Difference between revisions of "Cooking"
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Cooking goes hand-in-hand with the [[Fishing|Fishing]] skill, as the player can cook the fish they obtain. | Cooking goes hand-in-hand with the [[Fishing|Fishing]] skill, as the player can cook the fish they obtain. | ||
− | [[File:Cooking.png|994px|center|middle|frameless|Cooking Skill]] | + | [[File:Cooking.png|994px|center|middle|frameless|Cooking Skill]]<br /> |
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==Uses== | ==Uses== | ||
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==Eating fish== | ==Eating fish== | ||
Fish can be added to the combat [[inventory|inventory]] to be used while fighting. | Fish can be added to the combat [[inventory|inventory]] to be used while fighting. | ||
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Also they can be eaten directly to gain bonus experience for the next ''x'' actions. | Also they can be eaten directly to gain bonus experience for the next ''x'' actions. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" |
Revision as of 08:37, 7 March 2020
Cooking is a skill that allows raw food to be made edible, healing hitpoints when eaten plus giving an experience buff. To do this, the player uses raw, cookable food and heat.
Depending on the player's Cooking level, food will sometimes burn, becoming unusable. Each Cooking action also has a chance to produce fish oil.By leveling Cooking, the player is able to cook better foods such as tuna and sharks.
Cooking goes hand-in-hand with the Fishing skill, as the player can cook the fish they obtain.
Uses
- You can place it in your inventory to regenerate health in a fight
- You can eat it to provide a bonus experience buff (Careful! Different kind of fish don't stack, they get replaced.)
- Fish oil can be used to craft pyre items
Cooking Table
Fish | Level | Level req to not burn | Heat used | Fish Oil Chance | XP |
---|---|---|---|---|---|
Shrimp | 1 | 26 | 1 | 10% | 15 |
Anchovy | 10 | 40 | 5 | 13% | 25 |
Trout | 20 | 40 | 15 | 16% | 50 |
Salmon | 30 | 50 | 25 | 20% | 75 |
Lobster | 40 | 70 | 40 | 23% | 100 |
Tuna | 55 | 85 | 70 | 28% | 150 |
Shark | 70 | 105 | 150 | 33% | 200 |
Eating fish
Fish can be added to the combat inventory to be used while fighting. Also they can be eaten directly to gain bonus experience for the next x actions.
Fish | Heal | XP Bonus | Actions | Total XP per Fish |
---|---|---|---|---|
Shrimp | 3 | 5% | 24 | 120% |
Anchovy | 5 | 10% | 20 | 200% |
Trout | 7 | 15% | 16 | 240% |
Salmon | 9 | 20% | 12 | 240% |
Lobster | 12 | 25% | 6 | 150% |
Tuna | 10 | 30% | 3 | 90% |
Shark | 20 | 40% | 1 | 40% |