Difference between revisions of "Shapeless Scythe"
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==How to Acquire== | ==How to Acquire== | ||
It is acquired as a rare drop from [[Giants Keep|Giant's Keep]], it is a possible drop from both [[Giant King|Enraged Giant King]] and the end of the dungeon drop pool. | It is acquired as a rare drop from [[Giants Keep|Giant's Keep]], it is a possible drop from both [[Giant King|Enraged Giant King]] and the end of the dungeon drop pool. | ||
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+ | ==Ability== | ||
+ | "Chaos Rend" - A chaos attack that is 5% slower, does 15% more damage, and is 5% more accurate. | ||
==Enchanting== | ==Enchanting== |
Revision as of 16:57, 25 December 2021
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![]() | 12,000,000 | ||||||||||
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![]() | 39,777,777 | ||||||||||
Level Required | 85 Attack | ||||||||||
Source | Combat | ||||||||||
Slot | Two Handed | ||||||||||
Attack Speed | 2.8s | ||||||||||
Attack Type | Slash | ||||||||||
Enchantment Slots | 8 | ||||||||||
Offensive Stats | |||||||||||
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Defensive Stats | |||||||||||
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Augment Bonus | |||||||||||
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Shapeless Scythe are a slow type of weapon that provide high combat bonuses when in combat. It requires attack level 85 to be equipped.
It is the first scythe to be released in Idlescape.
Contents
How to Acquire
It is acquired as a rare drop from Giant's Keep, it is a possible drop from both Enraged Giant King and the end of the dungeon drop pool.
Ability
"Chaos Rend" - A chaos attack that is 5% slower, does 15% more damage, and is 5% more accurate.
Enchanting
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Slot | Level | Silver Amount | Rune Amount | Runes | CollapseEffect per scroll |
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Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
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Weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
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Weapon | 28 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all three combat styles by 3% multiplicatively. |
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Weapon | 52 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
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Cape, Weapon | 29 | 400 | 40 | Chaos, Nature, Mind | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
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Cape, Weapon | 35 | 500 | 50 | Water, Chaos, Mind | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
See also