Infernal Lance![](https://idlescape.com/images/combat/equipment/infernal_lance_icon.png) |
| 420,000 |
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![Marketplace](https://play.idlescape.com/images/ui/marketplace_icon.png) | 322,000,000 |
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Level Required | 40 Attack |
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Source | Augmenting |
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Slot | Two Handed |
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Attack Speed | 3s |
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Attack Type | Stab |
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Enchantment Slots | 8 |
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Infernal Lance is a rare-augment item created by augmenting a gargoyle glaive. Glaives are created by a rare augment chance of an obsidian great sword. The Infernal Lance attack type is ‘stab’, unlike regular great swords and has an attack speed that is 0.4s faster and gives very high offensive stats while in combat. They are tradable and can be bought on the marketplace.
How to Acquire
Infernal Lance is acquired as a rare augment possibility from augmenting Gargoyle Glaive, they can be created on any augment.
Ability
"Infernal Judgement" - A fire attack that is 25% faster, 35% more damage, and is 50% more accurate.
Enchanting
List of useful Enchantments.
Effect per scroll |
Scroll of the Soul Wisdom |
Ring, Necklace, Weapon, Shield, Helm, Body, Legs, Gloves, Boots, Cape, Arrows, Pickaxe, Hatchet, Hoe, Tacklebox, Tongs, Tome, Ladle, Combat-Amulet, Chisel |
48 |
600 |
60 |
Chaos, Mind, Cosmic |
ONLY APPLIES TO THE ITEM THIS ENCHANTMENT IS ON. Increases soulbound item XP gain by 6%. |
Scroll of Weakening |
Helm, Body, Legs, Shield, Weapon |
4 |
100 |
20 |
Air, Fire, Mind |
Decreases the level requirements of the item by 1. |
Scroll of Overhealing |
Weapon |
11 |
200 |
30 |
Air, Water, Death |
Heal for 1% of overkill damage on a target. |
Scroll of Accuracy |
Weapon |
28 |
400 |
40 |
Blood, Death, Mind |
Increases accuracy for all three combat styles by 3% multiplicatively. |
Scroll of Critical Strike |
Weapon |
52 |
600 |
60 |
Blood, Death, Chaos, Cosmic |
Increases critical chance and damage multiplier by 2.5%. |
Scroll of Endless Ammo |
Cape, Weapon |
29 |
400 |
40 |
Chaos, Nature, Mind |
Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles,
melee whetstones, and magic charms. |
Scroll of Rune Reserves |
Cape, Weapon |
35 |
500 |
50 |
Water, Chaos, Mind |
Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
See also