Guard

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Revision as of 11:53, 18 December 2020 by Starnub (talk | contribs) (→‎Community drop table: Grammar, table is now auto-expanded.)
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Guards are monsters found in the City at an encounter rate of 80%.

Guard
Guard
ZonesCity
Offensive Stats
Attack SpeedDPSCrit ChanceCrit Multiplier
2.4nil5%110%
Offensive Affinities
Melee splash.pngMagic splash.pngRange splash.png
0%0%0%
Stab splash.pngCrush splash.pngSlash splash.png
0%0%10%
Fire splash.pngIce splash.pngNature splash.png
0%0%0%
Chaos splash.pngPoison splash.pngLightning splash.png
0%0%0%
Defensive Stats
ThreatCrit AvoidanceCrit Reduction
16095%90%
Defensive Affinities
Melee splash.pngMagic splash.pngRange splash.png
10%-10%25%
Stab splash.pngCrush splash.pngSlash splash.png
5%10%25%
Fire splash.pngIce splash.pngNature splash.png
-25%-25%0%
Chaos splash.pngPoison splash.pngLightning splash.png
0%0%0%

Drops

Main Drops

Image Item Quantity Rarity Price
Gold 50 - 1035 -
Iron Boots 1 8,000
Sapphire 1 1,000
Emerald 1 2,000
Ruby 1 5,000
Diamond 1 10,000
Black Opal 1 50,000

Universal Drops

Image Item Quantity Rarity Price
Satchel.png Satchel 1 Very rare 1000
Mysterious Seed 1 Very rare 7


Community Drop Table

This table contains aggregated data from community submitted loot tables. While all data is checked for validity, it may not reflect the game correctly due to inaccurate data being supplied. Furthermore, the data is based on user-submitted drop rates and thus might be skewed due to small sample sizes.

Guard No Treasure Hunter

(sample size of 2,285)

Treasure Hunter 5

(sample size of 16,223)

Treasure Hunter 6

(sample size of 17,225)

Gold 440.66 455.85 516.55
Satchel 0.044% 0.006%
Emerald 0.044% 0.025% 0.012%
Iron Boots 0.044% 0.105% 0.104%
Sapphire 0.049% 0.081%
Diamond 0.006% 0.017%
Black Opal 0.006% 0.006%
Ruby 0.012%

Changes