Module:Abilities/data

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Documentation for this module may be created at Module:Abilities/data/doc

return {
  ["1"] = {
    id = 1,
    abilityName = "Melee Auto Attack",
    abilityImage = "/images/combat/ability_icons/basic_melee.png",
    description = "A completely standard melee attack that benefits from no particular style or skill. It is the most basic of attacks.",
    damageType = "Melee",
    autoAttackStyle = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["2"] = {
    id = 2,
    abilityName = "Magic Auto Attack",
    abilityImage = "/images/combat/ability_icons/basic_magic.png",
    description = "An unattuned magical attack that draws from the magical abilities of its caster or their equipment without favoring any elemental affinity.",
    damageType = "Magic",
    autoAttackStyle = "Magic",
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["3"] = {
    id = 3,
    abilityName = "Range Auto Attack",
    abilityImage = "/images/combat/ability_icons/basic_range.png",
    description = "Fire a basic, unspecialized projectile. This projectile is fully mundane and can be fired infinitely without needing to restock.",
    damageType = "Range",
    autoAttackStyle = "Range",
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["4"] = {
    id = 4,
    abilityName = "Slash",
    abilityImage = "/images/combat/ability_icons/cleave.png",
    description = "Use the blade of your weapon to slash at your target.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["5"] = {
    id = 5,
    abilityName = "Stab",
    abilityImage = "/images/combat/ability_icons/stab.png",
    description = "Use the tip of your weapon to stab your target.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["6"] = {
    id = 6,
    abilityName = "Crush",
    abilityImage = "/images/combat/ability_icons/crush.png",
    description = "Use the weight of your weapon to crush your target.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["7"] = {
    id = 7,
    abilityName = "Fire Ball",
    abilityImage = "/images/combat/ability_icons/fireball.png",
    description = "Harness a ball of fire to throw at your enemies. Not a good idea to play catch with.",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 512,
      amount = 2
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.2,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["8"] = {
    id = 8,
    abilityName = "Enhanced Ice Shard",
    abilityImage = "/images/combat/ability_icons/ice_shard.png",
    description = "Launch an enhanced version of a magically hardened ice into your opponent to deal an impressive amount of piercing and ice damage.",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 513,
      amount = 2
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.2,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1.25,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["9"] = {
    id = 9,
    abilityName = "Nature's Sanctuary",
    abilityImage = "/images/combat/ability_icons/reinforce.png",
    description = "Manifest some of nature's power to defend yourself and deal minor nature damage to your opponent.",
    damageType = "Magic",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.5,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 1.5,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8009,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["10"] = {
    id = 10,
    abilityName = "Greater Chaos Rend",
    abilityImage = "/images/combat/ability_icons/chaos_melee.png",
    description = "A greater chaos melee attack",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.25,
    baseMinimumDamageCoeff = 0.75,
    baseMaximumDamageCoeff = 1.25,
    baseAccuracyCoeff = 0.9,
    maxTargets = 3,
    diminishingAOEDamageMult = 0.25
  },
  ["11"] = {
    id = 11,
    abilityName = "Lesser Chaos Rend",
    abilityImage = "/images/combat/ability_icons/chaos_melee.png",
    description = "Though an imperfect copy of an attack known only to the Giant King, it is far from weak. Tear forth a new rend in reality and hope nothing is on the other side.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.05,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1.15,
    baseAccuracyCoeff = 0.8,
    maxTargets = 1
  },
  ["12"] = {
    id = 12,
    abilityName = "Artillery",
    abilityImage = "/images/combat/ability_icons/artillery.png",
    description = "Fire a barrage of explosive projectiles into the midst of your enemies, allowing you to deal an extreme amount of damage to multiple targets.",
    damageType = "Range",
    cooldown = 60000,
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.15
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.15
    } },
    baseSpeedCoeff = 3,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 2,
    baseAccuracyCoeff = 0.75,
    maxTargets = 5,
    diminishingAOEDamageMult = 0.25
  },
  ["13"] = {
    id = 13,
    abilityName = "Shatter Strike",
    abilityImage = "/images/combat/ability_icons/shatterstrike.png",
    description = "Put your might into a single heavy hitting crushing attack at the expense of speed and accuracy.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.75,
    baseMinimumDamageCoeff = 1.5,
    baseMaximumDamageCoeff = 3,
    baseAccuracyCoeff = 0.75,
    maxTargets = 1
  },
  ["14"] = {
    id = 14,
    abilityName = "Crystal Fracture",
    abilityImage = "/images/combat/ability_icons/shatterstrike.png",
    description = "Harness the strength of chaotic crystals to fracture your foes with an impressive crushing strike.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.25,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 1.35,
    baseAccuracyCoeff = 1.05,
    maxTargets = 1
  },
  ["15"] = {
    id = 15,
    abilityName = "Titanic Strike",
    abilityImage = "/images/combat/ability_icons/titanicstrike.png",
    description = "A slow but incredibly heavy hitting blunt attack.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 1.66
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 1.66
    } },
    baseSpeedCoeff = 1.66,
    baseMinimumDamageCoeff = 1.1,
    baseMaximumDamageCoeff = 2.25,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["16"] = {
    id = 16,
    abilityName = "Lightning Strike",
    abilityImage = "/images/combat/ability_icons/lightning_strike.png",
    description = "Strike as quick as lightning!",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.25
    }, {
      affinity = "Lightning",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.25
    }, {
      affinity = "Lightning",
      scaling = 1.25
    } },
    baseSpeedCoeff = 0.6,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.66,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["17"] = {
    id = 17,
    abilityName = "Entropic Burst",
    abilityImage = "/images/combat/ability_icons/chaos_missile_2.png",
    description = "All things eventually come to an end.",
    damageType = "Magic",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1.1
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1.1
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.5,
    baseMinimumDamageCoeff = 0.75,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 1.75,
    maxTargets = 1
  },
  ["18"] = {
    id = 18,
    abilityName = "Flamethrower",
    abilityImage = "/images/combat/ability_icons/flamethrower.png",
    description = "Fire an intense gout of flame!",
    damageType = "Magic",
    cooldown = 20000,
    runeCost = { {
      itemID = 512,
      amount = 5
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.3,
    baseMinimumDamageCoeff = 0.5,
    baseMaximumDamageCoeff = 1.25,
    baseAccuracyCoeff = 0.66,
    maxTargets = 3,
    diminishingAOEDamageMult = 0.1
  },
  ["19"] = {
    id = 19,
    abilityName = "Regal Might",
    abilityImage = "/images/combat/ability_icons/regal_might.png",
    description = "Harness your regal power to summon a small magical ice storm to deal minor ice damage and increase your defenses somewhat.",
    damageType = "Magic",
    cooldown = 60000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.5,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 3,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8010,
      enchantmentStrength = 2,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["20"] = {
    id = 20,
    abilityName = "Krakatoa",
    abilityImage = "/images/combat/ability_icons/krakatoa.png",
    description = "Kra-ka-to-ahhhh! Let loose a magical blast of fire from your head. This is definitely safe!",
    damageType = "Magic",
    cooldown = 60000,
    runeCost = { {
      itemID = 512,
      amount = 10
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    baseSpeedCoeff = 2,
    baseMinimumDamageCoeff = 1.75,
    baseMaximumDamageCoeff = 2.5,
    baseAccuracyCoeff = 0.9,
    maxTargets = 5,
    diminishingAOEDamageMult = 0.2
  },
  ["21"] = {
    id = 21,
    abilityName = "Triple Shot",
    abilityImage = "/images/combat/ability_icons/tripleshot.png",
    description = "Quickly fire up to three arrows at the enemy party! Inherently incredibly inaccurate.",
    damageType = "Range",
    cooldown = 30000,
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 0.5,
    maxTargets = 3,
    diminishingAOEDamageMult = 0.1
  },
  ["22"] = {
    id = 22,
    abilityName = "Cleave",
    abilityImage = "/images/combat/ability_icons/cleave.png",
    description = "Let loose a mighty swing to strike up to two enemies at once! Due to having to cleave through two enemies, this attack deals slightly less damage than a single target attack.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.15,
    baseMinimumDamageCoeff = 0.66,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 2
  },
  ["23"] = {
    id = 23,
    abilityName = "Deadshot",
    abilityImage = "/images/combat/ability_icons/deadshot_alt.png",
    description = "One shot, one kill. Fire a well placed arrow at an enemy's weakspot.",
    damageType = "Range",
    cooldown = 30000,
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.3,
    baseMinimumDamageCoeff = 1.5,
    baseMaximumDamageCoeff = 2,
    baseAccuracyCoeff = 2.25,
    maxTargets = 1
  },
  ["24"] = {
    id = 24,
    abilityName = "Retreating Shot",
    abilityImage = "/images/combat/ability_icons/camo.png",
    description = "Fire a distraction shot and retreat from the frontline temporarily, significantly reducing your threat.",
    damageType = "Range",
    cooldown = 30000,
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 0.5,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.75,
    baseAccuracyCoeff = 0.75,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8014,
      enchantmentStrength = 5,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 6,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["25"] = {
    id = 25,
    abilityName = "Apocalyptic Ritual",
    abilityImage = "/images/combat/ability_icons/apocalypse.png",
    description = "Release a hellish wave of sulphuric flames to destroy nearly everything in its wake. Magic of this scale may destroy the entire enemy party, but the incredibly long incantation time leaves the caster wide open to counter attacks.",
    damageType = "Magic",
    cooldown = 120000,
    runeCost = { {
      itemID = 512,
      amount = 50
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    baseSpeedCoeff = 5,
    baseMinimumDamageCoeff = 4,
    baseMaximumDamageCoeff = 2,
    baseAccuracyCoeff = 5,
    maxTargets = 10,
    diminishingAOEDamageMult = 0.05
  },
  ["26"] = {
    id = 26,
    abilityName = "Bulwark",
    abilityImage = "/images/combat/ability_icons/bulwark.png",
    description = "Ready yourself to defend against the next attack!",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 0.5,
    baseMinimumDamageCoeff = 0.1,
    baseMaximumDamageCoeff = 0.1,
    baseAccuracyCoeff = 5,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 14,
      enchantmentStrength = 6,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 1,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["27"] = {
    id = 27,
    abilityName = "Piercing Ammo",
    abilityImage = "/images/combat/ability_icons/piercing_shot.png",
    description = "Use piercing ammo to deal additional piercing damage at the expense of lower base damage.",
    damageType = "Range",
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["28"] = {
    id = 28,
    abilityName = "Heavy Ammo",
    abilityImage = "/images/combat/ability_icons/piercing_shot.png",
    description = "Use heavy ammo to deal additional blunt damage at the expense of lower base damage.",
    damageType = "Range",
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["29"] = {
    id = 29,
    abilityName = "Serrated Ammo",
    abilityImage = "/images/combat/ability_icons/piercing_shot.png",
    description = "Use serrated ammo to deal additional slashing damage at the expense of lower base damage.",
    damageType = "Range",
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["30"] = {
    id = 30,
    abilityName = "Lesser Fire Bolt",
    abilityImage = "/images/combat/ability_icons/fire_bolt.png",
    description = "Attune your magic to fire to deal additional fire damage at the expense of lower base damage.",
    damageType = "Magic",
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["31"] = {
    id = 31,
    abilityName = "Lesser Ice Bolt",
    abilityImage = "/images/combat/ability_icons/ice_bolt.png",
    description = "Attune your magic to ice to deal additional ice damage at the expense of lower base damage.",
    damageType = "Magic",
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["32"] = {
    id = 32,
    abilityName = "Lesser Nature Bolt",
    abilityImage = "/images/combat/ability_icons/nature_bolt.png",
    description = "Attune your magic to nature to deal additional nature damage at the expense of lower base damage.",
    damageType = "Magic",
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["33"] = {
    id = 33,
    abilityName = "Lesser Earth Bolt",
    abilityImage = "/images/combat/ability_icons/earth_bolt.png",
    description = "Attune your magic to earth to deal additional blunt damage at the expense of lower base damage.",
    damageType = "Magic",
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.4
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.8,
    baseMaximumDamageCoeff = 0.8,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["34"] = {
    id = 34,
    abilityName = "Lesser Air Bolt",
    abilityImage = "/images/combat/ability_icons/air_bolt.png",
    description = "Attune your magic to air to deal additional slashing damage at the expense of lower base damage.",
    damageType = "Magic",
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.4
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.8,
    baseMaximumDamageCoeff = 0.8,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["35"] = {
    id = 35,
    abilityName = "Greater Soul Steal",
    abilityImage = "/images/combat/ability_icons/lifesteal.png",
    description = "Leach the very essence of your enemies to rejuvenate yourself.",
    damageType = "Magic",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1.5
    }, {
      affinity = "Melee",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1.5
    }, {
      affinity = "Melee",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.75,
    baseAccuracyCoeff = 3,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8008,
      enchantmentStrength = 10,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 3,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["36"] = {
    id = 36,
    abilityName = "Infernal Cleave",
    abilityImage = "/images/combat/ability_icons/cleave.png",
    description = "An enhanced cleave attack that can hit up to 3 enemies at once.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.15,
    baseMinimumDamageCoeff = 0.85,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 3
  },
  ["37"] = {
    id = 37,
    abilityName = "Corrupted Soul Steal",
    abilityImage = "/images/combat/ability_icons/lifesteal.png",
    description = "Leach the very essence of your enemies to rejuvenate yourself while infecting them with a minor amount of corruption.",
    damageType = "Magic",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Poison",
      scaling = 1.5
    }, {
      affinity = "Magic",
      scaling = 1.5
    }, {
      affinity = "Melee",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Poison",
      scaling = 1.5
    }, {
      affinity = "Magic",
      scaling = 1.5
    }, {
      affinity = "Melee",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.1,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 3,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8008,
      enchantmentStrength = 5,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 3,
      refreshToAmount = 99
    },
    healthChangeEvent = {
      dotCount = 10,
      healthChange = -25,
      healthChangeDelay = 1000
    },
    maxTargets = 1
  },
  ["38"] = {
    id = 38,
    abilityName = "Shapeless Cleave",
    abilityImage = "/images/combat/ability_icons/cleave.png",
    description = "An enhanced cleave attack that can hit up to 3 enemies at once.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 3
  },
  ["39"] = {
    id = 39,
    abilityName = "Chef's Fury",
    abilityImage = "/images/combat/ability_icons/berserk.png",
    description = "Channel your inner chef to become the most feared thing on the battlefield!",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1.25,
    baseAccuracyCoeff = 1.05,
    maxTargets = 1
  },
  ["40"] = {
    id = 40,
    abilityName = "Wild Slash",
    abilityImage = "/images/combat/ability_icons/bleed.png",
    description = "Learn from the woodland beasts to slash your enemies with a wild and uncontrolled slash!",
    damageType = "Melee",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.33,
    baseMinimumDamageCoeff = 0.1,
    baseMaximumDamageCoeff = 0.75,
    baseAccuracyCoeff = 0.9,
    maxTargets = 1
  },
  ["41"] = {
    id = 41,
    abilityName = "Greater Wild Slash",
    abilityImage = "/images/combat/ability_icons/bleed.png",
    description = "Learn from the woodland beasts to slash your enemies with a wild and uncontrolled slash!",
    damageType = "Melee",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.33,
    baseMinimumDamageCoeff = 0.33,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 0.9,
    maxTargets = 1
  },
  ["42"] = {
    id = 42,
    abilityName = "Elven Deadshot",
    abilityImage = "/images/combat/ability_icons/deadshot_alt.png",
    description = "What do your elven eyes see?",
    damageType = "Range",
    cooldown = 30000,
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1.1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.3,
    baseMinimumDamageCoeff = 1.66,
    baseMaximumDamageCoeff = 2.15,
    baseAccuracyCoeff = 2.25,
    maxTargets = 1
  },
  ["43"] = {
    id = 43,
    abilityName = "Ocean's Wrath",
    abilityImage = "/images/combat/ability_icons/oceans_wrath.png",
    description = "Unleash the wrath of the ocean upon your enemies!",
    damageType = "Magic",
    cooldown = 120000,
    runeCost = { {
      itemID = 513,
      amount = 50
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    baseSpeedCoeff = 5,
    baseMinimumDamageCoeff = 4,
    baseMaximumDamageCoeff = 2,
    baseAccuracyCoeff = 5,
    maxTargets = 10
  },
  ["44"] = {
    id = 44,
    abilityName = "The Ol' One-Two : 1st",
    abilityImage = "/images/combat/ability_icons/onetwo.png",
    description = "Hit 'em with the ol' one-two!",
    damageType = "Melee",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.33,
    baseMinimumDamageCoeff = 0.33,
    baseMaximumDamageCoeff = 0.75,
    baseAccuracyCoeff = 0.9,
    maxTargets = 1
  },
  ["45"] = {
    id = 45,
    abilityName = "Lesser Earth Strike",
    abilityImage = "/images/combat/ability_icons/titanicstrike.png",
    description = "Use the power of the earth to enhance your crushing attacks. BONK!",
    damageType = "Melee",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1.1,
    baseMaximumDamageCoeff = 1.1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["46"] = {
    id = 46,
    abilityName = "Parry This",
    abilityImage = "/images/combat/ability_icons/deflect.png",
    description = "Ready yourself to attempt to parry the next attack!",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 0.2,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 20,
      enchantmentStrength = 20,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 1,
      refreshToAmount = 1
    },
    maxTargets = 1
  },
  ["47"] = {
    id = 47,
    abilityName = "Bandage Friendly",
    abilityImage = "/images/combat/ability_icons/heal.png",
    description = "Bandage the lowest HP member of your party to heal them for 300 health over 15 seconds.",
    damageType = "Melee",
    runeCost = { {
      itemID = 517,
      amount = 1
    } },
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 1.25,
    baseMinimumDamageCoeff = 0,
    baseMaximumDamageCoeff = 0,
    baseAccuracyCoeff = 999,
    targetFriendly = true,
    canTargetSelf = false,
    target = "lowestHPPercent",
    healthChangeEvent = {
      dotCount = 15,
      healthChange = 20,
      healthChangeDelay = 1000
    },
    skipReactives = true,
    dealsNoDamage = true,
    maxTargets = 1
  },
  ["48"] = {
    id = 48,
    abilityName = "Call For Aid",
    abilityImage = "/images/combat/ability_icons/call_for_aid.PNG",
    description = "Summons two friendly guards to aid you in battle.",
    damageType = "Melee",
    cooldown = 86400000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 3,
    baseMinimumDamageCoeff = 0,
    baseMaximumDamageCoeff = 0,
    baseAccuracyCoeff = 0,
    summonFriendly = {
      monsterID = 5,
      count = 2
    },
    dealsNoDamage = true,
    maxTargets = 1
  },
  ["49"] = {
    id = 49,
    abilityName = "Defend Ally",
    abilityImage = "/images/combat/ability_icons/bulwark.png",
    description = "Increase the defenses of an ally at the expense of your own.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 1.25,
    baseMinimumDamageCoeff = 0,
    baseMaximumDamageCoeff = 0,
    baseAccuracyCoeff = 999,
    targetFriendly = true,
    canTargetSelf = false,
    target = "lowestDef",
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8011,
      enchantmentStrength = 2,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4,
      refreshToAmount = 99
    },
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8010,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4,
      refreshToAmount = 99
    },
    dealsNoDamage = true,
    skipReactives = true,
    maxTargets = 1
  },
  ["50"] = {
    id = 50,
    abilityName = "Lightning Strikes Twice",
    abilityImage = "/images/combat/ability_icons/lightning_strike.png",
    description = "Surely this is an anomaly?",
    damageType = "Melee",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    }, {
      affinity = "Lightning",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    }, {
      affinity = "Lightning",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.4,
    baseMinimumDamageCoeff = 0.6,
    baseMaximumDamageCoeff = 0.6,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["51"] = {
    id = 51,
    abilityName = "The Ol' One-Two : 2nd",
    abilityImage = "/images/combat/ability_icons/onetwo.png",
    description = "Hit 'em with the ol' one-two!",
    damageType = "Melee",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.33,
    baseMinimumDamageCoeff = 0.33,
    baseMaximumDamageCoeff = 0.75,
    baseAccuracyCoeff = 0.9,
    maxTargets = 1
  },
  ["52"] = {
    id = 52,
    abilityName = "Execute",
    abilityImage = "/images/combat/ability_icons/execute.png",
    description = "Executes the enemy! Deals up to 33% more damage based on the enemy's missing health, beginning at 50% target health.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.25
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.25
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1.25,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 1.1,
    maxTargets = 1
  },
  ["53"] = {
    id = 53,
    abilityName = "The Limpe Sauce",
    abilityImage = "/images/combat/ability_icons/skull_flame.png",
    description = "WHERE'S THE LIMPE SAUCE?!",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 512,
      amount = 3
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1.25,
    baseAccuracyCoeff = 1.05,
    maxTargets = 1
  },
  ["54"] = {
    id = 54,
    abilityName = "Taunt",
    abilityImage = "/images/combat/ability_icons/taunt.png",
    description = "Taunts the enemy, significantly increasing your threat level.",
    damageType = "Melee",
    cooldown = 25000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8013,
      enchantmentStrength = 8,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 40,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["55"] = {
    id = 55,
    abilityName = "Poisonous Strike",
    abilityImage = "/images/combat/ability_icons/necrotic_touch_2.png",
    description = "Poison!",
    damageType = "Melee",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["56"] = {
    id = 56,
    abilityName = "INFO's Lesson",
    abilityImage = "/images/combat/ability_icons/apocalypse.png",
    description = "Did you know you won't survive this?",
    damageType = "Magic",
    cooldown = 3000000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Chaos",
      scaling = 5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Chaos",
      scaling = 5
    } },
    baseSpeedCoeff = 30,
    baseMinimumDamageCoeff = 25,
    baseMaximumDamageCoeff = 50,
    baseAccuracyCoeff = 99999,
    maxTargets = 10,
    skipReactives = true
  },
  ["57"] = {
    id = 57,
    abilityName = "Invisibility",
    abilityImage = "/images/combat/ability_icons/invisible.png",
    description = "Actually you're probably closer to just a little translucent, but if you claim to be invisible to sound cooler that's okay too.",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 516,
      amount = 10
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 0.25,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8015,
      enchantmentStrength = 4,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 10,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["58"] = {
    id = 58,
    abilityName = "Camouflage",
    abilityImage = "/images/combat/ability_icons/camo.png",
    description = "Wait, where did you go? Makes you harder to hit but does not inherently decrease your threat generation.",
    damageType = "Range",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 0.25,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8015,
      enchantmentStrength = 4,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 3,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["59"] = {
    id = 59,
    abilityName = "Icy Shell",
    abilityImage = "/images/combat/ability_icons/ice_armor.png",
    description = "Temporarily encase yourself in a shell of magical ice, increasing protection, resistance, and defensive ice affinity at the cost of agility. Melts very quickly!",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 513,
      amount = 3
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 0.333,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8016,
      enchantmentStrength = 4,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 16,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["60"] = {
    id = 60,
    abilityName = "Set Traps",
    abilityImage = "/images/combat/ability_icons/trap.png",
    description = "Sets a trap that significantly reduces agility of an enemy if they are hit by it.",
    damageType = "Range",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1.25
    } },
    baseSpeedCoeff = 2,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1.5,
    targetBuff = {
      onlyOnHit = true,
      enchantmentApply = 8017,
      enchantmentStrength = 5,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 16
    },
    maxTargets = 1
  },
  ["61"] = {
    id = 61,
    abilityName = "Infernal Impale",
    abilityImage = "/images/combat/ability_icons/infernal_impale.PNG",
    description = "An enhanced impaling attack that can hit up to 2 enemies at once.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.15,
    baseMinimumDamageCoeff = 0.85,
    baseMaximumDamageCoeff = 1.2,
    baseAccuracyCoeff = 1,
    maxTargets = 2
  },
  ["62"] = {
    id = 62,
    abilityName = "Sever",
    abilityImage = "/images/combat/ability_icons/bleed.png",
    description = "Target a weakpoint and cut open an artery, does 75 damage every 2 seconds 10 times.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.1,
    baseMinimumDamageCoeff = 0.75,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 1,
    maxTargets = 1,
    healthChangeEvent = {
      dotCount = 10,
      healthChange = -75,
      healthChangeDelay = 2000
    }
  },
  ["63"] = {
    id = 63,
    abilityName = "Quick Shot",
    abilityImage = "/images/combat/ability_icons/tripleshot.png",
    description = "Fire off a quick shot.",
    damageType = "Range",
    useRangedAmmo = true,
    cooldown = 10000,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 0.8,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 0.9,
    maxTargets = 1
  },
  ["64"] = {
    id = 64,
    abilityName = "Swift Shot",
    abilityImage = "/images/combat/ability_icons/tripleshot.png",
    description = "Fire off a shot enhanced by the wind!",
    damageType = "Range",
    useRangedAmmo = true,
    cooldown = 10000,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 0.66,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 0.95,
    maxTargets = 1
  },
  ["65"] = {
    id = 65,
    abilityName = "Tank Taunt",
    abilityImage = "/images/combat/ability_icons/taunt.png",
    description = "An enhanced taunt. Significantly increases your threat and armor.",
    damageType = "Melee",
    cooldown = 25000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8018,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 99,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["66"] = {
    id = 66,
    abilityName = "Impale",
    abilityImage = "/images/combat/ability_icons/infernal_impale.PNG",
    description = "An impaling attack that can hit up to 2 enemies at once.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.15,
    baseMinimumDamageCoeff = 0.66,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 2
  },
  ["67"] = {
    id = 67,
    abilityName = "Ice Shard",
    abilityImage = "/images/combat/ability_icons/ice_shard.png",
    description = "Launch a magically hardened ice into your opponent to deal an impressive amount of piercing and ice damage.",
    damageType = "Magic",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.2,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["68"] = {
    id = 68,
    abilityName = "Enhanced Ice Slash",
    abilityImage = "/images/combat/ability_icons/ice_shard.png",
    description = "Harness the power of ice to temporarily add an incredibly sharp edge to your blade.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    }, {
      affinity = "Ice",
      scaling = 1.1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    }, {
      affinity = "Ice",
      scaling = 1.1
    } },
    baseSpeedCoeff = 1.2,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1.25,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["69"] = {
    id = 69,
    abilityName = "Flaming Fist: Jab",
    abilityImage = "/images/combat/ability_icons/flame_fist.png",
    description = "Throw a piercing punch wreathed in flames.",
    damageType = "Melee",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    }, {
      affinity = "Fire",
      scaling = 1.3
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    }, {
      affinity = "Fire",
      scaling = 1.3
    } },
    baseSpeedCoeff = 0.66,
    baseMinimumDamageCoeff = 0.33,
    baseMaximumDamageCoeff = 0.75,
    baseAccuracyCoeff = 0.9,
    maxTargets = 1
  },
  ["70"] = {
    id = 70,
    abilityName = "Flaming Fist: Haymaker",
    abilityImage = "/images/combat/ability_icons/flame_fist.png",
    description = "Throw a powerful punch wreathed in flames.",
    damageType = "Melee",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    }, {
      affinity = "Fire",
      scaling = 1.3
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    }, {
      affinity = "Fire",
      scaling = 1.3
    } },
    baseSpeedCoeff = 0.8,
    baseMinimumDamageCoeff = 0.4,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 0.9,
    maxTargets = 1
  },
  ["71"] = {
    id = 71,
    abilityName = "Flaming Fist: Chop",
    abilityImage = "/images/combat/ability_icons/flame_fist.png",
    description = "Throw a powerful chopping attack wreathed in flames.",
    damageType = "Melee",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    }, {
      affinity = "Fire",
      scaling = 1.3
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.5
    }, {
      affinity = "Fire",
      scaling = 1.3
    } },
    baseSpeedCoeff = 0.66,
    baseMinimumDamageCoeff = 0.33,
    baseMaximumDamageCoeff = 0.75,
    baseAccuracyCoeff = 0.9,
    maxTargets = 1
  },
  ["72"] = {
    id = 72,
    abilityName = "Obliterating *Snap*",
    abilityImage = "/images/combat/ability_icons/snap.png",
    description = "All it would take is a snap of your fingers to obliterate your targets.",
    damageType = "Melee",
    cooldown = 60000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.33,
    baseMinimumDamageCoeff = 1.25,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 1.5,
    maxTargets = 2,
    diminishingAOEDamageMult = 0.25
  },
  ["73"] = {
    id = 73,
    abilityName = "Annihilating *Snap*",
    abilityImage = "/images/combat/ability_icons/snap.png",
    description = "All it would take is a snap of your fingers to annihilate your targets.",
    damageType = "Magic",
    cooldown = 60000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.33,
    baseMinimumDamageCoeff = 0.75,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 1.5,
    maxTargets = 2,
    diminishingAOEDamageMult = 0.25
  },
  ["74"] = {
    id = 74,
    abilityName = "Erasing *Snap*",
    abilityImage = "/images/combat/ability_icons/snap.png",
    description = "All it would take is a snap of your fingers to erase your targets.",
    damageType = "Range",
    cooldown = 60000,
    damageScaling = { {
      affinity = "Range",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.33,
    baseMinimumDamageCoeff = 0.75,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 1.5,
    maxTargets = 2,
    diminishingAOEDamageMult = 0.25
  },
  ["75"] = {
    id = 75,
    abilityName = "Phoenix's Flames",
    abilityImage = "/images/combat/ability_icons/phoenix.png",
    description = "The flames of the phoenix burn brightly, if only for a short while.",
    damageType = "Magic",
    cooldown = 60000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1.1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 1.5,
    baseMinimumDamageCoeff = 0.75,
    baseMaximumDamageCoeff = 1.25,
    baseAccuracyCoeff = 1.5,
    targetBuff = {
      onlyOnHit = true,
      enchantmentApply = 8006,
      enchantmentStrength = 3,
      enchantmentChanceToApply = 0.5,
      enchantmentAmount = 16
    },
    maxTargets = 2,
    diminishingAOEDamageMult = 0.15
  },
  ["76"] = {
    id = 76,
    abilityName = "Acid Splash",
    abilityImage = "/images/combat/ability_icons/acid_wave.png",
    description = "Splash an enemy with acid, heavily reducing their defenses.",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 517,
      amount = 5
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.2,
    baseMinimumDamageCoeff = 0.5,
    baseMaximumDamageCoeff = 0.75,
    baseAccuracyCoeff = 1.05,
    targetBuff = {
      onlyOnHit = true,
      enchantmentApply = 8001,
      enchantmentStrength = 3,
      enchantmentChanceToApply = 0.9,
      enchantmentAmount = 4
    },
    maxTargets = 1
  },
  ["77"] = {
    id = 77,
    abilityName = "Acid Wave",
    abilityImage = "/images/combat/ability_icons/acid_wave.png",
    description = "Splash your enemies with acid, heavily reducing their defenses.",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 517,
      amount = 25
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.2,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 1.05,
    targetBuff = {
      onlyOnHit = true,
      enchantmentApply = 8001,
      enchantmentStrength = 3,
      enchantmentChanceToApply = 0.75,
      enchantmentAmount = 3
    },
    maxTargets = 3,
    diminishingAOEDamageMult = 0.25
  },
  ["78"] = {
    id = 78,
    abilityName = "Armor Rend",
    abilityImage = "/images/combat/ability_icons/armor_rend.png",
    description = "Tear at the enemy armor, reducing its effectiveness.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 1.2,
    baseMinimumDamageCoeff = 0.5,
    baseMaximumDamageCoeff = 0.75,
    baseAccuracyCoeff = 1.05,
    targetBuff = {
      onlyOnHit = true,
      enchantmentApply = 8001,
      enchantmentStrength = 2,
      enchantmentChanceToApply = 0.8,
      enchantmentAmount = 5
    },
    maxTargets = 1
  },
  ["79"] = {
    id = 79,
    abilityName = "Greater Elven Healing",
    abilityImage = "/images/combat/ability_icons/heal_2.png",
    description = "Use nature magic to heal the lowest HP member of your party for 500 health over 30 seconds.",
    damageType = "Magic",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 1.25,
    baseMinimumDamageCoeff = 0,
    baseMaximumDamageCoeff = 0,
    baseAccuracyCoeff = 999,
    targetFriendly = true,
    canTargetSelf = true,
    target = "lowestHP",
    healthChangeEvent = {
      dotCount = 30,
      healthChange = 20,
      healthChangeDelay = 1000
    },
    skipReactives = true,
    dealsNoDamage = true,
    maxTargets = 1
  },
  ["80"] = {
    id = 80,
    abilityName = "Cleanse Ally",
    abilityImage = "/images/combat/ability_icons/bulwark.png",
    description = "Cleanse an ally of some debuffs.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 1.25,
    baseMinimumDamageCoeff = 0,
    baseMaximumDamageCoeff = 0,
    baseAccuracyCoeff = 999,
    targetFriendly = true,
    canTargetSelf = false,
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8019,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4
    },
    dealsNoDamage = true,
    skipReactives = true,
    maxTargets = 1
  },
  ["81"] = {
    id = 81,
    abilityName = "Skirmisher Stance",
    abilityImage = "/images/combat/ability_icons/skirmish.png",
    description = "Enter a skirmish stance, increases your ability to dodge attacks but limited your range damage output. Drains quickly.",
    damageType = "Range",
    cooldown = 25000,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8020,
      enchantmentStrength = 2,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 40,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["82"] = {
    id = 82,
    abilityName = "Sniper Stance",
    abilityImage = "/images/combat/ability_icons/skirmish.png",
    description = "Enter a sniper stance, decreases your ability to dodge attacks but increases your range damage output. Drains quickly.",
    damageType = "Range",
    cooldown = 25000,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8021,
      enchantmentStrength = 2,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 40,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["83"] = {
    id = 83,
    abilityName = "Shrimp Sting",
    abilityImage = "/images/combat/ability_icons/chaos_spider.png",
    description = "Throw the Shrimp Stinger at a target to poison them and deal 1500 damage over 15 seconds on top of your base damage.",
    damageType = "Range",
    cooldown = 15000,
    runeCost = { {
      itemID = 516,
      amount = 5
    } },
    damageScaling = { {
      affinity = "Range",
      scaling = 1.5
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1.5
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.8,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 1,
    healthChangeEvent = {
      dotCount = 15,
      healthChange = -100,
      healthChangeDelay = 1000
    },
    maxTargets = 1
  },
  ["84"] = {
    id = 84,
    abilityName = "Shrimp Whip",
    abilityImage = "/images/combat/ability_icons/chaos_melee_2.png",
    description = "Whip a target to poison them and deal 1500 damage over 15 seconds on top of your base damage.",
    damageType = "Melee",
    cooldown = 15000,
    runeCost = { {
      itemID = 516,
      amount = 5
    } },
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.5
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.5
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.8,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 1,
    healthChangeEvent = {
      dotCount = 15,
      healthChange = -100,
      healthChangeDelay = 1000
    },
    maxTargets = 1
  },
  ["85"] = {
    id = 85,
    abilityName = "Shrimp Mist",
    abilityImage = "/images/combat/ability_icons/chaos_swirl.png",
    description = "Spray poison mist at up to 3 enemies, doing 750 damage over 15 seconds to each on top of your base damage.",
    damageType = "Magic",
    cooldown = 15000,
    runeCost = { {
      itemID = 516,
      amount = 5
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1.5
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1.5
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.25,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 1,
    healthChangeEvent = {
      dotCount = 15,
      healthChange = -50,
      healthChangeDelay = 1000
    },
    maxTargets = 3,
    diminishingAOEDamageMult = 0.15
  },
  ["86"] = {
    id = 86,
    abilityName = "Lesser Ward",
    abilityImage = "/images/combat/ability_icons/ward.png",
    description = "Use your focus to conjure a low strength temporary ward, increasing protection and resistance but decreasing intellect.",
    damageType = "Magic",
    cooldown = 20000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8023,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 16,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["87"] = {
    id = 87,
    abilityName = "Deadshot Stance",
    abilityImage = "/images/combat/ability_icons/deadshot_alt2.png",
    description = "Focus your entire being into striking true; massively decreases your ability to dodge attacks but increases your range damage output. Drains quickly.",
    damageType = "Range",
    cooldown = 25000,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8021,
      enchantmentStrength = 4,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 40,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["88"] = {
    id = 88,
    abilityName = "Dwarven Strike",
    abilityImage = "/images/combat/ability_icons/titanicstrike.png",
    description = "A slow but incredibly heavy hitting blunt attack.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 2.25
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 2.25
    } },
    baseSpeedCoeff = 2,
    baseMinimumDamageCoeff = 1.1,
    baseMaximumDamageCoeff = 2.25,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["89"] = {
    id = 89,
    abilityName = "Greater Nature Bolt",
    abilityImage = "/images/combat/ability_icons/nature_bolt.png",
    description = "Channel ancient powers to cast a nearly pure bolt of nature magic.",
    damageType = "Magic",
    runeCost = { {
      itemID = 517,
      amount = 3
    } },
    cooldown = 10000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 2
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 3
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1.05,
    baseMaximumDamageCoeff = 1.25,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["90"] = {
    id = 90,
    abilityName = "Greater Icy Shell",
    abilityImage = "/images/combat/ability_icons/ice_armor.png",
    description = "Temporarily encase yourself in a shell of magical ice, increasing protection, resistance, and defensive ice affinity at the cost of agility. Melts very quickly!",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 513,
      amount = 5
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 0.333,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8016,
      enchantmentStrength = 8,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 16,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["91"] = {
    id = 91,
    abilityName = "Greater Ice Bolt",
    abilityImage = "/images/combat/ability_icons/ice_bolt.png",
    description = "Channel ancient powers to cast a nearly pure bolt of ice magic.",
    damageType = "Magic",
    runeCost = { {
      itemID = 513,
      amount = 3
    } },
    cooldown = 10000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 2
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 3
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1.05,
    baseMaximumDamageCoeff = 1.25,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["92"] = {
    id = 92,
    abilityName = "Hailstorm",
    abilityImage = "/images/combat/ability_icons/snowflake.png",
    description = "Send a stream of hail at your enemies!",
    damageType = "Magic",
    cooldown = 20000,
    runeCost = { {
      itemID = 513,
      amount = 5
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.3,
    baseMinimumDamageCoeff = 0.5,
    baseMaximumDamageCoeff = 1.25,
    baseAccuracyCoeff = 0.66,
    maxTargets = 3,
    diminishingAOEDamageMult = 0.25
  },
  ["93"] = {
    id = 93,
    abilityName = "Ice Trident",
    abilityImage = "/images/combat/ability_icons/trident.png",
    description = "Throw a magical trident of ice!",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 513,
      amount = 3
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1.15,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 1.5,
    maxTargets = 1
  },
  ["94"] = {
    id = 94,
    abilityName = "Ebb",
    abilityImage = "/images/combat/ability_icons/ice_blade.png",
    description = "... and strike like a wave!",
    damageType = "Magic",
    cooldown = 10000,
    runeCost = { {
      itemID = 513,
      amount = 1
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 1,
    maxTargets = 2,
    diminishingAOEDamageMult = 0.1
  },
  ["95"] = {
    id = 95,
    abilityName = "Flow",
    abilityImage = "/images/combat/ability_icons/trident.png",
    description = "Flow like water...",
    damageType = "Melee",
    cooldown = 10000,
    runeCost = { {
      itemID = 513,
      amount = 1
    } },
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 1,
    maxTargets = 2,
    diminishingAOEDamageMult = 0.1
  },
  ["97"] = {
    id = 97,
    abilityName = "Lightspeed",
    abilityImage = "/images/combat/ability_icons/empower.PNG",
    description = "Channel the near infinite potential of lightning to empower yourself and reach incredible speeds, if only for a short while.",
    damageType = "Magic",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Lightning",
      scaling = 5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Lightning",
      scaling = 5
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 0.2,
    baseMaximumDamageCoeff = 0.2,
    baseAccuracyCoeff = 2,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 10,
      enchantmentStrength = 11,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 10,
      refreshToAmount = 99
    },
    maxTargets = 1
  },
  ["98"] = {
    id = 98,
    abilityName = "Lightning Bolt",
    abilityImage = "/images/combat/ability_icons/lightning_strike.png",
    description = "Cast a bolt of lightning at your enemy!",
    damageType = "Magic",
    runeCost = { {
      itemID = 510,
      amount = 3
    } },
    cooldown = 10000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Lightning",
      scaling = 2
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Lightning",
      scaling = 2
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["99"] = {
    id = 99,
    abilityName = "Bestial Camouflage",
    abilityImage = "/images/combat/ability_icons/camo.png",
    description = "Blend into your surroundings like the predators of the forest.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 0.25,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8015,
      enchantmentStrength = 5,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 2
    },
    maxTargets = 1
  },
  ["100"] = {
    id = 100,
    abilityName = "Wailing Souls",
    abilityImage = "/images/combat/ability_icons/wailing.png",
    description = "Unleash some of the souls trapped in your weapon to demoralize your enemy.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Poison",
      scaling = 1.5
    }, {
      affinity = "Melee",
      scaling = 0.5
    } },
    accuracyScaling = { {
      affinity = "Poison",
      scaling = 1.5
    }, {
      affinity = "Melee",
      scaling = 0.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.1,
    baseMaximumDamageCoeff = 0.3,
    baseAccuracyCoeff = 3,
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8000,
      enchantmentStrength = 4,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 3
    },
    healthChangeEvent = {
      dotCount = 10,
      healthChange = -10,
      healthChangeDelay = 1000
    },
    maxTargets = 3
  },
  ["101"] = {
    id = 101,
    abilityName = "Blinding Souls",
    abilityImage = "/images/combat/ability_icons/wailing_2.png",
    description = "Unleash some of the souls trapped in your weapon to blind your enemy.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Poison",
      scaling = 1.5
    }, {
      affinity = "Melee",
      scaling = 0.5
    } },
    accuracyScaling = { {
      affinity = "Poison",
      scaling = 1.5
    }, {
      affinity = "Melee",
      scaling = 0.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.1,
    baseMaximumDamageCoeff = 0.3,
    baseAccuracyCoeff = 3,
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8003,
      enchantmentStrength = 4,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 3
    },
    healthChangeEvent = {
      dotCount = 10,
      healthChange = -10,
      healthChangeDelay = 1000
    },
    maxTargets = 3
  },
  ["102"] = {
    id = 102,
    abilityName = "Greater Nature's Sanctuary",
    abilityImage = "/images/combat/ability_icons/reinforce.png",
    description = "Command the staff to manifest nature's power to defend yourself and your allies.",
    damageType = "Magic",
    runeCost = { {
      itemID = 517,
      amount = 1
    } },
    cooldown = 30000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    targetFriendly = true,
    canTargetSelf = true,
    skipReactives = true,
    dealsNoDamage = true,
    baseSpeedCoeff = 0.5,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8009,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4,
      refreshToAmount = 99
    },
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8009,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4,
      refreshToAmount = 99
    },
    maxTargets = 5,
    diminishingAOEDamageMult = 0.25
  },
  ["103"] = {
    id = 103,
    abilityName = "Entangle",
    abilityImage = "/images/combat/ability_icons/root.png",
    description = "Command the staff to manifest nature's power to entangle your enemies with roots.",
    damageType = "Magic",
    runeCost = { {
      itemID = 517,
      amount = 1
    } },
    cooldown = 30000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 3
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 3
    } },
    baseSpeedCoeff = 1.5,
    baseMinimumDamageCoeff = 0.2,
    baseMaximumDamageCoeff = 0.8,
    baseAccuracyCoeff = 1.5,
    targetBuff = {
      onlyOnHit = true,
      enchantmentApply = 8017,
      enchantmentStrength = 4,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4
    },
    maxTargets = 5,
    diminishingAOEDamageMult = 0.25
  },
  ["104"] = {
    id = 104,
    abilityName = "Entangle - Thorns",
    abilityImage = "/images/combat/ability_icons/root.png",
    description = "Command the staff to manifest nature's power to entangle your enemies with roots bristling with thorns. These roots are much more fragile than their unthorned counterparts.",
    damageType = "Magic",
    runeCost = { {
      itemID = 517,
      amount = 1
    } },
    cooldown = 60000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 3
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Nature",
      scaling = 3
    } },
    baseSpeedCoeff = 1.5,
    baseMinimumDamageCoeff = 0.2,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 1.5,
    targetBuff = {
      onlyOnHit = true,
      enchantmentApply = 8017,
      enchantmentStrength = 4,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 2
    },
    healthChangeEvent = {
      dotCount = 5,
      healthChange = -20,
      healthChangeDelay = 1000
    },
    maxTargets = 3,
    diminishingAOEDamageMult = 0.25
  },
  ["105"] = {
    id = 105,
    abilityName = "Daze",
    abilityImage = "/images/combat/ability_icons/daze.png",
    description = "Strike your enemy and stun them momentarily to decrease their attack speed.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.66
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.66
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.5,
    baseMaximumDamageCoeff = 0.75,
    baseAccuracyCoeff = 1,
    targetBuff = {
      onlyOnHit = true,
      enchantmentApply = 8004,
      enchantmentStrength = 2,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 3
    },
    maxTargets = 1
  },
  ["106"] = {
    id = 106,
    abilityName = "Bleed",
    abilityImage = "/images/combat/ability_icons/bleed.png",
    description = "Stab at your enemy and cause them to bleed.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.1,
    baseMinimumDamageCoeff = 0.75,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 1,
    maxTargets = 1,
    healthChangeEvent = {
      dotCount = 10,
      healthChange = -30,
      healthChangeDelay = 2000
    }
  },
  ["107"] = {
    id = 107,
    abilityName = "Forest's Embrace",
    abilityImage = "/images/combat/ability_icons/forest_heal.PNG",
    description = "Command the staff to manifest nature's power to heal yourself and your allies.",
    damageType = "Magic",
    runeCost = { {
      itemID = 517,
      amount = 2
    } },
    cooldown = 30000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    targetFriendly = true,
    canTargetSelf = true,
    target = "lowestHP",
    skipReactives = true,
    dealsNoDamage = true,
    baseSpeedCoeff = 3,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    healthChangeEvent = {
      dotCount = 5,
      healthChange = 50,
      healthChangeDelay = 1000
    },
    maxTargets = 5,
    diminishingAOEDamageMult = 0.25
  },
  ["109"] = {
    id = 109,
    abilityName = "Channel Resurrection",
    abilityImage = "/images/combat/ability_icons/ascend.PNG",
    description = "Use yourself as the catalyst for resurrection, sacrificing your own lifeforce and strength to save your allies. Takes some time to fully cast.",
    damageType = "Magic",
    runeCost = { {
      itemID = 512,
      amount = 100
    }, {
      itemID = 517,
      amount = 100
    }, {
      itemID = 515,
      amount = 100
    } },
    cooldown = 86400000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    targetFriendly = true,
    canTargetSelf = false,
    skipReactives = true,
    dealsNoDamage = true,
    baseSpeedCoeff = 20,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 100,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8005,
      enchantmentStrength = 2,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 999999
    },
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8024,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 1,
      refreshToAmount = 1
    },
    maxTargets = 5,
    diminishingAOEDamageMult = 0.25
  },
  ["110"] = {
    id = 110,
    abilityName = "Prepare Resurrection",
    abilityImage = "/images/combat/ability_icons/ascend.PNG",
    description = "Use the latent power of the Phoenix to prepare yourself for resurrection. Takes some time to fully cast but may singe any enemy who gets close during the process.",
    damageType = "Magic",
    runeCost = { {
      itemID = 512,
      amount = 25
    }, {
      itemID = 517,
      amount = 25
    }, {
      itemID = 515,
      amount = 25
    } },
    cooldown = 86400000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 3
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 3
    } },
    baseSpeedCoeff = 20,
    baseMinimumDamageCoeff = 0.1,
    baseMaximumDamageCoeff = 0.25,
    baseAccuracyCoeff = 1,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8024,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 1,
      refreshToAmount = 1
    },
    maxTargets = 1
  },
  ["111"] = {
    id = 111,
    abilityName = "Wrath",
    abilityImage = "/images/combat/ability_icons/skull_flame.PNG",
    description = "Channel your wrath to inflict massive damage. Deals up to 100% more damage based on your health; the lower your health, the higher the multiplier.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.25
    }, {
      affinity = "Fire",
      scaling = 1.25
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 2
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1.25,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["112"] = {
    id = 112,
    abilityName = "War",
    abilityImage = "/images/combat/ability_icons/skull_flame.PNG",
    description = "Enrage yourself and your allies.",
    damageType = "Magic",
    runeCost = { {
      itemID = 512,
      amount = 6
    }, {
      itemID = 514,
      amount = 6
    } },
    cooldown = 120000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    targetFriendly = true,
    canTargetSelf = true,
    target = "lowestHP",
    skipReactives = true,
    dealsNoDamage = true,
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8022,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4,
      refreshToAmount = 12
    },
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8022,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4,
      refreshToAmount = 12
    },
    maxTargets = 5
  },
  ["113"] = {
    id = 113,
    abilityName = "Blademaster's Slash",
    abilityImage = "/images/combat/ability_icons/cleave.png",
    description = "Training and supernatural intuition have enhanced your ability to slash.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.05
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.05
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["114"] = {
    id = 114,
    abilityName = "Blademaster's Stab",
    abilityImage = "/images/combat/ability_icons/stab.png",
    description = "Training and supernatural intuition have enhanced your ability to stab.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.05
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.05
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["115"] = {
    id = 115,
    abilityName = "Blademaster's Crush",
    abilityImage = "/images/combat/ability_icons/crush.png",
    description = "Training and supernatural intuition have enhanced your ability to crush.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.05
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.05
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["116"] = {
    id = 116,
    abilityName = "Blade Storm",
    abilityImage = "/images/combat/ability_icons/bladestorm.png",
    description = "Become one with your blade and reap the battlefield.",
    damageType = "Melee",
    cooldown = 60000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.75
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.75
    } },
    baseSpeedCoeff = 1.25,
    baseMinimumDamageCoeff = 0.75,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 1,
    maxTargets = 5,
    diminishingAOEDamageMult = 0.05
  },
  ["117"] = {
    id = 117,
    abilityName = "Rallying Cry",
    abilityImage = "/images/combat/equipment/melee/banner.png",
    description = "Rally your allies to increase their defenses.",
    damageType = "Melee",
    cooldown = 60000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 0.25,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    targetFriendly = true,
    canTargetSelf = false,
    skipReactives = true,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 65,
      enchantmentStrength = 5,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 12,
      refreshToAmount = 12
    },
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8012,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 6,
      refreshToAmount = 6
    },
    maxTargets = 5,
    diminishingAOEDamageMult = 0.25
  },
  ["118"] = {
    id = 118,
    abilityName = "Taunting Rally",
    abilityImage = "/images/combat/equipment/melee/banner.png",
    description = "Draw the enemy to you by taunting them with the banner.",
    damageType = "Melee",
    cooldown = 60000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 0.25,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    targetFriendly = true,
    canTargetSelf = false,
    skipReactives = true,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8013,
      enchantmentStrength = 5,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 6,
      refreshToAmount = 6
    },
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8014,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 12,
      refreshToAmount = 12
    },
    maxTargets = 5,
    diminishingAOEDamageMult = 0.25
  },
  ["119"] = {
    id = 119,
    abilityName = "Demoralizing Shout",
    abilityImage = "/images/combat/equipment/melee/banner.png",
    description = "Demoralize the enemy with the banner.",
    damageType = "Melee",
    cooldown = 60000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 0.25,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    canTargetSelf = false,
    skipReactives = true,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8013,
      enchantmentStrength = 5,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 6,
      refreshToAmount = 6
    },
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8004,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4
    },
    maxTargets = 5,
    diminishingAOEDamageMult = 0.25
  },
  ["120"] = {
    id = 120,
    abilityName = "Necrotic Splash",
    abilityImage = "/images/combat/ability_icons/poison_ball.png",
    description = "Overcome your foe with decay, reducing their defenses.",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 515,
      amount = 5
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.2,
    baseMinimumDamageCoeff = 0.5,
    baseMaximumDamageCoeff = 0.75,
    baseAccuracyCoeff = 1.05,
    targetBuff = {
      onlyOnHit = true,
      enchantmentApply = 8001,
      enchantmentStrength = 3,
      enchantmentChanceToApply = 0.9,
      enchantmentAmount = 5
    },
    maxTargets = 1
  },
  ["121"] = {
    id = 121,
    abilityName = "Necrotic Wave",
    abilityImage = "/images/combat/ability_icons/poison_ball.png",
    description = "Overcome your foes with decay, reducing their defenses.",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 515,
      amount = 25
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.2,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 1.05,
    targetBuff = {
      onlyOnHit = true,
      enchantmentApply = 8001,
      enchantmentStrength = 3,
      enchantmentChanceToApply = 0.75,
      enchantmentAmount = 7
    },
    maxTargets = 3,
    diminishingAOEDamageMult = 0.25
  },
  ["122"] = {
    id = 122,
    abilityName = "Necrotic Touch",
    abilityImage = "/images/combat/ability_icons/necrotic_touch.png",
    description = "Touch your enemy with the power of death.",
    damageType = "Magic",
    cooldown = 10000,
    runeCost = { {
      itemID = 515,
      amount = 3
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.9,
    baseMinimumDamageCoeff = 1.25,
    baseMaximumDamageCoeff = 1.5,
    baseAccuracyCoeff = 1.25,
    maxTargets = 1
  },
  ["123"] = {
    id = 123,
    abilityName = "Mark",
    abilityImage = "/images/combat/ability_icons/mark.png",
    description = "Marks your target, increasing their generated threat.",
    damageType = "Range",
    cooldown = 25000,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8028,
      enchantmentStrength = 1,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 1,
      refreshToAmount = 1
    },
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8028,
      enchantmentStrength = 2,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 2,
      refreshToAmount = 4
    },
    maxTargets = 1
  },
  ["124"] = {
    id = 124,
    abilityName = "Defend",
    abilityImage = "/images/combat/ability_icons/ward.png",
    description = "Protect yourself!",
    damageType = "Melee",
    cooldown = 25000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 2,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8010,
      enchantmentStrength = 3,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 8,
      refreshToAmount = 16
    },
    maxTargets = 1
  },
  ["125"] = {
    id = 125,
    abilityName = "Sacrificial Pawns",
    abilityImage = "/images/combat/ability_icons/mark.png",
    description = "Your teammates are pawns, sacrifice their defenses to save yourself.",
    damageType = "Melee",
    cooldown = 25000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 2,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    targetFriendly = true,
    selfBuff = {
      onlyOnHit = false,
      enchantmentApply = 8010,
      enchantmentStrength = 3,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4,
      refreshToAmount = 8
    },
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8011,
      enchantmentStrength = 5,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4,
      refreshToAmount = 8
    },
    maxTargets = 3
  },
  ["126"] = {
    id = 126,
    abilityName = "Ice Stab",
    abilityImage = "/images/combat/ability_icons/ice_shard.png",
    description = "Stab at your enemy with a magically sharpened blade of ice.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.2,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["127"] = {
    id = 127,
    abilityName = "Blood Offering",
    abilityImage = "/images/combat/ability_icons/blood_magic.png",
    description = "Channel your life force to deal a massive amount of typeless damage.",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 514,
      amount = 5
    } },
    damageScaling = { {
      affinity = "Typeless",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Typeless",
      scaling = 3
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1.5,
    baseMaximumDamageCoeff = 2,
    baseAccuracyCoeff = 1.5,
    healthChangeEvent = {
      targetsSelf = true,
      dotCount = 5,
      healthChange = -200,
      healthChangeDelay = 1000
    },
    maxTargets = 1
  },
  ["128"] = {
    id = 128,
    abilityName = "Blood Sacrifice",
    abilityImage = "/images/combat/ability_icons/blood_magic_2.png",
    description = "Channel your life force to deal a massive amount of typeless damage.",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 514,
      amount = 10
    } },
    damageScaling = { {
      affinity = "Typeless",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Typeless",
      scaling = 3
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 2,
    baseMaximumDamageCoeff = 4,
    baseAccuracyCoeff = 1.5,
    healthChangeEvent = {
      targetsSelf = true,
      dotCount = 10,
      healthChange = -200,
      healthChangeDelay = 1000
    },
    maxTargets = 1
  },
  ["129"] = {
    id = 129,
    abilityName = "Chaotic Slash",
    abilityImage = "/images/combat/ability_icons/chaos_melee.png",
    description = "A chaotic slash from your scythe.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.05
    }, {
      affinity = "Chaos",
      scaling = 1.5
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.05
    }, {
      affinity = "Chaos",
      scaling = 1.5
    }, {
      affinity = "Slashing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["130"] = {
    id = 130,
    abilityName = "Tidal Fury",
    abilityImage = "/images/combat/ability_icons/trident.png",
    description = "Use the power of the tides to rip through your enemies.",
    damageType = "Magic",
    damageScaling = { {
      affinity = "Magic",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.75
    }, {
      affinity = "Piercing",
      scaling = 1.75
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.75
    }, {
      affinity = "Piercing",
      scaling = 1.75
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["131"] = {
    id = 131,
    abilityName = "Necromancer's Touch",
    abilityImage = "/images/combat/ability_icons/chaos_hand.png",
    description = "Touch your enemy with the power of death.",
    damageType = "Magic",
    damageScaling = { {
      affinity = "Magic",
      scaling = 1.1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1.1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["132"] = {
    id = 132,
    abilityName = "Shrimp Crack",
    abilityImage = "/images/combat/ability_icons/shrimp.png",
    description = "Whip it good!",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Poison",
      scaling = 1.25
    }, {
      affinity = "Slashing",
      scaling = 1.25
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Poison",
      scaling = 1.25
    }, {
      affinity = "Slashing",
      scaling = 1.25
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["133"] = {
    id = 133,
    abilityName = "Shrimp Bolt",
    abilityImage = "/images/combat/ability_icons/shrimp.png",
    description = "Fire a bolt of chaotic energy.",
    damageType = "Magic",
    damageScaling = { {
      affinity = "Magic",
      scaling = 1.1
    }, {
      affinity = "Poison",
      scaling = 1.25
    }, {
      affinity = "Chaos",
      scaling = 1.25
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1.1
    }, {
      affinity = "Poison",
      scaling = 1.25
    }, {
      affinity = "Chaos",
      scaling = 1.25
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 0.9,
    maxTargets = 1
  },
  ["134"] = {
    id = 134,
    abilityName = "Nature's Nocking",
    abilityImage = "/images/combat/ability_icons/deadshot_alt.png",
    description = "The spirit of the forest nocks your arrow with you, enhancing its power.",
    damageType = "Range",
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1.1
    }, {
      affinity = "Nature",
      scaling = 1.5
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1.1
    }, {
      affinity = "Nature",
      scaling = 1.5
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["135"] = {
    id = 135,
    abilityName = "Infernal Puncture",
    abilityImage = "/images/combat/ability_icons/infernal_impale.PNG",
    description = "The nature of your weapon enhances your stabs.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Fire",
      scaling = 1.5
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Fire",
      scaling = 1.5
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["136"] = {
    id = 136,
    abilityName = "Gaia Strike",
    abilityImage = "/images/combat/ability_icons/titanicstrike.png",
    description = "You are essentially hitting the enemy with a boulder.",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 1.66
    }, {
      affinity = "Nature",
      scaling = 1.75
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 1.66
    }, {
      affinity = "Nature",
      scaling = 1.75
    } },
    baseSpeedCoeff = 1.5,
    baseMinimumDamageCoeff = 1.1,
    baseMaximumDamageCoeff = 2.25,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["137"] = {
    id = 137,
    abilityName = "Earthquake",
    abilityImage = "/images/combat/ability_icons/titanicstrike.png",
    description = "Shatter the earth!",
    damageType = "Melee",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 1.66
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 1.66
    } },
    baseSpeedCoeff = 1.33,
    baseMinimumDamageCoeff = 1.1,
    baseMaximumDamageCoeff = 1.75,
    baseAccuracyCoeff = 1,
    maxTargets = 5
  },
  ["138"] = {
    id = 138,
    abilityName = "Lesser Miasma",
    abilityImage = "/images/combat/ability_icons/miasma_1.png",
    description = "Expel a cloud of lesser miasma at your enemies, dealing damage over time.",
    damageType = "Magic",
    cooldown = 30000,
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1.25,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.25,
    baseAccuracyCoeff = 1,
    maxTargets = 3,
    healthChangeEvent = {
      dotCount = 30,
      healthChange = -30,
      healthChangeDelay = 1000
    }
  },
  ["139"] = {
    id = 139,
    abilityName = "Decaying Grasp",
    abilityImage = "/images/combat/ability_icons/necrotic_touch.png",
    description = "Imbue your grasp with dark energy and cause your enemy to rapidly decay.",
    damageType = "Magic",
    cooldown = 10000,
    runeCost = { {
      itemID = 515,
      amount = 10
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 1.25,
    maxTargets = 1,
    healthChangeEvent = {
      dotCount = 10,
      healthChange = -250,
      healthChangeDelay = 3000
    }
  },
  ["140"] = {
    id = 140,
    abilityName = "Lingering Flame",
    abilityImage = "/images/combat/ability_icons/fireball.png",
    description = "Use magical flame to cause long-lasting burn damage.",
    damageType = "Magic",
    cooldown = 20000,
    runeCost = { {
      itemID = 512,
      amount = 5
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 1,
    maxTargets = 3,
    healthChangeEvent = {
      dotCount = 20,
      healthChange = -33,
      healthChangeDelay = 1000
    }
  },
  ["141"] = {
    id = 141,
    abilityName = "Greater Miasma",
    abilityImage = "/images/combat/ability_icons/miasma_2.png",
    description = "Expel a cloud of greater miasma at your enemies, dealing damage over time.",
    damageType = "Magic",
    cooldown = 30000,
    runeCost = { {
      itemID = 515,
      amount = 10
    } },
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    baseSpeedCoeff = 2.5,
    baseMinimumDamageCoeff = 0.25,
    baseMaximumDamageCoeff = 0.25,
    baseAccuracyCoeff = 1,
    maxTargets = 3,
    healthChangeEvent = {
      dotCount = 30,
      healthChange = -150,
      healthChangeDelay = 1000
    }
  },
  ["142"] = {
    id = 142,
    abilityName = "Flaming Fist",
    abilityImage = "/images/combat/ability_icons/flame_fist.png",
    description = "Your fists are on FIRE!!! …should you be worried?",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Fire",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    }, {
      affinity = "Fire",
      scaling = 1.25
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.5,
    baseMaximumDamageCoeff = 0.7,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["143"] = {
    id = 143,
    abilityName = "Lesser Poison Bolt",
    abilityImage = "/images/combat/ability_icons/poison_bolt_2.png",
    description = "Attune your magic to the element of poison and corruption...",
    damageType = "Magic",
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    }, {
      affinity = "Poison",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.8,
    baseMaximumDamageCoeff = 0.8,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["144"] = {
    id = 144,
    abilityName = "Riptide",
    abilityImage = "/images/combat/ability_icons/ice_blade.png",
    description = "Manifest the strength of the tides as you slash your enemies.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.33
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.33
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["145"] = {
    id = 145,
    abilityName = "Manifest Kalanahmatti",
    abilityImage = "/images/combat/ability_icons/ice_blade.png",
    description = "This ancient shard is capable of manifesting itself in the most powerful ways...",
    damageType = "Melee",
    runeCost = { {
      itemID = 513,
      amount = 1
    } },
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Ice",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["146"] = {
    id = 146,
    abilityName = "Mauling Blow",
    abilityImage = "/images/combat/ability_icons/ice_shard.png",
    description = "Swing your maul! Swing it!",
    damageType = "Melee",
    runeCost = { {
      itemID = 511,
      amount = 1
    } },
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Nature",
      scaling = 1.33
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Nature",
      scaling = 1.33
    }, {
      affinity = "Blunt",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["147"] = {
    id = 147,
    abilityName = "Fury",
    abilityImage = "/images/combat/ability_icons/skull_flame.PNG",
    description = "Your weapon fills you with fury!",
    damageType = "Melee",
    runeCost = { {
      itemID = 514,
      amount = 1
    } },
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 1.33
    }, {
      affinity = "Slashing",
      scaling = 1.33
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 1.33
    }, {
      affinity = "Slashing",
      scaling = 1.33
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["148"] = {
    id = 148,
    abilityName = "Coral Claw",
    abilityImage = "/images/combat/ability_icons/onetwo.png",
    description = "Coral is actually pretty sharp, definitely capable of damaging something.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Piercing",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["149"] = {
    id = 149,
    abilityName = "Crystal Crush",
    abilityImage = "/images/combat/ability_icons/shatterstrike.png",
    description = "Crush your enemies with shards of crystal.",
    damageType = "Melee",
    runeCost = { {
      itemID = 516,
      amount = 1
    } },
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Blunt",
      scaling = 1.5
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 0.9,
    baseMaximumDamageCoeff = 0.9,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["150"] = {
    id = 150,
    abilityName = "Entropic Strike",
    abilityImage = "/images/combat/ability_icons/chaos_melee_3.png",
    description = "All things eventually come to an end.",
    damageType = "Melee",
    cooldown = 10000,
    damageScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1.1
    }, {
      affinity = "Chaos",
      scaling = 1.5
    } },
    baseSpeedCoeff = 0.5,
    baseMinimumDamageCoeff = 0.75,
    baseMaximumDamageCoeff = 0.5,
    baseAccuracyCoeff = 1.75,
    maxTargets = 1
  },
  ["151"] = {
    id = 151,
    abilityName = "Piercing Ammo Specialization",
    abilityImage = "/images/combat/ability_icons/piercing_shot.png",
    description = "Use piercing ammo to deal additional piercing damage at the expense of lower base damage.",
    damageType = "Range",
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    }, {
      affinity = "Piercing",
      scaling = 1.6
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["152"] = {
    id = 152,
    abilityName = "Heavy Ammo Specialization",
    abilityImage = "/images/combat/ability_icons/piercing_shot.png",
    description = "Use heavy ammo to deal additional blunt damage at the expense of lower base damage.",
    damageType = "Range",
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    }, {
      affinity = "Blunt",
      scaling = 1.6
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["153"] = {
    id = 153,
    abilityName = "Serrated Ammo Specialization",
    abilityImage = "/images/combat/ability_icons/piercing_shot.png",
    description = "Use serrated ammo to deal additional slashing damage at the expense of lower base damage.",
    damageType = "Range",
    useRangedAmmo = true,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    }, {
      affinity = "Slashing",
      scaling = 1.6
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["154"] = {
    id = 154,
    abilityName = "Mark II",
    abilityImage = "/images/combat/ability_icons/mark.png",
    description = "Enhanced variant of the Mark ability; marks your target, increasing their generated threat.",
    damageType = "Range",
    cooldown = 25000,
    damageScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Range",
      scaling = 1
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 0.01,
    baseMaximumDamageCoeff = 0.01,
    baseAccuracyCoeff = 1,
    dealsNoDamage = true,
    targetBuff = {
      onlyOnHit = false,
      enchantmentApply = 8028,
      enchantmentStrength = 4,
      enchantmentChanceToApply = 1,
      enchantmentAmount = 4,
      refreshToAmount = 4
    },
    maxTargets = 1
  },
  ["10000"] = {
    id = 10000,
    abilityName = "Deflected Damage",
    abilityImage = "/images/combat/ability_icons/deflect.png",
    description = "Fake Ability to represent deflected damage from an incoming attack.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["10001"] = {
    id = 10001,
    abilityName = "Thorns Damage",
    abilityImage = "/images/combat/ability_icons/root.png",
    description = "Fake Ability to represent deflected damage from an incoming attack.",
    damageType = "Melee",
    damageScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Melee",
      scaling = 1
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  },
  ["10002"] = {
    id = 10002,
    abilityName = "Swift Agony Damage",
    abilityImage = "/images/combat/ability_icons/chaos_hand.png",
    description = "Fake Ability to represent Swift Agony damage.",
    damageType = "Magic",
    damageScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    accuracyScaling = { {
      affinity = "Magic",
      scaling = 1
    } },
    baseSpeedCoeff = 0.1,
    baseMinimumDamageCoeff = 1,
    baseMaximumDamageCoeff = 1,
    baseAccuracyCoeff = 1,
    maxTargets = 1
  }
}