Patch Notes/2020

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Patch Notes for the year 2020.

2020

v0.8 - IRONMAN
11 December 2020 v0.8 IRONMAN

Hey!

Today is the day what most of you have been waiting for; Ironman mode for Idlescape!

Creating an Ironman character will disable your access to the marketplace and also Shrine is disabled, so you won't get the benefits of that either. Also the upcoming player trading will be disabled, and when party combat comes, Ironmen can only party up with other ironmen.

Together with the update you can make multiple characters on a single account, which is right now capped to maximum of two. So you can create one Default character and one Ironman. This limit is only temporary.

We also released Idlescape its own forum's today, which you can find here: https://forum.idlescape.com/. Will be posting there more in the future, and also add development updates and patch notes.

Now to the patch notes:

IRONMAN
  • New League mode, can be selected upon character creation
  • Denied access to any player-to-player interaction except donation exp boosts and chat
  • Will have their own Hiscores
  • "World first" server-wide messages for people who achieve those milestones first
  • New character creation interface
  • You can login to both your Default and Ironmen character at the same time on different tabs. No need for incognito or other tricks
  • Ironmen only chat
  • Ironmen's total level in chat is gray
Loot changes
  • Added Branch drops to Chickens
  • Added Silver to Goblins
  • Added Rune Slates to Lesser Demons, Greater Demons and Imps
  • Added Coal to Imps
  • Added Rune Slates to Mysterious Seeds
  • Boosted Mysterious Seed drop chance from low level combat areas by ~50%
Other changes:
  • Cooking timer is now in much more readable format
  • New icons for essences
  • Added your current action on the browser tab title
  • Max button in shop and marketplace now takes your own gold into account, and sets the max to that if you don't have enough gold
  • Total time and amount of scrolls is now shown when crafting scrolls
  • Added descriptive info box on scrollcrafting screen
  • Added "Cost per stack" column in marketplace when shopping for food

I might have missed a few things, but this should be the most important stuff. Happy racing on Ironmen Hiscores! :)

-Idlescape Team

v0.7.0.8 - Marketplace Sorting and Filter
1 December 2020 v0.7.0.8 Marketplace Sorting and Filter

Hey! Another small update this time, but again, had to get this out this quickly to fix mutes being applied properly.

  • Fixed mutes not working
  • Added sorting to marketplace. You can now sort by item quantity or price
  • Added searchbar to marketplace, which allows you to search for specific enchant
  • Made offline gain numbers prettier
  • + Other minor changes to backend

Btw, happy December!

v0.7.0.7 - Bug fixes
27 November 2020 v0.7.0.7 Bug fixes

A smaller update this time, but really had to get this out today already

  • Reduced gold required to hit milestones in shrine by A LOT
  • Commands are no longer case-sensitive
  • Crafting global buff now shows in the UI also
  • Fixed shrine timer
  • Fixed a bug where enchanting scrolls would disappear from their slot if refreshed
  • Fixed fertilizing enchant tooltip texts
  • Some critical backend stuff
v0.7.0.6 - New Database, Stability fixes and some QoL stuff
25 November 2020 v0.7.0.6 New Database, Stability fixes and some QoL stuff

Heyhey,

It has been a pretty long time with no updates to the game. I have been working a lot with fixing security issues and also ensuring the stability of the server. With today's update most of the server lags, items disappearing, ping rising etc. should be gone. I also managed to fix a few rare critical bugs which had been in Idlescape since day 1, so that is nice :D. Below is a short summary what happened in this update

  • Server's database got changed to a completely new one
  • Fixed item's position changing in inventory if it starts with an emoji
  • Item tooltip's now appear on top of everything
  • Reworked and brought back offline progress message
  • Fixed a bug where people were unable to login to the game, related to renaming items
  • Added more descriptive timers to mutes and tradebans
  • Fixed "then" to "than" in marketplace sell info window :)))
  • Brought chat history back
  • Fixed marketplace "lag"
  • Brought an old easter egg back
  • Fixed players online and registered players on landing page
  • Fixed a bug of players not disconnecting after being offline 12 hours
  • 10+ stability fixes to backend to ensure the server still functions under high loads

Now that these things are out of the way, next bigger update will be Ironman! Gonna start working on it now :)

P.S. please stop spreading false news or rumors about updates, resets etc. anywhere. It is just frustrating for everyone to handle.

-Boohi

v0.7.0.5 - QoL, Bug fixes, backend changes for Ironman
30 October 2020 v0.7.0.5 Quality of Life, Bug fixes, backend changes for Ironman

Heyhey!

This week's update will contain series of different bug fixes, quality of life stuff, and also some structural changes to backend to get ready for Ironman mode. Also the game's security has been massively increased during this and last week.

P.S. Next week will be Idlescape's Official 1st Anniversary! There will be something special happening each day of the week. I will update more on this during the weekend :)

  • Buffed Modified Diving Gloves' attack speed from 2.4s to 2.0s
  • The Efficiency enchant now works to fish oil also when cooking
  • Stygian crafting experience has been almost doubled, to the amount they were supposed to be in previous update
  • Fixed typo of "No loot has been aquired" to "No loot has been acquired"
  • Discord chat message bot now shows the sender of the message (only mods and admins have permission to type in there)
  • Fixed not being able to see discord messages if you had someone blocked
  • Whenever it is your character's birthday (type /age to see) you will have a cake as a chat icon for that day
  • Gathering enchant now has the chance to give triple loot, if the chances go over 100%
  • Made the amount slider in marketplace a little bigger, to show higher numbers
  • Added warning text to enchanting window that the enchants does not stack even if they are in different items
  • Essence amount now turns green if over 10m, and blue if over 1b. Also modified their amount formatting
  • Added the ability to link your essence amount to chat by pressing CTRL and the essence amount in Runecrafting tab
  • Fixed a bug of cooking pot ingredients overflowing, causing other issues in cooking
  • Added /guide command to forward the player to Getting started guide in idlescape.wiki
  • Added /discord command to forward the player to Idlescape's Discord server
  • Fixed a few bugs causing crashes (thanks Limpeklimpe :D)
  • Fixed the bug that everyone was able to kick players out from General channel
  • Added Black Opals to Guards' and Deadly Red Spiders' drop table
  • Added 3 new items: Gold Medal, Silver Medal and Bronze Medal. These can be received as a reward from various events, for example meme-contest
  • Fixed the ability to buy gloves from game shop without having required levels to do so
And the thing you have all been waiting at least half a year already;
  • Added the setting to hide augment messages from general chat
Don't let the F-game die because of this setting :( We still need to encourage people to blow up their stuff!
v0.7.0.4 - Crafting/Augmenting rebalancing and Ironman preparation
16 October 2020 v0.7.0.4 Crafting/Augmenting rebalancing and Ironman preparation

Hellou!

On this week's update, you will see a lot of changes to crafting and augmenting. Every recipe in crafting was buffed in regards to resources required per experience. I won't be stating every recipe changes, but rough outline is this:

  • Bronze 60% resource decrease
  • Iron 50% resource decrease
  • Mithril 35% resource decrease
  • Adamantite 20% resource decrease
  • Rune 10% resource decrease
  • Augmenting costs were also tuned to mirror changes to crafting recipes.
  • Experience received from crafting received a major buff also. For example, stygian and rune now gives 2x more experience than before, as where bronze is almost the same as it was.

With these changes I hope crafting and augmenting will become more relevant in the early stages of the game, and not stay as end-game content. These changes will also make playing the upcoming Ironmen more appealing.

I also added item's augment level and enchant to be visible on the item's icon. No need to hover over the item anymore to check its enchant or augment level.

Thank you for playing, see you in Idlescape! :)

-Boohi

v0.7.0.3 - QoL stuff
9 October 2020 v0.7.0.3 QoL stuff

Hey!

It has been a while without any bigger updates. There were some other stuff which had to be dealt with before proceeding with making weekly updates to Idlescape. From now on we should be back on track on weekly updates :)

Today's update will include the following:

  • Changed Ladles augmenting cost from 1000 burnt fish to 600 burnt fish.
  • Superheat and Gathering enchants will now stack. If both of them proc, you will get one ore and one bar.
  • Removed white borders in health bar in combat for Firefox users.
  • Public Channel list will now show how many users are in each channel, and will be sorted with most popular channel on top.
  • Fixed problems with channel commands.
  • Satchels, Sunken Treasures, Geodes and Bird Nests will now show in activity log even if combat drops are toggled off.
  • Reverted resource cost on Hoes back to the normal. Took way longer to fix this than expected xd
  • Marketplace buying and selling popups will now use the same amount slider as items in your inventory.
  • You can now read books from Vault.
  • Slightly buffed Refining enchant.
  • Reduced gold required to hit Shrine milestones

Next week's update will be bigger than this, and will probably affect each player, especially new ones.

Thanks for all the support! <3

-Boohi

v0.7.1 - Series of bug fixes
3 September 2020 v0.7.1 Series of bug fixes

Hey!

The SQL migration in overall went pretty smoothly. There wasn't that many major bugs and the past few days we have been hammering out all the bugs you guys have reported to us. Here is a list (probably missing a thing or two) what has been fixed so far.

Thank you for playing and keep reporting all the bugs, so we can fix them ASAP! :)

  • You will now receive error messages if trying to log in with wrong credentials.
  • Hovering over your mastery level will not show correct mastery experience
  • Some work done to make hiscores correct. Will have to wait a day or two to fix completely.
  • Mastery hiscores now shows correct experience.
  • Fixed items going to wrong itemstacks when putting to augmenting slot and back
  • You can now access Discord by going to https://play.idlescape.com/discord
  • Runecrafting and Smithing action bars now stop if you run out of resources, and wont run one additional time
  • Cooking now shows experience received and food received.
  • Players online counter is now showing correct amount
  • Fixed buffs overlapping if you had both normal and combat buff active
  • Fixed multiple bugs related to farming, and probably introduced a couple more
  • Added explanation to where to verify email when trying to access marketplace with unverified email
  • Fishing tools can now be in your vault also
  • Removed anchored link from chat channel tab.
  • The food you click in your combat inventory will be removed, and not the first slot.
  • Fixed max level message. It will now show if someone gets max total.
  • Fixed /me command