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Create the page "Event Monsters" on this wiki! See also the search results found.
- #REDIRECT [[Christmas 2020#Event Monsters]]43 bytes (4 words) - 16:16, 13 June 2024
- ...kept after the event is over, while others can be obtained even after the event concludes, i.e. [[Shrimp Bauble|shrimp baubles]]. Some event buff icons only signify that an event is taking place (e.g. Christmas Spirit), while others provide a server-wide8 KB (1,167 words) - 12:39, 17 May 2023
- |monsters = Krampus {{Event}}2 KB (293 words) - 02:20, 18 May 2023
- |image = https://play.idlescape.com/images/combat/monsters/mysterious_man.png |release = April Fool's 2020 [[Event]]5 KB (609 words) - 02:25, 18 May 2023
- |rel-date=1-9-2020 (Alikars Follery event) |monsters={{img|Aberrant Shrimp|45|45|word=1}}1 KB (147 words) - 13:18, 10 April 2025
- {{Incomplete|[[Refactor]] March 02, 2023}}{{Event|inactive}} The Christmas Event active from 22 December 2020 - 19 January 2021. The event featured 3 new gathering zones; [[North Pole Quarry]] ([[mining]]), [[Everg8 KB (1,005 words) - 02:08, 18 May 2023
- {{Event}}[[File:santa_workshop.png|thumb|Santa's Workshop background|link=Special:F ...op''' was a time-limited combat zone during the [[Christmas 2020|Christmas event 2020]] and is <span style="color:red;">no longer active</span>.4 KB (528 words) - 02:32, 18 May 2023
- Damage and defense against monsters are determined by a player's [[Combat#Skills|combat]] levels and [[equipmen ==Non-event Monsters + Monster Scrolls==12 KB (1,370 words) - 20:48, 16 December 2024
- ...h players on the [[marketplace]], by opening [[chests]], as loot from some monsters killed in [[combat]], and by getting resources while affected by the [[Scro ...d. Some notable exceptions are the untradeable [[Corrupted Ring]] and some event items.1 KB (200 words) - 02:17, 18 May 2023
- {{Incomplete|[[Refactor]] March 02, 2023}}{{Event|inactive}} The Christmas Event is active from 24 December 2021 - 28 January 2022.37 KB (5,587 words) - 02:08, 18 May 2023
- ::''It is not possible to start the scroll event unless the player is at full health. (this is possible to turn off in setti ==Monsters==10 KB (1,448 words) - 10:21, 4 November 2023
- ...n loop instead of immediately); this fixes some inconsistent behavior when monsters use AOEs :* Fix some missing images and paths for monsters343 KB (51,633 words) - 03:58, 10 April 2025