Patch Notes
This page or section is incomplete and could use improvement. Reason: Refactor March 02, 2023 You can discuss this issue on the talk page or edit this page to improve it. |
Contents
- 1 2025
- 1.1 Beta 0.22.1 - Magic Magic
- 1.2 Beta 0.22.0 - Magic Catastrophe Rerun
- 1.3 Beta 0.21.28 - The Great Balancing
- 1.4 Beta 0.21.27 - Greater Gathering
- 1.5 Beta 0.21.26 - Magically Magical
- 1.6 Beta 0.21.25 - The Ol Switcheroo
- 1.7 Beta 0.21.24 - Is It Hot In Here
- 1.8 Beta 0.21.23 - Aspect of Updating
- 1.9 Beta 0.21.22 - Returning the Gold to Habs
- 1.10 Beta 0.21.21 - Equipment Enforcement
- 1.11 Beta 0.21.20 - Happy New Year
- 1.12 Beta 0.21.19 - Merry Christmas
- 2 2024
- 2.1 Beta 0.21.18 - Mastery Achievements
- 2.2 Beta 0.21.17 - Skilling Shards!
- 2.3 Beta 0.21.16 - Winter Event
- 2.4 Beta 0.21.15 - Scholar Rework + Research Scaling
- 2.5 Beta 0.21.14 - Balancing Fun + New Stuff
- 2.6 Beta 0.21.13 - nick got sick again
- 2.7 Beta 0.21.12 - More Combat, Steam News
- 2.8 Beta 0.21.11 - Combat Fixes Mostly
- 2.9 Beta 0.21.10 - Elven Elvish and Enchanting Enchantment
- 2.10 Beta 0.21.9 - feesh
- 2.11 Beta 0.21.8 - Spooky Season
- 2.12 Beta 0.21.7 - nick still sick
- 2.13 Beta 0.21.6 - On the Horizon
- 2.14 Beta 0.21.5 - Technical Technicalities and Balancing Balancers
- 2.15 Beta 0.21.4 - Fixes, QoL, UI, Woah
- 2.16 Beta 0.21.3 - User Interface Fun
- 2.17 Beta 0.21.2 - Combat Hiscores and More
- 2.18 Beta 0.21.1 - Early Game Progression Overhauls
- 2.19 Beta 0.21.0 - Pre-Launch Season and Even More Talents
- 2.20 Beta 0.20.11 - More Talents, More Balance!
- 2.21 Beta 0.20.10 - Improvements and Fixes
- 2.22 Beta 0.20.9 - Steam When?! Raids?!
- 2.23 Beta 0.20.8 - Background Work
- 2.24 Beta 0.20.7 - Action Queueueueueueueue
- 2.25 Beta 0.20.6 - Work, Work, Work
- 2.26 Beta 0.20.5 - Season 2 Ironman
- 2.27 Beta 0.20.4 - Madness Tweaks + Fixes
- 2.28 Beta 0.20.3 - Iconic Icons and Buggy Bugs
- 2.29 Beta 0.20.2 - Affixing Alterations
- 2.30 Beta 0.20.1 - Weekly Madness
- 2.31 Beta 0.20.0 - Season 2 and More
- 2.32 Beta 0.19.12 - Putting Out Fires
- 2.33 Beta 0.19.11 - Lich!
- 2.34 Beta 0.19.10 - Tiny Lil Update
- 2.35 Beta 0.19.9 - Fixes + Season Launch Checklist
- 2.36 Beta 0.19.8 - Mostly Fixes
- 2.37 Beta 0.19.7 - Technical Stuff and Bug Fixes
- 2.38 Beta 0.19.6 - Background Work
- 2.39 Beta 0.19.5 - Blue > Gold?
- 2.40 Beta 0.19.4 - Soon^Soon^tm
- 2.41 Beta 0.19.3 - Feature Creep™
- 2.42 Beta 0.19.2 - Let Cooks Cook
- 2.43 Beta 0.19.1 - Balancing the Bugs
- 2.44 Beta 0.19.0 - Post-Season Huge Update
- 2.45 Beta 0.18.4 - More UI Stuff + Next Update Progress
- 2.46 Beta 0.18.3 - Just a Lil Update
- 2.47 Beta 0.18.2 - Bug Squashing + UI!!!
- 3 2023
- 3.1 Beta 0.18.1 - Merry Christmas!
- 3.2 Beta 0.18.0 - Skilling Affixes and More
- 3.3 Beta 0.17.8 - Intermediary Patch Until Next Big Update
- 3.4 Beta 0.17.7 - Lots of Fixes, Big Things Soon
- 3.5 Beta 0.17.6 - Added Phrog
- 3.6 Beta 0.17.5 - More Fixes and Background Work
- 3.7 Beta 0.17.4 - New Market UI!
- 3.8 Beta 0.17.3 - Lots of Fixes
- 3.9 Beta 0.17.2 - Action Queue UI + Fixes
- 3.10 Beta 0.17.1 - Season 1 Week 2
- 3.11 Beta 0.17.0 - Season 1 Launch
- 3.12 Beta 0.16.1 - Season 1 Soon™
- 3.13 Beta 0.16.0 - Pre-Season End
- 3.14 Beta 0.15.0 - Buy Orders / Action Queueing
- 3.15 Beta 0.14.0 - Pre-Season Fun
- 3.16 Beta 0.13.5 - Anyone else up in the stars this week?
- 3.17 Beta 0.13.4 - Fixes, Polish, UI
- 3.18 Beta 0.13.3 - Inventory Tabs and More
- 3.19 Beta 0.13.2 - DPS Check!
- 3.20 Beta 0.13 - The Big Update™
- 3.21 Beta 0.12.15 - Small Update Before The Big One
- 3.22 Beta 0.12.14 - Bug Removal Service
- 3.23 Beta 0.12.13 - S Y N C
- 3.24 Beta 0.12.12 - New Cosmetics, Slight Rebalancing, and Technical Changes
- 3.25 Beta 0.12.11 - Small Update 2, Electric Boogaloo
- 3.26 Beta 0.12.10 - Small Update, Back On Schedule
- 3.27 Beta 0.12.9 - UI, Balance, Bugs
- 3.28 Beta 0.12.8 - Less Bugs, More Polish
- 3.29 Beta 0.12.7 - Bugs + QoL
- 3.30 Beta 0.12.6 - Mercenaries
- 3.31 Beta 0.12.5 - New Tooltips
- 3.32 Beta 0.12.4 - Shapeless Update
- 3.33 Beta 0.12.3 - Return of INFO
- 3.34 Beta 0.12.2 - 10 April 2023
- 3.35 Beta 0.12.1 - 05 April 2023
- 3.36 Beta 0.12.0 - 29 March 2023
- 3.37 Beta 0.11.9 - 22 March 2023
- 3.38 Beta 0.11.7? - 16 March 2023
- 3.39 Beta 0.11.7? - 14 March 2023
- 3.40 Beta 0.11.7 - Bug Fixes + QoL
- 3.41 Beta 0.11.4? - 8 March 2023
- 3.42 Beta 0.11.4 - Bug Fixes and Quality of Life changes
- 3.43 Beta 0.11.? - 5 March 2023
- 3.44 Beta 0.11.1 - 3 March 2023
- 3.45 Beta 0.11.0? - 2 March 2023
- 3.46 Beta 0.11.0 - Idlescape TS Rewrite
- 4 2022
- 4.1 v0.10.9 - Bug fixes, Improved Backend Logging, Auto-eat command, more forms
- 4.2 v0.10.8 - Minor client improvements + Marketplace QoL
- 4.3 v0.10.7 - Minor bug fixes + Inventory enchantment filtering
- 4.4 v0.10.6 - Balancing, bug fixes, quality of life and the usual stuff
- 4.5 v0.10.5 - Balancing, bug fixes and the usual stuff
- 4.6 v0.10.4b - Hotfixes
- 4.7 v0.10.4 - Event End + QoL + Bugfixes + Content
- 5 2021
- 5.1 v0.10.3b - Christmas Event fixes/updates
- 5.2 v0.10.3 - Christmas Event + Bunch of other stuff
- 5.3 v0.10.2 - Fishing balancing + Item conversions
- 5.4 v0.10.1 - Fishing balancing and additions + other stuff
- 5.5 v0.10.0 - Fishing Rework!
- 5.6 v0.9.6 - Crafting UI Changes + QoL + Bug Fixes (Stuff)
- 5.7 v0.9.5 - Bug fixes + QoL + Other stuff
- 5.8 v0.9.4 - Minor changes
- 5.9 v0.9.3 - Balancing changes
- 5.10 v0.9.2 - Minor patch - Bug fixes, reduced BKGH drop rate
- 5.11 v0.9.1 - Minor patch - Bug fixes and QoL
- 5.12 v0.9.0 - Combat 2.0 Phase 1, Group Combat, New Zones
- 5.13 v0.8.12 - Achievement Backend + Minor QoL
- 5.14 v0.8.11 - Bug fixes + other stuff
- 5.15 v0.8.10 - Elite Challenge Changes + Linking Opened Chests
- 5.16 v0.8.9 - Linking Skills + End of Easter Event
- 5.17 v0.8.8 - Event Shop + Easter Hunt + Elite Challenges + QoL
- 5.18 v0.8.7 - Event Tokens + other
- 5.19 v0.8.6 - Bug fixes + QoL stuff
- 5.20 v0.8.5 - Corrupted Lands buff + QoL stuff
- 5.21 v0.8.4.1 - Minor updates + bugfixes
- 5.22 v0.8.4 - New Combat Zone + Guest Login
- 5.23 v0.8.3.x - Bug fixes
- 5.24 v0.8.3 - Christmas Event drop rate increases + other
- 5.25 v0.8.2 - Christmas Event additions + other
- 5.26 v0.8.1 - Bug fixes and new assets
- 6 2020
- 6.1 v0.8 - IRONMAN
- 6.2 v0.7.0.8 - Marketplace Sorting and Filter
- 6.3 v0.7.0.7 - Bug fixes
- 6.4 v0.7.0.6 - New Database, Stability fixes and some QoL stuff
- 6.5 v0.7.0.5 - QoL, Bug fixes, backend changes for Ironman
- 6.6 v0.7.0.4 - Crafting/Augmenting rebalancing and Ironman preparation
- 6.7 v0.7.0.3 - QoL stuff
- 6.8 v0.7.1 - Series of bug fixes
2025
Beta 0.22.1 - Magic Magic
March 20, 2025 | Beta 0.22.1 | ExpandMagic Magic |
---|---|---|
UI
Balance
Fixes
AI Placeholder Stuff
|
Beta 0.22.0 - Magic Catastrophe Rerun
March 12, 2025 | Beta 0.22.0 | ExpandMagic Catastrophe Rerun |
---|---|---|
0.22.0b
0.22.0a (and previous bug fixes)
Magic Catastrophe Rerun
Bonds
Fixes
Balance
New Stuff
|
Beta 0.21.28 - The Great Balancing
March 06, 2025 | Beta 0.21.28 | ExpandThe Great Balancing |
---|---|---|
What's happening at IS?
What's next?
Balancing Changes
Fixes
Misc
|
Beta 0.21.27 - Greater Gathering
February 26, 2025 | Beta 0.21.27 | ExpandGreater Gathering |
---|---|---|
Fixes
UI
Runecrafting
Skilling Balance
Combat Balance
|
Beta 0.21.26 - Magically Magical
February 20, 2025 | Beta 0.21.26 | ExpandMagically Magical |
---|---|---|
Fixes
Combat
Skilling
WIP
|
Beta 0.21.25 - The Ol Switcheroo
February 13, 2025 | Beta 0.21.25 | ExpandThe Ol Switcheroo |
---|---|---|
Unsorted List of Shenanigans
What's Coming Soon^tm?
|
Beta 0.21.24 - Is It Hot In Here
February 05, 2025 | Beta 0.21.24 | ExpandIs It Hot In Here |
---|---|---|
Sorting? What's that?
where steam
|
Beta 0.21.23 - Aspect of Updating
January 30, 2025 | Beta 0.21.23 | ExpandAspect of Updating |
---|---|---|
0.21.23a
New Contributors
The Great Big Unsorted List of Changes
|
Beta 0.21.22 - Returning the Gold to Habs
January 22, 2025 | Beta 0.21.22 | ExpandReturning the Gold to Habs |
---|---|---|
0.21.22a
Combat Gold Generation Overhaul
Resource Node UI
Tradeable Talent Respec Tokens
New Achievements
Misc. Changes
|
Beta 0.21.21 - Equipment Enforcement
January 09, 2025 | Beta 0.21.21 | ExpandEquipment Enforcement |
---|---|---|
0.21.21b
0.21.21a
New Quest
New assets for the Glass/Obsidian Knight and Mage! (Ranger still in progress) Merc Changes
Fixes
Bestial Shawl Changes
Other Changes
|
Beta 0.21.20 - Happy New Year
January 01, 2025 | Beta 0.21.20 | ExpandHappy New Year |
---|---|---|
Happy New Year! Where Steam?!
Changes this Update
|
Beta 0.21.19 - Merry Christmas
December 26, 2024 | Beta 0.21.19 | ExpandMerry Christmas |
---|---|---|
Merry Christmas! Just a small patch for today since everyone has been busy with the holidays: Changes
Friends List
|
2024
Beta 0.21.18 - Mastery Achievements
December 19, 2024 | Beta 0.21.18 | ExpandMastery Achievements |
---|---|---|
0.21.18a
50+ Mastery Achievements and Talents
Other New Stuff
Balance Changes
Fixes
|
Beta 0.21.17 - Skilling Shards!
December 12, 2024 | Beta 0.21.17 | ExpandSkilling Shards! |
---|---|---|
Small update this week since most of what would have come out today came out earlier with the event hotfixes
|
Beta 0.21.16 - Winter Event
December 04, 2024 | Beta 0.21.16 | ExpandWinter Event |
---|---|---|
0.21.16d
0.21.16c
Event Changes:
Winter Event
Other New Stuff
Balance Changes
Fixes
|
Beta 0.21.15 - Scholar Rework + Research Scaling
November 27, 2024 | Beta 0.21.15 | ExpandScholar Rework + Research Scaling |
---|---|---|
0.21.15a
Linear Scaling for Research Chance
Scholar Rework
Changes
|
Beta 0.21.14 - Balancing Fun + New Stuff
November 20, 2024 | Beta 0.21.14 | ExpandBalancing Fun + New Stuff |
---|---|---|
Steam News
Balancing Fun
New Stuff
|
Beta 0.21.13 - nick got sick again
November 13, 2024 | Beta 0.21.13 | Expandnick got sick again |
---|---|---|
I'm actually mostly recovered as of posting these patch notes, it's just a bad head cold. You might be logged out when this update goes live due to changes in the login process, just log back in like normal. Misc Changes
Ability Changes
|
Beta 0.21.12 - More Combat, Steam News
November 06, 2024 | Beta 0.21.12 | ExpandMore Combat, Steam News |
---|---|---|
0.21.12a
Steam News
Fixes / Tweaks
Combat Changes
|
Beta 0.21.11 - Combat Fixes Mostly
October 30, 2024 | Beta 0.21.11 | ExpandCombat Fixes Mostly |
---|---|---|
Fixes
|
Beta 0.21.10 - Elven Elvish and Enchanting Enchantment
October 24, 2024 | Beta 0.21.10 | ExpandElven Elvish and Enchanting Enchantment |
---|---|---|
0.21.10b
0.21.10a
Steam Update
Today's Changes
|
Beta 0.21.9 - feesh
October 17, 2024 | Beta 0.21.9 | Expandfeesh |
---|---|---|
|
Beta 0.21.8 - Spooky Season
October 08, 2024 | Beta 0.21.8 | ExpandSpooky Season |
---|---|---|
0.21.8a
Lore Competition!
Whether you've read the lost journal or burned the Demonic Orders, Idlescape without lore books is not the same. Whether you've found the fabled Animal Treats or are yet to discover them, we welcome your stories to Idlescape.
0.21.8 Patchnotes UI
Balance Adjustments
Farming Specifics
More WIP Stuff coming with update, check back later to see if they made the cut |
Beta 0.21.7 - nick still sick
October 03, 2024 | Beta 0.21.7 | Expandnick still sick |
---|---|---|
0.21.7a
Bug Fixes
Balance
|
Beta 0.21.6 - On the Horizon
September 25, 2024 | Beta 0.21.6 | ExpandOn the Horizon |
---|---|---|
0.21.6b
What's the Plan for 1.0?
Today's Update: Balance Changes
New Things
Bug Fixes
UI Tweaks and Improvements
What's next?
|
Beta 0.21.5 - Technical Technicalities and Balancing Balancers
September 17, 2024 | Beta 0.21.5 | ExpandTechnical Technicalities and Balancing Balancers |
---|---|---|
0.21.5a
Technical
UI
Balance
Monster Balance
Other
|
Beta 0.21.4 - Fixes, QoL, UI, Woah
September 09, 2024 | Beta 0.21.4 | ExpandFixes, QoL, UI, Woah |
---|---|---|
New Idlescape Plus QoL Perks
Balance Changes
New Stuff
Bug Fixes
Coming Soon
|
Beta 0.21.3 - User Interface Fun
September 04, 2024 | Beta 0.21.3 | ExpandUser Interface Fun |
---|---|---|
User Interface Changes
Bug Fixes
New Things
|
Beta 0.21.2 - Combat Hiscores and More
August 28, 2024 | Beta 0.21.2 | ExpandCombat Hiscores and More |
---|---|---|
0.21.2a
Combat Hiscores and Dungeon Icons
Bug Fixes
UI Changes
Balance Changes
Other Stuff
|
Beta 0.21.1 - Early Game Progression Overhauls
August 19, 2024 | Beta 0.21.1 | ExpandEarly Game Progression Overhauls |
---|---|---|
0.21.1a
Steam Progress
Pre-Launch Season
Farming and Fishing
Mining
Crafting and Smithing
Affix Changes
Set Bonus Changes
Profile Overhaul
Shrine Changes
Monster Drops
Misc UI
Quests
Mercs
|
Beta 0.21.0 - Pre-Launch Season and Even More Talents
August 13, 2024 | Beta 0.21.0 | ExpandPre-Launch Season and Even More Talents |
---|---|---|
0.21.0d
0.21.0c
0.21.0a/b
Pre-Launch Season
Balance
Added a new Naga only wave to Corrupted Lands at mid+ difficulty New Gear
New Talents
Quest / Achievements
|
Beta 0.20.11 - More Talents, More Balance!
August 07, 2024 | Beta 0.20.11 | ExpandMore Talents, More Balance! |
---|---|---|
Steam Update
New Talents!
Balance
Bug Fixes
UI Tweaks
|
Beta 0.20.10 - Improvements and Fixes
July 31, 2024 | Beta 0.20.10 | ExpandImprovements and Fixes |
---|---|---|
0.20.10a
Steam Update
What happened to season?!
Client Fixes
Server Stuff
Game Things
|
Beta 0.20.9 - Steam When?! Raids?!
July 24, 2024 | Beta 0.20.9 | ExpandSteam When?! Raids?! |
---|---|---|
0.20.9d
0.20.9c
0.20.9b
0.20.9a
Socials
Technical
UI
Combat
Raid?!
|
Beta 0.20.8 - Background Work
July 17, 2024 | Beta 0.20.8 | ExpandBackground Work |
---|---|---|
Not Much This Week
Steam Stuff
|
Beta 0.20.7 - Action Queueueueueueueue
July 10, 2024 | Beta 0.20.7 | ExpandAction Queueueueueueueue |
---|---|---|
0.20.7b
0.20.7a
Action Queue Enhancements
Quest / Achievement Completion Popups
Bestiary Entries
Background Progress
|
Beta 0.20.6 - Work, Work, Work
July 03, 2024 | Beta 0.20.6 | ExpandWork, Work, Work |
---|---|---|
0.20.6c
0.20.6b
0.20.6a
Researching Tweaks
Augmenting Tweaks
Balance Tweaks
Bug Fixes
New Things
Quest Tweaks
Madness Tweaks
Background Work
|
Beta 0.20.5 - Season 2 Ironman
June 26, 2024 | Beta 0.20.5 | ExpandSeason 2 Ironman |
---|---|---|
0.20.5a
Season 2 Ironman Launch
New Augmenting System
New Stuff
UI Changes
Balance Changes
Bug Fixes
Technical Things
Known Issues
|
Beta 0.20.4 - Madness Tweaks + Fixes
June 18, 2024 | Beta 0.20.4 | ExpandMadness Tweaks + Fixes |
---|---|---|
0.20.4a
Referral System
Promo System
Madness Tweaks
Technical Changes
Bug Fixes
Balance Changes
UI Changes
New Items
Mastery Talents
|
Beta 0.20.3 - Iconic Icons and Buggy Bugs
June 11, 2024 | Beta 0.20.3 | ExpandIconic Icons and Buggy Bugs |
---|---|---|
0.20.3a
Buff Pausing
Fixes
UI - May need to clear cache to see some of the changes
New Stuff
Technical Things
Balancing
|
Beta 0.20.2 - Affixing Alterations
June 03, 2024 | Beta 0.20.2 | ExpandAffixing Alterations |
---|---|---|
0.20.2a
We are aware the Ancient Cloth Fragment image is broken. If your client is lagging in S2 check your Settings and turn off "Show Enchantment Procs" and "Show Quest Progress" under Activity Log settings. Turn on High Performance Mode under Miscellaneous. If you are stuck in Catch-Up just hit resume; the buffs are making your characters process as fast as Catch-Up normally is and it's confusing the system. Affixing Changes
Item Changes
UI Changes
Gameplay Changes
Technical Changes
|
Beta 0.20.1 - Weekly Madness
May 30, 2024 | Beta 0.20.1 | ExpandWeekly Madness |
---|---|---|
0.20.1a
Not a hotfix??
Changes
Issues being investigated
|
Beta 0.20.0 - Season 2 and More
May 21, 2024 | Beta 0.20.0 | ExpandSeason 2 and More |
---|---|---|
Hotfix notes are at the very bottom! Steam Store Page
Season 2 - Buff Madness - May 22nd to September
Wiki Madness
Leaderboard
Augmenting Overhaul (includes changes below)
Research System
No More Soulbound
Global Game Changes
Partial Augmenting Overhaul
Shrine Rework
Quests and Achievements
Talents
Affixes
Other Balance Notes
Lots of other stuff
Hotfix: 0.20.0a
Hotfix: 0.20.0b
Hotfix: 0.20.0c
Hotfix: 0.20.0d
Hotfix: 0.20.0e
Hotfix: 0.20.0f
Hotfix: 0.20.0g
Hotfix: 0.20.0h
Hotfix: 0.20.0i
Hotfix: 0.20.0j
Hotfix: 0.20.0k
Hotfix: 0.20.0l
|
Beta 0.19.12 - Putting Out Fires
15 May 2024 | Beta 0.19.12 | ExpandBug Fixes and Minor Improvements |
---|---|---|
Changes
|
Beta 0.19.11 - Lich!
09 May 2024 | Beta 0.19.11 | ExpandNew Content and Fixes |
---|---|---|
0.19.11a
Season 2 Playtest
Changes
|
Beta 0.19.10 - Tiny Lil Update
19 April 2024 | Beta 0.19.10 | ExpandSmall Fixes and UI Adjustments |
---|---|---|
0.19.10a
Not Much This Week
Upcoming
|
Beta 0.19.9 - Fixes + Season Launch Checklist
10 April 2024 | Beta 0.19.9 | ExpandFixes and Season Preparation |
---|---|---|
Fixes
Season Launch Checklist? These are the remaining entries on our checklist, most of them are generally >70% completed and effectively playable; they are being worked on concurrently rather than sequentially, so when a few of them are completed then the rest will follow very shortly behind:
|
Beta 0.19.8 - Mostly Fixes
03 April 2024 | Beta 0.19.8 | ExpandBug Fixes and Talent Progress |
---|---|---|
Fixes
What Have We Been Up To?
Talent Progress
|
Beta 0.19.7 - Technical Stuff and Bug Fixes
28 March 2024 | Beta 0.19.7 | ExpandTechnical Fixes and UI Updates |
---|---|---|
Hotfix: 0.19.7a
Returning Feature!
Bug Fixes
UI Changes / Fixes
Technical Changes
Season 2 News?
|
Beta 0.19.6 - Background Work
21 March 2024 | Beta 0.19.6 | ExpandBackground Work |
---|---|---|
This week's live game update is a rather small one due to most of the focus continuing to be on the upcoming season and its reworks/overhauls. For the upcoming content it is still currently a WIP and in testing on the playtest server and may change depending on feedback we get or data we collect! Changes
Background Work - Still WIP!
Removal of Soulbound / Item Leveling Mechanics
Integration of Affixes
Why New Systems?
As it is now, these changes will only be present on Season 2 when it releases; the old "Salvage" button system will be on main gamemodes as well as the Research system being disabled on them so that we can properly evaluate and balance the systems according to internal data and player feedback. So what's planned for Season 2?
Which of these will go to main gamemodes immediately?
Other Tidbits of Info
|
Beta 0.19.5 - Blue > Gold?
13 March 2024 | Beta 0.19.5 | ExpandEnchanting Rework Progress, Bug Fixes, and UI Changes |
---|---|---|
Progress Update
Bug Fixes
UI Changes
Balance Changes
Technical Stuff
Easter Eggs |
Beta 0.19.4 - Soon^Soon^tm
07 March 2024 | Beta 0.19.4 | ExpandBalance Tweaks, Bug Fixes, and UI Improvements |
---|---|---|
Background Stuff
Balance Changes / Bug Fixes
UI Stuff
|
Beta 0.19.3 - Feature Creep™
27 February 2024 | Beta 0.19.3 | ExpandBug Fixes, Balance Changes, and New Features |
---|---|---|
Feature Creep?
Bug Fixes
Balance Changes
New Abilities
Alchemy Changes
Cooking
Preparation
NGIM Gathering Crates
Miscellaneous
|
Beta 0.19.2 - Let Cooks Cook
22 February 2024 | Beta 0.19.2 | ExpandBalance Changes, Client Updates, and Bug Fixes |
---|---|---|
Balance Changes
Client Changes
Bug Fixes
Upcoming
|
Beta 0.19.1 - Balancing the Bugs
14 February 2024 | Beta 0.19.1 | ExpandBug Fixes, Balance Changes, and UI Updates |
---|---|---|
0.19.1a
Bug Fixes
Balance Changes
Other Things
|
Beta 0.19.0 - Post-Season Huge Update
01 February 2024 | Beta 0.19.0 | ExpandMajor Combat, Skilling, and UI Changes |
---|---|---|
0.19.0b
0.19.0a
Combat Changes
Abilities
New Items
New Dungeon
Set Bonuses
Cooking Overhaul
Other Changes
Affix Changes
|
Beta 0.18.4 - More UI Stuff + Next Update Progress
25 January 2024 | Beta 0.18.4 | ExpandUI Cleanup, Technical Changes, and Next Update Progress |
---|---|---|
This week is another light update focused on UI cleanup and improvements. Fixes
Tweaks
Technical Stuff
Next Update
|
Beta 0.18.3 - Just a Lil Update
17 January 2024 | Beta 0.18.3 | ExpandUI Tweaks, Technical Improvements, and Bug Fixes |
---|---|---|
Tweaks
Fixes
|
Beta 0.18.2 - Bug Squashing + UI!!!
10 January 2024 | Beta 0.18.2 | ExpandBug Fixes, UI Improvements, and Marketplace Enhancements |
---|---|---|
Silent and Ice have been hard at work squashing bugs and bringing new UI features! Bug Fixes
User Interface Additions
Miscellaneous
|
2023
Beta 0.18.1 - Merry Christmas!
27 December 2023 | Beta 0.18.1 | ExpandHoliday Update, UI Improvements, and Upcoming Balance Changes |
---|---|---|
Merry Christmas and Happy Holidays! 0.18.1b
0.18.1a
What's Next?
|
Beta 0.18.0 - Skilling Affixes and More
20 December 2023 | Beta 0.18.0 | ExpandSkilling Affixes, Combat Balance, UI Overhaul, and More |
---|---|---|
0.18.0c
0.18.0b
0.18.0a
Skilling Affixes
Balance Changes
UI Changes
Augmenting Overhaul
Other Changes
Technical Changes
"There’s so much in this update I physically cannot bring myself to listing it all. halp" -Nick "I got you. np np" -Ice Up Next
|
Beta 0.17.8 - Intermediary Patch Until Next Big Update
13 December 2023 | Beta 0.17.8 | ExpandSkilling Affixes Incoming, Balance Adjustments, and Bug Fixes |
---|---|---|
0.17.8a
Balance Changes
UI Tweaks
Bug Fixes
|
Beta 0.17.7 - Lots of Fixes, Big Things Soon
05 December 2023 | Beta 0.17.7 | ExpandBug Fixes, QoL Improvements, and Skilling Affixes Testing |
---|---|---|
Changes
Fixes
Upcoming
|
Beta 0.17.6 - Added Phrog
29 November 2023 | Beta 0.17.6 | ExpandQoL Changes, Balance Adjustments, and Bug Fixes |
---|---|---|
Patch Notes
Balance Changes
Bug Fixes
Upcoming
|
Beta 0.17.5 - More Fixes and Background Work
22 November 2023 | Beta 0.17.5 | ExpandBug Fixes, Skilling Module Overhaul, and Marketplace Improvements |
---|---|---|
Changes
Bug Fixes
What's Happening
|
Beta 0.17.4 - New Market UI!
14 November 2023 | Beta 0.17.4 | ExpandMarketplace Overhaul, Crafting XP Rebalance, and Bug Fixes |
---|---|---|
0.17.4a
Bug Fixes
Balance Changes
Marketplace UI Overhaul
Fixes
Upcoming Updates
|
Beta 0.17.3 - Lots of Fixes
07 November 2023 | Beta 0.17.3 | ExpandBug Fixes, UI Improvements, and Crafting Changes Incoming |
---|---|---|
0.17.3a
Crafting Changes Next Week
Server Updates
Changes
Bug Fixes
UI Fixes
UI Changes
Technical Stuff
|
Beta 0.17.2 - Action Queue UI + Fixes
31 October 2023 | Beta 0.17.2 | ExpandUser Action Queue UI, Affix Balance, and Bug Fixes |
---|---|---|
User Action Queue
Balance Changes
UI Changes
Bug Fixes
|
Beta 0.17.1 - Season 1 Week 2
24 October 2023 | Beta 0.17.1 | ExpandAffix UI Updates, Platinum Buffs, and Bug Fixes |
---|---|---|
Season 1 Week 2
New Cosmetics
Platinum Buff Changes
Affix Changes
UI Changes
Game Bug Fixes
Other Changes
Technical Stuff (User Scripts + Bug Fixes)
October 24, 2023 - Hi! |
Beta 0.17.0 - Season 1 Launch
17 October 2023 | Beta 0.17.0 | ExpandAffixes, User Action Queue Improvements, and Season 1 Launch |
---|---|---|
0.17.0c
User Defined Action Queue Handling Changes
0.17.0b
0.17.0a
Season 1 Launch
What Are Affixes?
How Do We Get Affixes?
What If I Don't Like an Affix?
Everything Else
What's Next?
|
Beta 0.16.1 - Season 1 Soon™
11 October 2023 | Beta 0.16.1 | ExpandSeason 1 Delay, Bug Fixes, and Backend Improvements |
---|---|---|
When Season 1???
Bug Fixes
Technical Notes
|
Beta 0.16.0 - Pre-Season End
03 October 2023 | Beta 0.16.0 | ExpandPre-Season Wrap-Up, New Items, and Balance Tweaks |
---|---|---|
0.16.0b
0.16.0a
Pre-Season End
Event Token Conversion
New Items
Balance Tweaks
Bug Fixes
UI Things
Technical Stuff
What's Next
|
Beta 0.15.0 - Buy Orders / Action Queueing
20 September 2023 | Beta 0.15.0 | ExpandNew Marketplace Features, Action Queueing, and UI Improvements |
---|---|---|
0.15.0b
0.15.0a
Buy Orders
User Defined Action Queues
UI Things
Technical Things
|
Beta 0.14.0 - Pre-Season Fun
12 September 2023 | Beta 0.14.0 | ExpandSeasons, Bug Fixes, and UI Updates |
---|---|---|
0.14.0c
0.14.0b
0.14.0a
Seasons Are Here
Wrath and War
Bug Fixes
UI Updates by Ice
Fixes
Technical Changes
What's Next
Have fun with Season 0! |
Beta 0.13.5 - Anyone else up in the stars this week?
05 September 2023 | Beta 0.13.5 | ExpandCommunity Contributor Update, UI Fixes, and Bug Fixes |
---|---|---|
This update almost entirely brought to you by the Community Contributors and a few player volunteers! Platinum Shop
Guides
UI Tweaks + Fixes
Bug Fixes / Backend Stuff
|
Beta 0.13.4 - Fixes, Polish, UI
27 August 2023 | Beta 0.13.4 | ExpandFixes, UI Improvements, and Profile Updates |
---|---|---|
0.13.4a
0.13.4b
Inventory Tabs
Nav Drawer Rewrite
Hiscore Icons
Tweaks
Fixes
Shrine Changes
Profile Tweaks
New Profile Icon Buyables
|
Beta 0.13.3 - Inventory Tabs and More
21 August 2023 | Beta 0.13.3 | ExpandInventory Improvements, Offline Progress Fixes, and Stat Tracking |
---|---|---|
Inventory Tabs
Offline Progress
Character Deletion
Return of Persistent Stat Tracking
Uncategorized Fixes
Upcoming Additions
|
Beta 0.13.2 - DPS Check!
15 August 2023 | Beta 0.13.2 | ExpandDPS Tool, Fixes, and Tweaks |
---|---|---|
0.13.2a
New DPS Checking Tool
Ancient Barrows / Cursed Spade Tweaks
Plat Buff Buff
Unorganized Misc. Fixes / Balancing
|
Beta 0.13 - The Big Update™
10 August 2023 | Beta 0.13 | ExpandMassive Content Expansion and Overhauls |
---|---|---|
0.13.1
Group Changes
Item Changes
Enchantment Changes
Farming Overhaul
New Solo Gathering Dungeons
Dungeon / Key Changes
Miscellaneous Changes
Technical Changes
0.13.1a
0.13.1b
|
Beta 0.12.15 - Small Update Before The Big One
02 August 2023 | Beta 0.12.15 | ExpandPrepping for the Next Big Update |
---|---|---|
This is a small update of what we've had ready for live and includes some technical changes to how some chat messages are handled as well as improvements to various mod tools. The major change for this week is that playtest will go live to hopefully get the next big update ironed out for next week! See the Discord for more details! |
Beta 0.12.14 - Bug Removal Service
05 July 2023 | Beta 0.12.14 | ExpandBug Fixes, QoL Improvements, and Balance Changes |
---|---|---|
Once the server stops burning we will be focusing heavily on the next big update since it includes a fair amount of content, the systems that power that content, as well as many various technical improvements across the entire codebase. 0.12.14b
0.12.14a
Bug Fixes
Quality of Life
Balance
What's Happening Next The content and UI overhauls are still in progress and will be entering the testing stage soon! Keep an eye out for teasers posted in the #dev-blog channel. |
Beta 0.12.13 - S Y N C
28 June 2023 | Beta 0.12.13 | ExpandUI Changes, Rename Token Update, and Sync Improvements |
---|---|---|
UI Change
Rename Token Change
SYNC
What We're Working On
|
Beta 0.12.12 - New Cosmetics, Slight Rebalancing, and Technical Changes
21 June 2023 | Beta 0.12.12 | ExpandBalance Adjustments, New Cosmetics, and Technical Improvements |
---|---|---|
Balance Changes
New Cosmetics
New Token
Technical Stuff
Misc
|
Beta 0.12.11 - Small Update 2, Electric Boogaloo
14 June 2023 | Beta 0.12.11 | ExpandChanges and Known Issues |
---|---|---|
Changes Thanks, Dael!
Known Issues / What's Going On We initially posted this in the dev-blog channel on Discord, but here it is in case you missed it: Hello everyone! This is a quick pre-update blog post to give y'all some insight into what's happening.
There are a few bugs that we need reliable reproduction steps for:
|
Beta 0.12.10 - Small Update, Back On Schedule
07 June 2023 | Beta 0.12.10 | ExpandUI and Combat Fixes |
---|---|---|
This is a small update to get us back on the Tuesday schedule. UI Fixes
Combat Fixes
What's Coming
|
Beta 0.12.9 - UI, Balance, Bugs
02 June 2023 | Beta 0.12.9 | ExpandUI Improvements, Balance Updates, and Bug Fixes |
---|---|---|
UI Related (Thanks, Ice!)
Balance Related
Technical Stuff
|
Beta 0.12.8 - Less Bugs, More Polish
26 May 2023 | Beta 0.12.8 | ExpandUI Improvements, Bug Fixes, and Balance Changes |
---|---|---|
UI go brr
Bug Fixes
Misc. Improvements
Balance Changes
What's happening next patch? We're working on some technical cleanup to try and resolve some underlying issues that have cropped up every once in a while (desync primarily). With our fantastic new blue names, this will hopefully go well! |
Beta 0.12.7 - Bugs + QoL
19 May 2023 | Beta 0.12.7 | ExpandBug Fixes and Quality of Life Improvements |
---|---|---|
QoL
Bug Fixes
|
Beta 0.12.6 - Mercenaries
12 May 2023 | Beta 0.12.6 | ExpandMercenaries, Combat Changes, and Fixes |
---|---|---|
0.12.6b
0.12.6a
Mercenaries Are In!
New Combat UI
Miscellaneous
Bug Fixes
Massive Amounts of Combat Stuff because it is my (Nick) favorite child
|
Beta 0.12.5 - New Tooltips
05 May 2023 | Beta 0.12.5 | ExpandTooltip Overhaul and Fixes |
---|---|---|
New Tooltips
Other
|
Beta 0.12.4 - Shapeless Update
26 April 2023 | Beta 0.12.4 | ExpandNew Item, Balance Changes, and QoL Improvements |
---|---|---|
New Item
New Cosmetics
Quality of Life
Balance Changes
Bug Fixes
Miscellaneous
Future Things We will begin playtesting upcoming major features that will have a huge impact on the game's balance, as well as playtesting to iron out existing balance issues. Keep an eye out for this! This will be a closed and small-scale playtest compared to the most recent TS Playtest, so restrictions may apply to those who wish to be involved. |
Beta 0.12.3 - Return of INFO
April 19 2023 | Beta 0.12.3 | ExpandINFO Returns, Features, and Bug Fixes |
---|---|---|
Features & Changes
Bug Fixes
Next Week The focus of next week's update will still be mainly on bugs and tackling the larger issues we have. With the groundwork done for fixing UI performance and styling issues, expect more UI improvements in the next update. We are also working on a new interface for selecting a Combat area to fight in. Nick already gave some teasers for it in the Discord #dev-blog channel. We are currently working on the UI-side of it. |
Beta 0.12.2 - 10 April 2023
10 April 2023 | Beta 0.12.2 | ExpandEaster Event and Balancing |
---|---|---|
Easter Event - Ending Thursday, April 13th at 3PM UTC Together with this update, there will also be a small Easter Event. We have hidden 20 codes in various places. They usually start with # in front of them, with a few exceptions. You will be rewarded with some Event Tokens for every valid code you enter. Happy hunting! 0.12.2c
0.12.2b
0.12.2a
Important Note
Combat Balance + Tweaks
Bug Fixes
UI Improvements
Miscellaneous Changes
|
Beta 0.12.1 - 05 April 2023
05 April 2023 | Beta 0.12.1 | ExpandMore Fixes, More Balancing, Some QoL |
---|---|---|
0.12.1a
Bug Fixes
Balance Changes A lot of combat related balance changes are coming with this update:
Quality of Life
Combat Difficulty Adjustments TL;DR = Difficulty is much less effective HP, some more accuracy and damage
|
Beta 0.12.0 - 29 March 2023
29 March 2023 | Beta 0.12.0 | ExpandBug Fixes and Game Balancing |
---|---|---|
Insert Patch notes
0.12.0a
Bug Fixes / Improvements
Gameplay Changes
|
Beta 0.11.9 - 22 March 2023
22 March 2023 | Beta 0.11.9 | ExpandNew Landing page, Bug Fixes, Quality of Life and a bit of content |
---|---|---|
Quality of Life, Improvements & Changes
Bug Fixes
0.11.9a - The After Update
0.11.9b - Update 2, Electric Boogaloo
0.11.9c - Update 3
0.11.9d - Update 4
|
Beta 0.11.7? - 16 March 2023
16 March 2023 | Beta 0.11.7? | Expandhttps://discord.com/channels/616248556956942336/616248760930009089/1085979925175079002 |
---|---|---|
|
Beta 0.11.7? - 14 March 2023
14 March 2023 | Beta 0.11.7? | Expandhttps://discord.com/channels/616248556956942336/616248760930009089/1085297513784942632 |
---|---|---|
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Beta 0.11.7 - Bug Fixes + QoL
13 March 2023 | Beta 0.11.7 | ExpandBug Fixes + QoL |
---|---|---|
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Beta 0.11.4? - 8 March 2023
8 March 2023 | Beta 0.11.4? | Expandhttps://discord.com/channels/616248556956942336/616248760930009089/1083126413000978483 |
---|---|---|
|
Beta 0.11.4 - Bug Fixes and Quality of Life changes
9 March 2023 | Beta 0.11.4 | ExpandBug Fixes and Quality of Life changes |
---|---|---|
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Beta 0.11.? - 5 March 2023
5 March 2023 | Beta 0.11.? | Expandhttps://discord.com/channels/616248556956942336/616248760930009089/1081972436033089567 |
---|---|---|
|
Beta 0.11.1 - 3 March 2023
3 March 2023 | Beta 0.11.1 | Expandhttps://discord.com/channels/616248556956942336/616248760930009089/1081219775952322680 |
---|---|---|
|
Beta 0.11.0? - 2 March 2023
2 March 2023 | Beta 0.11.? | Expandhttps://discord.com/channels/616248556956942336/616248760930009089/1080913310557405327 |
---|---|---|
|
Beta 0.11.0 - Idlescape TS Rewrite
2 March 2023 | Beta 0.11.0 | ExpandIdlescape TS Rewrite |
---|---|---|
https://docs.google.com/document/d/108JsKEaSp8XQ6-5PAKG66XQ5xvBw2pl5M6N18NU4Z_0/edit |
2022
v0.10.9 - Bug fixes, Improved Backend Logging, Auto-eat command, more forms
14 April 2022 | v0.10.9 | ExpandBug fixes, Improved Backend Logging, Auto-eat command, more forms |
---|---|---|
Yet again another minor update to fix some bugs, add minor convenience and some more logging server-side Quality of Life
Bug Fixes
|
v0.10.8 - Minor client improvements + Marketplace QoL
17 March 2022 | v0.10.8 | ExpandMinor client improvements + Marketplace QoL |
---|---|---|
Only a few changes, as we are all scared to make any even a little more complex changes to the current codebase. The Great Refactor ❤️
|
v0.10.7 - Minor bug fixes + Inventory enchantment filtering
23 February 2022 | v0.10.7 | ExpandMinor bug fixes + Inventory enchantment filtering |
---|---|---|
Not many changes were made to the current codebase, all development efforts went towards the The Great Refactor. Will give proper updates (and some sort of roadmap of it?) about it once a few things are sorted, to keep you more up to date what is happening. Meanwhile here’s the few bugs that were fixed in this patch:
|
v0.10.6 - Balancing, bug fixes, quality of life and the usual stuff
16 February 2022 | v0.10.6 | ExpandBalancing, bug fixes, quality of life and the usual stuff |
---|---|---|
Quality of Life
Bug fixes
Other
|
v0.10.5 - Balancing, bug fixes and the usual stuff
3 Februrary 2022 | v0.10.5 | ExpandBalancing, bug fixes and the usual stuff |
---|---|---|
General changes
Chat related changes
Bug fixes
|
v0.10.4b - Hotfixes
28 January 2022 | v0.10.4b | ExpandHotfixes |
---|---|---|
Thanks Nick 🐛 |
v0.10.4 - Event End + QoL + Bugfixes + Content
28 January 2022 | v0.10.4 | ExpandEvent End + QoL + Bugfixes + Content |
---|---|---|
Hello Idlescapers! I hope you enjoyed your extended Christmas event, but now it’s coming to a close! Unluckily for you all the very cool Christmas event will now be closed, but when one door closes another opens! In this case, it leads straight to somewhere really hot! First off, I’d like to thank those of you who applied for the Dev Server testing, without you the quality of the update would be much lower. For those of you who applied but didn’t participate, don’t be disheartened! Our submission box was simply overflowing this time around! In particular I would like to point out the contributions of Dael and Silent1 for their endless fonts of feedback and solutions; if you see them around give them a virtual pat on the back! This update will bring us to beta version 0.10.4. Event Related-
Combat-
Loadouts-
loadout = l/lo/equip/e save = s load = l delete = d Fishing-
Cooking-
Inventory-
Misc-
Bugs-
And that should be it! A little bit bigger than the intended small bug fix and QoL update, but hopefully you all enjoy it! Work will probably be focused on The Great Refactor^tm so expect news of that soon^tm |
2021
v0.10.3b - Christmas Event fixes/updates
26 December 2021 | v0.10.3b | ExpandChristmas Event fixes/updates |
---|---|---|
Hello Christmas Event go-ers, I've got more news! Update/fixes for lots of the event are mostly ready to go, doing final stuff then it'll go live (probably 3 hours from now?).
|
v0.10.3 - Christmas Event + Bunch of other stuff
24 December 2021 | v0.10.3 | ExpandChristmas Event + Bunch of other stuff |
---|---|---|
Merry Christmas! Won't be spoiling much of the Christmas Event, you should all have a task waiting for you in inventory :) Loadouts
New Options Added
Combat Changes
Fishing Changes
Task System
Misc
Bug fixes
|
v0.10.2 - Fishing balancing + Item conversions
23 November 2021 | v0.10.2 | ExpandFishing balancing + Item conversions |
---|---|---|
Features
Balancing
Other
|
v0.10.1 - Fishing balancing and additions + other stuff
18 November 2021 | v0.10.1 | ExpandFishing balancing and additions + other stuff |
---|---|---|
New assets (thanks to IdleOnion and silent!!!)
Used in making supreme and ocean's embrace to delineate between the mid and high tier tackleboxes Miscellaneous
Balance changes
Bug fixes
We will be releasing rarity breakpoints for nodes/resources in a couple weeks once everything has been found |
v0.10.0 - Fishing Rework!
11 November 2021 | v0.10.0 | ExpandFishing Rework! |
---|---|---|
Today's patch notes offered by Nick the Fisherman (not Combatman anymore): Fishing Rework! Making fishing not bad^tm First off, fishing levels WILL be reset for MAINSCAPE with your current XP going to fishing mastery. Ironman levels will NOT be affected. Lots of new fishable items, 22 to be exact!
To use the baits simply add them to the new tacklebox inventory which is now visible on the fishing page. ![]() Hopefully the bugs in this bait are the only bugs for this update, but I doubt it! Fishing stats have been revamped, no longer is fishing just "lmao put on fishing enchant and done" Look at the picture to see the actual in-game info page! ![]() Ancient Treasures AKA Cooler Sunken Treasures Scholar enchant now only works on mastery experience, so after hitting level 99 in that skill The first legendary gathering tool:
Fishing locations have had a major revamp; Still Lake and Open Ocean are now level 50 and 65, respectively, and there is now a new level 85 zone, Stormy Seas. Within each location is a set of "nodes" which are groups of resources. Right now there are 23 nodes, some with specific stat requirements to access. Can you find them all? ![]() Yes, Stormy Seas is a dangerous location. ![]() Last but not least, Lofi Beats to Fish in Idlescape To: https://www.youtube.com/watch?v=n071AKmCTB0Remember, INFO is watching. :) |
v0.9.6 - Crafting UI Changes + QoL + Bug Fixes (Stuff)
28 October 2021 | v0.9.6 | ExpandCrafting UI Changes + QoL + Bug Fixes (Stuff) |
---|---|---|
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v0.9.5 - Bug fixes + QoL + Other stuff
8 October 2021 | v0.9.5 | ExpandBug fixes + QoL + Other stuff |
---|---|---|
...probably other stuff which I have forgotten about, but these should be the majority of it |
v0.9.4 - Minor changes
8 September 2021 | v0.9.4 | ExpandMinor changes |
---|---|---|
A small update to fix some bugs and other stuff
|
v0.9.3 - Balancing changes
3 September 2021 | v0.9.3 | ExpandBalancing changes |
---|---|---|
|
v0.9.2 - Minor patch - Bug fixes, reduced BKGH drop rate
31 August 2021 | v0.9.2 | ExpandMinor patch - Bug fixes, reduced BKGH drop rate in Dark Fortress |
---|---|---|
Minor stuff, mostly bug fixes regarding server instability.
|
v0.9.1 - Minor patch - Bug fixes and QoL
23 August 2021 | v0.9.1 | ExpandMinor patch - Bug fixes and QoL |
---|---|---|
Balance and Item Changes:
(Possible) Bug Fixes:
Misc:
|
v0.9.0 - Combat 2.0 Phase 1, Group Combat, New Zones
18 August 2021 | v0.9.0 | ExpandCombat 2.0 Phase 1, Group Combat, New Zones |
---|---|---|
- Group Combat -
- Combat Mechanics -
- New Zone and Dungeons -
NOTE: Due to technical limitations (and not wanting to postpone the update for 1 month+ to fix it), you WILL LEAVE the group if you disconnect/refresh the game. You won't be able to join the party again if they are still in combat. So DO NOT refresh or change devices during party combat, as it will make you leave the party. We have a solution in mind for this to fix the issue, but as mentioned, it will take some time to implement. - New Enemies -
- New Items -
- UI -
- Settings -
- Other Changes -
|
v0.8.12 - Achievement Backend + Minor QoL
30 July 2021 | v0.8.12 | ExpandAchievement Backend + Minor QoL |
---|---|---|
So today's update was purely for the preparation for the upcoming Achievement update. All the data tracking required by it is now in the game, and this will allow us to fix the bugs related to that and also stress test the server, as it adds A LOT of extra load on the database server. There were also a few other things which came together with it, by accident:
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v0.8.11 - Bug fixes + other stuff
28 April 2021 | V0.8.11 | ExpandBug fixes + other stuff |
---|---|---|
|
v0.8.10 - Elite Challenge Changes + Linking Opened Chests
21 April 2021 | v0.8.10 | ExpandElite Challenge Changes + Linking Opened Chests |
---|---|---|
Elite Challenges: Iteration 2, Electric Boogaloo Big thanks to everyone for the feedback on the first iteration, we think we've cooked up something that'll be a little bit more engaging. Permanent TH buffs are awarded based on personal bests. For example, if you beat the Giants challenge at aug level 3 you get a permanent +3 TH in the Valley. This stacks with equipment TH, so if you have +6 TH then you'd end up with TH 9. Doing two level 3 aug challenge scrolls only results in +3 TH as it's based on personal best.
Some other changes include:
|
v0.8.9 - Linking Skills + End of Easter Event
11 April 2021 | v0.8.9 | ExpandLinking Skills + End of Easter Event |
---|---|---|
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v0.8.8 - Event Shop + Easter Hunt + Elite Challenges + QoL
4 April 2021 | v0.8.8 | ExpandEvent Shop + Easter Hunt + Elite Challenges + QoL |
---|---|---|
Heyhey Idlescapers and Happy Easter! Today we have somewhat larger update to introduce to you, which adds some content to the game and more interactivity. Lets get straight to the different features.
Elite Challenges are a new feature introduced to some combat areas. Some monsters have a rare chance to drop their Elite Challenge scroll, which will give you access to a much harder monster with better loot. These scrolls are also augmentable, which will increase the encounters in the Challenge and also give you better loot, by giving you higher Treasure Hunter boost on each skill. When you complete the challenge, there will be a server-wide announcement if it was a new record. Default and Ironman characters will compete in their own records. Keep in mind, some of the challenges may be extremely hard, but really rewarding!
In the Event Shop you will be able to spend your Event Tokens on various stuff. Right now they are some items from Christmas Event, and buffs. Those buffs work the exact same way as buffs received from cooking. So if you already have a cooking buff, buying the same kind of buff from the Shop will increase the stacks of that buff. Each purchasable buff will give you 3 stacks of the buff.
This year's Easter Event will be quite small, as we wanted to spend our development time on actual permanent content rather than on seasonal events. But even if it is small, I'm glad how it turned out to be :) In this event, you will have to find Easter Codes across the whole game (and other sites too, but everything is Idlescape related), and then enter those codes into the popup menu. The codes aren't single-use, so everyone will get the chance to use them once they find them. There are a total of 25 codes hidden, and the first three to find the code will have their name announced to the whole server. Entering a correct code will also reward you with 1000 Event Tokens.
-Idlescape Team |
v0.8.7 - Event Tokens + other
23 March 2021 | v0.8.7 | ExpandEvent Tokens + other |
---|---|---|
Today the Christmas stuff got finally converted to Event Tokens, yay! If you have questions about the conversion or want to know more, I will include summary of that to the bottom of this post. But now to all the patch notes:
Some other backend changes, not sure if they were already on server or not :D
So, most of the Christmas resources got deleted from inventories, but the gear and some other stuff still remain and will stay in your inventories. The Snowglobe will be a "trophy" from the event and hopefully give you some flexing chances down the life of Idlescape! Each player were given a rank based on their participation in the event. This was done by looking at the Christmas spirit amount in player's Snowglobes. We first intended to give players more Christmas Spirit when converting/deleting the items, but didn't make much sense anymore 2 months after the end of the event. So decided to stick with only Christmas Spirit and leave it intact. Rank 1 player got 100k tokens, whereas the last ranked player received 10k tokens. The scaling between those amounts were linear. A total of 2227 characters participated in the Event (meaning their Christmas Spirit was more than 0). The Event Tokens will be used as a currency in the future Event Shop update. Every new event will have items put to the shop after the event's end, and will be removed from there after some period. It will usually contain some event-specific stuff, but might also include different buffs etc. you can buy for yourself. If you have any more questions, feel free to ask me! -Boohi |
v0.8.6 - Bug fixes + QoL stuff
7 March 2021 | v0.8.6 | ExpandBug fixes + QoL stuff |
---|---|---|
Today's update was brought to you by Kugan 100% :)
There will be another update tomorrow or the day after to prepare for the server transition happening this weekend, probably Sunday. Will give you all the proper date and time when this update launches, so either tomorrow or the day after. |
v0.8.5 - Corrupted Lands buff + QoL stuff
10 February 2021 | v0.8.5 | ExpandCorrupted Lands buff + QoL stuff |
---|---|---|
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v0.8.4.1 - Minor updates + bugfixes
6 February 2021 | v0.8.4.1 | ExpandMinor updates + bugfixes |
---|---|---|
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v0.8.4 - New Combat Zone + Guest Login
3 February 2021 | v0.8.4.0 | ExpandNew Combat Zone + Guest Login |
---|---|---|
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v0.8.3.x - Bug fixes
22 January 2021 | v0.8.3.x | ExpandBug fixes |
---|---|---|
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v0.8.3 - Christmas Event drop rate increases + other
10 January | v0.8.3 | ExpandChristmas Event drop rate increases + other |
---|---|---|
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v0.8.2 - Christmas Event additions + other
8 January 2021 | v0.8.2 | ExpandChristmas Event additions + other |
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Heyhey! This update brings four new items to the game, which can all be attained from monsters in Santa's Workshop. Those items can be used in Santa's Workshop also and also can be augmented to increase your Christmas stat. They also have an use outside of the zone too. Happy Hunting! Other stuff:
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v0.8.1 - Bug fixes and new assets
6 January 2021 | v0.8.1 | ExpandBug fixes and new assets |
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The past few weeks we have been battling with problems in offline progression. Most of it is fixed, but this update should contain the last piece of it. Hopefully.
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2020
v0.8 - IRONMAN
11 December 2020 | v0.8 | ExpandIRONMAN |
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Hey! Today is the day what most of you have been waiting for; Ironman mode for Idlescape! Creating an Ironman character will disable your access to the marketplace and also Shrine is disabled, so you won't get the benefits of that either. Also the upcoming player trading will be disabled, and when party combat comes, Ironmen can only party up with other ironmen. Together with the update you can make multiple characters on a single account, which is right now capped to maximum of two. So you can create one Default character and one Ironman. This limit is only temporary. We also released Idlescape its own forum's today, which you can find here: https://forum.idlescape.com/. Will be posting there more in the future, and also add development updates and patch notes. Now to the patch notes:
I might have missed a few things, but this should be the most important stuff. Happy racing on Ironmen Hiscores! :) -Idlescape Team |
v0.7.0.8 - Marketplace Sorting and Filter
1 December 2020 | v0.7.0.8 | ExpandMarketplace Sorting and Filter |
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Hey! Another small update this time, but again, had to get this out this quickly to fix mutes being applied properly.
Btw, happy December! |
v0.7.0.7 - Bug fixes
27 November 2020 | v0.7.0.7 | ExpandBug fixes |
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A smaller update this time, but really had to get this out today already
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v0.7.0.6 - New Database, Stability fixes and some QoL stuff
25 November 2020 | v0.7.0.6 | ExpandNew Database, Stability fixes and some QoL stuff |
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Heyhey, It has been a pretty long time with no updates to the game. I have been working a lot with fixing security issues and also ensuring the stability of the server. With today's update most of the server lags, items disappearing, ping rising etc. should be gone. I also managed to fix a few rare critical bugs which had been in Idlescape since day 1, so that is nice :D. Below is a short summary what happened in this update
Now that these things are out of the way, next bigger update will be Ironman! Gonna start working on it now :) P.S. please stop spreading false news or rumors about updates, resets etc. anywhere. It is just frustrating for everyone to handle. -Boohi |
v0.7.0.5 - QoL, Bug fixes, backend changes for Ironman
30 October 2020 | v0.7.0.5 | ExpandQuality of Life, Bug fixes, backend changes for Ironman |
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Heyhey! This week's update will contain series of different bug fixes, quality of life stuff, and also some structural changes to backend to get ready for Ironman mode. Also the game's security has been massively increased during this and last week. P.S. Next week will be Idlescape's Official 1st Anniversary! There will be something special happening each day of the week. I will update more on this during the weekend :)
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v0.7.0.4 - Crafting/Augmenting rebalancing and Ironman preparation
16 October 2020 | v0.7.0.4 | ExpandCrafting/Augmenting rebalancing and Ironman preparation |
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Hellou! On this week's update, you will see a lot of changes to crafting and augmenting. Every recipe in crafting was buffed in regards to resources required per experience. I won't be stating every recipe changes, but rough outline is this:
With these changes I hope crafting and augmenting will become more relevant in the early stages of the game, and not stay as end-game content. These changes will also make playing the upcoming Ironmen more appealing. I also added item's augment level and enchant to be visible on the item's icon. No need to hover over the item anymore to check its enchant or augment level. Thank you for playing, see you in Idlescape! :) -Boohi |
v0.7.0.3 - QoL stuff
9 October 2020 | v0.7.0.3 | ExpandQoL stuff |
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Hey! It has been a while without any bigger updates. There were some other stuff which had to be dealt with before proceeding with making weekly updates to Idlescape. From now on we should be back on track on weekly updates :) Today's update will include the following:
Next week's update will be bigger than this, and will probably affect each player, especially new ones. Thanks for all the support! <3 -Boohi |
v0.7.1 - Series of bug fixes
3 September 2020 | v0.7.1 | ExpandSeries of bug fixes |
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Hey! The SQL migration in overall went pretty smoothly. There wasn't that many major bugs and the past few days we have been hammering out all the bugs you guys have reported to us. Here is a list (probably missing a thing or two) what has been fixed so far. Thank you for playing and keep reporting all the bugs, so we can fix them ASAP! :)
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