0.22.0b
- Fix some madness messages in general
- Add some sanity caps to some enchantments
- Enchantment Procs setting set to false by default on madness leagues
- Toned down a few madness specifics (it's still chaos spam, I just reverted some of the early boosts)
0.22.0a (and previous bug fixes)
- Researcher of the Past disabled (it was not meant to be accessible and gave a key on every action lol)
- Fixed double using tokens
- Fix some more edge case group issues
- Elite Scrolls / Dungeon Keys do not announce and do not count towards +25 quests/achievements
- Fix being able to gift bonds to people who are already subbed
- Disabled a handful of monster-only buffs from madness since they have no effect on players (and if they did they would make players beyond absurdly OP)
- Fix DOT Dealer UI display
- Technical improvements for combat defender/attacker stuff
- Fix Easily Enraged not working as intended
- Technical improvements to health refilling
- Optimized and consolidated notifications
- Fix madness messages going into General
- Madness decreases slower
- Maxing a skill gives 2 hours of a buff (up from 1)
- We will manually add a bunch of buffs after this update goes live
- Magic Catastrophe Rerun now has access to gem packages and sealed scrolls like normal IM league
Magic Catastrophe Rerun
- We will be running the much beloved Magic Catastrophe season again!
- As a refresher, the Magic Catastrophe season focuses on granting a ton of random buffs from the Shrine. Additional buffs can be gained by completing various milestones, such as completing a Master level quest/achievement or getting the max level in a skill.
- This season snowballs HARD and the buffs it can give can reach incredibly absurd levels; it will not be uncommon to log in and see a random skill has >10k effective level or one of the combat styles has become effectively immortal for a few hours.
- The rerun will be Ironman only, sorry market moguls!
- Also, it will use the new XP scaling formula in use in the Pre-Season season (which will continue to run in parallel with the new season).
Bonds
- Bonds are being introduced in this update!
- Bonds are a way to gift a month of IS+ and the standard monthly plat to another community member, similarly to something like a Twitch Subscription. To celebrate our most charitable members, sub gifts are announced in the chat (though you can choose to gift anonymously)!
- Gifter get a fancy new icon to show their charitable spirit with a few different tiers, mirroring the icons given from donating or getting referral tiers.
- Please don't use this for Real World Trading, that's against the rules and we can see it :)
Fixes
- Fix Illegal Gun Parts image
- Fix hunter gatherer node UI
- Correct crit damage in tooltips
- Fix dupe status text + other status text issues
- IS+ Shrine notification dot + setting
- Fix referral plat sometimes not being added
- Fix Wand of the Phoenix having the wrong critical type
- Fix combat hiscores not using the latest username for a character
- Fix RC guide talisman blurb
- Fix Overgrowth applying to Totems
- Fix market button for items without a vendor value
- Fix group related crashes
Balance
- Nerfed Hunter Gatherer frequency boost so it's not Old Superheat, Foraging edition
- Affinity clash is now additive rather than multiplicative, i.e. 2 vs 0.7 = 2.3 instead of ~2.86. This improves the smaller differences (1.4 vs. 1.2 = 1.2 instead of 1.17) but keeps large ones from maxing out quickly
- Raised global max difficulty in zones from 30 to 50
- Raised cap for keys/dungeons to +40 from +20
- Weaker fire spells now use Lesser Overheating instead of Overheating
- Reduced Boar and Wolf melee defensives from 1.4 to 1.2
- Significantly reduced dodge chances for non-elite elves
- Elves are now slightly weak to piercing and slashing damage
- Cannon base attack speed changed from 3.4 to 4.4 since range has several options to increase attack speed
- Bag of Holding proc chance per strength lowered from 33% to 15% (this means a max bag of holding is no longer a guaranteed proc, but a 45%
- Deep Pit encounter now has a unique demon with bonus mining related drops
- Increased chance to generate prismatic extract in cooking by ~10%
New Stuff
- DOT Dealer enchant, increases DOT damage multiplicatively up to a cap
- Easily Enraged talents, gives a chance to enrage when struck and damaged
- New UI for determining a zone's intended style and level range at a glance
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