Difference between revisions of "Overgrown Castle"

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(added Overgrown Castle dungeon page, with encounters, notable drops, enemies health and weaknesses. Still wip since it could use some more info and some prettier setup, but the bones are there.)
 
(Added more details on the Overgrown castle.)
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{{Infobox Location|title=OverGrown Castle|image=https://i.gyazo.com/ccd0127f306184f9c10ecc105d2ff3b5.png|rel-date=Refactor|zone-type=Combat|dangerous=yes|max-players=3|monsters=|recommended-stats=50+|recommended-gear=|recommended-style=Melee, piercing}}
 
{{Infobox Location|title=OverGrown Castle|image=https://i.gyazo.com/ccd0127f306184f9c10ecc105d2ff3b5.png|rel-date=Refactor|zone-type=Combat|dangerous=yes|max-players=3|monsters=|recommended-stats=50+|recommended-gear=|recommended-style=Melee, piercing}}
  
'''The OverGrown Castle''' is a 3 player/mercenaries combat location that can be accessed by using the Castle Map Dungeon key.
+
'''The Overgrown Castle''' is a 3 player/mercenaries combat location that can be accessed by using the [[Castle Map]] Dungeon key.
The base dungeon is pretty low-medium difficulty and should be doable with a tank and 2 dps players/mercenaries. Melee Is recommended since All enemies have a -10% defense affinity to melee and -25% towards piercing.
+
 
 +
The base dungeon is pretty low-medium difficulty and should be doable with a tank and 2 dps players/mercenaries.  
 +
 
 +
Range is recommended because the monsters in the dungeon except the boss have -20% range defensive affinity and -33.3% piercing defensive affinity. That means, you are recommended to take a range loadout that does piercing and range damage.
  
 
==Dungeon Key==
 
==Dungeon Key==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Item !! Players  
+
!Item!!Max Players
 +
!Recommended Level
 
|-
 
|-
| {{img|Castle Map|45|45|word=1}} || 3
+
|{{img|Castle Map|45|45|word=1}}||3
 +
|{{img|1=Range|2=25|3=25|word=1}}Level 50+
 
|}
 
|}
  
===Dungeon Info===
+
==Dungeon Info==
  
 
'''The first Stage''' of enemies will always be 40 wolfs or Wild boars.  
 
'''The first Stage''' of enemies will always be 40 wolfs or Wild boars.  
 
They both have a  
 
They both have a  
  
50% spawn chance, on average 20 spawn of eachm but isnt guranteed
+
50% spawn chance, on average 20 spawn of each but isn't guaranteed.
 
   
 
   
  
'''The Second Stage''' Will always spawn 2 Nox wolfs untill you have killed 12 of them in total.
+
'''The Second Stage''' Will always spawn 2 Nox wolves until you have killed 12 of them in total.
 
 
  
'''The Third/Final Stage''' Will always spawn 2 ANGY BOARS OR ANGY WOLFS.
 
  
They both have around 50% chance to spawn which means
+
'''The Third/Final Stage''' Will always spawn 2 ANGY BOARS OR ANGY WOLVES.
  
sometimes you might only face 2 ANGY BOARS in the last stage instead of 1 of each.
+
They both have around 50% chance to spawn which means sometimes you might only face 2 ANGY BOARS or only 2 ANGY WOLF in the last stage instead of 1 of each.
+
===Monsters===
==Monsters==
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 36: Line 38:
 
!Max Hit
 
!Max Hit
 
!Base HP
 
!Base HP
!Notable Drops
+
!List of All Drops Available with their drop rate
 
|-
 
|-
 
|{{Img|wild boar|60|auto|word=1}}
 
|{{Img|wild boar|60|auto|word=1}}
Line 42: Line 44:
 
|{{?}}
 
|{{?}}
 
|600-1716
 
|600-1716
|{{img|Overgrown Woods Scroll|25|25|word=1}}  
+
|{{img|Monster Tooth|25|25|word=1}}(10%)
{{img|Partial Map|25|25|word=1}}
+
{{img|Tusk|25|25|word=1}}(10%)
 +
 
 +
{{img|Valuable Furs|25|25|word=1}}(10%)
 +
 
 +
{{img|Bone Shards|25|25|word=1}}(5%)
 +
 
 +
{{img|Bone|25|25|word=1}}(4%)
 +
 
 +
{{img|Fur|25|25|word=1}}(2%)
 +
 
 +
{{img|Hide|25|25|word=1}}(1.33%)
 +
 
 +
{{img|Rough Hide|25|25|word=1}}(1%)
 +
 
 +
{{img|Basic Runic Dust|25|25|word=1}}(1%)
 +
 
 +
{{img|Partial Map|25|25|word=1}}(6.7/10k)
 +
 
 +
{{img|Book|25|25|word=1}}(1.0/10k)
 +
 
 +
{{img|Overgrown Woods Scroll|25|25|word=1}}(0.7/10k)
 
|-
 
|-
 
|{{Img|wolf|60|auto|word=1}}
 
|{{Img|wolf|60|auto|word=1}}
Line 49: Line 71:
 
|{{?}}
 
|{{?}}
 
|750-2145
 
|750-2145
|{{img|Overgrown Woods Scroll|25|25|word=1}}  
+
|{{img|Monster Tooth|25|25|word=1}}(40%)
{{img|Partial Map|25|25|word=1}}
+
{{img|Bone Shards|25|25|word=1}}(40%)
 +
 
 +
{{img|Valuable Furs|25|25|word=1}}(20%)
 +
 
 +
{{img|Bone|25|25|word=1}}(5%)
 +
 
 +
{{img|Fur|25|25|word=1}}(2.5%)
 +
 
 +
{{img|Hide|25|25|word=1}}(1.67%)
 +
 
 +
{{img|Rough Hide|25|25|word=1}}(1.33%)
 +
 
 +
{{img|Unusual Runic Dust|25|25|word=1}}(1%)
 +
 
 +
{{img|Partial Map|25|25|word=1}}(6.7/10k)
 +
 
 +
{{img|Overgrown Woods Scroll|25|25|word=1}}(0.7/10k)
 
|-
 
|-
 
|{{Img|nox wolf|60|auto|word=1}}
 
|{{Img|nox wolf|60|auto|word=1}}
Line 56: Line 94:
 
|{{?}}
 
|{{?}}
 
|3750-10727
 
|3750-10727
|{{img|Partial Map|25|25|word=1}}  
+
|{{img|Valuable Furs|25|25|word=1}}(66% for 1-8)
{{img|Overgrown Woods Scroll|25|25|word=1}}  
+
{{img|Monster Tooth|25|25|word=1}}(50% for 1-8)
  
{{img|Bestial Shawl|25|25|word=1}}  
+
{{img|Bone Shards|25|25|word=1}}(50% for 1-8)
  
{{img|Armor and its Weaknesses|25|25|word=1}}
+
{{img|Monster Tooth|25|25|word=1}}(10% for 1-8)
 +
 
 +
{{img|Bone Shards|25|25|word=1}}(10% for 1-8)
 +
 
 +
{{img|Valuable Furs|25|25|word=1}}(10% for 1-8)
 +
 
 +
{{img|Unusual Runic Dust|25|25|word=1}}(10%)
 +
 
 +
{{img|Bone|25|25|word=1}}(8.33%)
 +
 
 +
{{img|Fur|25|25|word=1}}(4.17%)
 +
 
 +
{{img|Hide|25|25|word=1}}(3.33%)
 +
 
 +
{{img|Rough Hide|25|25|word=1}}(2.27%)
 +
 
 +
{{img|Partial Map|25|25|word=1}}(2%)
 +
 
 +
{{img|Overgrown Woods Scroll|25|25|word=1}}(0.2%)
 +
 
 +
{{img|Charred Pelt|25|25|word=1}}(0.1%)
 +
 
 +
{{img|Armor and its Weakness|25|25|word=1}}(0.1%)
 
|-
 
|-
 
|{{Img|ANGY WOLF|60|auto|word=1}}
 
|{{Img|ANGY WOLF|60|auto|word=1}}
Line 67: Line 127:
 
|{{?}}
 
|{{?}}
 
|3750
 
|3750
|{{img|Bestial Shawl|25|25|word=1}}  
+
|{{img|Prime Runic Dust|25|25|word=1}}(10%)
{{img|Bestial Defender|25|25|word=1}}  
+
{{img|Bone|25|25|word=1}}(8.33%)
 +
 
 +
{{img|Fur|25|25|word=1}}(4.17%)
 +
 
 +
{{img|Hide|25|25|word=1}}(3.33%)
 +
 
 +
{{img|Rough Hide|25|25|word=1}}(2.27%)
 +
 
 +
{{img|Bestial Dagger|25|25|word=1}}(1%)
 +
 
 +
{{img|Bestial Defender|25|25|word=1}}(1%)
  
{{img|Bestial Dagger|25|25|word=1}}
+
{{img|Charred Pelt|25|25|word=1}}(1%)
 
|-
 
|-
 
|{{Img|Angy boar|60|auto|word=1}}
 
|{{Img|Angy boar|60|auto|word=1}}
Line 76: Line 146:
 
|{{?}}
 
|{{?}}
 
|3750
 
|3750
|{{img|Bestial Shawl|25|25|word=1}}  
+
|{{img|Prime Runic Dust|25|25|word=1}}(10%)
{{img|Bestial Defender|25|25|word=1}}  
+
{{img|Bone|25|25|word=1}}(8.33%)
  
{{img|Bestial Dagger|25|25|word=1}}
+
{{img|Fur|25|25|word=1}}(4.17%)
 +
 
 +
{{img|Hide|25|25|word=1}}(3.33%)
 +
 
 +
{{img|Rough Hide|25|25|word=1}}(2.27%)
 +
 
 +
{{img|Bestial Dagger|25|25|word=1}}(1%)
 +
 
 +
{{img|Bestial Defender|25|25|word=1}}(1%)
 +
 
 +
{{img|Charred Pelt|25|25|word=1}}(1%)
 
|}
 
|}
 +
==Some Important Info on the dungeon:==
 +
This dungeon primarily has beasts from the [[Overgrown woods]] combat zone. That means they'll be dropping a lot of junk. Taking the [[Tax ring]] will give a big boost on profit from the dungeon, as it boosts junk drop chance.
 +
 +
Affixes like [[Lucky looter]], [[Loaded Dice]], [[Beast Hunter]], [[Beast Slayer]], [[Novice Treasure Hunter]], [[Master Treasure Hunter]] help a lot on clearing the dungeon faster, and give more junk/drops from it.
 +
 +
The achievement "[[Castle Hunting]]" Gives another talent that further boosts your damage against beasts by 1%, so that's another thing to keep note of when running the dungeon.

Revision as of 10:12, 28 March 2025

OverGrown Castle
Release DateRefactor
Type of zoneCombat
Dangerousyes
Encounters
Max Players3
Zone Recommendations
Rec. Combat Levels50+
Rec. Combat StyleMelee, piercing

The Overgrown Castle is a 3 player/mercenaries combat location that can be accessed by using the Castle Map Dungeon key.

The base dungeon is pretty low-medium difficulty and should be doable with a tank and 2 dps players/mercenaries.

Range is recommended because the monsters in the dungeon except the boss have -20% range defensive affinity and -33.3% piercing defensive affinity. That means, you are recommended to take a range loadout that does piercing and range damage.

Dungeon Key

Item Max Players Recommended Level
Castle Map Castle Map 3 Range RangeLevel 50+

Dungeon Info

The first Stage of enemies will always be 40 wolfs or Wild boars. They both have a

50% spawn chance, on average 20 spawn of each but isn't guaranteed.


The Second Stage Will always spawn 2 Nox wolves until you have killed 12 of them in total.


The Third/Final Stage Will always spawn 2 ANGY BOARS OR ANGY WOLVES.

They both have around 50% chance to spawn which means sometimes you might only face 2 ANGY BOARS or only 2 ANGY WOLF in the last stage instead of 1 of each.

Monsters

Monster Encounters Max Hit Base HP List of All Drops Available with their drop rate
Wild Boar Wild Boar 0-40 [?] 600-1716 Monster Tooth Monster Tooth(10%)

Tusk Tusk(10%)

Valuable Furs Valuable Furs(10%)

Bone Shards Bone Shards(5%)

Bone Bone(4%)

Fur Fur(2%)

Hide Hide(1.33%)

Rough Hide Rough Hide(1%)

Basic Runic Dust Basic Runic Dust(1%)

Partial Map Partial Map(6.7/10k)

Book Book(1.0/10k)

Overgrown Woods Scroll Overgrown Woods Scroll(0.7/10k)

Wolf Wolf 0-40 [?] 750-2145 Monster Tooth Monster Tooth(40%)

Bone Shards Bone Shards(40%)

Valuable Furs Valuable Furs(20%)

Bone Bone(5%)

Fur Fur(2.5%)

Hide Hide(1.67%)

Rough Hide Rough Hide(1.33%)

Unusual Runic Dust Unusual Runic Dust(1%)

Partial Map Partial Map(6.7/10k)

Overgrown Woods Scroll Overgrown Woods Scroll(0.7/10k)

Nox Wolf Nox Wolf 12 [?] 3750-10727 Valuable Furs Valuable Furs(66% for 1-8)

Monster Tooth Monster Tooth(50% for 1-8)

Bone Shards Bone Shards(50% for 1-8)

Monster Tooth Monster Tooth(10% for 1-8)

Bone Shards Bone Shards(10% for 1-8)

Valuable Furs Valuable Furs(10% for 1-8)

Unusual Runic Dust Unusual Runic Dust(10%)

Bone Bone(8.33%)

Fur Fur(4.17%)

Hide Hide(3.33%)

Rough Hide Rough Hide(2.27%)

Partial Map Partial Map(2%)

Overgrown Woods Scroll Overgrown Woods Scroll(0.2%)

Charred Pelt Charred Pelt(0.1%)

Armor and its Weakness(0.1%)

Angy Wolf Angy Wolf 0-2 [?] 3750 Prime Runic Dust Prime Runic Dust(10%)

Bone Bone(8.33%)

Fur Fur(4.17%)

Hide Hide(3.33%)

Rough Hide Rough Hide(2.27%)

Bestial Dagger Bestial Dagger(1%)

Bestial Defender Bestial Defender(1%)

Charred Pelt Charred Pelt(1%)

Angy Boar Angy Boar 0-2 [?] 3750 Prime Runic Dust Prime Runic Dust(10%)

Bone Bone(8.33%)

Fur Fur(4.17%)

Hide Hide(3.33%)

Rough Hide Rough Hide(2.27%)

Bestial Dagger Bestial Dagger(1%)

Bestial Defender Bestial Defender(1%)

Charred Pelt Charred Pelt(1%)

Some Important Info on the dungeon:

This dungeon primarily has beasts from the Overgrown woods combat zone. That means they'll be dropping a lot of junk. Taking the Tax ring will give a big boost on profit from the dungeon, as it boosts junk drop chance.

Affixes like Lucky looter, Loaded Dice, Beast Hunter, Beast Slayer, Novice Treasure Hunter, Master Treasure Hunter help a lot on clearing the dungeon faster, and give more junk/drops from it.

The achievement "Castle Hunting" Gives another talent that further boosts your damage against beasts by 1%, so that's another thing to keep note of when running the dungeon.