Difference between revisions of "Fishing"

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[[File:Fishing UI.jpg|thumb|500x500px|Fishing UI]]
 
[[File:Fishing UI.jpg|thumb|500x500px|Fishing UI]]
 +
'''Fishing''' is a gathering skill that allows players to catch raw fish. These fish can then be cooked using the [[Cooking|cooking]] skill.<br>
  
{{Incomplete|Fishing have received an update and information is no longer correct}}
+
==General==
 +
Four zones are available for aspiring fishers, each offering different fish to be caught. The time required per fishing action is depending on the players haste, and can be lowered with [[Scroll of Haste|haste enchantment]]. Each action, the player has a certain chance of successfully catching one of the fishes available at that location. This chance will start at 20% and gradually increase with increasing level, up to a maximum of 100%. Although the theoretical maximum chance in the last area is 81.3%, this can be boosted to 100% using [[Scroll of Fishing|fishing enchantment]] scrolls.
  
'''Fishing''' is a gathering skill that allows players to catch raw fish. These fish can then be cooked using the [[Cooking|cooking]] skill.<br />
+
The caught fish can be cooked to offer hitpoint replenishment while [[Combat|fighting]] and various buffs for out of combat actions. See [[cooking]] for more information.
==General==
 
Four areas are available for aspiring fishers, each offering different fish to be caught. The time required per fishing action is always exactly 10 seconds. Each action, the player has a certain chance of successfully catching one of the fishes available at that location. This chance will start at 20% and gradually increase with increasing level, up to a maximum of 100%. Although the theoretical maximum chance in the last area is 81.3%, this can be boosted to 100% using enchantment scrolls.
 
  
The caught fish can be cooked to offer hitpoint replenishment while [[Combat|fighting]] and various buffs for out of combat actions. See [[cooking|cooking]] for more information.
+
Players have a small chance of obtaining [[Sunken Treasure|sunken treasures]]. These can be opened for gold and sometimes [[Gem|gems]]. More importantly, these treasures have a rare chance of dropping [[Talisman|talismans]] used in [[Runecrafting|runecrafting]], and an even rarer chance of dropping a [[Forgotten Soul|forgotten soul]].<br>
  
Players have a small chance of obtaining [[Sunken Treasure|sunken treasures]]. These can be opened for gold and sometimes [[Gem|gems]]. More importantly, these treasures have a small chance of dropping [[Talisman|talismans]] used in [[Runecrafting|runecrafting]], and an even smaller chance of dropping a [[Forgotten Soul|forgotten soul]].<br />
 
 
==Equipment==
 
==Equipment==
Several items are necessary to be able to fish at all areas.
+
Eqiupment needed to fish in different zones, all items except for feathers are permanent which means players only need 1. It is possible to vault fishing items and still use them for fishing. Players use 1 feather per catch while fishing in Lazy River.
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!|Item
+
|Zone
!|Use
+
|Item needed
!|Method of obtaining
+
|
 +
|Acquiring/Recipe
 
|-
 
|-
!|[[Fishing Net|Fishing Net]]
+
!rowspan="1"|[[Shallow Pond]]
|Needed to be able to fish the first area
+
|[[Fishing Net]]
|[[Crafting]] (level 1, 150 [[Foraging|branches]])
+
|<img src="https://idlescape.com/images/fishing/net.png" alt="Fishing Net" height="35" width="35">
 +
|[[Crafting]] level 1<br> 150 [[branch|branches]]
 
|-
 
|-
!|[[Fly Fishing Rod|Fly Fishing Rod]]
+
!rowspan="2"|[[Lazy River]]
|Needed to be able to fish the second area
+
|[[Fly Fishing Rod]]
|[[Crafting]] (level 15, 200 [[Foraging|branches]] and 100 [[Foraging|logs]])
+
|<img src="https://idlescape.com/images/fishing/fishing_rod.png" alt="Fly Fishing Rod" height="35" width="35">
 +
|[[Crafting]] level 15<br> 200 [[branch|branches]], 100 [[log|logs]]
 
|-
 
|-
!|[[Feather]]
+
|[[Feather]]
|Costs one per action in the second area
+
|<img src="https://idlescape.com/images/fishing/feather.png" alt="Feather" height="35" width="35">
|Bought from the [[Game Shop|game shop]] for 10 gold each
+
|Purchased in [[Game Shop|game shop]] for 10 gold each
 
|-
 
|-
!|[[Cage]]
+
!rowspan="1"|[[Still Lake]]
|Needed to be able to fish the third area
+
|[[Cage]]
|[[Crafting]] (level 25, 100 [[Smithing|iron bars]] and 200 [[Foraging|oak logs]])
+
|<img src="https://idlescape.com/images/fishing/fishing_cage_2.png" alt="Cage" height="35" width="35">
 +
|[[Crafting]] level 25<br> 100 [[Iron Bar|iron bars]], 200 [[Oak Log|oak logs]]
 
|-
 
|-
!|[[Harpoon]]
+
!rowspan="1"|[[Open Ocean]]
|Needed to be able to fish the fourth area
+
|[[Harpoon]]
|[[Crafting]] (level 40, 100 [[Smithing|iron bars]] and 200 [[Foraging|willow logs]])
+
|<img src="https://idlescape.com/images/fishing/harpoon.png" alt="Harpoon" height="35" width="35">
 +
|[[Crafting]] level 40<br> 100 [[Iron Bar|iron bars]], 200 [[Willow Log|willow logs]]
 
|}
 
|}
 
  
 
==Areas==
 
==Areas==
The xp per hour figures are without any boosts, using only the base equipments needed to be able to fish.
+
The xp per hour figures are without any boosts, using only the base equipments needed to be able to fish. Players use 1 feather per catch while fishing in Lazy River.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!|Area
+
|Zone
!|Level
+
|Level Req.
!|Item(s) needed
+
|Item(s) needed
!|Fish (level)
+
|Catchable Fish
!|Exp/hour (level 50)
+
|Base Exp/hour (level 50)
!|Exp/hour (level 80)
+
|Base Exp/hour (level 80)
!|Exp/hour (level 99)
+
|Base Exp/hour (level 99)
 
|-
 
|-
!|Net Fishing
+
|[[Shallow Pond]]
 
|1
 
|1
|[[Fishing Net|Fishing net]]
+
|[[Fishing Net]]
|[[Raw Shrimp|Shrimp]] (1), [[Raw Anchovy|Anchovy]] (15)
+
|[[Raw Shrimp]]<br> [[Raw Anchovy]]
|4,388
+
|3,805
|5,400
+
|4,819
|5,400
+
|4,883
 
|-
 
|-
!|Fly Fishing
+
|[[Lazy River]]
 
|20
 
|20
|[[Fly Fishing Rod|Fly fishing rod]] and [[Feather|feathers]]
+
|[[Fly Fishing Rod|Fly Fishing Rod]]<br> [[Feather|Feathers]]
|[[Raw Trout|Trout]] (20), [[Raw Salmon|Salmon]] (35)
+
|[[Raw Trout]]<br>[[Raw Salmon]]
|12,161
+
|12,420
|21,375
+
|20,685
|22,500
+
|21,853
 
|-
 
|-
!|Cage Fishing
+
|[[Still Lake]]
 
|40
 
|40
 
|[[Cage]]
 
|[[Cage]]
|[[Raw Lobster|Lobster]] (40)
+
|[[Raw Lobster]]
 
|11,700
 
|11,700
 
|25,200
 
|25,200
|33,750
+
|33,768
 
|-
 
|-
!|Harpoon Fishing
+
|[[Open Ocean]]
 
|50
 
|50
 
|[[Harpoon]]
 
|[[Harpoon]]
|[[Raw Tuna|Tuna]] (50), [[Raw Shark|Shark]] (70)
+
|[[Raw Tuna]]<br> [[Raw Shark]]
|9,000
+
|9,720
|27,428
+
|28,045
|40,146
+
|39,718
 
|}
 
|}
 
*note - this info may be out dated. As of the Mastery patch, gathering zones no longer have a level requirement for specific resources within the zone<br />
 
  
 
==Boosts==
 
==Boosts==
 
Several boosts can be applied to increase the fish gained and/or the experience received:
 
Several boosts can be applied to increase the fish gained and/or the experience received:
  
*[[Scroll Of Fishing|Scroll of fishing]] can enchant [[Boots|boots]] or [[Gloves|gloves]] to increase the chance of catching fish.
+
{| class="wikitable"
*[[Scroll Of Haste|Scroll of haste]] can enchant [[Ring|rings]] or [[Necklace|necklaces]] to increase action speed.
+
|
*[[Scroll Of Gathering|Scroll of gathering]] can enchant [[Ring|rings]] or [[Necklace|necklaces]] to give a chance to obtain extra resources.
+
|Scroll
*[[Scroll Of Naturalist|Scroll of naturalist]] can enchant [[Boots|boots]] or [[Gloves|gloves]] to increase the odds of finding a [[Sunken Treasure|sunken treasure]].
+
|Slot
*[[Scroll Of The Scholar|Scroll of the scholar]] can enchant [[Ring|rings]] or [[Necklace|necklaces]] to increase the experienced gained, at the cost of not receiving items.
+
|Effect per scroll
*[[Scroll Of Wealth|Scroll of wealth]] can enchant [[Ring|rings]] or [[Necklace|necklaces]] to automatically sell mined resources to the [[Game Shop|game shop]] at an increased price.
+
|-
 +
|<img src="https://idlescape.com/images/enchanting/scroll_of_fishing.png" alt="Scroll of Fishing" height="35" width="35">
 +
|[[Scroll of Fishing]]
 +
|Gloves, Boots
 +
|Increases the fish catch chance by 5%.
 +
|-
 +
|<img src="https://idlescape.com/images/enchanting/scroll_of_fishing.png" alt="Scroll of Naturalist" height="35" width="35">
 +
|[[Scroll of Naturalist]]
 +
|Gloves, Boots
 +
|Increases the chance to find chests while gathering.
 +
|-
 +
|<img src="https://idlescape.com/images/enchanting/scroll_of_haste.png" alt="Scroll of Haste" height="35" width="35">
 +
|[[Scroll of Haste]]
 +
|Ring, Necklace
 +
|Increases action speed by 4%
 +
|-
 +
|<img src="https://idlescape.com/images/enchanting/scroll_of_fishing.png" alt="Scroll of Gathering" height="35" width="35">
 +
|[[Scroll of Gathering]]
 +
|Ring, Necklace
 +
|Gain a 10% chance to find an extra resource while gathering.
 +
|-
 +
|<img src="https://idlescape.com/images/enchanting/scroll_of_the_scholar.png" alt="Scroll of the Scholar" height="35" width="35">
 +
|[[Scroll of the Scholar]]
 +
|Ring, Necklace
 +
|Gain 20% more experience, but no items. This does not apply to combat, farming, or crafting.
 +
|-
 +
|<img src="https://idlescape.com/images/enchanting/scroll_of_fishing.png" alt="Scroll of Wealth" height="35" width="35">
 +
|[[Scroll of Wealth]]
 +
|Ring, Necklace
 +
|Automatically sell resources for 20% more gold than their vendor value.
 +
|}
 +
 
 +
==Theoretical Max Exp==
  
 
The theoretical maximum xp rate per hour is 143,029, although no fish is obtained this way:
 
The theoretical maximum xp rate per hour is 143,029, although no fish is obtained this way:
  
 
*Harpoon fishing at level 99
 
*Harpoon fishing at level 99
*[[Prismatic Ring|Prismatic ring]] or [[Prismatic Necklace|prismatic necklace]] with 6 [[Scroll Of Haste|haste scrolls]] (-24% action timer)
+
*[[Prismatic Ring]] or [[Prismatic Necklace]] with 6 [[Scroll Of Haste|haste scrolls]] (-24% action timer)
*[[Prismatic Ring|Prismatic ring]] or [[Prismatic Necklace|prismatic necklace]] with 6 [[Scroll Of The scholar|scholar scrolls]] (+120% xp, but no items gained)
+
*[[Prismatic Ring]] or [[Prismatic Necklace]] with 6 [[Scroll Of The scholar|scholar scrolls]] (+120% xp, but no items gained)
*[[Boots]] or [[Gloves|gloves]] (at least adamant) with at least 4 [[Scroll Of Fishing|fishing scrolls]] (+20% catch chance)
+
*[[Boots]] or [[Gloves]] (at least adamant) with at least 4 [[Scroll Of Fishing|fishing scrolls]] (+20% catch chance)
  
 
The theoretical maximum amount of sharks per hour is 371, for 65,013 xp per hour:
 
The theoretical maximum amount of sharks per hour is 371, for 65,013 xp per hour:
  
 
*Harpoon fishing at level 99
 
*Harpoon fishing at level 99
*[[Prismatic Ring|Prismatic ring]] or [[Prismatic Necklace|prismatic necklace]] with 6 [[Scroll Of Haste|haste scrolls]] (-24% action timer)
+
*[[Prismatic Ring]] or [[Prismatic Necklace]] with 6 [[Scroll Of Haste|haste scrolls]] (-24% action timer)
*[[Prismatic Ring|Prismatic ring]] or [[Prismatic Necklace|prismatic necklace]] with 6 [[Scroll Of Gathering|gathering scrolls]] (+60% chance of an extra resource)
+
*[[Prismatic Ring]] or [[Prismatic Necklace]] with 6 [[Scroll Of Gathering|gathering scrolls]] (+60% chance of an extra resource)
*[[Boots]] or [[Gloves|gloves]] (at least adamant) with at least 4 [[Scroll Of Fishing|fishing scrolls]] (+20% catch chance)
+
*[[Boots]] or [[Gloves]] (at least adamant) with at least 4 [[Scroll Of Fishing|fishing scrolls]] (+20% catch chance)
 
 
==Chances==
 
The fishing skill is dependent on two chance-based factors: whether or not a catch succeeds, and what fish is caught when it does.
 
===Catch Success Chance===
 
The base success chance for each area is 20%. For every level gained above the minimum level requirement of an area, the success chance is increased by 1.25%, rounded to one decimal place. The chance can never be higher than 100%.
 
 
 
The two lower areas reach 100% chance by level 99. The cage fishing area caps at 93.8% and the harpoon fishing location at 81.3%.
 
 
 
As of the new Mastery update, it is possible to raise the effective level of the fishing skill past 99, making it possible to get 100% catch rate in later zones without the fishing enchant.
 
 
 
===Fish Type Caught===
 
Some areas contain two different types of fish. Up until the level needed for the higher-tier fish, 100% of the caught fish are of the lower tier. As soon as both fish can be caught, the chance of catching lower tier fish is 80% while the higher tier fish has a 20% chance to be caught. Each level after that increases the chance for the higher tier fish by 1%, up to a maximum of 50%. Because of this, 49% of all fish caught using a harpoon at level 99 will be sharks: 20 + (99 - 70) = 49%.
 
  
*Note - this is old info. As of the Mastery patch, fishing zones no longer have a level requirement for different resources.
 
  
==History==
+
==Change Log==
 
The fishing skill was released on September 12th, 2019.
 
The fishing skill was released on September 12th, 2019.

Revision as of 10:56, 4 February 2021

Fishing UI

Fishing is a gathering skill that allows players to catch raw fish. These fish can then be cooked using the cooking skill.

General

Four zones are available for aspiring fishers, each offering different fish to be caught. The time required per fishing action is depending on the players haste, and can be lowered with haste enchantment. Each action, the player has a certain chance of successfully catching one of the fishes available at that location. This chance will start at 20% and gradually increase with increasing level, up to a maximum of 100%. Although the theoretical maximum chance in the last area is 81.3%, this can be boosted to 100% using fishing enchantment scrolls.

The caught fish can be cooked to offer hitpoint replenishment while fighting and various buffs for out of combat actions. See cooking for more information.

Players have a small chance of obtaining sunken treasures. These can be opened for gold and sometimes gems. More importantly, these treasures have a rare chance of dropping talismans used in runecrafting, and an even rarer chance of dropping a forgotten soul.

Equipment

Eqiupment needed to fish in different zones, all items except for feathers are permanent which means players only need 1. It is possible to vault fishing items and still use them for fishing. Players use 1 feather per catch while fishing in Lazy River.

Zone Item needed Acquiring/Recipe
Shallow Pond Fishing Net Fishing Net Crafting level 1
150 branches
Lazy River Fly Fishing Rod Fly Fishing Rod Crafting level 15
200 branches, 100 logs
Feather Feather Purchased in game shop for 10 gold each
Still Lake Cage Cage Crafting level 25
100 iron bars, 200 oak logs
Open Ocean Harpoon Harpoon Crafting level 40
100 iron bars, 200 willow logs

Areas

The xp per hour figures are without any boosts, using only the base equipments needed to be able to fish. Players use 1 feather per catch while fishing in Lazy River.

Zone Level Req. Item(s) needed Catchable Fish Base Exp/hour (level 50) Base Exp/hour (level 80) Base Exp/hour (level 99)
Shallow Pond 1 Fishing Net Raw Shrimp
Raw Anchovy
3,805 4,819 4,883
Lazy River 20 Fly Fishing Rod
Feathers
Raw Trout
Raw Salmon
12,420 20,685 21,853
Still Lake 40 Cage Raw Lobster 11,700 25,200 33,768
Open Ocean 50 Harpoon Raw Tuna
Raw Shark
9,720 28,045 39,718

Boosts

Several boosts can be applied to increase the fish gained and/or the experience received:

Scroll Slot Effect per scroll
Scroll of Fishing Scroll of Fishing Gloves, Boots Increases the fish catch chance by 5%.
Scroll of Naturalist Scroll of Naturalist Gloves, Boots Increases the chance to find chests while gathering.
Scroll of Haste Scroll of Haste Ring, Necklace Increases action speed by 4%
Scroll of Gathering Scroll of Gathering Ring, Necklace Gain a 10% chance to find an extra resource while gathering.
Scroll of the Scholar Scroll of the Scholar Ring, Necklace Gain 20% more experience, but no items. This does not apply to combat, farming, or crafting.
Scroll of Wealth Scroll of Wealth Ring, Necklace Automatically sell resources for 20% more gold than their vendor value.

Theoretical Max Exp

The theoretical maximum xp rate per hour is 143,029, although no fish is obtained this way:

The theoretical maximum amount of sharks per hour is 371, for 65,013 xp per hour:


Change Log

The fishing skill was released on September 12th, 2019.