Difference between revisions of "Deep Pit"
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| − | ===Drop Frequency=== | + | '''Deep Pit''' is a end-game mining zone requiring both combat and mining levels. |
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| + | It is the only mining source for [[Stygian Ore|stygian ore]]. | ||
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| + | While mining in Deep Pit, there is a chance of encountering a [[Greater Demon]], making it a dangerous mining zone. | ||
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| + | <br /> | ||
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| + | ===== Drop Frequency ===== | ||
{| class="wikitable" | {| class="wikitable" | ||
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| style="background-color:#c6da81;" |25 | | style="background-color:#c6da81;" |25 | ||
| style="background-color:#fedb81;" |10 | | style="background-color:#fedb81;" |10 | ||
| + | |} | ||
| + | <blockquote>''Note that these numbers represent a frequency, that's why they sometimes add up to more than 100 in total.''<br />''To get percentage values you need to do <code>(frequency / totalFrequency) * 100</code>,'' ''i.e. Clay in Desert: (3 / 106) * 100 = 2.83%''</blockquote> | ||
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| + | ===== Average drop per hour ===== | ||
| + | {| class="wikitable sortable" | ||
| + | ! | ||
| + | ![[Copper Ore|Copper]] | ||
| + | ![[Tin Ore|Tin]] | ||
| + | ![[Iron Ore|Iron]] | ||
| + | ![[Gold Ore|Gold]] | ||
| + | ![[Mithril Ore|Mithril]] | ||
| + | ![[Adamantite Ore|Addy]] | ||
| + | ![[Runite Ore|Runite]] | ||
| + | ![[Clay]] | ||
| + | ![[Stone]] | ||
| + | ![[Sand]] | ||
| + | ![[Silver]] | ||
| + | ![[Coal]] | ||
| + | ![[Rune Slate|Slate]] | ||
| + | ![[Stygian Ore|Stygian]] | ||
| + | ![[Salt]] | ||
| + | |- | ||
| + | ![[Deep Pit]] | ||
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| + | |40.91 | ||
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| + | |81.82 | ||
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| + | | | ||
| + | |40.91 | ||
| + | |16.36 | ||
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|} | |} | ||
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Revision as of 13:35, 27 December 2020
Deep Pit is a end-game mining zone requiring both combat and mining levels.
It is the only mining source for stygian ore.
While mining in Deep Pit, there is a chance of encountering a Greater Demon, making it a dangerous mining zone.
Drop Frequency
| Name | Level | Experience | Gold Value | Copper | Tin | Iron | Gold | Mithril | Addy | Runite | Clay | Stone | Sand | Silver | Coal | Slate | Stygian | Salt |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Deep Pit | 70 | 10-150 | 15-500 | 25 | 50 | 25 | 10 |
Note that these numbers represent a frequency, that's why they sometimes add up to more than 100 in total.
To get percentage values you need to do(frequency / totalFrequency) * 100, i.e. Clay in Desert: (3 / 106) * 100 = 2.83%
Average drop per hour
| Copper | Tin | Iron | Gold | Mithril | Addy | Runite | Clay | Stone | Sand | Silver | Coal | Slate | Stygian | Salt | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Deep Pit | 40.91 | 81.82 | 40.91 | 16.36 |