Difference between revisions of "Adamantite Scimitar"

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{{Infobox Equipment
 
{{Infobox Equipment
|image = https://idlescape.com/images/combat/equipment/adamantite_scimitar_icon.png
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|gold = 480,000
 
|gold = 480,000
 
|level-req = 40 attack
 
|level-req = 40 attack

Revision as of 17:34, 29 January 2022

Adamantite Scimitar
Adamantite Scimitar
gold coin480,000
Marketplace4,567,880
Level Required40 attack
SourceCrafting
SlotMain Hand
Attack Speed2.4s
Attack TypeSlash
Enchantment Slots4
Offensive Stats
AccuracyMelee Str
+29+28
Defensive Stats
StabSlashCrushMagicRange
+0+1+0+0+0
Augment Bonus
AccuracyMelee Str
+2+2
StabSlashCrushMagicRange
+0+0+0+0+0
Aug. Cost20 Adamantite Bars
4 Maple Logs

Adamantite Scimitar is a medium-fast type weapon that provide medium-high combat bonuses when in combat. It requires level 40 attack to equip.

How to Acquire

It is acquired via the crafting skill, recipe:

Crafting
Level
Crafting
Exp
Materials
55 9,960

200x Adamantite Bars
40x Maple Logs

Enchanting

List of useful Enchantments.

Scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Overhealing Scroll of Overhealing Weapon 11 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Accuracy Scroll of Accuracy Weapon 28 400 40 Blood, Death, Mind Increases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Critical Strike Scroll of Critical Strike Weapon 52 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Endless Ammo Scroll of Endless Ammo Cape, Weapon 29 400 40 Chaos, Nature, Mind Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune Reserves Scroll of Rune Reserves Cape, Weapon 35 500 50 Water, Chaos, Mind Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).

See also