Adamantite Scimitar

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Adamantite Scimitar
Gold481,920
MarketYes
Level Required40 strength
Slotweapon
Enchantment Slots4
Attack Speed2.4
Offensive Stats
Crit Chance5%
Crit Multiplier1.3
StrIntDex
4400
Offensive Affinity
MeleeMagicRange
0%-25%-25%
PiercingBluntSlashing
-75%-75%33%
Accuracy
MeleeMagicRange
38-14-14
Slashing
45
Augment
Aug BonusCost
+1.9 Melee
+2.2 strength
1 Adamantite BarAdamantite Bar
Tooltip
A simple adamantite sword. The edge is very sharp.

An Adamantite Scimitar is a medium-fast type weapon that provides medium-large combat bonuses when in combat. It requires Strength level 40 to be equipped.

Acquisition

An Adamantite Scimitar can be bought at the Marketplace or can be crafted:

IconNameSkill: LevelExperienceRecipe
Adamantite Scimitar Crafting (Melee): 4115,600Maple Log x50, Adamantite Bar x100

Augmenting

Augmenting an Adamantite Scimitar provides +1.9 Melee and +2.2 Strength per augmentation and costs 1 Adamantite Bar per counter increase, and a number of Adamantite Scimitar base copies when augmenting beyond +5.

Enchanting

scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes CollapseEffect per scroll
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Overhealing Scroll of Overhealing Weapon 11 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Accuracy Scroll of Accuracy Weapon 28 400 40 Blood, Death, Mind Increases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Critical Strike Scroll of Critical Strike Weapon 52 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Endless Ammo Scroll of Endless Ammo Cape, Weapon 29 400 40 Chaos, Nature, Mind Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune Reserves Scroll of Rune Reserves Cape, Weapon 35 500 50 Water, Chaos, Mind Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).

See also