Mithril Battleaxe

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Mithril Battleaxe
Gold97,200
MarketYes
Level Required30 strength
Slotweapon
Enchantment Slots3
Attack Speed3
Offensive Stats
Crit Chance3.5%
Crit Multiplier1.13
StrIntDex
4900
Offensive Affinity
MeleeMagicRange
0%-25%-25%
PiercingBluntSlashing
-75%25%15%
Accuracy
MeleeMagicRange
22-12-12
PiercingBluntSlashing
-45235
Augment
Aug BonusCost
+1.1 Melee
+2.5 strength
1 Mithril BarMithril Bar
Tooltip
A rather heavy mithril axe. It's easier to just wack enemies with this.

A Mithril Battleaxe is a slow type weapon that provides medium combat bonuses when in combat. It requires Strength level 30 to be equipped.

Acquisition

A Mithril Battleaxe can be bought at the Marketplace or can be crafted:

IconNameSkill: LevelExperienceRecipe
Mithril Battleaxe Crafting (Melee): 317,900Mithril Bar x100, Willow Log x50

Augmenting

Augmenting a Mithril Battleaxe provides +1.1 Melee and +2.5 Strength per augmentation and costs 1 Mithril Bar per counter increase, and a number of Mithril Battleaxe base copies when augmenting beyond +5.

Enchanting

scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes CollapseEffect per scroll
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Overhealing Scroll of Overhealing Weapon 11 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Accuracy Scroll of Accuracy Weapon 28 400 40 Blood, Death, Mind Increases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Critical Strike Scroll of Critical Strike Weapon 52 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Endless Ammo Scroll of Endless Ammo Cape, Weapon 29 400 40 Chaos, Nature, Mind Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune Reserves Scroll of Rune Reserves Cape, Weapon 35 500 50 Water, Chaos, Mind Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).

See also