World Walkers
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![]() | 24,000,000 | ||||||||
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![]() | 77,990,000 | ||||||||
Level Required | 85 strength 85 defense | ||||||||
Slot | boots | ||||||||
Enchantment Slots | 7 | ||||||||
Offensive Stats | |||||||||
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Defensive Stats | |||||||||
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Defensive Affinity | |||||||||
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Augment | |||||||||
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Tooltip | |||||||||
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World Walkers are end-game tier boots which give high defensive and offensive stats and while in combat. World Walkers are also the first craftable boots released in Idlescape.
Contents
Acquisition
World Walkers can be bought at the Marketplace or can be crafted:
Icon | Name | Skill: Level | Experience | Recipe |
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![]() | World Walkers | ![]() | 80,000 | ![]() |
Augmenting
Augmenting World Walkers provides +1.3 Protection, +1.3 Resistance and +0.7 Agility per augmentation and costs 5 Giant Scraps per counter increase, and a number of World Walkers base copies when augmenting beyond +5.
Enchanting
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Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Gloves, Boots | 70 | 800 | 70 | Nature, Mind, Cosmic | Increased chance of an item transforming during augmentation by 1.000%. |
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Gloves, Boots | 67 | 800 | 70 | Air, Nature | Each crafted item costs 2% less ingredients |
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Gloves, Boots | 85 | 1200 | 100 | Chaos, Nature, Cosmic | Increases your chance of finding items from slain enemies by 3%. |
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Gloves, Boots | 1 | 100 | 10 | Air, Water, Chaos, Nature | Gain 5% chance per cooking action to gain one Raw Shrimp. |
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Gloves, Boots, Ladle | 40 | 500 | 50 | Earth, Fire, Water | Decrease chance to burn food while cooking by 4%. |
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Gloves, Boots, Tongs | 34 | 400 | 40 | Air, Earth, Fire, Cosmic | Gain a mysterious chance to find gems and other rare materials while smithing. Each forge is designed to
extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted. |
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Boots, Gloves | 46 | 600 | 50 | Earth, Fire, Chaos | Gain a 4% chance per smithing/cooking action to complete another smithing/cooking action.
Caps at 80% strength; every 25% strength increases the number of times inferno can proc by 1. For example at strength 1 (4%) it can proc once, at strength 7 (28%) it can proc twice, etc. |
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Gloves, Boots | 91 | 1500 | 130 | Air, Earth, Fire, Water, Nature | Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers. |
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Gloves, Boots | 49 | 600 | 60 | Air, Water, Nature, Cosmic | Increase your chance to gain chests as well as convert standard chests to their greater variants while gathering by 20%. |
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Gloves, Boots | 55 | 700 | 60 | Earth, Water, Mind | Increases fish catch chance by 2.5%. |
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Gloves, Boots, Chisel | 43 | 500 | 50 | Nature, Mind, Cosmic | Reduces essence used in Runecrafting by 5%. |
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Gloves, Boots, Chisel | 59 | 700 | 70 | Chaos, Mind, Cosmic | Increases the number of runes crafted per action by 1 as well as increases essence cost by 25%. |
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Gloves, Boots | 58 | 700 | 60 | Nature, Mind | Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
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Gloves, Boots | 73 | 900 | 70 | Air, Water, Chaos, Mind | Gain 1 more essence per action where essence is acquired. |
See also