Runite Plate Leggings
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Vendor Value | 2,268,000 ![]() | ||||||||
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Rarity | Uncommon | ||||||||
Level | 50 Strength 50 Defense | ||||||||
Enchantment Slots | 5 | ||||||||
Slot | Legs | ||||||||
Offensive Affinity | |||||||||
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Defensive Stats | |||||||||
Crit Avoidance | 10% | ||||||||
Crit Reduction | 0.8 | ||||||||
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Defensive Affinity | |||||||||
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Set Bonus | |||||||||
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Enchanting | |||||||||
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Augmentation | |||||||||
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Research | |||||||||
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Crafting | |||||||||
Category | Melee | ||||||||
Level | 52 | ||||||||
Experience | 40,000 | ||||||||
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Tooltip | |||||||||
These runite plate leggings aren't the most comfortable, but they can protect you from most threats. |
Runite Plate Leggings are legwear that provide defensive bonuses when in combat. They require level 50 Defense and level 50 Strength to equip them.
Contents
Acquisition
Runite Plate Leggings can be bought at the Marketplace or can be crafted:
Icon | Name | Skill: Level | Experience | Recipe |
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![]() | Runite Plate Leggings | ![]() | 40,000 | ![]() |
Augmenting
Augmenting Runite Plate Leggings provides +3 Protection and +0.5 Stamina per augmentation and costs 1 Runite Bar per counter increase, and a number of Runite Plate Leggings base copies when augmenting beyond +5.
Enchanting
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Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
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Helm, Body, Legs | 13 | 200 | 30 | Death, Chaos, Mind | Increases agility by 12. |
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Helm, Body, Legs | 31 | 400 | 40 | Air, Earth, Cosmic | Increases protection by 10. |
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Helm, Body, Legs | 32 | 400 | 40 | Air, Fire, Cosmic | Increases resistance by 10. |
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Helm, Body, Legs | 80 | 1000 | 80 | Blood, Death, Chaos | Additively increases offensive magic, range, and melee affinity by 2.0% but reduces the respective defensive affinities by the same amount. |
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Helm, Body, Legs | 81 | 1000 | 80 | Blood, Death, Chaos | Increases maximum damage and decreases minimum damage by 1.5%. |
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Body, Legs | 82 | 1000 | 80 | Air, Water, Death | Slower abilities and attacks receive a maximum damage bonus scaling on attack speed. Scales off of ability speed, capping at 50% increase or decrease. |
See also