Iron Daggers

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Iron Daggers
Vendor Value15,120 Gold
Level10 Strength
Enchantment Slots2
SlotWeapon
Attack Speed2s
Offensive Stats
Crit Chance5.5%
Crit Multiplier1.75x
StrIntDex
600
Offensive Affinity
MeleeMagicRange
0%-25%-25%
PiercingBluntSlashing
10%-67%-25%
Accuracy
MeleeMagicRange
8-10-10
PiercingBluntSlashing
5-85
Defensive Stats
ProtectionResistanceAgilityStamina
0020
Enchanting
CostBase XP
1 Iron BarIron Bar20
Augmentation
Bonus Stats
+0.01 Crit Chance
+0.01 Crit Mult
+0.1 Agility
Research
SuccessFail
Basic Runic DustBasic Runic Dust
Common Gear ScrapsCommon Gear Scraps
Crafting
CategoryMelee
Level10
Experience1,540
Description

Stab your enemies. Requires Attack level of 10 to wield.

Tooltip

Smaller more pointy swords, easy to handle but not very strong. Good for stabbing.

Iron Daggers are a fast type weapon that provide somewhat small combat bonuses when in combat. They require Strength level 10 to be equipped.

Acquisition

Iron Daggers can be bought at the Marketplace or can be crafted:

IconNameSkill: LevelExperienceRecipe
Iron Daggers Crafting (Melee): 101,540Iron Bar x75, Oak Log x10

Augmenting

Augmenting Iron Daggers provides +0.01 Crit Chance, +0.01 Crit Mult, +0.1 Agility per augmentation and costs 1 Bronze Bar per counter increase, and a number of Iron Daggers base copies when augmenting beyond +5.

Enchanting

scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Overhealing Scroll of Overhealing Weapon 11 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Accuracy Scroll of Accuracy Weapon 28 400 40 Blood, Death, Mind Increases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Critical Strike Scroll of Critical Strike Weapon 52 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Endless Ammo Scroll of Endless Ammo Cape, Weapon 29 400 40 Chaos, Nature, Mind Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune Reserves Scroll of Rune Reserves Cape, Weapon 35 500 50 Water, Chaos, Mind Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).

See also