Obsidian Daggers
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Vendor Value | 68,000 ![]() | ||||||||
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Rarity | Uncommon | ||||||||
Level | 20 Strength | ||||||||
Enchantment Slots | 5 | ||||||||
Slot | Weapon | ||||||||
Attack Speed | 2s | ||||||||
Offensive Stats | |||||||||
Crit Chance | 5.5% | ||||||||
Crit Multiplier | 1.75x | ||||||||
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Offensive Affinity | |||||||||
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Accuracy | |||||||||
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Defensive Stats | |||||||||
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Enchanting | |||||||||
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Augmentation | |||||||||
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Research | |||||||||
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Tooltip | |||||||||
You feel hidden potential in these daggers... |
Obsidian Daggers are a fast type piercing weapon that provide medium combat bonuses when in combat. They require attack level 20 to be equipped.
Acquisition
Obsidian Daggers are tradeable in the Marketplace or earned in combat:
Source | Quantity | Rarity | Leagues | |
---|---|---|---|---|
![]() | Black Knight Titan | 1–2 | 1.667% | All |
![]() | Black Knight | 1 | 0.125% | All |
![]() | Imbued Black Knight | 1–2 | 3.333% | All |
![]() | Dark Fortress | 1–4 | 50% | All |
![]() | Corrupted Titan | 1–2 | 1.667% | All |
Crafting Uses
Obsidian Daggers are also used in Crafting:
Item Created | Category | Lvl. Req. | XP | Materials | |
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![]() | Gargoyle Daggers | Melee | 60 | 60000 | 100![]() 100 ![]() 1000 ![]() 100 ![]() 3 ![]() |
Enchanting
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Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
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Weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
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Weapon | 28 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all three combat styles by 3% multiplicatively. |
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Weapon | 52 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
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Cape, Weapon | 29 | 400 | 40 | Chaos, Nature, Mind | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
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Cape, Weapon | 35 | 500 | 50 | Water, Chaos, Mind | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
See Also