Cooking
Cooking is a skill that allows raw ingredients to be combined into an edible food; healing hitpoints when eaten and sometimes giving various buffs depending on the recipe. Players can add up to 5 ingredients into the pot by interacting with them in ingredients window on the right and then using Heat to cook them.
Food has a chance to burn, depending on the player's effective cooking level, resulting in either Burnt Food or Burnt Fish depending on the type of ingredients used. Effective cooking level and the amount of ingredients used also effects the level of food produced, which directly affects the amount of buff stacks the food will have. By leveling cooking, the player is able to cook better foods that give increased healing and better buffs.
Cooking goes hand-in-hand with the fishing, foraging and farming skills, as the player can cook using the ingredients they obtain.
Contents
Uses
- Food can be placed in the combat inventory to recover health during combat.
- - Combat buffs are only applied when food is eaten during combat.
- Can be used to obtain various buffs that help in other skills such as foraging, mining, etc.
- Cooking fish has a chance to produce fish oil which can be used in the crafting skill to create pyre logs.
Fish Oil Chance
Fish | Chance* |
---|---|
Shrimp | 5% |
Anchovy | 5% |
Trout | 10% |
Salmon | 10% |
Lobster | 15% |
Tuna | 15% |
Shark | 20% |
*This is per fish used. I.E. cooking with 1 shark and 1 tuna results in a 35% chance, while cooking with 5 sharks will result in a 100% chance to receive fish oil.
Quality
The quality (augmentation levels/bonus) of your food is based on two factors:
- The first factor is the base quality of your recipe and ingredients. Higher tier ingredients generally result in better food, the experience an ingredient gives when cooked is a good indicator for its tier.
- The second factor is your effective cooking level, which is a combination of your cooking level (including mastery) and additional modifiers such as an augmented ladle. Every 30 effective levels will increase the quality of food cooked by 1.
Each level of quality of a food will give additional health healed based on the base hitpoints of the recipe, and 2 additional stacks of its buff (if applicable).
Buffs
Eating food created with a few specific ingredients (see below) can give various buffs, similar to those from enchantments. The number of buff stacks given by the food is determined by the quality of the food which in turn, is determined by effective cooking level (a combination of base cooking level and additional modifiers such as an augmented ladle)).
Identical food buffs and enchantments will stack. E.G. if a player has an active 30% Inferno buff from a scroll of inferno, and a 10% inferno buff from food, they will have a total of 40%.
Food can be eaten any time to recover health, but only food brought in the combat inventory may be used during combat. Combat buffs will only be applied if the food is eaten during combat. Combat buffs will not be kept upon exiting combat, while skill-based buffs gained from eating food in combat will be kept until used once out of combat. Non-combat buff stacks are consumed by performing an action out of combat, regardless of the type of skill being trained. I.E inferno stacks will be used even when not smithing
Ingredients
Primary ingredients can be combined to produce food with a buffs, and neutral ingredients (those without an enchantment) can be used as a secondary ingredient to the primary one. The number and quality of ingredients will provide more/less buff stacks and healing. E.G. 1 pepper (primary, inferno) + 1 potato (secondary, neutral) will result in grilled veggies with the inferno buff. 1 pepper (primary, inferno) + 4 pumpkins (secondary, neutral) will still result in grilled veggies, but the quality of the food will be much higher.
A dish can only have 1 type of buff, attempting to cook food with 2 primary ingredients will result in questionable food. E.G. to make a candied fruit a fruit and a spice is required, but using both pepper (inferno buff) and bananas (gathering buff) will not work
Category | Ingredient | EXP | Source | Seed | Buff |
---|---|---|---|---|---|
Dairy | Butter | 15 | Crafting | ||
Milk | 5 | Combat | |||
Egg | Egg | 5 | Combat | ||
Fish | Raw Anchovy | 5 | Fishing | ||
Raw Lobster | 15 | ||||
Raw Salmon | 10 | ||||
Raw Shark | 20 | ||||
Raw Shrimp | 5 | Shrimp Lord | |||
Raw Trout | 10 | ||||
Raw Tuna | 15 | ||||
Fruit | Apple | 5 | Foraging | x | |
Banana | 5 | x | Gathering | ||
Tomato | 10 | x | |||
Wildberry | 10 | x | |||
Sageberry | 25 | Combat | x | Intuition | |
Grain | Ashes | 15 | Combat | Pyromancy | |
Rice | 10 | Foraging | x | ||
Wheat | 10 | x | |||
Meat | Raw Beef | 5 | Combat | ||
Raw Chicken | 5 | ||||
Monster | Goblin Brain | 10 | Combat | Runecrafting | |
Ichor | 20 | Demon Skin | |||
Spider Legs | 20 | Nimble | |||
Spice | Honey | 15 | Foraging | Fishing | |
Pepper | 5 | Farming | x | Inferno | |
Salt | 5 | Mining | Cooking | ||
Sugar | 5 | Foraging | x | Efficiency | |
Vegetable | Carrot | 5 | Foraging | x | |
Chili Pepper | 10 | x | Superheated | ||
Mushroom | 15 | x | Nature | ||
Potato | 10 | x | |||
Pumpkin | 15 | x |
Recipes
Recipe | Image | Base Healing | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|
Questionable Food | 1 HP | Any | Any | Any | Any | |
Monster Surprise | 1 HP | Monster | - | - | - | |
Seared Steak | 1 HP | Beef | - | - | - | |
Seared Fish | 1 HP | Fish | - | - | - | |
Seared Poultry | 1 HP | Chicken | - | - | - | |
Birdie Pasta | 3 HP | Chicken | Grain | - | - | |
Spaghetti & Meat | 3 HP | Beef | Grain | - | - | |
Sushi | 3 HP | Fish | Grain | - | - | |
Cottage Pie | 4 HP | Beef | Grain | Dairy | - | |
Fisherman's Pie | 4 HP | Fish | Grain | Dairy | - | |
Fruit Pie | 4 HP | Fruit | Grain | Dairy | - | |
Omelette | 2 HP | Egg | - | - | - | |
Veggie Crepe | 3 HP | Egg | Vegetable | - | - | |
Eggnog | 3 HP | Egg | Dairy | - | - | |
Fried Fruit | 1 HP | Fruit | - | - | - | |
Grilled Veggies | 1 HP | Vegetable | - | - | - | |
Kebabs | 3 HP | Meat | Vegetable | - | - | |
Jerky | 3 HP | Meat | Salt | - | - | |
Beast Curry | 4 HP | Beef | Grain | Spice | - | |
Birdie Curry | 4 HP | Chicken | Grain | Spice | - | |
Seafood Curry | 4 HP | Fish | Vegetable | Ashes | - | |
Monster Gelato | 4 HP | Dairy | Egg | Monster | Grain | |
Monster Omelette | 3 HP | Dairy | Egg | Monster | - | |
Candied Fruit | 2 HP | Fruit | Spice | - | - | |
Milkshake | 4 HP | Fruit | Dairy | - | - | |
Meaty Stew | 3 HP | Meat or Fish | Dairy | - | - | |
Vegetable Stew | 3 HP | Vegetable | Dairy | - | - | |
Monster Stew | 3 HP | Ichor | Dairy | - | - | |
Monster Curry | 4 HP | Ichor | Grain | - | - | |
Meat Roast | 4 HP | Raw Beef | Raw Chicken | Fish | - | |
Grain Cake | 4 HP | Grain | Sugar or Honey | - | - | |
Cake | 4 HP | Grain | Sugar or Honey | Dairy | - | |
Demon Cake | 3 HP | Grain | Monster | Fruit | - | |
Fruit Cake | 4 HP | Grain | Fruit | - | - |
Notable Recipes
Buffs gained from food
Name | Skill Affected | Description | Buff Gained From | Top Tier Recipe | Mid Tier Recipe | |
---|---|---|---|---|---|---|
Inferno | Smithing | Gain a 10% chance to automatically smelt ores an additional time while smithing. | 1 Pepper | 4 Pumpkins, 1 Pepper | 4 Tomato, 1 Pepper | |
Cooking | Cooking | Decreases chance of burning food by 8% while cooking. | 1 Salt | 4 Pumpkins, 1 Salt | 2 Raw Chickens, 3 Salt | |
Efficiency | All production skills except crafting | Gain a 2% chance to produce an extra item during production tasks, except crafting. | 1 Sugar | 4 Pumpkins, 1 Sugar | 4 Apples, 1 Sugar | |
Superheated | Mining | Gain a 2% chance to instantly smelt an ore into a bar while mining. | 1 Chilli Pepper | 4 Pumpkins, 1 Chilli Pepper | 4 Potatoes, 1 Chilli Pepper | |
Gathering | Mining, Foraging, and Fishing | Gain a 20% chance to find an extra resource while gathering. | 1 Banana | 4 Pumpkins, 1 Banana | 4 Apples, 1 Banana | |
Runecrafting | Runecrafting | Reduces essence used in runecrafting by 5%. | 1 Goblin Brain | 4 Pumpkins, 1 Goblin Brain | 5 Goblin Brains | |
Intuition | Most activities | Increases experience gained by 10% while doing most things. | 1 Sageberry | 4 Pumpkins, 1 Sageberry | 4 Apples, 1 Sageberry | |
Demon Skin | Combat | All damage taken is reduced by 2. | 1 Ichor | 2 Sharks, 2 Pumpkins, and 1 Ichor | 4 Apples, 1 Ichor | |
Pyromancy | Cooking and Smithing | Player uses 10% less heat while Cooking and Smithing. | 1 Ashes | 3 Raw Chickens, 2 Ashes | 4 Apples, 1 Ashes | |
Nimble | Combat | Slightly increases evasion. | 1 Spider Legs | 3 Pumpkins, 1 Raw Shark, and 1 Spider Leg | ??? | |
Shrimp Lord | Cooking | Player gains 5% increased chance of finding Raw Shrimp while Cooking. | 1 Raw Shrimp | ??? | ??? |
Top and mid tier recipes are based on community input and might not be best available in-game
Equipment
Equipment that can used to support cooking.
Name | Requirement | Source | Effect | Augmenting Bonus | Enchantment Slots | |
---|---|---|---|---|---|---|
Lesser Ladle | N/A | Rare Goblin Drop | None | +3 Cooking Level | 5 | |
Ladle | N/A | Rare Goblin Drop | None | +3 Cooking Level | 5 | |
Greater Ladle | N/A | Rare Goblin Drop | None | +3 Cooking Level | 5 |
Enchantments
Enchantments that benefit cooking.
Scroll | Slot | Level | Silver | Rune 1 | Rune 2 | Rune 3 | Rune 4 | Rune 5 | Effect | |
---|---|---|---|---|---|---|---|---|---|---|
Scroll of the Shrimp Lord | Gloves, Boots | 1 | 100 | 10 Air | 10 Water | 10 Chaos | 10 Nature | - | Gain 5% chance to find shrimps in any food you cook. | |
Scroll of Pyromancy | Ring, Necklace | 7 | 100 | 30 Fire | 30 Water | 30 Nature | - | - | Use 10% less heat when cooking and smithing. | |
Scroll of Cooking | Gloves, Boots | 40 | 500 | 50 Earth | 50 Fire | 50 Water | - | - | Decreases chance to burn food while cooking by 4%. | |
Scroll of Prolonging | Gloves, Boots | 58 | 700 | 60 Nature | 60 Mind | - | - | - | Grants 10% more buff stacks from consumables. |
Bonus Items
See Shrimp Bauble