Deep Pit
Revision as of 09:00, 24 November 2020 by Silver (talk | contribs) (Created page with "===Drop Frequency=== *Dangerous Mining Zone* {| class="wikitable" |- !Name !Level !Experience !Gold Value !|Copper !|Ti...")
===Drop Frequency=== *Dangerous Mining Zone*
Name | Level | Experience | Gold Value | Copper | Tin | Iron | Gold | Mithril | Addy | Runite | Clay | Stone | Sand | Silver | Coal | Slate | Stygian | Salt |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Deep Pit | 70 | 10-150 | 15-500 | 25 | 50 | 25 | 10 |
Note that these numbers represent a frequency, that's why they sometimes add up to more than 100 in total.
To get percentage values you need to do(frequency / totalFrequency) * 100
, i.e. Clay in Desert: (3 / 106) * 100 = 2.83%