Hot Shot
| Sources | |
|---|---|
| Cost | Uses ranged ammo |
| Attack Type | Range |
| Attack Speed | 1.1x Weapon speed |
| Cooldown | 15s |
| Damage Stats | |
| Min Damage Multiplier | 1.25x |
| Max Damage Multiplier | 1.75x |
| Range | 1x |
| Blunt | 1.75x |
| Piercing | 1.75x |
| Accuracy Stats | |
| Accuracy Multiplier | 1.1x |
| Range | 1x |
| Blunt | 1.33x |
| Piercing | 1.33x |
| Target | |
| Max Targets | 1 |
| Targets Self | No |
| Targets Friendly | No |
| Description | |
Use an excessive amount of powder to overcharge this shot. | |
Hot Shot is a ranged ability that costs ammunition. It uses an excessive amount of powder to overcharge this shot to a single target, increasing maximum damage multiplier 1.75x, minimum damage 1.25x, blunt and piercing damage 1.75x, blunt and piercing accuracy 1.33x and accuracy 1.1x.
Equipment
This ability is available to be selected in the Combat Ability Rotation when the
Witchhunter Handgonne is wielded. Be sure to place sufficient ammunition in the ammo pouch prior to battle.