Moss Maul
Revision as of 19:42, 13 April 2021 by SoberDeath (talk | contribs)
| 6,360,000 | |||||||||||
| 6,360,000 | |||||||||||
| Level Required | 85 attack | ||||||||||
| Source | Combat | ||||||||||
| Slot | Two Handed | ||||||||||
| Attack Speed | 3.4s | ||||||||||
| Attack Type | Crush | ||||||||||
| Enchantment Slots | 8 | ||||||||||
| Offensive Stats | |||||||||||
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| Augment Bonus | |||||||||||
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A Moss Maul is an end-game weapon, it is a very rare drop from Moss Giant, about 1 every 10,000 kill. It requires level 85 strength to equip.
Enchanting
Scroll |
Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
|---|---|---|---|---|---|---|
Scroll of Weakening |
Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Overhealing |
Weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
Scroll of Accuracy |
Weapon | 28 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all three combat styles by 3% multiplicatively. |
Scroll of Critical Strike |
Weapon | 52 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
Scroll of Endless Ammo |
Cape, Weapon | 29 | 400 | 40 | Chaos, Nature, Mind | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
Scroll of Rune Reserves |
Cape, Weapon | 35 | 500 | 50 | Water, Chaos, Mind | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |

Scroll of Weakening
Scroll of Overhealing
Scroll of Accuracy
Scroll of Critical Strike
Scroll of Endless Ammo