Difference between revisions of "Enchanting"
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− | Enchanting is a powerful skill | + | Enchanting is a powerful skill which is divided into the following: |
− | + | *Scrollcrafting - used to create enchantment scrolls. | |
− | + | *Enchanting - used to apply enchantment scrolls. | |
− | *Scrollcrafting - used to create enchantment scrolls | + | *Augmenting - used to improve gear stats. |
− | + | <br /> | |
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− | Enchanting | ||
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==Scrollcrafting== | ==Scrollcrafting== | ||
[[File:Scrollcrafting UI.jpg|thumb|Scrollcrafting UI]] | [[File:Scrollcrafting UI.jpg|thumb|Scrollcrafting UI]] | ||
− | Enchantment scrolls are created | + | Enchantment scrolls are created via scrollcrafting using [silver] and a variety of runes. Enchantment scrolls can be applied to a piece of gear to provide passive buffs/effects. |
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| - | | - | ||
| - | | - | ||
− | |Boost your health | + | |Boost your health regeneration rate. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_overhealing.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_overhealing.png" alt="" height="60" width="60"> | ||
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| - | | - | ||
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− | |Gain a 1% chance to get | + | |Gain a 1% chance to get a seed back when harvesting. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_reinforcement.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_reinforcement.png" alt="" height="60" width="60"> | ||
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− | |Increases | + | |Increases player accuracy by 5%. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_reinforcement.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_reinforcement.png" alt="" height="60" width="60"> | ||
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− | |Gain a chance to | + | |Gain a chance to recieve up to 1,000 gold coins when harvesting crops. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_wealth.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_wealth.png" alt="" height="60" width="60"> | ||
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− | |Automatically sell resources for 20% more gold than their | + | |Automatically sell resources for 20% more gold than their vendor value. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_cooking.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_cooking.png" alt="" height="60" width="60"> | ||
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|60 Cosmic | |60 Cosmic | ||
| - | | - | ||
− | |Increases | + | |Increases the chance to find chests while gathering. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_critical_strike.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_critical_strike.png" alt="" height="60" width="60"> | ||
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− | | | + | |Grants 10% more buff stacks from consumables. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_embers.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_embers.png" alt="" height="60" width="60"> | ||
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− | |Gain a 10% chance to instantly burn logs for double heat | + | |Gain a 10% chance to instantly burn logs when foraged for double the heat. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_gathering.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_gathering.png" alt="" height="60" width="60"> | ||
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|70 Mind | |70 Mind | ||
| - | | - | ||
− | |Gain 1 more essence | + | |Gain 1 more essence each time essence is acquired. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_superheating.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_superheating.png" alt="" height="60" width="60"> | ||
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− | |10% of | + | |Converts 10% of a shield's defenses to offense. It no longer provides any defensive bonuses. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_recklessness.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_recklessness.png" alt="" height="60" width="60"> | ||
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− | |Increases | + | |Increases chances of finding rare items from slain enemies. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_the_scholar.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_the_scholar.png" alt="" height="60" width="60"> | ||
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===Chance to Make Scrolls=== | ===Chance to Make Scrolls=== | ||
− | When | + | When a scroll is unlocked, the base chance of creation starts at 40%. With every level after the initial unlock, an additional 4% chance is gained. [[Skill mastery]] does not affect this chance, so haste scrolls will forever have a 60% chance for creation. The [[chances]] enchantment does not increase chance to make scrolls. When the crafting of a scroll fails, all ingredients used to make it are lost. |
==Notes== | ==Notes== | ||
− | There are some important things to keep in mind before enchanting | + | There are some important things to keep in mind before enchanting [[equipment]]: |
− | *Only one kind of | + | *Only one kind of enchantment can be active per equipment piece. |
*The same enchantments '''do not''' stack over different equipment. | *The same enchantments '''do not''' stack over different equipment. | ||
− | * | + | *Multiple scrolls of the same enchantment can be added to a single piece of equipment to increase its effect. |
− | *Replacing an enchantment '''does not''' refund the | + | *Replacing an enchantment '''does not''' refund the scroll. |
− | *Adding | + | *Adding enchantments to gear will give you mind essence based on how many scrolls you added. |
+ | |||
+ | ==Enchanting== | ||
+ | [[File:Enchanting UI.jpg|thumb|Enchanting UI]] | ||
+ | Enchanting allows you to use your enchantment scrolls to give your item new properties. | ||
+ | |||
+ | This process has a 100% success rate and cannot fail. Applying new scrolls with a different effect to an item with an existing enchantment overwrites the old one. | ||
+ | |||
+ | Not all enchantments can be applied to all equipment; enchantments exclusively related to [[farming]], for example, can only be applied to a [[hoe]]. In addition, only a single type of enchantment can be applied to any piece of gear at any time; a helm's enchantment slots cannot have some attributed to reckless and others attributed to protection. | ||
+ | |||
+ | Different tiers of equipment have a different number of enchantment slots available; from bronze with only a single slot, to stygian with six. Exceedingly rare items such as the [[moss maul]] can hold up to eight enchantments. To see how many slots any given item has, check the [[Equipment]] page. | ||
+ | |||
+ | ==Augmenting== | ||
+ | [[File:Augmenting UI.jpg|thumb|Augmenting UI]] | ||
+ | <blockquote>'''<big><span style="color:#ff0000;">WARNING: If you fail while augmenting an item, it will be destroyed!</span></big>'''</blockquote> Augmenting allows players to increase the base stats of a piece of gear. This process has a chance to fail. If it succeeds, the base stats of the item will increase by a small amount. If not, it will be destroyed. | ||
+ | |||
+ | An item can be augmented any number of times. However, the chance to fail will progressively increase with each level of augmentation. It is recommended to stop augmenting once the success rate gets too low for comfort. | ||
+ | |||
+ | Exactly which stats are improved depends on the item. Augmenting bronze armor, for example, increases all defensive stats by 0.5 per augmentation level, while augmenting pickaxes increases their mining level bonus, and subsequently their mining speed. To see a full augmentation bonus list, check the [[equipment]] page. | ||
+ | |||
+ | Augmenting an item has a material cost. This is generally about 10% of the item's crafting cost, but it varies from item to item. | ||
+ | |||
+ | ===Naming=== | ||
+ | Clicking on the name of a item at the top of the screen (while it is in the augmenting slot) allows players to change the item name. The maximum length of the name is 13. The item must be successfully augmented in order to be renamed. If an item transforms and was renamed, it will keep its name. | ||
+ | |||
+ | ===List of Augment Upgrades=== | ||
+ | {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;" | ||
+ | |<img src="https://idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting" width="42"> | ||
+ | !Source Item | ||
+ | !Chance of Transforming | ||
+ | !Upgrade Image | ||
+ | !Upgrade Result | ||
+ | | | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Armor|Obsidian Med Helm]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_helm_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Armor|Gargoyle Helm]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Armor|Obsidian Med Helm]] | ||
+ | |? | ||
+ | (From +4 to +5) | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/crest_of_chaos_icon.png" alt="Crest of Chaos" height="42" width="42"> | ||
+ | |[[Crest of Chaos]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/black_full_helm.png" alt="" height="55" width="42"> | ||
+ | |[[:Equipment#Armor|Obsidian Full Helm]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/black_black_knight_great_helm_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Armor|Black Knight Great Helm]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/black_chainbody.png" alt="" height="62" width="42"> | ||
+ | |[[:Equipment#Armor|Obsidian Chainbody]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_chain.png" alt="" height="64" width="42"> | ||
+ | |[[:Equipment#Armor|Gargoyle Chainmail]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/black_platelegs.png" alt="" height="55" width="42"> | ||
+ | |[[:Equipment#Armor|Obsidian Platelegs]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_pants.png" alt="" height="52" width="42"> | ||
+ | |[[:Equipment#Armor|Gargoyle Platelegs]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/black_boots_icon.png" alt="" height="34" width="42"> | ||
+ | |[[:Equipment#Armor|Obsidian Boots]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_boots_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Armor|Gargoyle Boots]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/black_scimitar_icon.png" alt="" height="63" width="42"> | ||
+ | |[[:Equipment#Weapon|Obsidian Scimitar]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_falcion_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Weapon|Gargoyle Falchion]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/black_daggers_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Weapon|Obsidian Daggers]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/dagger_gargoyle_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Weapon|Gargoyle Daggers]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/black_2h_sword_icon.png" alt="" height="50" width="42"> | ||
+ | |[[:Equipment#Weapon|Obsidian Greatsword]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_glaive_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Weapon|Gargoyle Glaive]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/black_shield_icon.png" alt="" height="52" width="42"> | ||
+ | |[[:Equipment#Shield|Obsidian Shield]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_shield_1.png" alt="" height="78" width="42"> | ||
+ | |[[:Equipment#Shield|Gargoyle Shield]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_glaive_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Weapon|Gargoyle Glaive]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/infernal_lance_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Weapon|Infernal Lance]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/rune_scimitar_icon.png" alt="" height="63" width="42"> | ||
+ | |[[:Equipment#Weapon|Rune Scimitar]] | ||
+ | |0.05 (5%) | ||
+ | (From +4 to +5) | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/zero_edge_icon.png" alt="" height="42" width="42"> | ||
+ | |[[:Equipment#Weapon|Zero Edge]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/sapphire_ring.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Sapphire Ring]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/jewellery/emerald_ring.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Emerald Ring]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/sapphire_necklace.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Sapphire Necklace]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/jewellery/emerald_necklace.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Emerald Necklace]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/emerald_ring.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Emerald Ring]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/jewellery/ruby_ring.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Ruby Ring]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/emerald_necklace.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Emerald Necklace]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/jewellery/ruby_necklace.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Ruby Necklace]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/ruby_ring.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Ruby Ring]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/jewellery/diamond_ring.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Diamond Ring]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/ruby_necklace.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Ruby Necklace]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/jewellery/diamond_necklace.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Diamond Necklace]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/diamond_ring.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Diamond Ring]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/jewellery/black_opal_ring.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Black Opal Ring]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/diamond_necklace.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Diamond Necklace]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/jewellery/black_opal_necklace.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Black Opal Necklace]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/black_opal_ring.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Black Opal Ring]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/jewellery/prismatic_ring.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Prismatic Ring]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/black_opal_necklace.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Black Opal Necklace]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/jewellery/prismatic_necklace.png" alt="" height="60" width="60"> | ||
+ | |[[:Equipment#Jewelry|Prismatic Necklace]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/misc/schfftph_fzzglgl.png" alt="" height="60" width="60"> | ||
+ | |[[Shrimp]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/misc/schfftph_fzzglgl_kakfzz.png" alt="" height="60" width="60"> | ||
+ | |[[Shrimp Ascendant]] | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/misc/schfftph_fzzglgl_kakfzz.png" alt="" height="60" width="60"> | ||
+ | |[[Shrimp Ascendant]] | ||
+ | |? | ||
+ | |<img src="https://idlescape.com/images/misc/shrimp_bauble.png" alt="" height="60" width="60"> | ||
+ | |[[Shrimp Bauble]] | ||
+ | |} | ||
+ | |||
+ | ===Augmenting Success Formula=== | ||
+ | The chance for an augment to succeed is calculated by the formula: | ||
+ | |||
+ | <math>\left(\left(0.9+\frac{\sqrt{L\cdot1.5}}{200}\right)^{a}\cdot100\right)+c</math> | ||
+ | |||
+ | Where L is effective enchanting level, a is the target augment level, and c is level of the chances buff. | ||
==Changes== | ==Changes== | ||
*20 July - [https://www.reddit.com/r/Idlescape/comments/hua309/update_19_july_2020_v0662_ui_updates_bug_fixes/ Update v0.6.6.2] - adjusted the aquisition rate of some augmenting secrets | *20 July - [https://www.reddit.com/r/Idlescape/comments/hua309/update_19_july_2020_v0662_ui_updates_bug_fixes/ Update v0.6.6.2] - adjusted the aquisition rate of some augmenting secrets |
Revision as of 02:52, 17 December 2020
Enchanting is a powerful skill which is divided into the following:
- Scrollcrafting - used to create enchantment scrolls.
- Enchanting - used to apply enchantment scrolls.
- Augmenting - used to improve gear stats.
Contents
Scrollcrafting
Enchantment scrolls are created via scrollcrafting using [silver] and a variety of runes. Enchantment scrolls can be applied to a piece of gear to provide passive buffs/effects.
List of Enchantments
Scroll | Slot | Level | Silver | Rune 1 | Rune 2 | Rune 3 | Rune 4 | Rune 5 | Effect | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Scroll of the Shrimp Lord | Gloves, Boots | 1 | 100 | 10 Air | 10 Water | 10 Chaos | 10 Nature | - | Gain 5% chance to find shrimps in any food you cook. | ||
Scroll of Weakening | Helm, Body, Legs | 4 | 100 | 20 Air | 20 Fire | 20 Mind | - | - | Decreases the level requirements of the item by 5. | ||
Scroll of Pyromancy | Ring, Necklace | 7 | 100 | 30 Fire | 30 Water | 30 Nature | - | - | Use 10% less heat when Cooking and smithing. | ||
Scroll of Healing | Shield | 10 | 200 | 30 Blood | 30 Nature | 30 Cosmic | - | - | Boost your health regeneration rate. | ||
Scroll of Overhealing | Weapon | 11 | 200 | 30 Air | 30 Water | 30 Death | - | - | Heal for 1% of overkill damage on a target. | ||
Scroll of Cultivation | Hoe | 12 | 200 | 30 Air | 30 Water | 30 Blood | - | - | Gain a 1% chance to get a seed back when harvesting. | ||
Scroll of Reinforcement | Helm, Body, Legs | 13 | 200 | 30 Death | 30 Chaos | 30 Mind | - | - | Decreases enemy's accuracy by 5%. | ||
Scroll of Destructive Testing | Pickaxe | 16 | 200 | 30 Earth | 30 Fire | 30 Chaos | 30 Mind | - | Destroys junk drops when mined, granting 5 mining experience each. | ||
Scroll of Nature | Hatchet | 19 | 300 | 30 Earth | 30 Water | 30 Nature | 30 Cosmic | - | Gain 5% chance to collect bonus logs while foraging. | ||
Scroll of Root Digging | Hatchet | 22 | 300 | 30 Earth | 30 Nature | 30 Cosmic | - | - | Gain a chance to find gems while foraging. | ||
Scroll of the Prospector | Pickaxe | 25 | 300 | 40 Air | 40 Fire | 40 Cosmic | - | - | Increases your chance to find gems while mining by a mysterious amount. | ||
Scroll of Accuracy | Weapon | 28 | 400 | 40 Blood | 40 Death | 40 Mind | - | - | Increases player accuracy by 5%. | ||
Scroll of Protection | Helm, Body, Legs | 31 | 400 | 40 Air | 40 Earth | 40 Cosmic | - | - | Reduces all damage taken by 4%. | ||
Scroll of Refining | Gloves, Boots | 34 | 400 | 40 Air | 40 Earth | 40 Fire | 40 Cosmic | - | Gain a chance to find gems while smithing. | ||
Scroll of the Gold Digger | Hoe | 36 | 500 | 50 Earth | 50 Nature | 50 Cosmic | - | - | Gain a chance to recieve up to 1,000 gold coins when harvesting crops. | ||
Scroll of Wealth | Ring, Necklace | 37 | 500 | 50 Nature | 50 Mind | 50 Cosmic | - | - | Automatically sell resources for 20% more gold than their vendor value. | ||
Scroll of Cooking | Gloves, Boots | 40 | 500 | 50 Earth | 50 Fire | 50 Water | - | - | Decreases chance to burn food while cooking by 4%. | ||
Scroll of Runecrafting | Gloves, Boots | 43 | 500 | 50 Nature | 50 Mind | 50 Cosmic | - | - | Reduces essence used in runecrafting by 5%. | ||
Scroll of Inferno | Gloves, Boots | 46 | 600 | 50 Earth | 50 Fire | 50 Chaos | - | - | Gain a 5% chance to automatically smelt ores an additional time while smithing. | ||
Scroll of Naturalist | Gloves, Boots | 49 | 600 | 60 Air | 60 Water | 60 Nature | 60 Cosmic | - | Increases the chance to find chests while gathering. | ||
Scroll of Critical Strike | Weapon | 52 | 600 | 60 Blood | 60 Death | 60 Chaos | 60 Cosmic | - | Gain a 5% chance to critically hit the enemy. | ||
Scroll of Fishing | Gloves, Boots | 55 | 700 | 60 Earth | 60 Water | 60 Mind | - | - | Increases the fish catch chance by 5%. | ||
Scroll of Prolonging | Gloves, Boots | 58 | 700 | 60 Nature | 60 Mind | - | - | - | Grants 10% more buff stacks from consumables. | ||
Scroll of Embers | Hatchet | 61 | 700 | 70 Fire | 70 Nature | - | - | - | Gain a 10% chance to instantly burn logs when foraged for double the heat. | ||
Scroll of Gathering | Ring, Necklace | 64 | 800 | 70 Earth | 70 Fire | 70 Water | 70 Mind | 70 Cosmic | Gain a 10% chance to find an extra resource while gathering. | ||
Scroll of Crafting | Gloves, Boots | 67 | 800 | 70 Air | 70 Nature | - | - | - | Reduce crafting material costs by 2%. | ||
Scroll of Chances | Gloves, Boots | 70 | 800 | 70 Nature | 70 Mind | 70 Cosmic | - | - | Increase the chance of a successful augmentation by 1%. | ||
Scroll of Farming | Hoe | 72 | 900 | 70 Earth | 70 Water | 70 Nature | - | - | Gain a 1% chance to get double yield when harvesting. | ||
Scroll of Enlightenment | Gloves, Boots | 73 | 900 | 70 Air | 70 Water | 70 Chaos | 70 Mind | - | Gain 1 more essence each time essence is acquired. | ||
Scroll of Superheating | Pickaxe | 76 | 900 | 80 Earth | 80 Fire | 80 Cosmic | - | - | Gain a 1% chance to instantly smelt an ore into a bar when mining. | ||
Scroll of Force | Shield | 79 | 900 | 80 Blood | 80 Death | 80 Chaos | - | - | Converts 10% of a shield's defenses to offense. It no longer provides any defensive bonuses. | ||
Scroll of Recklessness | Helm, Body, Legs | 81 | 1000 | 80 Blood | 80 Death | 80 Chaos | - | - | Increases outgoing damage by 1. | ||
Scroll of Patience | Body, Legs | 82 | 1000 | 80 Air | 80 Water | 80 Death | - | - | Increases the efficiency of slower attacks. | ||
Scroll of the Treasure Hunter | Gloves, Boots | 85 | 1000 | 80 Chaos | 80 Nature | 80 Cosmic | - | - | Increases chances of finding rare items from slain enemies. | ||
Scroll of the Scholar | Ring, Necklace | 88 | 1000 | 90 Chaos | 90 Mind | 90 Cosmic | - | - | Gain 20% more experience, but no items. This does not apply to combat, farming, or crafting. | ||
Scroll of Fertilizing | Hoe | 90 | 1100 | 90 Air | 90 Earth | 90 Water | 90 Nature | 90 Cosmic | Gain 10% of the effect of fertilizer. | ||
Scroll of Efficiency | Gloves, Boots | 91 | 1100 | 90 Air | 90 Earth | 90 Fire | 90 Water | 90 Nature | Gain a 1% chance to produce an extra item during production tasks other than crafting. | ||
Scroll of Haste | Ring, Necklace | 94 | 1100 | 100 Air | 100 Chaos | 100 Mind | 100 Cosmic | - | Increases action speed by 4%. |
Chance to Make Scrolls
When a scroll is unlocked, the base chance of creation starts at 40%. With every level after the initial unlock, an additional 4% chance is gained. Skill mastery does not affect this chance, so haste scrolls will forever have a 60% chance for creation. The chances enchantment does not increase chance to make scrolls. When the crafting of a scroll fails, all ingredients used to make it are lost.
Notes
There are some important things to keep in mind before enchanting equipment:
- Only one kind of enchantment can be active per equipment piece.
- The same enchantments do not stack over different equipment.
- Multiple scrolls of the same enchantment can be added to a single piece of equipment to increase its effect.
- Replacing an enchantment does not refund the scroll.
- Adding enchantments to gear will give you mind essence based on how many scrolls you added.
Enchanting
Enchanting allows you to use your enchantment scrolls to give your item new properties.
This process has a 100% success rate and cannot fail. Applying new scrolls with a different effect to an item with an existing enchantment overwrites the old one.
Not all enchantments can be applied to all equipment; enchantments exclusively related to farming, for example, can only be applied to a hoe. In addition, only a single type of enchantment can be applied to any piece of gear at any time; a helm's enchantment slots cannot have some attributed to reckless and others attributed to protection.
Different tiers of equipment have a different number of enchantment slots available; from bronze with only a single slot, to stygian with six. Exceedingly rare items such as the moss maul can hold up to eight enchantments. To see how many slots any given item has, check the Equipment page.
Augmenting
WARNING: If you fail while augmenting an item, it will be destroyed!
Augmenting allows players to increase the base stats of a piece of gear. This process has a chance to fail. If it succeeds, the base stats of the item will increase by a small amount. If not, it will be destroyed.
An item can be augmented any number of times. However, the chance to fail will progressively increase with each level of augmentation. It is recommended to stop augmenting once the success rate gets too low for comfort.
Exactly which stats are improved depends on the item. Augmenting bronze armor, for example, increases all defensive stats by 0.5 per augmentation level, while augmenting pickaxes increases their mining level bonus, and subsequently their mining speed. To see a full augmentation bonus list, check the equipment page.
Augmenting an item has a material cost. This is generally about 10% of the item's crafting cost, but it varies from item to item.
Naming
Clicking on the name of a item at the top of the screen (while it is in the augmenting slot) allows players to change the item name. The maximum length of the name is 13. The item must be successfully augmented in order to be renamed. If an item transforms and was renamed, it will keep its name.
List of Augment Upgrades
Source Item | Chance of Transforming | Upgrade Image | Upgrade Result | ||
---|---|---|---|---|---|
Obsidian Med Helm | ? | Gargoyle Helm | |||
Obsidian Med Helm | ?
(From +4 to +5) |
Crest of Chaos | |||
Obsidian Full Helm | ? | Black Knight Great Helm | |||
Obsidian Chainbody | ? | Gargoyle Chainmail | |||
Obsidian Platelegs | ? | Gargoyle Platelegs | |||
Obsidian Boots | ? | Gargoyle Boots | |||
Obsidian Scimitar | ? | Gargoyle Falchion | |||
Obsidian Daggers | ? | Gargoyle Daggers | |||
Obsidian Greatsword | ? | Gargoyle Glaive | |||
Obsidian Shield | ? | Gargoyle Shield | |||
Gargoyle Glaive | ? | Infernal Lance | |||
Rune Scimitar | 0.05 (5%)
(From +4 to +5) |
Zero Edge | |||
Sapphire Ring | ? | Emerald Ring | |||
Sapphire Necklace | ? | Emerald Necklace | |||
Emerald Ring | ? | Ruby Ring | |||
Emerald Necklace | ? | Ruby Necklace | |||
Ruby Ring | ? | Diamond Ring | |||
Ruby Necklace | ? | Diamond Necklace | |||
Diamond Ring | ? | Black Opal Ring | |||
Diamond Necklace | ? | Black Opal Necklace | |||
Black Opal Ring | ? | Prismatic Ring | |||
Black Opal Necklace | ? | Prismatic Necklace | |||
Shrimp | ? | Shrimp Ascendant | |||
Shrimp Ascendant | ? | Shrimp Bauble |
Augmenting Success Formula
The chance for an augment to succeed is calculated by the formula:
Where L is effective enchanting level, a is the target augment level, and c is level of the chances buff.
Changes
- 20 July - Update v0.6.6.2 - adjusted the aquisition rate of some augmenting secrets