Fishing

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Revision as of 16:47, 17 August 2021 by Super9mega (talk | contribs) (added the equation for calculating catch chance)
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Fishing UI

Fishing is a gathering skill that allows players to catch raw fish. These fish can then be cooked using the cooking skill.

General

Four zones are available for aspiring fishers, each offering different fish to be caught. The time required per fishing action is dependant on the player's haste, and can be lowered with the haste enchantment. Each action, the player has a certain chance of successfully catching one of the fishes available at that location. This chance will start at 20% and gradually increase with increasing level, up to a maximum of 100%. Although the theoretical maximum chance in the last area is 81.3%, this can be boosted to 100% using fishing enchantment scrolls.

The caught fish can be cooked to offer hitpoint replenishment while fighting and various buffs for out of combat actions. See cooking for more information.

Players have a small chance of obtaining sunken treasures. These can be opened for gold and sometimes gems. More importantly, these treasures have a rare chance of dropping talismans used in runecrafting, and an even rarer chance of dropping Modified Diving Gloves or a Forgotten Soul.

Equipment

Different equipment is needed to fish in each individual fishing zone. This equipment is created in the crafting menu. All fishing equipment items are permanent which means players only need 1. While fishing in Lazy River a single feather is consumed for each attempted cast. Feathers can be purchased from the general shop, the market, or obtained by killing chickens in the combat zone Farm. It is possible to vault fishing items and still use them for fishing.

Zone Item needed Acquiring/Recipe
Shallow Pond Fishing Net Fishing Net Crafting level 1
150 branches
Lazy River Fly Fishing Rod Fly Fishing Rod Crafting level 15
200 branches, 100 logs
Feather Feather Purchased in game shop for 10 gold each
Still Lake Cage Cage Crafting level 25
100 iron bars, 200 oak logs
Open Ocean Harpoon Harpoon Crafting level 40
100 iron bars, 200 willow logs

Areas

The xp per hour figures shown below are without any boosts, using only the base equipment.

Zone Level Req. Item(s) needed Catchable Fish Base Exp/hour (level 50) Base Exp/hour (level 80) Base Exp/hour (level 99)
Shallow Pond 1 Fishing Net Raw Shrimp
Raw Anchovy
3,805 4,819 4,883
Lazy River 20 Fly Fishing Rod
Feathers
Raw Trout
Raw Salmon
12,420 20,685 21,853
Still Lake 40 Cage Raw Lobster 11,700 25,200 33,768
Open Ocean 50 Harpoon Raw Tuna
Raw Shark
9,720 28,045 39,718

Boosts

Several boosts can be applied to increase the fish gained and/or the experience received:

Scroll Slot Effect per scroll
Scroll of Fishing Scroll of Fishing Gloves, Boots Increases the fish catch chance by 5%.
Scroll of Naturalist Scroll of Naturalist Gloves, Boots Increases the chance to find chests while gathering.
Scroll of Haste Scroll of Haste Ring, Necklace Increases action speed by 4%
Scroll of Gathering Scroll of Gathering Ring, Necklace Gain a 10% chance to find an extra resource while gathering.
Scroll of the Scholar Scroll of the Scholar Ring, Necklace Gain 20% more experience, but no items. This does not apply to combat, farming, or crafting.
Scroll of Wealth Scroll of Wealth Ring, Necklace Automatically sell resources for 20% more gold than their vendor value.

Theoretical Max Exp

The theoretical maximum xp rate per hour is 143,029, although no fish is obtained this way:

The theoretical maximum amount of sharks per hour is 371, for 65,013 xp per hour:

Catch Chance

The chances for catching a fish are as follows

(100 * min(1, max(0.2, 0.2 + (FishingLvl - LvlRequired) / 80) + EnchantPower))

Change Log

The fishing skill was released on September 12th, 2019.