Valley of Giants
Revision as of 13:52, 4 November 2023 by Sponsorn (talk | contribs) (→Monsters: added colspan=5 more mobs on higher diff)
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| Type of zone | Combat |
|---|---|
| Dangerous | Yes |
| Encounters | |
| Monsters | Fire Giant, Moss Giant, Ice Giant, [?] |
| Notable Drops | Fire Orb, Moss Maul, King's Crown, Kalanahmatti, Giant Scroll |
| Zone Recommendations | |
| Rec. Combat Levels | 75+ |
| Rec. Gear | Runite - Stygian |
The Valley of Giants is currently the highest-tier solo combat area. It is the source of 4 end-game items, and players require end-game equipment/food to survive.
Giants are weak to blunt type weapons.
Recommended Gear
- Level: 75+ in all three combat skills
- Armor: Runite at lowest, Stygian to gain AFK-ability
- Weapon: Minimum Runite Battleaxe, Chorus of Souls.
Monsters
| Monster | Encounter Rate | Combat Style | Highest Weakness | Drops |
|---|---|---|---|---|
Fire Giant
|
[?] | Melee | Blunt (-30%) | Template:IL, Fire Talisman, Burnt Fish, Coal, Ashes, Stygian Boots, Fire Orb, Giant Scroll (Elite Scroll), Fire Fragment |
Moss Giant
|
[?] | Melee | Blunt (-30%) | Template:IL, Nature Talisman, Stygian Boots, Moss Maul, Giant Scroll (Elite Scroll), Nature Fragment |
Ice Giant
|
[?] | Melee | Blunt (-30%) | Fishes, Template:IL, Water Talisman, Stygian Boots, King's Crown, Kalanahmatti, Giant Scroll (Elite Scroll), Ice Fragment |
| [More mobs on higher difficulty] | ||||

Fire Giant
Moss Giant
Ice Giant