Affixes
Affixes are magical wards applied to equipment using Runic Dust and Gold. They are available to items with Affix slots.
Contents
Compared to Enchantments
Unlike Enchantment slots, each affix slot corresponds to an individual and unique type of Affix Warding (a Runecrafting subskill). Enchantment slots can only accept one type of enchantment multiple times in the form of a scroll. It is possible to get the same affix on different items and they will add together, whereas the same enchantment can not be applied to different items. Ooly the item with the highest enchantment strength applies for scroll enchanted items.
Runic Dust
The type of runic dust, used when applying affixes is determined by the rarity of the item that is to be affixed.
For example, a Bronze Helm is an item with common rarity, and uses Basic Runic Dust in Affix Warding. While Gargoyle Equipment is a rare item, and therefore uses
Singular Runic Dust.
Item Rarity | Runic Dust |
---|---|
Common (White) | ![]() |
Uncommon (Green) | ![]() |
Rare (Blue) | ![]() |
Epic (Purple) | ![]() |
Legendary (Orange) | ![]() |
Trivia: Affixes were released with Season 1 for both normal characters and ironman characters.
Cost to Craft Runic Dust
The costs to craft runic dust are using Marketplace Module Data, always double check prices before crafting.
Items not found are listed as 0, which can make some numbers lower than actuals.
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Level | Experience | Cost to Buy | Cost to Craft | Items Crafted | Materials |
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1 | 40 | ![]() |
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20 | 120 | ![]() |
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40 | 240 | ![]() |
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60 | 480 | ![]() |
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80 | 1,760 | ![]() |
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Available Affixes
Common
If "Works on Mercenary" is not filled in, it should work.
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Name | Rarity | Runic Dust Cost | Effect | Works on Mercenary |
Range | Slot | Reduced Slot | Description | Item Name, Prefix/Suffix | |
---|---|---|---|---|---|---|---|---|---|---|---|
Strong (Affix) | Strong (Affix) | Common | 25 | Strength | +2 - +15 | Weapon, Shield, Gloves | Increases your Strength stat by a flat amount. | Strong, Prefix | |||
Dextrous (Affix) | Dextrous (Affix) | Common | 25 | Dexterity | +2 - +15 | Weapon, Shield, Gloves | Increases your Dexterity stat by a flat amount. | Dextrous, Prefix | |||
Wise (Affix) | Wise (Affix) | Common | 25 | Intellect | +2 - +15 | Weapon, Shield, Gloves | Increases your Intellect stat by a flat amount. | Wise, Prefix | |||
Brawler's (Affix) | Brawler's (Affix) | Common | 25 | Melee Accuracy | +2 - +15 | Weapon, Shield, Gloves | Cape, Arrows | Increases your Melee accuracy stat by a flat amount. | Brawler's, Prefix | ||
Hunter's (Affix) | Hunter's (Affix) | Common | 25 | Ranged Accuracy | +2 - +15 | Weapon, Shield, Gloves | Cape, Arrows | Increases your Ranged accuracy stat by a flat amount. | Hunter's, Prefix | ||
Mage's (Affix) | Mage's (Affix) | Common | 25 | Magic Accuracy | +2 - +15 | Weapon, Shield, Gloves | Cape, Arrows | Increases your Magic accuracy stat by a flat amount. | Mage's, Prefix | ||
Turtle (Affix) | Turtle (Affix) | Common | 25 | Protection/Resistance | +5 - +20 | Body, Legs, Helm, Boots | Shield, Gloves | Increases the Protection and Resistance stats by a flat amount. | of the Turtle, Suffix | ||
Rat (Affix) | Rat (Affix) | Common | 25 | Agility | +5 - +20 | Body, Legs, Helm, Boots | Shield, Gloves | Increases the Agility stat by a flat amount. | of the Rat, Suffix | ||
Boar (Affix) | Boar (Affix) | Common | 25 | Stamina | +5 - +30 | Body, Legs, Helm, Boots | Shield, Gloves, Combat-Talisman | Increases your Stamina stat by a flat amount. | of the Boar, Suffix | ||
Monkey (Affix) | Monkey (Affix) | Common | 25 | Additional Health | No | 10 - 120 | Shield | Body, Legs, Helm, Combat-Talisman | Increases your maximum health by a flat amount. | of the Monkey, Suffix | |
Gorilla (Affix) | Gorilla (Affix) | Common | 25 | Vital Health | No | 40 - 350 | Shield | Body, Legs, Helm, Combat-Talisman | Increases your maximum health by a flat amount. | of the Gorilla, Suffix | |
Retaining (Affix) | Retaining (Affix) | Common | 25 | Ammo Preservation | +1% - +7% | Cape, Arrows | Weapon | Gives a chance to preserve a stat boosting ammo. | Retaining, Prefix | ||
Rune Retaining (Affix) | Rune Retaining (Affix) | Common | 25 | Rune Preservation | +1% - +7% | Cape, Arrows | Weapon | Gives a chance to preserve runes while casting abilities. | Rune Retaining, Prefix | ||
Farmer (Affix) | Farmer (Affix) | Common | 25 | Farming Level | No | +1 - +15 | Hoe | Ring, Necklace, Arrows | N/A | of the Farmer, Suffix | |
Enchanter (Affix) | Enchanter (Affix) | Common | 25 | Enchanting Level | No | +1 - +15 | Tome | Ring, Necklace, Arrows | N/A | of the Enchanter, Suffix |
Uncommon
If "Works on Mercenary" is not filled in, it should work.
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Name | Rarity | Runic Dust Cost | Effect | Works on Mercenary |
Range | Slot | Reduced Slot | Description | Item Name, Prefix/Suffix | |
---|---|---|---|---|---|---|---|---|---|---|---|
Wolf (Affix) | Wolf (Affix) | Uncommon | 50 | Additional Damage | 10 - 150 | Weapon | Shield, Combat-Talisman | N/A | of the Wolf, Suffix | ||
Warrior (Affix) | Warrior (Affix) | Uncommon | 50 | Offensive Melee Affinities | +1% - +6% | Weapon | Shield | N/A | of the Warrior, Suffix | ||
Student (Affix) | Student (Affix) | Uncommon | 50 | Offensive Magic Affinities | +1% - +6% | Weapon | Shield | N/A | of the Student, Suffix | ||
Archer (Affix) | Archer (Affix) | Uncommon | 50 | Offensive Ranged Affinities | +1% - +6% | Weapon | Shield | N/A | of the Archer, Suffix | ||
Guard (Affix) | Guard (Affix) | Uncommon | 50 | Defensive Melee Affinities | +1% - +7% | Weapon | Shield | N/A | of the Guard, Suffix | ||
Physical (Affix) | Physical (Affix) | Uncommon | 50 | Physical Accuracy | +10 - +40 | Weapon, Shield, Gloves | Cape, Arrows | N/A | Physical, Prefix | ||
Elemental (Affix) | Elemental (Affix) | Uncommon | 50 | Elemental Accuracy | +10 - +40 | Weapon, Shield, Gloves | Cape, Arrows | N/A | Elemental, Prefix | ||
Druid (Affix) | Druid (Affix) | Uncommon | 50 | Defensive Magic Affinities | +1% - +7% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of the Druid, Suffix | ||
Militiaman (Affix) | Militiaman (Affix) | Uncommon | 50 | Defensive Ranged Affinities | +1% - +7% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of the Militiaman, Suffix | ||
Whale (Affix) | Whale (Affix) | Uncommon | 50 | Health % | No | 5% - 8% (multiplier) | Shield | Body, Legs, Helm, Combat-Talisman | N/A | of the Whale, Suffix | |
Champion (Affix) | Champion (Affix) | Uncommon | 50 | Elite Monster Damage Reduction | 1% - 6% | Cape | N/A | of the Champion, Suffix | |||
Scavenger (Affix) | Scavenger (Affix) | Uncommon | 50 | Junk Multiplier | 1% - 10% (multiplier) | Necklace, Combat-Talisman | N/A | Scavenger, Prefix |
Rare
If "Works on Mercenary" is not filled in, it should work.
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Name | Rarity | Runic Dust Cost | Effect | Works on Mercenary |
Range | Slot | Reduced Slot | Description | Item Name, Prefix/Suffix | |
---|---|---|---|---|---|---|---|---|---|---|---|
Mighty (Affix) | Mighty (Affix) | Rare | 100 | Strength | 40 - 80 | Weapon | Shield | N/A | Mighty, Prefix | ||
Agile (Affix) | Agile (Affix) | Rare | 100 | Dexterity | 40 - 80 | Weapon | Shield | N/A | Agile, Prefix | ||
Enlightened (Affix) | Enlightened (Affix) | Rare | 100 | Intellect | 40 - 80 | Weapon | Shield | N/A | Enlightened, Prefix | ||
Speed (Affix) | Speed (Affix) | Rare | 100 | Attack Speed | 1% - 5% | Weapon | N/A | of Speed, Suffix | |||
Precision (Affix) | Precision (Affix) | Rare | 100 | Critical Chance | 5% - 10% | Weapon | Shield | N/A | of Precision, Suffix | ||
Destruction (Affix) | Destruction (Affix) | Rare | 100 | Critical Damage | 25% - 50% | Weapon | Shield | N/A | of Destruction, Suffix | ||
Hawk (Affix) | Hawk (Affix) | Rare | 100 | Damage Multiplier | 10% - 25% (multiplier) | Weapon | Shield | N/A | of the Hawk, Suffix | ||
Eagle (Affix) | Eagle (Affix) | Rare | 100 | Elite Monsters Damage Multiplier | 5% - 20% (multiplier) | Weapon | Shield, Ring, Arrows, Necklace | N/A | of the Eagle, Suffix | ||
Stunning (Affix) | Stunning (Affix) | Rare | 100 | Chance On Hit: Stun | 10% - 25% | Weapon | Shield | N/A | Stunning, Prefix | ||
Silencing (Affix) | Silencing (Affix) | Rare | 100 | Chance On Hit: Silence | 10% - 25% | Weapon | Shield | N/A | Silencing, Prefix | ||
Blinding (Affix) | Blinding (Affix) | Rare | 100 | Chance On Hit: Blind | 10% - 25% | Weapon | Shield | N/A | Blinding, Prefix | ||
Vulnerability (Affix) | Vulnerability (Affix) | Rare | 100 | Chance On Hit: Vulnerability | 10% - 25% | Weapon | Shield | N/A | of Vulnerability, Suffix | ||
Weakening (Affix) | Weakening (Affix) | Rare | 100 | Chance On Hit: Weakness | 10% - 25% | Weapon | Shield | N/A | Weakening, Prefix | ||
Warrior's (Affix) | Warrior's (Affix) | Rare | 100 | Rare Melee Accuracy | 10 - 60 | Weapon, Shield, Gloves | Cape, Arrows | N/A | Warrior's, Prefix | ||
Ranger's (Affix) | Ranger's (Affix) | Rare | 100 | Rare Ranged Accuracy | 10 - 60 | Weapon, Shield, Gloves | Cape, Arrows | N/A | Ranger's, Prefix | ||
Preceptor's (Affix) | Preceptor's (Affix) | Rare | 100 | Rare Magic Accuracy | 10 - 60 | Weapon, Shield, Gloves | Cape, Arrows | N/A | Preceptor's, Prefix | ||
Armadillo (Affix) | Armadillo (Affix) | Rare | 100 | Protection and Resistance | 25 - 75 | Body, Legs, Helm | N/A | of the Armadillo, Suffix | |||
Rabbit (Affix) | Rabbit (Affix) | Rare | 100 | Agility | 25 - 75 | Legs | N/A | of the Rabbit, Suffix | |||
Knight (Affix) | Knight (Affix) | Rare | 100 | Defensive Melee Affinities | 6% - 12% | Body, Legs, Helm | N/A | of the Knight, Suffix | |||
Magus (Affix) | Magus (Affix) | Rare | 100 | Defensive Magic Affinities | 6% - 12% | Body, Legs, Helm | N/A | of the Magus, Suffix | |||
Warden (Affix) | Warden (Affix) | Rare | 100 | Defensive Ranged Affinities | 6% - 12% | Body, Legs, Helm | N/A | of the Warden, Suffix | |||
Bear (Affix) | Bear (Affix) | Rare | 100 | Enduring Stamina | No | 50 - 100 | Shield | Body, Legs, Helm | N/A | of the Bear, Suffix | |
Healthy (Affix) | Healthy (Affix) | Rare | 100 | Health Regen % | 5% - 20% (multiplier) | Obsolete | Inactive | Healthy, Prefix | |||
Rose (Affix) | Rose (Affix) | Rare | 100 | Thorns | 50 - 300 | Shield | Body | N/A | of the Rose, Suffix |
Epic
If "Works on Mercenary" is not filled in, it should work.
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Name | Rarity | Runic Dust Cost | Effect | Works on Mercenary |
Range | Slot | Reduced Slot | Description | Item Name, Prefix/Suffix | |
---|---|---|---|---|---|---|---|---|---|---|---|
Clarity (Affix) | Clarity (Affix) | Epic | 200 | Critical Chance | 2% - 12% | Weapon | Shield | Increases your Critical Chance by a flat amount. | of Clarity, Suffix | ||
Ruination (Affix) | Ruination (Affix) | Epic | 200 | Critical Damage | 5% - 20% | Weapon | Shield | Increases your Critical Chance by a flat amount. | of Ruination, Suffix | ||
Direwolf (Affix) | Direwolf (Affix) | Epic | 200 | Additional Damage | 30 - 400 | Weapon | Shield, Combat-Talisman | Add a flat amount of damage to any attack that lands and deals damage. | of the Direwolf, Suffix | ||
Griffin (Affix) | Griffin (Affix) | Epic | 200 | Elite Damage | 3% - 12% | Weapon | Shield, Combat-Talisman | Multiplies damage dealt by directly attacking elite enemies. Does not affect over time effects. | of the Griffin, Suffix | ||
Gladiator (Affix) | Gladiator (Affix) | Epic | 200 | Offensive Melee Affinities | +2% - +10% | Weapon | Shield | Increases melee, piercing, blunt, and slashing offensive affinities by a flat amount. | of the Gladiator, Suffix | ||
Archmage (Affix) | Archmage (Affix) | Epic | 200 | Offensive Magic Affinities | 2% - 10% | Weapon | Shield | Increases magic, chaos, nature, fire, ice, and lightning offensive affinities by a flat amount. | of the Archmage, Suffix | ||
Marksman (Affix) | Marksman (Affix) | Epic | 200 | Offensive Ranged Affinities | 2% - 10% | Weapon | Shield | Increases range, piercing, blunt, and slashing offensive affinities by a flat amount. | of the Marksman, Suffix | ||
Melee (Affix) | Melee (Affix) | Epic | 200 | Offensive Melee Affinity | 4% - 20% | Weapon | Shield | Increases only the offensive melee affinity by a flat amount. | of Melee, Suffix | ||
Magic (Affix) | Magic (Affix) | Epic | 200 | Offensive Magic Affinity | 4% - 20% | Weapon | Shield | Increases only the offensive magic affinity by a flat amount. | of Magic, Suffix | ||
Ranged (Affix) | Ranged (Affix) | Epic | 200 | Offensive Ranged Affinity | 4% - 20% | Weapon | Shield | Increases only the offensive range affinity by a flat amount. | of Ranged, Suffix | ||
Slashing (Affix) | Slashing (Affix) | Epic | 200 | Offensive Slashing Affinity | 6% - 25% | Weapon | Shield | Increases only the offensive slashing affinity by a flat amount. | of Slashing, Suffix | ||
Piercing (Affix) | Piercing (Affix) | Epic | 200 | Offensive Piercing Affinity | 6% - 25% | Weapon | Shield | Increases only the offensive piercing affinity by a flat amount. | of Piercing, Suffix | ||
Blunt (Affix) | Blunt (Affix) | Epic | 200 | Offensive Blunt Affinity | 6% - 25% | Weapon | Shield | Increases only the offensive blunt affinity by a flat amount. | of Blunt, Suffix | ||
Fire (Affix) | Fire (Affix) | Epic | 200 | Offensive Fire Affinity | 6% - 25% | Weapon | Shield | Increases only the offensive fire affinity by a flat amount. | of Fire, Suffix | ||
Ice (Affix) | Ice (Affix) | Epic | 200 | Offensive Ice Affinity | 6% - 25% | Weapon | Shield | Increases only the offensive ice affinity by a flat amount. | of Ice, Suffix | ||
Lightning (Affix) | Lightning (Affix) | Epic | 200 | Offensive Lightning Affinity | 6% - 25% | Weapon | Shield | Increases only the offensive lightning affinity by a flat amount. | of Lightning, Suffix | ||
Chaos (Affix) | Chaos (Affix) | Epic | 200 | Offensive Chaos Affinity | 6% - 25% | Weapon | Shield | Increases only the offensive chaos affinity by a flat amount. | of Chaos, Suffix | ||
Nature (Affix) | Nature (Affix) | Epic | 200 | Offensive Nature Affinity | 6% - 25% | Weapon | Shield | Increases only the offensive nature affinity by a flat amount. | of Nature, Suffix | ||
Poison (Affix) | Poison (Affix) | Epic | 200 | Offensive Poison Affinity | 6% - 25% | Weapon | Shield | Increases only the offensive poison affinity by a flat amount. | of Poison, Suffix | ||
Accuracy (Affix) | Accuracy (Affix) | Epic | 200 | Epic Primary Accuracy | 15-50 | Weapon, Shield, Gloves | Cape, Arrows | Increases your Melee, Magic, and Range accuracy stat by a flat amount. | of Accuracy, Suffix | ||
Physical (Affix) | Physical (Affix) | Epic | 200 | Epic Physical Accuracy | 15-50 | Weapon, Shield, Gloves | Cape, Arrows | Increases your Piercing, Slashing, and Blunt accuracy stat by a flat amount. | Physical, Prefix | ||
Elemental (Affix) | Elemental (Affix) | Epic | 200 | Epic Elemental Accuracy | 15-50 | Weapon, Shield, Gloves | Cape, Arrows | Increases your Ice, Fire, Nature, Lightning, Chaos, and Poison accuracy stat by a flat amount."
}, ||Elemental, Prefix | |||
Melee (Affix) | Melee (Affix) | Epic | 200 | Defensive Melee Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Melee, Suffix | ||
Magic (Affix) | Magic (Affix) | Epic | 200 | Defensive Magic Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Magic, Suffix | ||
Ranged (Affix) | Ranged (Affix) | Epic | 200 | Defensive Ranged Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Ranged, Suffix | ||
Slashing (Affix) | Slashing (Affix) | Epic | 200 | Defensive Slashing Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Slashing, Suffix | ||
Piercing (Affix) | Piercing (Affix) | Epic | 200 | Defensive Piercing Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Piercing, Suffix | ||
Blunt (Affix) | Blunt (Affix) | Epic | 200 | Defensive Blunt Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Blunt, Suffix | ||
Fire (Affix) | Fire (Affix) | Epic | 200 | Defensive Fire Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Fire, Suffix | ||
Ice (Affix) | Ice (Affix) | Epic | 200 | Defensive Ice Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Ice, Suffix | ||
Lightning (Affix) | Lightning (Affix) | Epic | 200 | Defensive Lightning Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Lightning, Suffix | ||
Chaos (Affix) | Chaos (Affix) | Epic | 200 | Defensive Chaos Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Chaos, Suffix | ||
Nature (Affix) | Nature (Affix) | Epic | 200 | Defensive Nature Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Nature, Suffix | ||
Poison (Affix) | Poison (Affix) | Epic | 200 | Defensive Poison Affinity | 2% - 15% | Body, Legs, Helm, Boots | Shield, Gloves | N/A | of Poison, Suffix | ||
Gluttonous (Affix) | Gluttonous (Affix) | Epic | 200 | Health Per Resource Spent | 2 - 12 | Weapon, Cape, Arrows | Heals you for a flat amount for each unique item, a rune or ammo, consumed during combat. For example, if you consume 2 runes and a charm, this will trigger 3 times, once for each unique item consumed. | Gluttonous, Prefix | |||
Apothecary's (Affix) | Apothecary's (Affix) | Epic | 200 | Health Per Kill | 5 - 30 | Weapon, Cape, Arrows | Heals you for a flat amount when you defeat an enemy. | Apothecary's, Prefix | |||
Vampire (Affix) | Vampire (Affix) | Epic | 200 | Life Steal % | 1% - 3% | Weapon, Cape, Arrows | Inactive | of the Vampire, Suffix | |||
Conqueror (Affix) | Conqueror (Affix) | Epic | 200 | Elite Damage Reduction | 3% - 15% | Cape | Reduces damage taken when hit by an elite. | of the Conqueror, Suffix | |||
Preserving (Affix) | Preserving (Affix) | Epic | 200 | Epic Ammo Preservation | +5% - +19% | Cape, Arrows | Weapon | Gives a larger chance to preserve a stat boosting ammo. | Preserving, Prefix | ||
Rune Preserving (Affix) | Rune Preserving (Affix) | Epic | 200 | Epic Rune Preservation | +5% - +19% | Cape, Arrows | Weapon | Gives a larger chance to preserve runes while casting abilities. | Rune Preserving, Prefix | ||
Water Totem Enhancing (Affix) | Water Totem Enhancing (Affix) | Epic | 200 | Water Totem Enhanced | No | +1% - +10% | Hoe | Multiplicatively increases the potency of the totem. | Water Totem Enhancing, Prefix | ||
Earth Totem Enhancing (Affix) | Earth Totem Enhancing (Affix) | Epic | 200 | Earth Totem Enhanced | No | +1% - +10% | Hoe | Multiplicatively increases the potency of the totem. | Earth Totem Enhancing, Prefix | ||
Nature Totem Enhancing (Affix) | Nature Totem Enhancing (Affix) | Epic | 200 | Nature Totem Enhanced | No | +1% - +10% | Hoe | Multiplicatively increases the potency of the totem. | Nature Totem Enhancing, Prefix | ||
Coalescing Totem Enhancing (Affix) | Coalescing Totem Enhancing (Affix) | Epic | 200 | Coalescing Totem Enhanced | No | +1% - +10% | Hoe | Multiplicatively increases the potency of the totem. | Coalescing Totem Enhancing, Prefix |
Legendary
If "Works on Mercenary" is not filled in, it should work.
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Name | Rarity | Runic Dust Cost | Effect | Works on Mercenary |
Range | Slot | Reduced Slot | Description | Item Name, Prefix/Suffix | |
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Haste (Affix) | Haste (Affix) | Legendary | 400 | Attack Speed | 1% - 15% | Weapon | Decreases the cooldown between attacks, making you attack faster. | of Haste, Suffix | |||
Leviathan (Affix) | Leviathan (Affix) | Legendary | 400 | Health Multiplier | No | 5% - 50% (multiplier) | Shield | Body, Legs, Helm, Combat-Talisman | Increases your maximum health by a multiplier. | of the Leviathan, Suffix | |
Skillful (Affix) | Skillful (Affix) | Legendary | 400 | Experience Multiplier | 0.5% - 12% (multiplier) | Ring | N/A | Skillful, Prefix | |||
Precision (Affix) | Precision (Affix) | Legendary | 400 | Legendary Primary Accuracy | +91.5 to +120 (additive) | Weapon, Shield, Gloves | Cape, Arrows, Combat-Talisman | Increases your Melee, Magic, and Range accuracy stat by a flat amount. | of Precision, Suffix |