Related changes
Jump to navigation
Jump to search
Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
Show changes on pages linked from
Pages linked from the selected page
Pages linking to the selected page
CollapseList of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
14 March 2025
|
03:24 | Fallen Academy 2 changes history +1,550 [OtisOtis (2×)] | |||
m |
|
03:24 (cur | prev) -5 OtisOtis talk contribs →Monsters: formatting | |||
|
03:21 (cur | prev) +1,555 OtisOtis talk contribs →Monsters: Added elites and all their information, added missing drops weakness etc to other mobs |
13 March 2025
m 22:49 | Module:Item ids/data diffhist +2,113 Silent1 talk contribs Update data |
m 22:40 | Module:Location/data diffhist +5,307 Silent1 talk contribs Update data |
m 21:11 | Module:Items/data diffhist +36,720 Silent1 talk contribs Update data |
|
m 21:04 | Combat 2 changes history +60 [Rebekah (2×)] | |||
m |
|
21:04 (cur | prev) -7 Rebekah talk contribs Added Pris pudding image | |||
m |
|
21:01 (cur | prev) +67 Rebekah talk contribs Edited lower zones recommended combat levels to reflect ingame numbers. Added Chicken Kitchen to location (no image yet) Tag: Visual edit |
m 21:04 | Module:CraftingAugmenting/data diffhist +3,176 Silent1 talk contribs Update data |
21:01 | Module:Infobox Item diffhist -1 Silent1 talk contribs Change augmenting cost to scrapping |
11 March 2025
|
00:01 | Ancient Maelstrom Orb 2 changes history +146 [ShadyDingo (2×)] | |||
|
00:01 (cur | prev) +9 ShadyDingo talk contribs →Monsters Tag: Visual edit | ||||
m |
|
00:00 (cur | prev) +137 ShadyDingo talk contribs →Monsters: Updating based on how the fight goes Tag: Visual edit |
10 March 2025
m 23:58 | Combat diffhist +9 ShadyDingo talk contribs →Locations: updating combat preference due to recent patches/updates Tag: Visual edit |