Shrimp Stinger
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Vendor Value | 12,000,000 ![]() | ||||||||
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Rarity | Legendary | ||||||||
Level | 85 Range | ||||||||
Enchantment Slots | 8 | ||||||||
Slot | Shield | ||||||||
Offensive Stats | |||||||||
Crit Chance | 10% | ||||||||
Crit Multiplier | 1.5x | ||||||||
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Offensive Affinity | |||||||||
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Accuracy | |||||||||
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Defensive Stats | |||||||||
Crit Avoidance | 10% | ||||||||
Crit Reduction | 0.5 | ||||||||
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Abilities | |||||||||
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Set Bonus | |||||||||
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Enchanting | |||||||||
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Augmentation | |||||||||
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Research | |||||||||
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Crafting | |||||||||
Category | Range | ||||||||
Level | 92 | ||||||||
Experience | 120,000 | ||||||||
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Tooltip | |||||||||
An off-hand dagger fashioned from one of the Shrimp God's many stingers. |
The Shrimp Stinger is one of three Shrimp Weapons, it is the Ranged dagger of this set. This dagger is wielded offhand in the shield slot. This weapon is often paired with items from the Mantis Shrimp Armor or Shrimp Armor sets to achieve other set bonuses.
Acquisition
The Shrimp Stinger can drop in combat:
Source | Quantity | Rarity | Leagues | |
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![]() | The Maelstrom | 1 | 1.562% | All |
The weapon is tradeable at the Marketplace or it can also be crafted:
Icon | Name | Skill: Level | Experience | Recipe |
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![]() | Shrimp Stinger | ![]() | 120,000 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ability
Ability Name/Icon | Style | Description |
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![]() Shrimp Sting |
Range | This ability poisons a target and deals 1500 damage over 15 seconds on top of your base damage. |
Enchanting
![]() | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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![]() | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
![]() | shield, combat-talisman | 10 | 200 | 30 | Blood, Cosmic, Nature | Increases health received from consumables by 10%. |
![]() | helm, body, legs, shield, combat-talisman | 26 | 400 | 40 | Earth, Blood, Chaos | Increases your threat by 20%. |
![]() | shield, weapon | 53 | 900 | 80 | Blood, Chaos, Death | Increases Damage over Time tick damage by 5%, capping at +5 damage per tick. |
![]() | shield, combat-talisman | 68 | 800 | 70 | Blood, Chaos, Nature | Increases stamina by 10. |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your protection as strength. Reduces protection by half of the gained strength. Caps at 100%. |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your agility as dexterity. Reduces agility by half of the gained dexterity. Caps at 100% |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your resistance as intellect. Reduces resistance by half of the gained intellect. Caps at 100% |
![]() | shield | 100 | Decreases damage by and reflects 10% of damage back onto the attacker. Caps at 50%. |