Difference between revisions of "Fishtail"

From Idlescape Wiki
Jump to navigation Jump to search
(Created page.)
 
m (Missing info.)
 
Line 5: Line 5:
  
 
==How to Acquire==
 
==How to Acquire==
'''{{PAGENAME}}''' can be acquired as a [[Combat]] drop from the enemy [[Swordfish]], encountered in the dungeons [[Ancient Pyramid]] and [[Ancient Maelstrom Orb|Ancient Maelstrom]].
+
'''{{PAGENAME}}''' can be acquired as a [[Combat]] drop from the enemies [[Swordfish]] and [[Swordfish Champion]], encountered in the dungeons [[Ancient Pyramid]] and [[Ancient Maelstrom Orb|Ancient Maelstrom]].
  
 
==Enchanting==
 
==Enchanting==
Line 12: Line 12:
 
==See Also==
 
==See Also==
 
*[[Swordfish]]
 
*[[Swordfish]]
 +
*[[Swordfish Champion]]
 
*[[Augmenting]]
 
*[[Augmenting]]
 
*[[Razorfin]]
 
*[[Razorfin]]

Latest revision as of 01:18, 5 June 2024

Fishtail
Gold2,500,000
Market2,799,995
Level Required50 strength
Slotweapon
Enchantment Slots6
Attack Speed2.5
Offensive Stats
Crit Chance0.05
Crit Multiplier1.33
StrIntDex
6000
Offensive Affinity
MeleeMagicRange
100%75%75%
PiercingBluntSlashing
25%25%133%
Accuracy
MeleeMagicRange
52-14-14
Slashing
66
Augment
Aug BonusAug Cost
+2.6 Melee
+3 strength
33 Runite BarRunite Bar
1 AquamarineAquamarine
Tooltip
A large scimitar taken from a fish! You could probably use it as a paddle!

Fishtail is a Rare-tier main hand. Fishtail requires 50 Strength Strength to equip. It is tradable.

Fishtail can be transformed into Razorfin through Augmenting.

How to Acquire

Fishtail can be acquired as a Combat drop from the enemies Swordfish and Swordfish Champion, encountered in the dungeons Ancient Pyramid and Ancient Maelstrom.

Enchanting

List of useful Enchantments.

Scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Overhealing Scroll of Overhealing Weapon 11 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Accuracy Scroll of Accuracy Weapon 28 400 40 Blood, Death, Mind Increases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Critical Strike Scroll of Critical Strike Weapon 52 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Endless Ammo Scroll of Endless Ammo Cape, Weapon 29 400 40 Chaos, Nature, Mind Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune Reserves Scroll of Rune Reserves Cape, Weapon 35 500 50 Water, Chaos, Mind Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).

See Also