Difference between revisions of "Enchanting"
m (→Augmenting Success Formula: removed nowiki) |
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|10 Nature | |10 Nature | ||
| - | | - | ||
− | |Gain 5% chance to find shrimps in any food you cook. | + | |Gain 5% chance to find shrimps in any food you [[Cooking|cook]]. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_weakening.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_weakening.png" alt="" height="60" width="60"> | ||
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− | |Use 10% less heat when | + | |Use 10% less heat when [[Cooking|Cooking]] and [[Smithing|smithing]]. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_healing.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_healing.png" alt="" height="60" width="60"> | ||
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|30 Cosmic | |30 Cosmic | ||
| - | | - | ||
− | |Gain 5% chance to collect bonus logs while foraging. | + | |Gain 5% chance to collect bonus logs while [[Foraging|foraging]]. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_root_digging.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_root_digging.png" alt="" height="60" width="60"> | ||
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− | |Gain a chance to find gems while foraging. | + | |Gain a chance to find gems while [[Foraging|foraging]]. |
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|<img src="https://idlescape.com/images/enchanting/scroll_of_the_prospector.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_the_prospector.png" alt="" height="60" width="60"> | ||
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|40 Cosmic | |40 Cosmic | ||
| - | | - | ||
− | |Gain a chance to find gems while smithing. | + | |Gain a chance to find gems while [[Smithing|smithing]]. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_golddigger.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_golddigger.png" alt="" height="60" width="60"> | ||
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− | |Decreases chance to burn food while cooking by 4%. | + | |Decreases chance to burn food while [[Cooking|cooking]] by 4%. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_runecrafting.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_runecrafting.png" alt="" height="60" width="60"> | ||
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| - | | - | ||
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− | |Reduces essence used in runecrafting by 5%. | + | |Reduces essence used in [[Runecrafting|runecrafting]] by 5%. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_inferno.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_inferno.png" alt="" height="60" width="60"> | ||
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− | |Gain a 5% chance to automatically smelt ores an additional time while smithing. | + | |Gain a 5% chance to automatically smelt ores an additional time while [[Smithing|smithing]]. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_naturalist.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_naturalist.png" alt="" height="60" width="60"> | ||
Line 571: | Line 571: | ||
| - | | - | ||
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− | |Gain a 1% chance to instantly smelt an ore into a bar when mining. | + | |Gain a 1% chance to instantly smelt an ore into a bar when [[Mining|mining]]. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_force.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_force.png" alt="" height="60" width="60"> | ||
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|90 Nature | |90 Nature | ||
|90 Cosmic | |90 Cosmic | ||
− | |Gain 10% of the effect of fertilizer. | + | |Gain 10% of the effect of [[Fertilizer|fertilizer]]. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_efficiency.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_efficiency.png" alt="" height="60" width="60"> | ||
Line 655: | Line 655: | ||
|90 Water | |90 Water | ||
|90 Nature | |90 Nature | ||
− | |Gain a 1% chance to produce an extra item during production tasks other than crafting. | + | |Gain a 1% chance to produce an extra item during production tasks other than [[Crafting|crafting]]. |
|- | |- | ||
|<img src="https://idlescape.com/images/enchanting/scroll_of_haste.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/enchanting/scroll_of_haste.png" alt="" height="60" width="60"> |
Revision as of 07:37, 24 November 2020
Enchanting is a powerful skill, which is divided into
- Enchanting - used to apply enchantment scrolls
- Augmenting - used to improve gear stats
- Scrollcrafting - used to create enchantment scrolls
Contents
Enchanting
Enchanting allows you to use your enchantment scrolls to give your item new properties.
This process has a 100% success rate and can not fail. Applying new scrolls with a different effect to an item with an existing enchantment, overwrites the old one.
Not all enchantments can be applied to all equipment; enchantments exclusively related to farming, for example, can only be applied to a hoe. In addition, only a single type of enchantment can be applied to any piece of gear at any time; a helm's enchantment slots cannot have some attributed to reckless and others attributed to protection.
Different tiers of equipment can hold different amounts on enchantments; from bronze with only a single slot, to stygian with six. Exceedingly rare items such as the Moss Maul can hold up to eight enchantments. To see how many slots any given item has, check the Equipment page.
Augmenting
WARNING: If you fail while augmenting an item, it will be destroyed!
Augmenting allows you to increase the base stats of a piece of gear. This process has a chance to fail. If it succeeds, the base stats of the item will increase by a small amount. If not, it will be destroyed.
An item can be augmented any number of times. However, the chance to fail will increase with each level of augmenting. It is recommended to stop augmenting once the fail chance gets too high for comfort.
Exactly which stats are improved depends on the item. Augmenting bronze armor, for example, increases all stats by 0.5 per level, while augmenting pickaxes increases their mining speed (effective level) bonus. To see a full augmentation bonus list, check the Equipment page.
Augmenting an item has a material cost. This is generally about 10% of the item's crafting cost, but it varies from item to item.
Naming
If you click on the name of the item, at the top of the item, while it is in the augmenting slot, you can edit the name. The maximum length of the name is 13. You must augment the item to successfully rename it. If your item transforms, if it was renamed, it will keep its name.
List of Augment Upgrades
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Source Item | Chance of Transforming | Upgrade Image | Upgrade Result | Expand |
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Augmenting Success Formula
The chance for an augment to succeed is calculated by the formula:
Where L is effective enchanting level, a is the target augment level, and c is level of chances.
Scrollcrafting
Enchantment scrolls are created through scrollcrafting; applying an amount of silver and a variety of runes in combination to achieve a certain effect. Enchantment scrolls can then be applied to a piece of gear.
List of Enchantments
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Scroll | slot | Level | Silver | Rune 1 | Rune 2 | Rune 3 | Rune 4 | Rune 5 | Effect | Expand |
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Notes
There are some important things to keep in mind before enchanting your equipment:
- Only one kind of enchant per equipment
- The same enchantments do not stack over different equipment
- You can add enchants one by one (as long as it's the same enchant)
- Replacing an enchantment does not refund the scrolls
- Adding multiple enchantments at the same time will give you mind essence based on how many scrolls you added.
Changes
- 20 July - Update v0.6.6.2 - adjusted the aquisition rate of some augmenting secrets