Difference between revisions of "Mining"
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==Gathering Table== | ==Gathering Table== | ||
===Ores=== | ===Ores=== | ||
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!width="70"|Item | !width="70"|Item | ||
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====Average Drop Per Hour==== | ====Average Drop Per Hour==== | ||
These numbers represent the number of each item you get per hour at base time | These numbers represent the number of each item you get per hour at base time | ||
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![[Copper Ore|Copper]] | ![[Copper Ore|Copper]] |
Revision as of 15:44, 7 January 2021
Mining is a gathering skill that allows players to obtain ore used in Smithing. It is the only source of Geodes, Silver, and Rune slates. Mining is also a source of Gems and Salt. Each mining location provides different possible loot, but gems and Geodes can be found in every location.
Contents
Locations
The Deep Pit is a dangerous location, meaning the player may sometimes get attacked by a Greater Demon when mining there (Recommended gear is adamantite/runite with a recommended level of 50 for all combat stats). This fight cannot be escaped from, and losing to the Greater Demon locks the player out of the location for 15 minutes. It is recommended that the player has 60+ in combat levels and a armor of minimum adamantite, but runite is recommended to be able to AFK-mine deep pit. Deep Pit only yields more profit than other mining zones if you have a good pickaxe(Runite Pickaxe is recommended), Superheating x5, and Gathering.
The action timer for mining is based on the players effective mining level (base level + tools), and can be affected by using Haste enchantment.
Uses
- Ore can be smelted into bars through Smithing
- Gems are used in Crafting and Augmenting
- Rune Slates are used in Runecrafting
- Geodes can be opened for a chance at ores, gems, additional geodes, or talismans
- Salt is used in Cooking
- Clay and Sand can be used to create Fertilizer
- Stone has no current use - it's classified as a "junk drop" for the purposes of the Destructive Testing enchantment
Gathering Table
Ores
Item | Exp | GP | Zones Found | Highest Yield/Hour | |
---|---|---|---|---|---|
Copper Ore | 5 | 5 | Clay Pit | Clay Pit | |
Tin Ore | 5 | 5 | Clay Pit | Clay Pit | |
Iron Ore | 15 | 20 | City Outskirt | Village | |
Gold Ore | 25 | 100 | Desert | Underground | |
Mithril Ore | 50 | 75 | Desert | Underground | |
Adamantite Ore | 75 | 100 | Hidden Mine | Hidden Mine | |
Runite Ore | 100 | 200 | Hidden Mine | Deep Pit | |
Stygian Ore | 150 | 500 | Deep Pit | Deep Pit |
Drop Frequency
Copper | Tin | Iron | Gold | Mithril | Addy | Runite | Clay | Stone | Sand | Silver | Coal | Slate | Stygian | Salt | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clay Pit | 20 | 20 | 40 | 10 | 10 | ||||||||||
City Outskirt | 30 | 30 | 5 | 10 | 10 | 10 | 5 | ||||||||
Village | 50 | 25 | 25 | ||||||||||||
Desert | 9 | 5 | 20 | 3 | 20 | 20 | 10 | 9 | 10 | ||||||
Underground | 5 | 25 | 20 | 5 | 15 | 5 | 15 | 10 | |||||||
Hidden Mine | 10 | 10 | 35 | 5 | 10 | 20 | 10 | ||||||||
Volcano | 10 | 20 | 20 | 20 | 20 | 10 | |||||||||
Deep Pit | 25 | 50 | 25 | 10 |
Note that these numbers represent a frequency, that's why they sometimes add up to more than 100 in total.
To get percentage values you need to do(frequency / totalFrequency) * 100
, i.e. Clay in Desert: (3 / 106) * 100 = 2.83%
Average Drop Per Hour
These numbers represent the number of each item you get per hour at base time
Copper | Tin | Iron | Gold | Mithril | Addy | Runite | Clay | Stone | Sand | Silver | Coal | Slate | Stygian | Salt | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clay Pit | 144 | 144 | 288 | 72 | 72 | ||||||||||
City Outskirt | 135 | 135 | 22.5 | 45 | 45 | 45 | 22.5 | ||||||||
Village | 225 | 112.5 | 112.5 | ||||||||||||
Desert | 25.47 | 14.15 | 56.6 | 8.49 | 56.6 | 56.6 | 28.3 | 25.47 | 28.3 | ||||||
Underground | 15 | 75 | 60 | 15 | 45 | 15 | 45 | 30 | |||||||
Hidden Mine | 24 | 24 | 84 | 12 | 24 | 48 | 24 | ||||||||
Volcano | 24 | 48 | 48 | 48 | 48 | 24 | |||||||||
Deep Pit | 40.91 | 81.82 | 40.91 | 16.36 |
Gems
Gems are rare rewards received while mining, chance of recieving a gem can be boosted with the Scroll of the Prospector. Gems are used in Crafting and as a material while Augmenting.
Several Monsters drop gems, including Lesser Demons and Giants. Gems can also be found by opening Chests, using the Scroll of Refining enchantment while smithing or by using the Scroll of Root Digging while Foraging.
When mining, the chance to obtain a gem is based on the base timer of the area. When hunting gems, it therefore doesn't matter which area is used.
Item | GP | Distribution | ||
---|---|---|---|---|
Sapphire | 1,000 | 40% | ||
Emerald | 2,000 | 30% | ||
Ruby | 5,000 | 20% | ||
Diamond | 10,000 | 7% | ||
Black Opal | 50,000 | 3% |
Other
Item | Exp | GP | Zones Found | ||
---|---|---|---|---|---|
Clay | 1 | 1 | Clay Pit | ||
Stone | 1 | 1 | Clay Pit | ||
Sand | 1 | 1 | Clay Pit | ||
Silver | 25 | 100 | Desert | ||
Coal | 10 | 20 | City Outskirt | ||
Rune Slate | 10 | 15 | Desert | ||
Salt | 10 | 10 | Desert |
Equipment
Equipment that can used to support mining outside of enchantments.
Name | Requirement | Source | Effect | Augmenting Bonus | Enchantment Slots | ||
---|---|---|---|---|---|---|---|
Bronze Pickaxe | - | Crafting | 10 Mining Level | +0.5 Mining Level | 1 | ||
Iron Pickaxe | 10 Mining | Crafting | 20 Mining Level | +1 Mining Level | 2 | ||
Mithril Pickaxe | 30 Mining | Crafting | 30 Mining Level | +1.5 Mining Level | 3 | ||
Adamantite Pickaxe | 40 Mining | Crafting | 40 Mining Level | +2 Mining Level | 4 | ||
Runite Pickaxe | 50 Mining | Crafting | 50 Mining Level | +2.5 Mining Level | 5 | ||
Stygian Pickaxe | 60 Mining | Crafting | 60 Mining Level | +3 Mining Level | 6 |
Enchantments
Enchantments that benefit/can be used while Mining.
Scroll | Slot | Level | Silver | Rune 1 | Rune 2 | Rune 3 | Rune 4 | Rune 5 | Effect | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Scroll of Destructive Testing | Pickaxe | 16 | 200 | 30 Earth | 30 Fire | 30 Chaos | 30 Mind | - | Destroys junk drops when mined, granting 5 mining experience each. | ||
Scroll of the Prospector | Pickaxe | 25 | 300 | 40 Air | 40 Fire | 40 Cosmic | - | - | Increases your chance to find gems while mining by a mysterious amount. | ||
Scroll of Wealth | Ring, Necklace | 37 | 500 | 50 Nature | 50 Mind | 50 Cosmic | - | - | Automatically sell resources for 20% more gold than their normal vendor value. | ||
Scroll of Naturalist | Gloves, Boots | 49 | 600 | 60 Air | 60 Water | 60 Nature | 60 Cosmic | - | Increases your chance to find chests while gathering. | ||
Scroll of Gathering | Ring, Necklace | 64 | 800 | 70 Earth | 70 Fire | 70 Water | 70 Mind | 70 Cosmic | Gain a 10% chance to find an extra resource while gathering. | ||
Scroll of Enlightenment | Gloves, Boots | 73 | 900 | 70 Air | 70 Water | 70 Chaos | 70 Mind | - | Gain 1 more essence whenever you gain essence. | ||
Scroll of Superheating | Pickaxe | 76 | 900 | 80 Earth | 80 Fire | 80 Cosmic | - | - | Gain a 1% chance to instantly smelt an ore into a bar when mining. | ||
Scroll of the Scholar | Ring, Necklace | 88 | 1000 | 90 Chaos | 90 Mind | 90 Cosmic | - | - | Gain 20% more experience, but no items. This does not apply to combat, farming, or crafting. | ||
Scroll of Haste | Ring, Necklace | 94 | 1100 | 100 Air | 100 Chaos | 100 Mind | 100 Cosmic | - | Increases action speed by 4%. |