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- 19:49, 19 March 2021 diff hist +19 Cooking Changed Ichor's categories. Updated DS kebabs recipe to a cheaper but just as effective one.
- 18:24, 15 March 2021 diff hist -8 Cooking Cooking output error
- 13:37, 7 March 2021 diff hist +121 Enchanting Swapped "->" for "→"
- 16:23, 4 March 2021 diff hist +28 Lava Maze Some grammar fixes
- 16:24, 4 March 2021 diff hist +1 m Moss Maul Fixed maul aug values
- 16:27, 4 March 2021 diff hist 0 Fire Orb Fixed augment bonuses to +5 accuracy rather than +2.5 def
- 16:37, 4 March 2021 diff hist +146 Combat (Pre-Refactor) Added that overhealing, healing, or corrupted ring should be used in the last 3 combat areas. Used gpt999/Kugan's calculator for this.
- 16:40, 4 March 2021 diff hist +30 Runecrafting Added that additional cosmic essence is granted for higher rc levels.
- 19:20, 3 March 2021 diff hist +930 FAQ Added smelting section. Removed "Items with 0 enchantment slots never show in chat"; BKGH and Shrimp both show at around 10.
- 16:33, 3 February 2021 diff hist +28 Corrupted Ring Added that the ring comes with all 3 slots used.
- 12:49, 19 December 2020 diff hist +9 Cooking Changed Demon Skin Section. Said best secondary ingredients were 2x Shark, which gave base level questionable food. Now is kebabs recipe.
- 20:41, 16 December 2020 diff hist +443 Getting Started
- 19:58, 16 December 2020 diff hist +80 Getting Started Added that one should craft 4 fertilizer and 1 bronze daggers rather than 2 bronze daggers, which takes less time.
- 19:03, 11 December 2020 diff hist +20 Chicken Added minimal knowledge about branch drops from chickens.
- 20:48, 8 December 2020 diff hist -17 FAQ Fixed grammar errors, cleaned up unnecessary space, made some stuff easier to understand.
- 13:29, 27 November 2020 diff hist +39 Mining Instead of "Deep Pit is only profitable with", "Deep Pit is only more profitable". Pit is profitable at some degree, no matter what gear you have.
- 11:46, 1 November 2020 diff hist -9 Cooking For Demon Skin section, replaced 1 Ichor, 2 Apple, 2 Tuna with 4 Apple. I tried 1 Ichor, 2 Apple, 2 Tuna, got questionable food. New recipe far superior.
- 12:10, 28 October 2020 diff hist +53 Getting Started Added that Mithril Helm is better than obsidian for combat, due to its lower price and better stats.
- 21:23, 27 October 2020 diff hist +13 Shrimp Ascendant Changed "preservation" to "perversion", made the Uses section easier to understand.
- 21:20, 27 October 2020 diff hist +16 Enchanting Added that there is a 1/20 chance for a runite scimitar to become a zero edge. This was confirmed by Zero.
- 21:21, 17 October 2020 diff hist 0 Foraging Changed Rice and Sugar seeds drop rates from .088% to 0.88%. I am not certain of this, but I did experiments that seemed to suggest the higher percentage, and also, other seeds drop at the higher rate. In addition, the drop rate did not add up to 100% u
- 16:34, 15 October 2020 diff hist +28 Combat (Pre-Refactor) Added exact effect of nimble.
- 16:26, 7 October 2020 diff hist +118 Combat (Pre-Refactor) Added more information about patience enchantment.
- 23:59, 3 October 2020 diff hist -223 Gems Combined a sentence and also deleted outdated information.
- 00:00, 4 October 2020 diff hist +49 Banana Added that bananas give a gathering buff and are thus expensive.
- 03:00, 2 October 2020 diff hist +2 Guard Changed maximum coin drop from 1000 to 1010. This might not be the actual maximum coin drop, but I did see a guard drop 1010 coins.
- 13:14, 1 October 2020 diff hist +480 Combat (Pre-Refactor) Added a bit about food in the constitution section, fixed some grammatical errors.
- 20:01, 30 September 2020 diff hist +111 Combat (Pre-Refactor) Added more information on enchantments that affect combat. Updated Moss and Ice Giant's health.
- 19:53, 30 September 2020 diff hist +19 Prismatic Necklace Added that prismatic necklaces are tradeable and that only necklaces give defense bonuses when augmented (ring gives accuracy)
- 19:34, 29 September 2020 diff hist +97 Known Bugs Added that sometimes the "Experience Left" can show up as a negative number.
- 17:56, 29 September 2020 diff hist -4 Combat (Pre-Refactor) Changed the encounter rates for Deep Pit and Living Forest.
- 23:18, 28 September 2020 diff hist +410 N Prismatic Necklace Created this page.
- 23:05, 28 September 2020 diff hist +117 Smithing Added that this is a good way to make money.
- 23:03, 28 September 2020 diff hist +152 Runecrafting Added that consuming additional talismen will give a lot of essence. I do not know the specific range, although I saw in the chat somebody getting 47000 essence from one.
- 22:55, 28 September 2020 diff hist +123 Enchanting Added that adding multiple enchantments at the same time will give the same amount of mind essence as if the player had added the scrolls 1 by 1.
- 22:51, 28 September 2020 diff hist -5 Combat (Pre-Refactor) Added information on balanced stance.
- 18:16, 28 September 2020 diff hist 0 Mining Updated the amount of time that the player will be locked out of the deep pit (15 minutes)
- 15:41, 28 September 2020 diff hist +73 Sageberry Added that sageberries give an Intuition buff when cooked successfully.
- 15:43, 28 September 2020 diff hist 0 Black Knight Updated rate that black knight appear. This information is also on the combat page.
- 00:59, 27 September 2020 diff hist 0 m Combat (Pre-Refactor) Updated duration that the player will be locked out from dangerous mining or foraging locations (15 minutes)
- 21:46, 24 September 2020 diff hist -1 Foraging Found and fixed a typo in the amount of xp an apple seed gives (25 rather than 125).
- 03:05, 24 September 2020 diff hist +1 Fire Giant Calculated maximum hit based off of strength and strength bonus.
- 03:06, 24 September 2020 diff hist +1 Ice Giant Calculated maximum hit based on strength level and bonus.
- 03:06, 24 September 2020 diff hist +1 Moss Giant Calculated maximum hit based on strength level and bonus.
- 03:08, 24 September 2020 diff hist +101 Black Knight Calculated maximum hit based on strength level and bonus. Also added a little bit of information on black knights and where to find them.
- 17:41, 21 September 2020 diff hist +265 Greater Demon Added summary of the encounter with a greater demon.
- 18:18, 21 September 2020 diff hist +78 Guard Added information on guards
- 18:37, 21 September 2020 diff hist +104 Mysterious Seed Added information about mysterious seeds.
- 22:50, 21 September 2020 diff hist +120 FAQ Added a little more description to changing the name of an item.
- 23:21, 20 September 2020 diff hist +148 Spriggan Added information on spriggans and what happens when a player encounters one.