Smithing
Smithing is a production skill through which players create a wide variety of metal bars from Ore and Heat. It is the companion skill of Mining, which generates raw materials used in Smithing. Many smithable items are useful in combat and the leveling of other skills such as Crafting. Smithing is also a very popular way to get money, as the supplies for making a bar usually costs less than what the bar sells for.
Smithing speed is based on your Smithing level. The formula for smithing speed is:
Smithing
Bar | Level | Exp | GP | Heat Required | Ore Required | Base Time (Seconds) | |
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Bronze | 1 | 10 | 25 | 1 | 1 Tin Ore 1 Copper Ore |
6 |
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Iron | 15 | 100 | 100 | 5 | 3 Iron Ore | 12 |
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Gold | 30 | 100 | 1,500 | 20 | 10 Gold Ore | 20 |
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Mithril | 50 | 200 | 500 | 50 | 5 Mithril Ore | 30 |
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Adamantite | 60 | 300 | 3,000 | 100 | 10 Adamantite Ore | 44 |
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Runite | 85 | 1,000 | 9,000 | 200 | 15 Runite Ore | 90 |
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Stygian | 90 | 1,500 | 12,000 | 500 | 25 Stygian Ore 10 Ichor |
106 |
Equipment
Equipment can used to support smithing outside of enchantments.
Name | Source | Effect | Augmenting Bonus | Enchantment Slots | |
---|---|---|---|---|---|
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Crest of Chaos | Rare +5 Obsidian Med Helm Augment | None | +3 Smithing Level | 5 |
Enchantments
List of useful Enchantments.
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Slot | Level | Silver Amount | Rune Amount | Runes | CollapseEffect per scroll |
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Gloves, Boots, Tongs | 34 | 400 | 40 | Air, Earth, Fire, Cosmic | Gain a mysterious chance to find gems and other rare materials while smithing. Each forge is designed to
extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted. |
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Boots, Gloves | 46 | 600 | 50 | Earth, Fire, Chaos | Gain a 4% chance per smithing/cooking action to complete another smithing/cooking action.
Caps at 80% strength; every 25% strength increases the number of times inferno can proc by 1. For example at strength 1 (4%) it can proc once, at strength 7 (28%) it can proc twice, etc. |
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Gloves, Boots | 91 | 1500 | 130 | Air, Earth, Fire, Water, Nature | Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers. |
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Gloves, Boots | 58 | 700 | 60 | Nature, Mind | Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
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Gloves, Boots | 73 | 900 | 70 | Air, Water, Chaos, Mind | Gain 1 more essence per action where essence is acquired. |
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Ring, Necklace | 7 | 100 | 30 | Fire, Water, Nature | Use 5% less heat when cooking and smithing. Caps at 80% reduction. |
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Ring, Necklace | 37 | 500 | 50 | Nature, Mind, Cosmic | Automatically sells gathering and production items for 20% of their vendor price. Does not affect Crafting or stack with Scholar. |
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Ring, Necklace | 88 | 1300 | 110 | Chaos, Mind, Cosmic | Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect Crafting or stack with Wealth. Only active for mastery experience, when a skill is at level 99. |
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Ring, Necklace | 94 | 2000 | 200 | Air, Chaos, Mind, Cosmic | Increases non-combat action speed by 4%. Caps at halving action time. Stacks with Empowered Haste. |
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Tongs | 38 | 500 | 40 | Air, Fire, Mind | Increases the forge's max heat intensity by 0.5. (Rounded down) |
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Tongs | 87 | 1200 | 100 | Earth, Fire, Mind | Reduces the amount of materials required to smelt a bar by 2%. |
CollapseSkills (Experience Table) | |
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Gathering | |
Production | |
Magic | |
Combat |
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