Fishing
Fishing is a gathering skill that allows players to catch raw fish. These fish can then be cooked using the cooking skill.
Contents
General
Four zones are available for aspiring fishers, each offering different fish to be caught. The time required per fishing action is dependent on the player's haste, and can be lowered with the haste enchantment. Each action, the player has a certain chance of successfully catching one of the fishes available at that location. This chance will start at 20% and gradually increase with increasing level, up to a maximum of 100%. Although the theoretical maximum chance in the last area is 81.3%, this can be boosted to 100% using fishing enchantment scrolls.
The caught fish can be cooked to offer hitpoint replenishment while fighting and various buffs for out of combat actions. See cooking for more information.
Players have a small chance of obtaining sunken treasures. These can be opened for gold and sometimes gems. More importantly, these treasures have a rare chance of dropping talismans used in runecrafting, and an even rarer chance of dropping Modified Diving Gloves or a Forgotten Soul.
Equipment
Different equipment is needed to fish in each individual fishing zone. This equipment is created in the crafting menu. All fishing equipment items are permanent which means players only need 1. While fishing in Lazy River a single feather is consumed for each attempted cast. Feathers can be purchased from the general shop, the market, or obtained by killing chickens in the combat zone Farm. It is possible to vault fishing items and still use them for fishing.
Zone | Item(s) needed | Obtained by | |
---|---|---|---|
Shallow Pond | Fishing Net | Crafting level 1 150 branches | |
Lazy River | Fly Fishing Rod | Crafting level 15 200 branches, 100 logs | |
Feather | Purchased in game shop for 10 gold each | ||
Still Lake | Cage | Crafting level 25 100 iron bars, 200 oak logs | |
Open Ocean | Harpoon | Crafting level 40 100 iron bars, 200 willow logs |
Areas
The xp per hour figures shown below are without any boosts, using only the base equipment.
A higher fishing level will increase the chance to catch the higher tier fish in the zone.
Zone | Level Req. | Item(s) needed | Catchable Fish | Base Exp/hour (level 50) | Base Exp/hour (level 80) | Base Exp/hour (level 99) | |
---|---|---|---|---|---|---|---|
Shallow Pond | 1 | Fishing Net | Raw Shrimp Raw Anchovy |
3,805 | 4,819 | 4,883 | |
Lazy River | 20 | Fly Fishing Rod Feathers |
Raw Trout Raw Salmon |
12,420 | 20,685 | 21,853 | |
Still Lake | 40 | Cage | Raw Lobster | 11,700 | 25,200 | 33,768 | |
Open Ocean | 50 | Harpoon | Raw Tuna Raw Shark |
9,720 | 28,045 | 39,718 |
Theoretical Max Exp
The theoretical maximum xp rate per hour is 143,029, although no fish is obtained this way:
- Harpoon fishing at level 99
- Prismatic Ring or Prismatic Necklace with 6 haste scrolls (-24% action timer)
- Prismatic Ring or Prismatic Necklace with 6 scholar scrolls (+120% xp, but no items gained)
- Boots or Gloves (at least adamant) with at least 4 fishing scrolls (+20% catch chance)
The theoretical maximum amount of sharks per hour is 371, for 65,013 xp per hour:
- Harpoon fishing at level 99
- Prismatic Ring or Prismatic Necklace with 6 haste scrolls (-24% action timer)
- Prismatic Ring or Prismatic Necklace with 6 gathering scrolls (+60% chance of an extra resource)
- Boots or Gloves (at least adamant) with at least 4 fishing scrolls (+20% catch chance)
Catch Chance
The chance for catching a fish is as follows:
Fish Type Chance
Frequency of catching low and high tier fish.
Chance to catch high tier fish.
Enchantments
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
---|---|---|---|---|---|---|
Scroll of Naturalist | Gloves, Boots | 49 | 600 | 60 | Air, Water, Nature, Cosmic | Increase your chance to gain chests as well as convert standard chests to their greater variants while gathering by 20%. |
Scroll of Fishing | Gloves, Boots | 55 | 700 | 60 | Earth, Water, Mind | Increases fish catch chance by 2.5%. |
Scroll of Prolonging | Gloves, Boots | 58 | 700 | 60 | Nature, Mind | Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
Scroll of Enlightenment | Gloves, Boots | 73 | 900 | 70 | Air, Water, Chaos, Mind | Gain 1 more essence per action where essence is acquired. |
Scroll of Gathering | Ring, Necklace | 64 | 800 | 70 | Earth, Fire, Water, Mind, Cosmic | Gain a 10% chance to find an extra resource while gathering. There is a 15% chance that a nature rune is consumed when it procs. Attempts to pull the rune from your stockpile then ammo pouch if none found. |
Scroll of Wealth | Ring, Necklace | 37 | 500 | 50 | Nature, Mind, Cosmic | Automatically sells gathering and production items for 20% of their vendor price. Does not affect Crafting or stack with Scholar. |
Scroll of the Scholar | Ring, Necklace | 88 | 1300 | 110 | Chaos, Mind, Cosmic | Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect Crafting or stack with Wealth. Only active for mastery experience, when a skill is at level 99. |
Scroll of Haste | Ring, Necklace | 94 | 2000 | 200 | Air, Chaos, Mind, Cosmic | Increases non-combat action speed by 4%. Caps at halving action time. Stacks with Empowered Haste. |
Scroll of Archaeology | Tacklebox, Fishing Set, Pickaxe, Hatchet, Mining Set, Foraging Set | 41 | 500 | 50 | Earth, Water, Nature | Gives access to a secondary drop table while gathering with rewards and chances heavily scaling on enchantment strength. The best finds are only found in the hardest to reach zones! |
Scroll of Pungent Bait | Tacklebox, Fishing Set | 14 | 200 | 30 | Water, Nature | Increases bait power by 3. |
Scroll of Reinforced Line | Tacklebox, Fishing Set | 23 | 300 | 40 | Earth, Water | Increases reel power by 3. |
Scroll of Fishing Magnetism | Tacklebox, Fishing Set | 33 | 400 | 40 | Earth, Water, Cosmic | Increases bonus rarity by 2 and decreases both bait and reel power by the same amount. Increases chance to find known rare nodes. |
Scroll of Bait Preservation | Tacklebox, Fishing Set | 47 | 600 | 60 | Earth, Water, Chaos | Increases chance to preserve bait by 4%. |
Scroll of the Fiber Finder | Tacklebox, Fishing Set | 50 | 600 | 60 | Earth, Water, Mind | Increases chance to find aquatic fibers by 25%. |
Scroll of Oil Spill | Tacklebox, Fishing Set | 69 | 800 | 70 | Earth, Water, Death | Gives a 8% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small. |
Scroll of Deadliest Catch | Tacklebox, Fishing Set | 71 | 900 | 70 | Earth, Water, Blood | Increases bonuses from using bait by 5% but decreases bait preservation chance by 5%. Increases chance to find known rare resources. |
Change Log
The fishing skill was released on September 12, 2019.
Skills (Experience Table) | |
---|---|
Gathering | |
Production | |
Magic | |
Combat |
Attack • Strength • Defense • Constitution |