Difference between revisions of "Enchantments"
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m (List of enchantments.) |
m (Added missing enchants) |
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|[[Foraging]] | |[[Foraging]] | ||
|Gain a '''10'''% chance to instantly burn Logs and Branches for double heat every foraging action. | |Gain a '''10'''% chance to instantly burn Logs and Branches for double heat every foraging action. | ||
+ | |- | ||
+ | |{{img|Destructive Testing|30|word=1}} | ||
+ | |{{img|Scroll of Destructive Testing|30}} | ||
+ | | | ||
+ | | | ||
+ | |[[Mining]] | ||
+ | |Sand, Stone and Clay mined will be destroyed and provide '''5''' mining experience per piece. | ||
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|{{img|Enlightenment|30|word=1}} | |{{img|Enlightenment|30|word=1}} | ||
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|Yes | |Yes | ||
|[[Farming]] | |[[Farming]] | ||
− | |Gain 1% increased harvest speed. | + | |Gain '''1'''% increased harvest speed. |
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|{{img|Fishing (Enchantment)|30|word=1}} | |{{img|Fishing (Enchantment)|30|word=1}} | ||
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− | |Gain 10% of the shield's average melee defense as accuracy. The shield no longer provides any defensive bonuses. | + | |Gain '''10%''' of the shield's average melee defense as accuracy. The shield no longer provides any defensive bonuses. |
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|{{img|Fortitude|30|word=1}} | |{{img|Fortitude|30|word=1}} | ||
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|Increases defense by about '''10'''%. | |Increases defense by about '''10'''%. | ||
+ | |- | ||
+ | |{{img|Overhealing|30|word=1}} | ||
+ | |{{img|Scroll of Overhealing|30}} | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |Heal for '''1'''% of overkill damage on a target. | ||
|- | |- | ||
|{{img|Patience|30|word=1}} | |{{img|Patience|30|word=1}} |
Revision as of 11:10, 29 September 2021
Enchantment | Scroll | Food | Shrine | Skill | Description |
---|---|---|---|---|---|
Chances | Yes | Augmenting | Increased chance of augmentation by 1%. | ||
Cooking (Enchantment) | Salt | Yes | Cooking | Decreases chance to burn food while cooking by 4%. | |
Crafting (Enchantment) | Yes | Crafting | Each crafted item costs 2% less ingredients. | ||
Cultivation | Yes | Farming | Gain a 1% chance to get your seed back when harvesting. | ||
Efficiency | Sugar | Yes | Cooking, Smithing | Gain a 1% chance to produce an extra item during cooking and smithing. | |
Embers | Foraging | Gain a 10% chance to instantly burn Logs and Branches for double heat every foraging action. | |||
Destructive Testing | Mining | Sand, Stone and Clay mined will be destroyed and provide 5 mining experience per piece. | |||
Enlightenment | Yes | All Skills | Gain 1 more essence per action where essence is acquired. | ||
Farming (Enchantment) | Yes | Farming | Gain a 1% chance to get double yield when harvesting. | ||
Fertilizing | Yes | Farming | Gain 1% increased harvest speed. | ||
Fishing (Enchantment) | Honey | Yes | Fishing | Increase fish catch chance by 5%. | |
Gathering | Banana | Yes | Gathering Skills | Gain a 10% chance to find an extra resource. | |
Gold Digger | Yes | Farming | Gain a fixed 10% chance per harvested plant to get 1000 Gold Coins. | ||
Haste | Yes | Non-Combat Skills | Increases non-combat action speed by 4%. | ||
Inferno | Pepper | Yes | Smithing | Gain a 5% chance per smithing action to complete another smithing action. | |
Intuition | Sageberry | Yes | All Skills | Gain 5% increased experience while doing most things. | |
Naturalist | Yes | Gathering Skills | Increase your chance to gain chests while gathering by 20%. | ||
Nature | Mushroom | Yes | Foraging | Gain a 5% chance to generate a random log or branch every foraging action. | |
Prolonging | Yes | Consumables | Gain 10% more buff stacks from consumables. | ||
Prospector | Yes | Mining | Increase your chance to find gems by a mysterious amount. | ||
Pyromancy | Ashes | Cooking, Smithing | Use 10% less heat when cooking and smithing. | ||
Refining | Yes | Smithing | Gain a chance to find gems while smithing. | ||
Root Digging | Yes | Foraging | Gain a chance to find gems while foraging. | ||
Runecrafting (Enchantment) | Goblin Brain | Yes | Runecrafting | Reduces essences used in runecrafting by 5%. | |
Scholar | Non-Combat Skills | Gain 20% more experience, buy NO items. | |||
Shrimp Lord | Raw Shrimp | Yes | Cooking | Gain 5% chance per cooking action to gain one Raw Shrimp. | |
Superheating | Chili Pepper | Yes | Mining | Gain a 1% chance to instantly smelt an ore into a bar while mining. | |
Wealth | Non-Combat Skills | Automatically sell resources for 20% more gold than their normal value. |
Enchantment | Scroll | Food | Shrine | Other | Description |
---|---|---|---|---|---|
Accuracy | Yes | Increase the players accuracy bonus 5%. | |||
Aspect of Flame | Ancient Fire Amulet | Converts 5% of damage into fire damage. COSMETIC ONLY UNTIL C2.0P2 | |||
Corruption | Corrupted Ring | Consumes ichor received in combat to heal for 5 health. | |||
Critical Strike | Yes | Gain a 5% chance on hit to critically strike, dealing 130% damage. | |||
Demon Skin | Ichor | Yes | Shrimp Armor (3, 4 pieces) | All damage taken is reduced by 1. | |
Force | Gain 10% of the shield's average melee defense as accuracy. The shield no longer provides any defensive bonuses. | ||||
Fortitude | Ancient Nature Amulet | Increases max health by 4.5. | |||
Healing | Yes | Passive healing is increased by 0.5 health per minute. | |||
Nimble | Spider Legs | Yes | Increases defense by about 10%. | ||
Overhealing | Heal for 1% of overkill damage on a target. | ||||
Patience | Yes | Increases the efficiency of slower attacks. | |||
Protection | Yes | Reduces all damage taken by 4%. | |||
Recklessness | Yes | Increases outgoing damage by 1. | |||
Reinforcement | Yes | Reduce the enemy's chance to hit by 5%. | |||
Treasure Hunter | Yes | Increases your chance of finding items from slain enemies by 3%. | |||
Weakening | Decreases the level requirements of the item by 5. |