Difference between revisions of "Crystal Mace"

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{{Infobox Equipment
 
{{Infobox Equipment
|image = https://idlescape.com/images/combat/equipment/crystal_mace.png
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|gold = 6,360,000
 
|gold = 6,360,000
 
|level-req = 85 attack
 
|level-req = 85 attack
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|aug-cost = 25 [[Stygian Bar]]s<br> 750 [[Willow Log]]s<br> 500 [[Maple Log]]s<br> 250 [[Yew Log]]s<br> 3 [[Diamond]]s<br> 1 [[Black Opal]]<br> 2500 [[Chaos Rune]]s
 
|aug-cost = 25 [[Stygian Bar]]s<br> 750 [[Willow Log]]s<br> 500 [[Maple Log]]s<br> 250 [[Yew Log]]s<br> 3 [[Diamond]]s<br> 1 [[Black Opal]]<br> 2500 [[Chaos Rune]]s
 
}}
 
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'''{{PAGENAME}}''' is a crush type weapon that provides high combat bonuses when in combat. It is a viable alternative to the [[Moss Maul]] despite the lower stats due to it being a one-handed weapon. An attack level of 85 is required to equip.
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'''Crystal Mace''' is a crush type weapon that provides high combat bonuses when in combat. It is a viable alternative to the [[Moss Maul]] despite the lower stats due to it being a one-handed weapon. An attack level of 85 is required to equip.
  
 
Crystal Mace is the first melee weapon to provide any amount of Magic Strength. Magic Strength is currently not a feature of the game and will only become a feature when Combat 2.0 Part 2 is released. There are several items which provide magic strength; [[King's Crown]], [[Fire Orb]], [[Magical Snowball]] and [[Signet Ring]].
 
Crystal Mace is the first melee weapon to provide any amount of Magic Strength. Magic Strength is currently not a feature of the game and will only become a feature when Combat 2.0 Part 2 is released. There are several items which provide magic strength; [[King's Crown]], [[Fire Orb]], [[Magical Snowball]] and [[Signet Ring]].

Revision as of 15:48, 31 January 2022

Crystal Mace
Crystal Mace
gold coin6,360,000
Marketplace8,799,995
Level Required85 attack
SourceCombat
SlotMain Hand
Attack Speed3.4s
Attack TypeCrush
Enchantment Slots8
Offensive Stats
AccuracyMelee StrMagic StrRange Str
+140+124+33-
Augment Bonus
AccuracyMelee StrMagic StrRange Str
+5+5+2.5-
StabSlashCrushMagicRange
-----
Aug. Cost25 Stygian Bars
750 Willow Logs
500 Maple Logs
250 Yew Logs
3 Diamonds
1 Black Opal
2500 Chaos Runes

Crystal Mace is a crush type weapon that provides high combat bonuses when in combat. It is a viable alternative to the Moss Maul despite the lower stats due to it being a one-handed weapon. An attack level of 85 is required to equip.

Crystal Mace is the first melee weapon to provide any amount of Magic Strength. Magic Strength is currently not a feature of the game and will only become a feature when Combat 2.0 Part 2 is released. There are several items which provide magic strength; King's Crown, Fire Orb, Magical Snowball and Signet Ring.


A manifested shard of chaos. If only you knew how to utilize its energy to perform magic!

How to Acquire

Crystal Mace is acquired as a drop from Chaos Wastes.

Ability

"Shatter Strike" - An attack that is 5% slower, does 30% more damage, and is 10% more accurate.

Enchanting

List of useful Enchantments.

Scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Overhealing Scroll of Overhealing Weapon 11 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Accuracy Scroll of Accuracy Weapon 28 400 40 Blood, Death, Mind Increases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Critical Strike Scroll of Critical Strike Weapon 52 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Endless Ammo Scroll of Endless Ammo Cape, Weapon 29 400 40 Chaos, Nature, Mind Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune Reserves Scroll of Rune Reserves Cape, Weapon 35 500 50 Water, Chaos, Mind Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).

See also