Talents

From Idlescape Wiki
Jump to navigation Jump to search

Talents are a mostly lategame specialization tool that will allow the player to passively modify their character through unlocking different highly unique perks/talents in a tree. Some Talents unlock other, stronger Talents to allow greater specialization. Talents are semi-permanent additions to a character and require the use of a Talent Respec Token Talent Respec Token to reset a character's Talent Tree, so pick carefully!

The player is granted Talent Points based on their mastery level quest/achievement points; most talent have a cost associated with them and the player can unlock them by spending the associated Talent Points.

Talents cannot be edited while in combat.

List of Talents

Gathering

Shared

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Gathering master Mining(99)
Foraging(99)
Fishing(99)
- Empowered Gathering Empowered Gathering (1) 1 Yor mastery of gathering gives you a chance to gather more resources! Gives +1 Strength of Empowered Gathering.
Gathering Grandmaster Mining Mastery (9)
Foraging Mastery (9)
Fishing Mastery (9)
Gathering Master Empowered Gathering Empowered Gathering (1) 9 Yor mastery of gathering gives you a chance to gather more resources! Gives +1 Strength of Empowered Gathering.

Mining

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Mining Prodigy Mining Mastery (3) - Mining Prodigy (enchantment) (1) 3 Your a natural at mining! Increases your mining effective level by 10.
Spiraling out of Control Runecrafting Mastery (3)
Mining Mastery (3)
- Spiraling out of Control (enchantment) (4) 6 1% faster action speed in Slate Spires for each mastery level in Runecrafting.
Melter Smelter Mining Mastery (9)
Smithing Mastery (9)
Mining Prodigy
Smithing Master
Melter Smelter (enchantment) (2) 9 Gives a 1% chance to instantly smelt an ore when mining.
Mining Grandmaster Mining Mastery (9) Mining Prodigy Mining Grandmaster (enchantment) (1) 9 You're the uncontested master of mining. Increases your mining effective level by 5% from boosts and equipment.

Foraging

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Foraging Prodigy Foraging Mastery (3) - Foraging Prodigy (enchantment) (1) 3 Your a natural at foraging! Increases your foraging effective level by 10.
Elven Student Foraging Mastery(15) Foraging Prodigy Elven Student (enchantment) (1) 9 Deep study into the way of the elves has given you insight into nature. Increases you effective foraging level by 30 but decreases your mining and fishing levels by 10.
Fresh Forager Foraging Mastery (9)
Cooking Mastery (9)
Foraging Prodigy
Cooking Master
Fresh Forager (enchantment) (1) 9 Gives a 1% chance to instantly prepare an ingredient.
Foraging Grandmaster Foraging Mastery (9) Foraging Prodigy Foraging Grandmaster (enchantment) (1) 9 You're the uncontested master of foraging. Increases your foraging effective level by 5% from boosts and equipment.

Fishing

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Fishing Prodigy Fishing Mastery (3) - Fishing Prodigy (enchantment) (1) 3 Your a natural at fishing! Increases your fishing effective level by 10.
Pugnent Runes Runecrafting Mastery (9)
Fishing Mastery (9)
- Not yet in game 6 Gives a (TBD)% chance to roll a random Fishing droptable.
Fantastic Fiber Finder Runecrafting Mastery (3)
Fishing Mastery (3)
- Fiber Finder Fiber Finder (3) 6 Increases your Fiber Finder by 3.
Shrimp Student Fishing Mastery(15) Fishing Prodigy Shrimp Student (enchantment) (1) 9 Deep study of the true rulers of the sea has given you an insight to the fickle nature of the waters. Increases your effective fishing level by 30 but decreases your mining and foraging levels by 10.
Fishing Grandmaster Fishing Mastery (9) Fishing Prodigy Fishing Grandmaster (enchantment) (1) 9 You're the uncontested master of fishing. Increases your fishing effective level by 5% from boosts and equipment.

Processing

Farming

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Greenest Thumb Farming Mastery (3) - Greenest Thumb (enchantment) (2) 3 Increases farming growth speed by 1%.
Totemic Wisdom Farming Mastery (9) - Totemic Wisdom (enchantment) (10) 9 Farming totems give their full effect at half their maximum age.
Mysterious Harvest Farming Mastery (6) - Mysterious Harvest (enchantment) (2) 6 Increases maximum harvest roll for all plants by 2% for every Mysterious Seed with a unique size planted.
Trapper Farming Mastery (6) - Trapper (enchantment) (2) 6 Gives a 10% chance to recover a trap when harvesting.
Farm Blitz Farming Mastery (6)
Cooking Mastery (6)
- Farm Blitz (enchantment) (10) 6 Gives up to 10 Blitzing 3 stacks every time a 1x1 seed is harvested.
Sympathetic Growth Farming Mastery (9) - Sympathetic Growth (enchantment) (10) 9 Increases minimum harvest roll by 1% for a plant for each duplicate plant in your field. For example, if you have 3 potatoes planted, each potato will have a 3% increased minimum harvest roll.
Crop Rotation Farming Mastery (1) - Crop Rotation (enchantment) (2) 1 Increases growth speed of your field by 10% if there are no duplicate plot types.
Tree Hugger Farming Mastery (3) - Tree Hugger (enchantment) (2) 3 Increases harvest from trees by 10%.
Heart of the Forest Farming Mastery (9) - Heart of the Forest (enchantment) (2) 9 Increases the augmentation level of all Heart of the Oak drops in your field by +2. This allows it to exceed its normal cap of +10, moving the cap up to +12.
Farming Master Farming Mastery (1) - Not yet in game 1 Increases farm height by 1. Maybe width too? Dunno, WIP!
Mysterious Nutrients Farming Mastery (9) - Not yet in game 9 Increases experience and loot from non-quadratic mysterious seeds by 20%.

Enchanting

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Augmentation Afficionado Enchanting Mastery (15) - Augmentation Afficionado (enchantment) (1) 15 Increases your chance to successfully augment an item by 2.5%.
Transformation Talent Enchanting Mastery (3) - Chances Chances (1) 6 Grants an additional level of Chances, increasing the chance an item transforms.
Enchanting Master Enchanting Mastery (3) - Not yet in game 3 Your mastery of enchanting has given you insight into how best to optimize your production.
Research Ready Enchanting Mastery (6) - Research Ready (enchantment) (1) 6 Increases your chance to successfully research an item by 2.5%. Incompatible with the Mad Scientist talent.
Mad Scientist Enchanting Mastery (6) - Mad Scientist (enchantment) (4) 6 Decreases your chance to successfully research an item by 10%. Incompatible with the Research Ready talent.
Affix Affinity Enchanting Mastery (15) - Not yet in game 15 Re-rolls your affixes an additional time for free if a re-roll attempt results in all affixes being worse than the prior roll.

Runecrafting

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Runecrafting Master Runecrafting Mastery (3) - Runecrafting (Enchantment) Runecrafting (Enchantment) (1)
Engraving Engraving (1)
3 Your mastery of runecrafting has given you insight into how best to optimize your production, giving you +1 strength in the Runecrafting and Engraving enchantments.
Runecrafting Grandmaster Runecrafting Mastery (3) - Runecrafting (Enchantment) Runecrafting (Enchantment) (1)
Engraving Engraving (1)
3 Your mastery of runecrafting has given you insight into how best to optimize your production, granting an additional +1 strength to the Runecrafting and Engraving enchantments.
Pungent Runes Runecrafting Mastery (9)
Fishing Mastery (9)
- Not yet in game 6 Gives a (TBD)% chance to roll a random Fishing droptable.
Lingering Enlightenment Runecrafting Mastery (6) - Lingering Enlightenment (enchantment) (2) 6 Grants 200 stacks of Enlightenment when consuming a talisman, but halves the amount of essence gained when consuming talismans.
Spiraling out of Control Runecrafting Mastery (3)
Mining Mastery (3)
- Spiraling out of Control (enchantment) (4) 6 1% faster action speed in Slate Spires for each mastery level in Runecrafting.
Fantastic Fiber Finder Runecrafting Mastery (3)
Fishing Mastery (3)
- Fiber Finder Fiber Finder (3) 6 Increases your Fiber Finder by 3.
Talisman Talent Runecrafting Mastery (9) - Talisman Talent (enchantment) (5) 9 Doubles the passive effect of consumed talismans.
Essence Concentration Expert Runecrafting Mastery (6) - Essence Concentration Expert (enchantment) (3) 6 Reduces the negative impact of Essence Concentration by an additive 30%.
Essence Concentration Master Runecrafting Mastery (12) - Essence Concentration Expert (enchantment) (2) 12 Reduces the negative impact of Essence Concentration by an additional additive 20%.

Smithing

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Slag Refinement Smithing Mastery (10) - Slag Refinement (enchantment) (2) 6 Gives a 5% chance to re-roll your refining reward if you rolled Metal Slag.
Smithing Master Smithing Mastery (3) - Forge Enhancement Forge Enhancement (1)
Forge Maintenance Forge Maintenance (1)
3 Your mastery of smithing has given you insight into how best to optimize your production, giving you +1 Forge Enhancement and Forge Maintenance enchantments.
Overheating Smithing Mastery (6) - Metallurgy Metallurgy (2) 6 Grants 2 levels of Metallurgy, increasing max heat at all forges by 1.
Obsidian Forgery Smithing Mastery (6) - Not yet in game 6 Adds obsidian glass to the City Forge refining table.
Melter Smelter Mining Mastery (9)
Smithing Mastery (9)
Mining Prodigy
Smithing Master
Melter Smelter (enchantment) (2) 9 Gives a 1% chance to instantly smelt an ore when mining.
Dwarven Refinement Smithing Mastery (6) - Not yet in game 6 Increases your effective refining level by TBD at the Dwarven Forge.
Molten Metal Smithing Mastery (6) - Molten Metal (enchantment) (2) 6 Increases your max heat by 2 at the Volcanic Forge.
Pyromania Smithing Mastery (6)
Cooking Mastery (6)
- Pyromancy Pyromancy (1) 12 Gives you a level of Pyromancy.

Cooking

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Seed Sifter Cooking Mastery (10) - Seed Sifter (enchantment) (1) 6 Gives a 1% chance to produce a seed when preparing a vegetable.
Cooking Master Cooking Mastery (3) - Cooking (enchantment) (1) 3 Your mastery of cooking has given you insight into how best to optimize your production, giving you +1 Cooking enchantment strength.
Bulk Cooking Cooking Mastery (9) - Not yet in game 9 Gives a (TBD)% chance to instantly complete another Cooking action.
Pyromania Smithing Mastery (6)
Cooking Mastery (6)
- Pyromancy Pyromancy (1) 12 Gives you a level of Pyromancy.
Fresh Forager Foraging Mastery (9)
Cooking Mastery (9)
Foraging Prodigy
Cooking Master
Fresh Forager (enchantment) (1) 9 Gives a 1% chance to instantly prepare an ingredient.
Farm Blitz Farming Mastery (6)
Cooking Mastery (6)
- Farm Blitz (enchantment) (10) 6 Gives up to 10 Blitzing 3 stacks every time a 1x1 seed is harvested.
Consistent Chef Cooking (99) - Consistent Chef (enchantment) (1) 2 Always cook the higher quality food, ignoring the cooking chance to increase quality.

Combat

Constitution

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Lucky Looter Constitution Mastery (10) - Lucky Looter (enchantment) (2) 10 Gives a 1% chance to double junk drops before any other modifiers.
Giant's Blood Constitution Mastery (10)
Strength Mastery (10)
- Giant's Blood (enchantment) (1) 12 Giant's blood runs through your veins! Increases your stamina and strength by 10% but decreases your agility and healing gained through consumables by 10%.
Nine-Lives Constitution Mastery (12) - Nine-Lives (enchantment) (1) 12 Gives you a flat 0.9% chance to survive a lethal hit with 1 hp left. This chance is increased by 0.09% for every 0.9% of health you had before the hit, up to a maximum of 9% at full health.
Loaded Dice Constitution Mastery (10) - Lucky Looter (enchantment) (10) 12 Gives an additional 0.5% chance to double junk drops.

Attack

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Precision Attack Mastery (1) - Accuracy Accuracy (2) 1 Increases your accuracy by 5%. Nice and basic!
Bound Anger Attack Mastery (6) - Bound Anger (enchantment) (2) 6 Do up to 1.1x max damage when your health drops below 33%, scaling with your missing health. Stacks with other similar effects.
Critical Weakpoint Attack Mastery (6) - Critical Weakpoint (enchantment) (1) 3 Gives a 5% chance on crit to apply vulnerability to the target, increasing their damage taken.
Careful Criticals Attack (99) - Careful Criticals (enchantment) (1) 6 Gives a 5% chance on crit to apply vulnerability to the target, increasing their damage taken.
Unbound Rage Attack Mastery (12) Bound Anger Unbound Rage (enchantment) (5) 12 Do up to 1.25x max damage when your health drops below 33%, scaling with your missing health, but sacrifices a flat 25% defensive affinities to melee, magic, and range. Stacks with other similar effects, such as Bound Anger. Incompatible with Silent Fury.
Silent Fury Attack Mastery (12) Bound Anger Silent Fury (enchantment) (5) 12 When determining your current health for effects that change in potency, such as bonus damage at low health, your health will be considered 25% lower, making the effect become more potent at higher health. This only affects checks where lower health is better. Incompatible with Unbound Rage.
Featherweight Fighter Attack Mastery (10)
Defense Mastery (10)
- Featherweight Fighter (enchantment) (1) 10 Your attacks come out 5% faster and your agility is increased by 10%, but your damage is decreased by 15%.
Featherweight Champion Attack Mastery (20) Featherweight Fighter Featherweight Champion (enchantment) (4) 20 20% of your agility is converted into strength, dexterity, and intellect. Only works if agility is positive.
Goblin Hunter Attack Mastery (3) - Goblin Slayer (enchantment) (1) 3 Increases your accuracy and damage against Goblins by 5%.
Goblin Slayer Attack Mastery (6) - Goblin Slayer (enchantment) (2) 6 Increases your accuracy and damage against Goblins by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Demon Hunter Attack Mastery (3) - Exorcist Exorcist (1) 3 Increases your accuracy and damage against Demonic entities by 5%.
Demon Slayer Attack Mastery (6) - Exorcist Exorcist (2) 6 Increases your accuracy and damage against Demonic entities by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Undead Hunter Attack Mastery (3) - Crusader Crusader (1) 3 Increases your accuracy and damage against Undead creatures by 5%.
Undead Slayer Attack Mastery (6) - Crusader Crusader (2) 6 Increases your accuracy and damage against Undead creatures by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Human Hunter Attack Mastery (3) - Vigilante Vigilante (1) 3 Increases your accuracy and damage against Humans by 5%.
Human Slayer Attack Mastery (6) - Vigilante Vigilante (2) 6 Increases your accuracy and damage against Humans by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Elf Hunter Attack Mastery (3) - Elf Exterminator Elf Exterminator (1) 3 Increases your accuracy and damage against Elves by 5%.
Elf Slayer Attack Mastery (6) - Elf Exterminator Elf Exterminator (2) 6 Increases your accuracy and damage against Elves by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Dwarf Hunter Attack Mastery (3) - Luddite Luddite (1) 3 Increases your accuracy and damage against Dwarves by 5%.
Dwarf Slayer Attack Mastery (6) - Luddite Luddite (2) 6 Increases your accuracy and damage against Dwarves by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Giant Hunter Attack Mastery (3) - Giant Slayer (enchantment) (1) 3 Increases your accuracy and damage against Giants by 5%.
Giant Slayer Attack Mastery (6) - Giant Slayer (enchantment) (2) 6 Increases your accuracy and damage against Giants by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Golem Hunter Attack Mastery (3) - Technophobe Technophobe (1) 3 Increases your accuracy and damage against Golems by 5%.
Golem Slayer Attack Mastery (6) - Technophobe Technophobe (2) 6 Increases your accuracy and damage against Golems by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Beast Hunter Attack Mastery (3) - Big Game Hunter Big Game Hunter (1) 3 Increases your accuracy and damage against Beasts by 5%.
Beast Slayer Attack Mastery (6) - Big Game Hunter Big Game Hunter (2) 6 Increases your accuracy and damage against Beasts by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Shrimp Hunter Attack Mastery (3) - Shrimpbane Shrimpbane (1) 3 Increases your accuracy and damage against Shrimp by 5%.
Shrimp Slayer Attack Mastery (6) - Shrimpbane Shrimpbane (2) 6 Increases your accuracy and damage against Shrimp by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Chaotic Hunter Attack Mastery (3) - Order From Chaos Order From Chaos (1) 3 Increases your accuracy and damage against Chaotic entities by 5%.
Chaotic Slayer Attack Mastery (6) - Order From Chaos Order From Chaos (2) 6 Increases your accuracy and damage against Chaotic entities by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Corrupted Hunter Attack Mastery (3) - Purifier Purifier (1) 3 Increases your accuracy and damage against Corrupted entities by 5%.
Corrupted Slayer Attack Mastery (6) - Purifier Purifier (2) 6 Increases your accuracy and damage against Corrupted entities by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Woodlike Hunter Attack Mastery (3) - Arboreal Annihilator Arboreal Annihilator (1) 3 Increases your accuracy and damage against Woodlike entities by 5%.
Woodlike Slayer Attack Mastery (6) - Arboreal Annihilator Arboreal Annihilator (2) 6 Increases your accuracy and damage against Woodlike entities by 10%, stacking with the previous tier for a total of 15%. ONLY ONE SLAYER TALENT CAN BE TAKEN.
Ammunition Overload Attack Mastery (3) - Ammunition Overload (enchantment) (5) 3 Decreases your chance to preserve ammunition by a flat 25% and increases the ammo stat buffs by 5% which enhancing the ammunition by half a tier.
Ammunition- Overload Attack Mastery (6) - Ammunition Overload (enchantment) (5) 6 Decreases your chance to preserve ammunition by an additional 25%, for a total of 50%, and increases the ammo stat buffs by 5%, for a total of 10% which enhances the ammunition by a full tier

Defense

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Unadorned Agility Defense Mastery (6) - Unadorned Agility (enchantment) (4) 6 Each empty primary armor slot (helmet, torso, legs) additively increases agility by 100. If all three are empty then agility is increased by an additional 100 for a total of 400.
Featherweight Fighter Attack Mastery (10)
Defense Mastery (10)
- Featherweight Fighter (enchantment) (1) 10 Your attacks come out 5% faster and your agility is increased by 10%, but your damage is decreased by 15%.

Strength

Title Required Skill(s) Required Talent(s) Enchantment(s)
Abilities
Point
Cost
Description
Infernal Knowledge Strength Mastery (15) - Infernal Cleave Infernal Cleave
Infernal Impale Infernal Impale
15 Grants you access to the Infernal Lance abilities without needing the weapon equipped.
Giant's Blood Constitution Mastery (10)
Strength Mastery (10)
- Giant's Blood (enchantment) (1) 12 Giant's blood runs through your veins! Increases your stamina and strength by 10% but decreases your agility and healing gained through consumables by 10%.

Magic

Title Required Skill(s) Required Talent(s) Enchantment(s) Point
Cost
Description
Arsonist Magic Mastery (6) - Arsonist (enchantment) (1) 6 Increases your offensive and defensive affinities to fire by 25%, but decreases your defensive affinities to the primary affinities (melee/range/magic) by 25%.
Cold-Blooded Magic Mastery (6) - Cold-Blooded (enchantment) (1) 6 Increases your offensive and defensive affinities to ice by 25%, but decreases your defensive affinities to the primary affinities (melee/range/magic) by 25%.
Poisoner Magic Mastery (6) - Poisoner (enchantment) (1) 6 Increases your offensive and defensive affinities to poison by 25%, but decreases your defensive affinities to the primary affinities (melee/range/magic) by 25%.
Druidism Magic Mastery (6) - Druidism (enchantment) (1) 6 Increases your offensive and defensive affinities to nature by 25%, but decreases your defensive affinities to the primary affinities (melee/range/magic) by 25%.

Range

Title Required Skill(s) Required Talent(s) Enchantment(s)
Abilities
Point
Cost
Description
Arrow Expenditure Range Mastery (3) - Arrow Expenditure (enchantment) (1) 3 Ranged attacks that do not consume ammunition will now do so and use the increased damage and accuracy from them.
Elven Exaltation Range Mastery (15) - Royal Reverence (enchantment) (1) 15 Adds an additional level of Royal Reverence, increasing your agility by 2.5% and adding a 2.5% chance to gain a stack of Acrobatics 5.
Piercing Ammo Specialization Range Mastery (6) - Piercing Ammo Specialization (enchantment) (1) 6 Unlocks the enhanced variant of the Piercing Ammo auto-attack that has +10% piercing affinity and no base stat maluses; incompatible with Serrated and Heavy Ammo Specializations.
Serrated Ammo Specialization Range Mastery (6) - Serrated Ammo Specialization (enchantment) (1) 6 Unlocks the enhanced variant of the Serrated Ammo auto-attack that has +10% slashing affinity and no base stat maluses; incompatible with Piercing and Heavy Ammo Specializations.
Heavy Ammo Specialization Range Mastery (6) - Heavy Ammo Specialization (enchantment) (1) 6 Unlocks the enhanced variant of the Heavy Ammo auto-attack that has +10% blunt affinity and no base stat maluses; incompatible with Piercing and Serrated Ammo Specializations.
Mark II Range Mastery (3) - Mark II Mark II 3 Unlocks the enhanced variant of the Mark ability that applies the Marked debuff with twice as many stacks and double the strength of the original without marking yourself; this will generally force your party members to attack your marked target.