Difference between revisions of "Cooking"

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[[File:Cooking UI.jpg|thumb|500x500px|Cooking UI|alt=]]
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{{Incomplete|[[Refactor]] March 02, 2023}}
 +
[[File:CookingUI.png|alt=|thumb|989x989px|Cooking UI]]
 +
{{about|the skill|the enchantment|Cooking (Enchantment)}}
  
{{Incomplete|The mechanics of cooking and its ingredients is still not fully understood.}}
+
'''Cooking''' is a skill that allows raw ingredients to be prepared and therefore cooked into edible food or brewed into potions. Players can unlock new recipes by preparing or obtaining new ingredients, and [[heat]] is needed to cook them.
  
'''Cooking''' is a skill that allows raw ingredients be cooked into edible food. Players can add up to 5 ingredients into the pot by interacting with them in ingredients window on the right and then using [[heat]] to cook them.
+
Food has a chance to burn, depending on the player's effective cooking level and the experience given by the recipe. [[Burnt Food|Either burnt food]] or [[Burnt Fish|burnt fish]] is produced when failing depending on the type of ingredients used. Effective cooking level and the amount of ingredients used also affects the level of food produced, which directly affects the amount of health and buff stacks the food will have. By leveling cooking, the player is able to cook better foods that give increased healing and better buffs.
  
Food has a chance to burn, depending on the player's effective cooking level, resulting in either [[Burnt Food|burnt food]] or [[Burnt Fish|burnt fish]] depending on the type of ingredients used. Effective cooking level and the amount of ingredients used also effects the level of food produced, which directly affects the amount of buff stacks the food will have. By leveling cooking, the player is able to cook better foods that give increased healing and better buffs.
 
  
 +
==Uses==
  
==Uses==
+
*Recover health by eating food or drinking potions out of combat.
*Recover health by eating food out of combat
 
 
*Food can be placed in the combat inventory to recover health during combat.
 
*Food can be placed in the combat inventory to recover health during combat.
*:- ''Combat buffs are only applied when food is eaten during [[combat]].''
+
*:- ''Combat buffs are only applied when food is eaten during [[combat]] and disappears when leaving combat.''
 
*Can be used to obtain various buffs that help in other skills such as foraging, mining, etc.
 
*Can be used to obtain various buffs that help in other skills such as foraging, mining, etc.
*Cooking fish has a chance to produce [[Fish_Oil|fish oil]] which can be used in the [[crafting]] skill to create [[pyre logs]].
+
*Cooking filleted fish or preparing raw fish has a chance to produce [[Fish Oil|fish oil]] which can be used in [[crafting]] to create pyre logs or brew Deep fry potions.
  
 
====Fish Oil Chance====
 
====Fish Oil Chance====
{| class="wikitable"
+
Oil chance is determined by the total size of fish in preparing, with each size giving 5% chance.
 +
{| class="wikitable mw-collapsible"
 
!Fish
 
!Fish
 
!Chance*
 
!Chance*
 +
!
 
|-
 
|-
|[[Raw Shrimp]]
+
|{{img|Raw Shrimp|24|word=1}}
 
|5%
 
|5%
 
|-
 
|-
|[[Raw Anchovy]]
+
|{{img|Raw Anchovy|24|word=1}}
 
|5%
 
|5%
 
|-
 
|-
|[[Raw Trout]]
+
|{{img|Raw Trout|24|word=1}}
 
|10%
 
|10%
 
|-
 
|-
|[[Raw Salmon]]
+
|{{img|Raw Salmon|24|word=1}}
 
|10%
 
|10%
 
|-
 
|-
|[[Raw Lobster]]
+
|{{img|Raw Lobster|24|word=1}}
 +
|10%
 +
|-
 +
|{{img|Raw Crab|24|word=1}}
 
|15%
 
|15%
 
|-
 
|-
|[[Raw Tuna]]
+
|{{img|Raw Tuna|24|word=1}}
|15%
+
|20%
 
|-
 
|-
|[[Raw Shark]]
+
|{{img|Raw Shark|24|word=1}}
 
|20%
 
|20%
 +
|-
 +
|{{img|Raw Hammerhead Shark|24|word=1}}
 +
|25%
 +
|-
 +
|{{img|Raw Huge Tuna|24|word=1}}
 +
|40%
 
|}
 
|}
<blockquote>*''This is per fish used. For example, cooking with 1 [[Raw Shark]] and 1 [[Raw Tuna]] results in a 35% chance, while cooking with 5 [[Raw Shark]]s will result in a 100% chance to receive fish oil.''</blockquote>
+
<blockquote>* Oil chance above 100% in the pot equates to chance for additional oil</blockquote>
 
 
  
 
==Determining Produced Food==
 
==Determining Produced Food==
  
 
===Ingredients===
 
===Ingredients===
The first part to understanding how the game determines the resulting food produced is to understand the ingredients. Each ingredient has "Categories" or "Tags", size, heat, exp, buff.
+
There are six factors associated with each ingredient:  
 
 
====Tags====
 
Denotes which category or categories they belong to.
 
 
 
*Some ingredients can have multiple tags. (e.g. an apple is both a fruit ''and'' a sweetener)
 
*The value of a tag is always equal to the ''size'' of the ingredient.
 
*There are 13 tags in total:
 
**Fruit
 
**Vegetable
 
**Grain
 
**Dairy
 
**Eggs
 
**Meat
 
**Beast
 
**Poultry
 
**Fish
 
**Monster
 
**Spice
 
**Sweetener
 
**Preservative
 
 
 
====Size====
 
Used to calculate difficulty and tag value. This affects everything from bonuses to how long it takes to cook the dish.
 
  
====XP====
+
#'''"Category" or "Tags"''' - This denotes which category or categories of food the ingredient belongs to. Ingredients can have multiple tags, and the value of a tag is equal to the size of the ingredient.
The amount of experience gained per ingredient when cooked.
+
#*There are a total of 11 Tags: Fruit, Vegetable, Grain, Dairy, Meat, Fish, Monster, Sour, Bitter, Sweet and Spicy.
 +
#'''Size''' - This is used to calculate the value of the ingredient's category/tag, and the time it takes to cook the dish.
 +
#'''XP''' - The amount of experience gained when the ingredient is cooked. This is used to calculate difficulty (Chance to burn the food).
 +
#'''Heat''' - The amount of heat required to cook the ingredient.
 +
#'''Difficulty''' - Determines the burn chance of food.
 +
#'''Buff''' - The buff effect that is added to the produced food or potion when this ingredient is used in the recipe. Only some ingredients are addable as a buff ingredient for food (Combat buffs) and buff ingredients for non combat buffs in potions.
 +
#*The buff effect applies the buff with a level of 2 in food, and cannot be increased or decreased.
 +
#*Potions are required for buff above 2 and can be brewed as a lv 1, 2, 3 or 4 buff
 +
#*Buffs stack with enchants from other sources such as armor. E.g., if the player has 5 Gathering scrolls on their ring and consumes a potion that grants Gathering 2, the player will have a total effect of Gathering 7.
  
====Heat====
+
====Ingredient Table When Preparing====
The amount of heat used per ingredient when cooked.
+
{| class="wikitable sortable mw-collapsible hover-highlight"
 
 
====Buff====
 
Some ingredients will apply buffs to dishes when they’re used. If more than 1 unique buff ingredient is used, it will ''always'' result in questionable food. Buffs are also always applied at level 2, and cannot be increased or decreased. This stacks with existing enchants from sources such as armor, e.g. if the player has 3 gathering scrolls on their ring, eating a dish with gathering 2 will have the effect of gathering 5.
 
 
 
====Ingredient Table====
 
{| class="wikitable sortable"
 
 
!Ingredient
 
!Ingredient
 
!Category
 
!Category
 
!EXP
 
!EXP
 
!Size
 
!Size
!Heat
+
!Alchemy Size
 +
!Difficulty
 
!Source
 
!Source
 
!Seed
 
!Seed
 
![[Enchanting#List of Enchantments|Buff]]
 
![[Enchanting#List of Enchantments|Buff]]
 +
!
 +
|-
 +
|{{img|Milk|32|word=1}}
 +
|Dairy
 +
|10
 +
|2
 +
|
 +
|2
 +
|[[Cow|Combat]]
 +
|
 +
|
 
|-
 
|-
|'''[[Butter]]'''
+
|{{img|Butter|32|word=1}}
 
|Dairy
 
|Dairy
|15
+
|40
|3
+
|6
|15
+
|
 +
|8
 
|[[Crafting]]
 
|[[Crafting]]
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Milk]]'''
+
|{{img|Fish Oil|32|word=1}}
|Dairy
+
|
 +
|
 +
|
 +
|
 +
|
 +
|Cooking / Preparing Fish <br> [[Fishing]] with [[Oil Spill|Oil Spll]]
 +
|
 +
|[[Deep fry]]
 +
|-
 +
|{{img|Raw Shrimp|32|word=1}}
 +
|Fish
 
|5
 
|5
 
|1
 
|1
|5
 
|[[Combat]]
 
 
|
 
|
 +
|1
 +
| rowspan="14" |[[Fishing]]
 
|
 
|
 +
|[[Scroll of the Shrimp Lord|Shrimp Lord]]
 
|-
 
|-
|'''[[Egg]]'''
+
|{{img|Raw Anchovy|32|word=1}}
|Egg
+
|Fish
|5
+
|10
 
|1
 
|1
|5
+
|
|Combat
+
|2
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Raw Anchovy]]'''
+
|{{img|Raw Magnetic Minnow|32|word=1}}
|Fish, Meat
+
|
|5
+
|
|1
+
|
|5
+
|
| rowspan="7" |[[Fishing]]
 
 
|
 
|
 
|
 
|
 +
|[[Fishing Magnetism]]
 
|-
 
|-
|'''[[Raw Lobster]]'''
+
|{{img|Raw Salmon|32|word=1}}
|Fish, Meat
+
|Fish
 
|15
 
|15
 +
|2
 +
|
 
|3
 
|3
|15
 
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Raw Salmon]]'''
+
|{{img|Raw Trout|32|word=1}}
|Fish, Meat
+
|Fish
 
|10
 
|10
 
|2
 
|2
|10
+
|
 +
|2
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Raw Shark]]'''
+
|{{img|Raw Lobster|32|word=1}}
 
|Fish, Meat
 
|Fish, Meat
|20
+
|15
 +
|2
 +
|
 +
|3
 +
|
 +
|
 +
|-
 +
|{{img|Raw Tuna|32|word=1}}
 +
|Fish
 +
|25
 
|4
 
|4
|20
+
|
 +
|5
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Raw Shrimp]]'''
+
|{{img|Raw Tigerfish|32|word=1}}
|Fish, Meat
+
|
|5
+
|
|1
+
|
|5
+
|
 +
|
 
|
 
|
|[[Shrimp Lord]]
+
|[[Reinforced Line]]
 
|-
 
|-
|'''[[Raw Trout]]'''
+
|{{img|Raw Slippery Eel|32|word=1}}
|Fish, Meat
+
|
|10
+
|
|2
+
|
|10
+
|
 
|
 
|
 
|
 
|
 +
|[[Oil Spill]]
 
|-
 
|-
|'''[[Raw Tuna]]'''
+
|{{img|Raw Crab|32|word=1}}
 
|Fish, Meat
 
|Fish, Meat
|15
+
|20
 
|3
 
|3
|20
+
|
 +
|4
 +
|
 +
|
 +
|-
 +
|{{img|Raw Shark|32|word=1}}
 +
|Fish
 +
|30
 +
|4
 +
|
 +
|6
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Apple]]'''
+
|{{img|Raw Hammerhead Shark|32|word=1}}
|Fruit, Sweetener
+
|Fish, Sour
 +
|40
 
|5
 
|5
|2
+
|
 +
|8
 +
|
 +
|
 +
|-
 +
|{{img|Raw Great White Shark|32|word=1}}
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|[[Deadliest Catch]]
 +
|-
 +
|{{img|Raw Huge Tuna|32|word=1}}
 +
|Fish
 +
|50
 +
|8
 +
|1
 
|10
 
|10
| rowspan="4" |[[Foraging]]
+
|
|x
 
 
|
 
|
 
|-
 
|-
|'''[[Banana]]'''
+
|{{img|Banana|32|word=1}}
|Fruit, Sweetener
+
|
|5
+
|
|1
+
|
|5
+
|
|x
+
|
|[[Gathering]]
+
| rowspan="2" |[[Foraging]]
 +
|{{yes}}
 +
|[[Scroll of Gathering|Gathering]]
 
|-
 
|-
|'''[[Tomato]]'''
+
|{{img|Wildberry|32|word=1}}
 
|Fruit
 
|Fruit
 
|10
 
|10
 +
|1
 +
|
 
|2
 
|2
|10
+
|{{yes}}
|x
 
 
|
 
|
 
|-
 
|-
|'''[[Wildberry]]'''
+
|{{img|Sageberry|32|word=1}}
|Fruit, Sweetener
+
|
|10
+
|
|1
+
|
|5
+
|
|x
 
 
|
 
|
 +
|[[Farming]]
 +
|{{yes}}
 +
|[[Intuition]]
 
|-
 
|-
|'''[[Sageberry]]'''
+
|{{img|Apple|32|word=1}}
|Fruit, Sweetener
+
|Fruit, Sweet
|25
+
|30
 +
|5
 
|1
 
|1
|25
+
|6
|Combat
+
| rowspan="2" |[[Foraging]]
|x
+
|{{yes}}
|[[Intuition]]
+
|
 
|-
 
|-
|'''[[Ashes]]'''
+
|{{img|Tomato|32|word=1}}
|Grain, Spice
+
|Fruit, Sour
|15
+
|20
 
|3
 
|3
|15
+
|1
|Combat
+
|4
 +
|{{yes}}
 
|
 
|
|[[Pyromancy]]
 
 
|-
 
|-
|'''[[Rice]]'''
+
|{{img|Wheat|32|word=1}}
 
|Grain
 
|Grain
|10
+
|20
|2
+
|3
|10
+
|
 +
|4
 
| rowspan="2" |Foraging
 
| rowspan="2" |Foraging
|x
+
|{{yes}}
 
|
 
|
 
|-
 
|-
|'''[[Wheat]]'''
+
|{{img|Rice|32|word=1}}
 
|Grain
 
|Grain
|10
+
|35
|1
+
|6
|5
+
|
|x
+
|7
 +
|{{yes}}
 +
|
 +
|-
 +
|{{img|Water Imbued Dust|32|word=1}}
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|[[Crafting]]
 
|
 
|
 +
|[[Flame Resistance]]
 
|-
 
|-
|'''[[Raw Beef]]'''
+
|{{img|Ashes|32|word=1}}
|Meat, Beast
+
|
|5
+
|
|2
+
|
|10
 
| rowspan="2" |Combat
 
 
|
 
|
 
|
 
|
 +
|[[Combat]]
 +
|
 +
|[[Pyromancy]]
 
|-
 
|-
|'''[[Raw Chicken]]'''
+
|{{img|Raw Beef|32|word=1}}
|Meat, Poultry
+
|Meat
 +
|25
 +
|4
 +
|
 
|5
 
|5
|2
+
| rowspan="2" |[[Farm|Combat]]
|10
 
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Goblin Brain]]'''
+
|{{img|Raw Chicken|32|word=1}}
|Monster
+
|Meat
 
|10
 
|10
 
|2
 
|2
|10
 
| rowspan="3" |Combat
 
 
|
 
|
|[[Runecrafting]]
+
|2
 +
|
 +
|
 
|-
 
|-
|'''[[Ichor]]'''
+
|{{img|Ichor|32|word=1}}
 
|Monster
 
|Monster
|20
+
|7
 
|1
 
|1
|5
+
|
 +
|1.5
 +
| rowspan="3" |Combat
 
|
 
|
 
|[[Demon Skin]]
 
|[[Demon Skin]]
 
|-
 
|-
|'''[[Spider Legs]]'''
+
|{{img|Goblin Brain|32|word=1}}
|Monster
+
|
|20
+
|
|4
+
|
|20
+
|
 +
|
 
|
 
|
|[[Nimble]]
+
|[[Scroll of Runecrafting|Runecrafting]]
 
|-
 
|-
|'''[[Honey]]'''
+
|{{img|Spider Legs|32|word=1}}
|Spice, Sweetener
+
|Monster
 
|15
 
|15
 +
|2
 +
|
 
|3
 
|3
|15
 
|Foraging
 
 
|
 
|
|[[Fishing]]
+
|[[Nimble]]
 
|-
 
|-
|'''[[Pepper]]'''
+
|{{img|Raw Ancient Lobster|32|word=1}}
|Spice
+
|Monster, Meat
 +
|40
 
|5
 
|5
 +
|
 +
|8
 +
| rowspan="3" |Fishing
 +
|
 +
|
 +
|-
 +
|{{img|Raw Megalodon|32|word=1}}
 +
|Monster, Spicy
 +
|60
 +
|8
 
|1
 
|1
|5
+
|12
 +
|
 +
|
 +
|-
 +
|{{img|Raw Tentacle Meat|32|word=1}}
 +
|Monster
 +
|90
 +
|12
 +
|1
 +
|18
 +
|
 +
|
 +
|-
 +
|{{img|Pepper|32|word=1}}
 +
|
 +
|
 +
|
 +
|
 +
|
 
|[[Farming]]
 
|[[Farming]]
|x
+
|{{yes}}
|[[Inferno]]
+
|[[Scroll of Inferno|Inferno]]
 +
|-
 +
|{{img|Salt|32|word=1}}
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|[[Mining]]
 +
|
 +
|[[Scroll of Cooking|Cooking]]
 +
|-
 +
|{{img|Sugar|32|word=1}}
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|Farming
 +
|{{yes}}
 +
|[[Scroll of Efficiency|Efficiency]]
 +
|-
 +
|{{img|Honey|32|word=1}}
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|Foraging
 +
|
 +
|[[Scroll of Fishing|Fishing]]
 
|-
 
|-
|'''[[Salt]]'''
+
|{{img|Seaweed|32|word=1}}
|Spice, Preservative
+
|
 +
|
 +
|
 +
|
 +
|
 +
|Fishing
 +
|
 +
|[[Pungent Bait]]
 +
|-
 +
|{{img|Carrot|32|word=1}}
 +
|Vegetable
 
|5
 
|5
 
|1
 
|1
 +
|
 +
|1
 +
| rowspan="18" |Foraging
 +
|{{yes}}
 +
|
 +
|-
 +
|{{img|Mushroom|32|word=1}}
 +
|Bitter
 
|5
 
|5
|[[Mining]]
 
 
|
 
|
|[[Cooking (enchantment)|Cooking]]
+
|1
 +
|1
 +
|{{yes}}
 +
|[[Scroll of Nature|Nature]]
 
|-
 
|-
|'''[[Sugar]]'''
+
|{{img|Chili Pepper|32|word=1}}
|Spice, Sweetener
+
|Spicy
 
|5
 
|5
 +
|2
 +
|1
 
|1
 
|1
|5
+
|{{yes}}
|Foraging
+
|[[Scroll of Superheating|Superheated]]
|x
+
|-
|[[Efficiency]]
+
|{{img|Potato|32|word=1}}
 +
|Vegetable, Flour
 +
|15
 +
|2
 +
|
 +
|3
 +
|{{yes}}
 +
|
 
|-
 
|-
|'''[[Carrot]]'''
+
|{{img|Pumpkin|32|word=1}}
|Vegetable
+
|Vegetable, Sweet
|5
+
|40
 +
|6
 
|1
 
|1
|5
+
|8
| rowspan="5" |Foraging
+
|{{yes}}
|x
+
|
 +
|-
 +
|{{Img|Watermelon|32|word=1}}
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|[[Empowered Gathering]]
 +
|-
 +
|{{Img|Durian|32|word=1}}
 +
|
 +
|
 +
|
 +
|
 +
|
 
|
 
|
 +
|[[Naturalist]]
 
|-
 
|-
|'''[[Chili Pepper]]'''
+
|{{Img|Onion|32|word=1}}
|Vegetable
+
|Vegetable, Spicy
 
|10
 
|10
 +
|1
 
|2
 
|2
 +
|2
 +
|
 +
|
 +
|-
 +
|{{Img|Mana Berry|32|word=1}}
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|[[Rune Reserves]]
 +
|-
 +
|{{Img|Thorny Root|32|word=1}}
 +
|Flour, Bitter
 
|10
 
|10
|x
+
|1
|[[Superheated]]
+
|3
 +
|2
 +
|
 +
|
 
|-
 
|-
|'''[[Mushroom]]'''
+
|{{Img|Thorny Vine|32|word=1}}
|Vegetable
+
|Vegetable, Bitter
 
|15
 
|15
 
|1
 
|1
|5
+
|3
|x
+
|3
|[[Nature]]
+
|
 +
|
 +
|-
 +
|{{Img|Mandrake|32|word=1}}
 +
|Vegetable, Bitter
 +
|40
 +
|2
 +
|7
 +
|8
 +
|
 +
|
 +
|-
 +
|{{Img|Black Berry|32|word=1}}
 +
|Fruit, Sweet
 +
|35
 +
|1
 +
|6
 +
|7
 +
|
 +
|
 +
|-
 +
|{{Img|Frost Flowers|32|word=1}}
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|[[Supercooling]]
 
|-
 
|-
|'''[[Potato]]'''
+
|{{Img|Fairy Dust|32|word=1}}
|Vegetable
+
|Sweet, Spicy
 +
|50
 +
|
 +
|4
 
|10
 
|10
 +
|
 +
|
 +
|-
 +
|{{Img|Four-leaf Clover|32|word=1}}
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|[[Treasure Hunter]]
 +
|-
 +
|{{Img|Pineapple|32|word=1}}
 +
|Fruit, Sweet, Sour
 +
|15
 
|2
 
|2
 +
|2
 +
|3
 +
|
 +
|
 +
|-
 +
|{{Img|Lotus Flower|32|word=1}}
 +
|Vegetable, Sour, Spicy
 +
|70
 +
|1
 +
|6
 +
|14
 +
|
 +
|
 +
|-
 +
|{{Img|Choccy Milk|32|word=1}}
 +
|Dairy
 +
|50
 +
|8
 +
|
 
|10
 
|10
|x
+
|[[Cow|Combat]]
 +
|
 +
|
 +
|}<br />
 +
{| class="wikitable"
 +
|+Ingredient table when cooking/brewing
 +
!Ingredient
 +
!Category
 +
!EXP
 +
!Size
 +
!Alchemy Size
 +
!Difficulty
 +
!Source
 +
|-
 +
|{{img|Filleted fish|32|32|word=1}}
 +
|Fish
 +
|5
 +
|1
 +
|
 +
|1
 +
|Preparing {{img|raw shrimp|25|25|}} {{img|raw anchovy|25|25|}} {{img|raw salmon|25|25|}} {{img|raw trout|25|25|}} {{img|raw lobster|25|25|}} {{img|raw tuna|25|25|}} {{img|raw crab|25|25|}} {{img|raw shark|25|25|}} {{img|raw hammerhead shark|25|25|}} {{img|raw huge tuna|25|25|}}
 +
|-
 +
|{{img|Churned dairy|32|32|word=1}}
 +
|Dairy
 +
|5
 +
|1
 
|
 
|
 +
|1
 +
|Preparing {{img|milk|25|25|}} {{img|butter|25|25|}} {{img|choccy milk|25|25|}}
 
|-
 
|-
|'''[[Pumpkin]]'''
+
|{{img|diced fruit|32|32|word=1}}
 +
|Fruit
 +
|5
 +
|1
 +
|
 +
|1
 +
|Preparing {{img|wildberry|25|25|}} {{img|apple|25|25|}} {{img|tomato|25|25|}} {{img|black berry|25|25|}} {{img|pineapple|25|25|}}
 +
|-
 +
|{{img|chopped vegetables|32|32|word=1}}
 
|Vegetable
 
|Vegetable
|15
+
|5
|3
+
|1
|15
+
|
|x
+
|1
 +
|Preparing {{img|carrot|25|25|}} {{img|potato|25|25|}} {{img|pumpkin|25|25|}} {{img|onion|25|25|}} {{img|thorny vine|25|25|}} {{img|mandrake|25|25|}} {{img|lotus flower|25|25|}}
 +
|-
 +
|{{img|minced meat|32|32|word=1}}
 +
|Meat
 +
|5
 +
|1
 +
|
 +
|1
 +
|Preparing {{img|raw lobster|25|25|}} {{img|raw crab|25|25|}} {{img|raw beef|25|25|}} {{img|raw chicken|25|25|}} {{img|raw ancient lobster|25|25|}}
 +
|-
 +
|{{img|Butchered monster|32|32|word=1}}
 +
|Monster
 +
|7
 +
|1
 +
|
 +
|1.5
 +
|Preparing {{img|ichor|25|25|}} {{img|spider legs|25|25|}} {{img|raw ancient lobster|25|25|}} {{img|raw megalodon|25|25|}} {{img|raw tentacle meat|25|25|}}
 +
|-
 +
|{{img|sour essence|32|32|word=1}}
 +
|Sour
 +
|5
 +
|1
 +
|
 +
|1
 +
|Preparing {{img|raw hammerhead shark|25|25|}} {{img|tomato|25|25|}} {{img|pineapple|25|25|}} {{img|glow spore shroom|25|25|}} {{img|lotus flower|25|25|}}
 +
|-
 +
|{{img|bitter essence|32|32|word=1}}
 +
|Bitter
 +
|5
 +
|1
 +
|
 +
|1
 +
|Preparing {{img|mushroom|25|25|}} {{img|glow spore shroom|25|25|}} {{img|thorny root|25|25|}} {{img|thorny vine|25|25|}} {{img|mandrake|25|25|}}
 +
|-
 +
|{{img|sweet essence|32|32|word=1}}
 +
|Sweet
 +
|5
 +
|1
 +
|
 +
|1
 +
|Preparing {{img|apple|25|25|}} {{img|pumpkin|25|25|}} {{img|raw huge tuna|25|25|}} {{img|pineapple|25|25|}} {{img|fairy dust|25|25|}} {{img|black berry|25|25|}}
 +
|-
 +
|{{img|spicy essence|32|32|word=1}}
 +
|Spicy
 +
|5
 +
|1
 
|
 
|
 +
|1
 +
|Preparing {{img|raw megalodon|25|25|}} {{img|chili pepper|25|25|}} {{img|onion|25|25|}} {{img|fairy dust|25|25|}} {{img|ghost shrooms|25|25|}} {{img|lotus flower|25|25|}}
 
|}
 
|}
 
<br />
 
<br />
 +
===Recipes===
 +
There are a total of 17 Cookable Food Recipes and 21 Types of buffs for potions
 +
 +
However
 +
 +
There are a total of 39 discovered recipes in the in-game recipe database. Each recipe has the following properties:
 +
 +
#'''ID''' - The unique ID of the recipe in the recipe list within the game's code.
 +
#'''HP''' - The base hitpoint recovery value granted by the food when cooked without factoring ingredients or other quality bonuses.
 +
#'''Value''' - The price that the dish can be sold to the vendor for.
 +
#'''Ingredient''' '''Tags''' - The ingredient types that are required to cook the fish. E.g., the Birdie Pasta recipe has the ''poultry'' and ''grain'' tags, meaning that cooking 1x Raw Chicken and 1x Rice would create this recipe.
 +
 +
----
 +
<!--
 +
====Commonly Made Recipes====
 +
=====High HP Recipes=====
 +
''In-game shortcut: /wiki HP Food''
 +
 +
These example recipes have high base HP and will be great for healing purposes, but might not give the highest buff stack.
 +
{| class="wikitable sortable hover-highlight"
 +
!ID
 +
!Food
 +
!Base HP
 +
!Base Quality
 +
!Top Tier
 +
!Mid Tier
 +
!Low Tier
 +
|-
 +
|2137
 +
|{{img|Monster Curry|32|word=1}}
 +
|4 (36)
 +
|8
 +
|1x [[Raw Tentacle Meat]] <br>OR 2x [[Raw Ancient Lobster]]<br> 3x [[Ashes]]
 +
|1x [[Raw Megalodon]]<br> 2x [[Ashes]]
 +
| -
 +
|-
 +
|2137
 +
|{{img|Seafood Curry|32|word=1}}
 +
|4 (24)
 +
|5
 +
|2x [[Raw Lobster]]/[[Raw Tuna]]<br> 2x [[Ashes]]<br> 1x [[Carrot]]/[[Wildberry]]/[[Egg]]
 +
|See Top Tier
 +
|1x [[Raw Lobster]]/[[Raw Tuna]]<br> 1x [[Ashes]]<br> 1x [[Carrot]]/[[Wildberry]]/[[Egg]]
 +
|-
 +
|2114
 +
|{{img|Fruit Cake|32|word=1}}
 +
|4 (24)
 +
|5
 +
|3x [[Apple]]<br> 2x [[Ashes]]
 +
|See Top Tier
 +
|1x [[Apple]]<br> 1x [[Wildberry]]<br> 1x [[Ashes]]
 +
|-
 +
|2107
 +
|{{img|Sushi|32|word=1}}
 +
|3 (27)
 +
|8
 +
|2x [[Raw Hammerhead Shark]] <br>OR 9 total [[Cooking#Food Quality|size]] in fish<br> 3x [[Ashes]]<br>
 +
|Add 1x [[Carrot]]/[[Wildberry]]/[[Egg]]<br> for Seafood Curry
 +
|Add 1x [[Carrot]]/[[Wildberry]]/[[Egg]]<br> for Seafood Curry
 +
|-
 +
|}
 +
 +
=====High Buff Stack Recipes=====
 +
''In-game shortcut: /wiki Buff Food''
 +
 +
These example recipes have high base buff stacks and will be great for buff purposes, but might not give the highest HP stack.
  
===Recipes===
+
It is possible to lower the amount of main ingredients to increase the success chance at the cost of lower buff stacks per dish.
Recipes are pre-determined dishes that require certain ingredients to create, each having their own unique properties. These are stored in an in-game database that it compares chosen ingredients to in order to determine which recipe will be the result. Each recipe has these properties:
 
  
====ID====
+
{| class="wikitable sortable hover-highlight"
The order in the recipe list within the game’s code. This is important when selecting recipes that fit the chosen ingredients.
+
!ID
 +
!Food
 +
!Base HP
 +
!Base Quality
 +
!Buff
 +
!Top Tier
 +
|-
 +
|2124
 +
|{{img|Seared Fish|32|word=1}}
 +
|1 (24)
 +
|23
 +
|Fish buff of your choice
 +
|4x [[Raw Huge Tuna]]<br>1x Fish buff ingredient
 +
|-
 +
|2124
 +
|{{img|Grilled Veggies|32|word=1}}
 +
|1 (12)
 +
|11
 +
|Buff of your choice
 +
|4x [[Pumpkin]]<br>1x Any buff ingredient
 +
|-
 +
|2123
 +
|{{img|Fried Fruit|32|word=1}}
 +
|1 (8)
 +
|7
 +
|Buff of your choice
 +
|4x [[Apple]]/[[Tomato]]<br>1x Any buff ingredient
 +
|-
 +
|2126
 +
|{{img|Candied Fruit|32|word=1}}
 +
|1 (8)
 +
|7
 +
|Fishing/Efficiency
 +
|4x [[Apple]]<br>1x [[Sugar]]/[[Honey]]
 +
|}
  
====HP====
+
=====Combat/Mix Food Recipes=====
The base value that this dish will heal, without considering ingredients or bonuses.
+
''In-game shortcut: /wiki Combat Food''
  
====Value====
+
These example recipes have mid/high base HP/buff stacks and is often used during combat. Mixing these with high HP could help survivability.
How much gold a dish can be vendored for.
 
  
====Ingredient Tags====
+
As these recipe use high-tier ingredients, there might be better alternatives than the recipes listed below and their cost vs stack size should be considered when making a lot of dishes.
What ingredient types are required to cook the dish, e.g. the Birdie Pasta recipe has the ''poultry'' and ''grain'' tags, meaning a raw chicken and rice would create this recipe.
 
  
====Recipes Table====
+
{| class="wikitable sortable hover-highlight"
{| class="wikitable sortable"
+
!ID
 +
!Food
 +
!Base HP
 +
!Base Quality
 +
!Buff
 +
!Top Tier
 +
!Mid Tier
 +
!Low Tier
 +
|-
 +
|2125
 +
|{{img|Kebabs|32|word=1}}
 +
|3 (27)
 +
|8
 +
|{{img|Demon Skin|word=1}}
 +
|3x [[Pumpkin]]<br>1x [[Raw Tentacle Meat]]<br>1x [[Ichor]]
 +
|1x [[Raw Shark]]<br>1x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Pumpkin]]<br>1x [[Ichor]]
 +
|2x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Potato]]<br>1x [[Ichor]]
 +
|-
 +
|2125
 +
|{{img|Meaty Stew|32|word=1}}
 +
|3 (27)
 +
|8
 +
|{{img|Demon Skin|word=1}}
 +
|3x [[Butter]]<br>1x [[Ichor]]<br>1x [[Raw Tentacle Meat]]
 +
|1x [[Raw Shark]]<br>1x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Butter]]<br>1x [[Ichor]]
 +
|2x [[Raw Chicken]]/[[Raw Beef]]<br>1x [[Butter]]<br>1x [[Milk]]<br>1x [[Ichor]]
 +
|-
 +
|2125
 +
|{{img|Kebabs|32|word=1}}
 +
|3 (27)
 +
|8
 +
|{{img|Nimble|word=1}}
 +
|3x [[Pumpkin]]<br>1x [[Raw Ancient Lobster]] <br>or [[Raw Hammerhead Shark]]<br>1x [[Spider Legs]]
 +
|2x [[Pumpkin]]<br>1x [[Potato]]<br>2x [[Spider Legs]]
 +
|2x [[Potato]]<br>1x [[Spider Legs]]
 +
|-
 +
|2125
 +
|{{img|Meaty Stew|32|word=1}}
 +
|3 (27)
 +
|8
 +
|{{img|Nimble|word=1}}
 +
|3x [[Butter]]<br>1x [[Raw Ancient Lobster]] <br>or [[Raw Hammerhead Shark]]<br>1x [[Spider Legs]]
 +
|1x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Butter]]<br>1x [[Spider Legs]]
 +
|4x [[Milk]]<br>1x [[Spider Legs]]
 +
|-
 +
|2125
 +
|{{img|Kebabs|32|word=1}}
 +
|3 (27)
 +
|8
 +
|{{img|Flame Resistance|word=1}}
 +
|3x [[Pumpkin]]<br>1x [[Raw Tentacle Meat]]<br>1x [[Water Imbued Dust]]
 +
|1x [[Raw Shark]]<br>1x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Pumpkin]]<br>1x [[Water Imbued Dust]]
 +
|2x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Potato]]<br>1x [[Water Imbued Dust]]
 +
|-
 +
|2137
 +
|{{img|Monster Curry|32|word=1}}
 +
|4 (16)
 +
|3
 +
|{{img|Flame Resistance|word=1}}
 +
|4x [[Water Imbued Dust]]<br>1x [[Raw Ancient Lobster]]
 +
|See Top Tier
 +
|See Top Tier
 +
|}
 +
----
 +
-->
 +
====All Recipes Table====
 +
{| class="wikitable sortable mw-collapsible hover-highlight"
 
!ID
 
!ID
!Name
+
!Food
 +
!Total HP
 
!HP
 
!HP
 +
!Tick HP
 +
!#Tick
 +
!Tick Delay
 +
!Cooldown
 
!Vendor price
 
!Vendor price
 
!Ingredient 1
 
!Ingredient 1
 
!Ingredient 2
 
!Ingredient 2
 
!Ingredient 3
 
!Ingredient 3
|-
+
!
|2100
 
|Questionable Food
 
|1
 
|5
 
| -
 
| -
 
| -
 
 
|-
 
|-
 
|2101
 
|2101
|Monster Surprise
+
|{{img|Monster Surprise|40|word=1}}
|1
+
|105
|5
+
|0
 +
|7
 +
|15
 +
|8
 +
|10
 +
|30
 
|Monster
 
|Monster
|
 
|
 
|-
 
|2102
 
|Seared Steak
 
|1
 
|50
 
|Beast
 
 
|
 
|
 
|
 
|
 
|-
 
|-
 
|2103
 
|2103
|Seared Fish
+
|{{img|Seared Fish|40|word=1}}
|1
+
|86
 +
|5
 +
|9
 +
|9
 +
|6
 +
|6
 
|30
 
|30
 
|Fish
 
|Fish
 
|
 
|
|
 
|-
 
|2104
 
|Seared Poultry
 
|1
 
|50
 
|Poultry
 
|
 
|
 
|-
 
|2105
 
|Birdie Pasta
 
|3
 
|75
 
|Poultry
 
|Grain
 
|
 
|-
 
|2106
 
|Spaghetti & Meat
 
|3
 
|75
 
|Beast
 
|Grain
 
 
|
 
|
 
|-
 
|-
 
|2107
 
|2107
|Sushi
+
|{{img|Sushi|40|word=1}}
|3
+
|190
 +
|22
 +
|21
 +
|8
 +
|5
 +
|11
 
|100
 
|100
 
|Fish
 
|Fish
 
|Grain
 
|Grain
 
|
 
|
|-
 
|2108
 
|Birdie Pie
 
|4
 
|
 
|Poultry
 
|Grain
 
|Dairy
 
 
|-
 
|-
 
|2109
 
|2109
|Cottage Pie
+
|{{img|Cottage Pie|40|word=1}}
|4
+
|375
|
+
|63
|Beast
+
|39
|Grain
+
|8
 +
|5
 +
|17
 +
|125
 +
|Meat
 +
|Flour
 
|Dairy
 
|Dairy
 
|-
 
|-
 
|2110
 
|2110
|Fisherman's Pie
+
|{{img|Fisherman's Pie|40|word=1}}
|4
+
|355
|
+
|61
 +
|42
 +
|7
 +
|4.67
 +
|15
 +
|125
 
|Fish
 
|Fish
|Grain
+
|Flour
 
|Dairy
 
|Dairy
 
|-
 
|-
 
|2111
 
|2111
|Fruit Pie
+
|{{img|Fruit Pie|40|word=1}}
|4
+
|335
 +
|90
 +
|49
 +
|5
 +
|3.67
 +
|12
 
|125
 
|125
 
|Fruit
 
|Fruit
|Grain
+
|Flour
 
|Dairy
 
|Dairy
 
|-
 
|-
 
|2112
 
|2112
|Demon Cake
+
|{{img|Demon Cake|40|word=1}}
|3
+
|225
 +
|16
 +
|19
 +
|11
 +
|6
 +
|15
 
|175
 
|175
 
|Monster
 
|Monster
|Grain
+
|Flour
|Sweetener
+
|
|-
 
|2113
 
|Cake
 
|4
 
|125
 
|Dairy
 
|Grain
 
|Sweetener
 
 
|-
 
|-
 
|2114
 
|2114
|Fruit Cake
+
|{{img|Fruit Cake|40|word=1}}
|4
+
|180
 +
|45
 +
|29
 +
|5
 +
|3.5
 +
|8
 
|125
 
|125
 
|Fruit
 
|Fruit
|Grain
+
|Flour
|Sweetener
 
|-
 
|2115
 
|Grain Cake
 
|3
 
|125
 
|Grain
 
|Sweetener
 
 
|
 
|
 
|-
 
|-
|2116
+
|2122
|Omelette
+
|{{img|Meat Roast|40|word=1}}
|2
+
|402
|75
+
|18
|Eggs
+
|32
|
+
|12
|
+
|7
|-
+
|24
|2117
+
|150
|Monster Omelette
+
|Meat
|3
+
|Fish
|
 
|Eggs
 
 
|Monster
 
|Monster
|
 
 
|-
 
|-
|2118
+
|2123
|Meaty Omelette
+
|{{img|Fried Fruit|40|word=1}}
 +
|64
 +
|22
 +
|14
 
|3
 
|3
|125
 
|Eggs
 
|Beast
 
|
 
|-
 
|2119
 
|Veggie Crepe
 
 
|3
 
|3
|125
 
|Eggs
 
|Vegetable
 
|
 
|-
 
|2120
 
|Fruity Crepe
 
|3
 
|175
 
|Eggs
 
|Fruit
 
|
 
|-
 
|2121
 
|Eggnog
 
 
|3
 
|3
|50
 
|Eggs
 
|Dairy
 
|
 
|-
 
|2122
 
|Meat Roast
 
|4
 
|150
 
|Beast
 
|Fish
 
|Poultry
 
|-
 
|2123
 
|Fried Fruit
 
|1
 
 
|100
 
|100
 
|Fruit
 
|Fruit
Line 583: Line 1,043:
 
|-
 
|-
 
|2124
 
|2124
|Grilled Veggies
+
|{{img|Grilled Veggies|40|word=1}}
|1
+
|80
 +
|8
 +
|9
 +
|8
 +
|5
 +
|6
 
|100
 
|100
 
|Vegetable
 
|Vegetable
Line 591: Line 1,056:
 
|-
 
|-
 
|2125
 
|2125
|Kebabs
+
|{{img|Kebabs|40|word=1}}
|3
+
|354
 +
|60
 +
|42
 +
|7
 +
|5
 +
|17
 
|150
 
|150
 
|Meat
 
|Meat
 
|Vegetable
 
|Vegetable
|
 
|-
 
|2126
 
|Candied Fruit
 
|2
 
|125
 
 
|Fruit
 
|Fruit
|Sweetener
 
|
 
 
|-
 
|-
 
|2127
 
|2127
|Milkshake
+
|{{img|Milkshake|40|word=1}}
 +
|180
 +
|56
 +
|31
 
|4
 
|4
 +
|3.5
 +
|7
 
|75
 
|75
 
|Fruit
 
|Fruit
|Sweetener
 
|Dairy
 
|-
 
|2128
 
|Vegetable Stew
 
|3
 
|150
 
 
|Dairy
 
|Dairy
|Vegetable
 
 
|
 
|
 
|-
 
|-
 
|2129
 
|2129
|Meaty Stew
+
|{{img|Meaty Stew|40|word=1}}
|3
+
|210
 +
|34
 +
|22
 +
|8
 +
|5.5
 +
|12
 
|125
 
|125
 
|Dairy
 
|Dairy
 
|Meat
 
|Meat
|
 
|-
 
|2130
 
|Monster Stew
 
|3
 
|200
 
|Dairy
 
|Monster
 
|
 
|-
 
|2131
 
|Jerky
 
|3
 
|75
 
|Meat
 
|Preservative
 
|
 
|-
 
|2132
 
|Pudding
 
|4
 
|
 
|Eggs
 
|Dairy
 
|Sweetener
 
|-
 
|2133
 
|Ice Cream
 
|3
 
|100
 
|Dairy
 
|Sweetener
 
 
|
 
|
 
|-
 
|-
 
|2134
 
|2134
|Monster Curry
+
|{{img|Monster Curry|40|word=1}}
|4
+
|383
|
+
|33
 +
|35
 +
|10
 +
|5.67
 +
|21
 +
|150
 
|Monster
 
|Monster
|Grain
+
|Flour
|Spice
+
|Vegetable
|-
 
|2135
 
|Birdie Curry
 
|4
 
|
 
|Poultry
 
|Grain
 
|Spice
 
 
|-
 
|-
 
|2136
 
|2136
|Beast Curry
+
|{{img|Beast Curry|40|word=1}}
|4
+
|358
 +
|43
 +
|35
 +
|9
 +
|5.33
 +
|19
 
|175
 
|175
|Beast
+
|Meat
|Grain
+
|Flour
|Spice
+
|Vegetable
 
|-
 
|-
 
|2137
 
|2137
|Seafood Curry
+
|{{img|Seafood Curry|40|word=1}}
 +
|80
 +
|20
 +
|15
 
|4
 
|4
 +
|3
 +
|5
 
|175
 
|175
 
|Fish
 
|Fish
|Grain
+
|Flour
|Spice
+
|Vegetable
|-
 
|2138
 
|Monster Gelato
 
|4
 
|225
 
|Monster
 
|Dairy
 
|Eggs
 
 
|}
 
|}
<br />
 
  
===Resulting Dish===
+
===Food Quality===
The resulting dish has a few parts, its recipe, bonus/quality, hp, buff, and stacks.
+
The quality of food is determined by the following formula:
  
====Recipe====
+
<math>\frac{3}{\text{Number of Types of Ingredients}} \times {\text{Slider}} + \frac{Effective Level}{40}</math>
the determine the chosen recipe the game will check each recipe in the the database if its viable or not. To check if the recipe is viable or not the game will first add the value(weight of ingredient) of each tag of the ingredients that is used by the recipe and value of each tag of the ingredient that is not used by the recipe. If the total value of tags used by the recipe is greater or equal to the total value of tags not used by the recipe, then the recipe is valid.
 
  
For example, consider the following ingredients: 2 x raw beef, 2 x ashes, 1 x potato, and the recipe: Beast Curry, which ingredients are beast, grain, and spice
+
Any fractional amounts gives the chance to craft a food with an additional +1 quality.
  
The total tags of each ingredient is:
+
Every 40 Effective Cooking levels will provide +1 Quality to food produced.
  
6 x grain (3 each from the ashes)
+
====Food Healing====
 +
The amount of HP recovered when the dish is consumed is based on the quality of food.
  
4 x meat (2 each from the raw beef)
+
<math>\text{Immediate HP} = (Quality+1)\times \text{Base Immediate HP}</math>
  
4 x beast (2 each from the raw beef)
+
<math>\text{HP per Tick} = \frac{\text{Quality} + 1}{2}\times \text{Base HP per Tick}</math>
  
2 x vegetable (2 from the potato)
+
<math>\text{Total HP} = \text{Immediate HP} + \text{HP per Tick} \times \text{Number of Ticks}</math>
  
From this we can see the total tags used by the recipe is 14(from grain, meat and beast) and total tags not used by the recipe is 2(from vegetable). Since the number of tags used is bigger than the number of tags not used, this recipe is valid.
+
Seafood Curry has a base HP value of 41 HP and 8 ticks of 37 HP. A Seafood Curry with +9 Quality will recover <math>(9+1) \times 41 + \frac{9+1}{2} \times 37 \times 8 = 1,890</math> hitpoints.
  
If there are multiple recipes valid, the game will choose the first one based on the ID.
+
====Food Buffs====
 +
The number of stacks of buff that will be applied when a dish is consumed is determined by the following formula:
  
====Bonus/Quality====
+
<math>Quality\times2+1</math>
Bonus is the little number on the top right of dishes, which affects the final hp and stacks of dishes.
 
  
The bonus is determined by 2 factors:
+
Food with buffs can be created by using special buff-granting ingredients while cooking.
  
The first factor is the effective cooking level of the cook. This modifier's formula is:
+
===Cooking Speed===
 +
Cooking speed is determined by the following formula:
  
<math>\biggl\lfloor\frac{Effective Level}{30}-1\biggr\rfloor</math>
+
<math> \text{General Cooking Time(s)} = 3\times \left ( 0.8 + 0.2\times \text{Total Size of Ingredients} ^ {0.85} \right ) \times \frac{1}{ 1 + \text{Ladle Haste}\times 4% } \times \frac{1}{ 1 + \text{Haste}% }</math><br />
  
The second factor is determined by the lowest used tag in the recipe.
+
*The first part of the formula represents the base cooking speed of the ingredients.
 +
*The second part accounts for the speed bonus from cooking stats on an augmented ladle.
 +
*The third part accounts for the speed bonus from the Haste enchantment.
  
Using the previous example with the ingredients: 2 x raw beef, 2 x ashes, 1 x potato, and the recipe: Beast Curry, which ingredients are beast, grain, and spice
+
There are further modifiers depending on the cooking types.
  
In this case, since the vegetable tag isn't asked for, the minimum tag for this recipe will be 4 from Beast or meat.
+
<math> \text{Alchemy Time(s)} = \text{General Cooking Time} \times \frac{1}{ 1 + \text{Deep Fry}% }</math><br />
 +
<math> \text{Food Cooking Time(s)} = \text{General Cooking Time} \times \frac{1}{ 1 + \text{Deep Fry}% } \times \left ( \text{Number of Types of Ingredients} \times 0.25 + 1.25 \right )</math><br />
  
So if this recipe is cooked using effective level 30 the resulting quality will be +4
+
*Preparation time uses the general cooking time. Preparation can be sped up indirectly with the [[Blitzing]] enchantment which prepares multiple ingredients at a time.
 +
*Alchemy uses the [[Deep Frying]] enchantment to speed up brewing.
 +
*Food cooking also uses the [[Deep Frying]] enchantment and additionally has it's duration increased depending of the number of types of ingredients.
  
====HP====
+
All cooking types are also affected by the [[Inferno]] enchantment which gives a chance to instantly complete the next action.
The amount of HP recovered when the dish is consumed, can be easily determined using the formula
 
  
<math>(Bonus+1)\times Base Hp</math>
+
===Difficulty===
 +
Chance of success is determined by the following formula:
  
====Buff====
+
<math>max \left ( 0,\ min \left ( 1,\ 1.2 - \frac{ 3.5 \times \text {difficulty} ^{2.5}}{\left (\text {effLvl} + 50 \right ) \times 100} + \text {clvl} + \text{effLvl} \times \text {mlvl} - \text {olvl} \right) \right ) </math>
The buff of the food is determined by the buff of the ingredients used. However, if more than 1 type of buff is used as an ingredient , the resulting food will always be Questionable Food with the buff of the first buff ingredient put in the pot.
 
  
====Stacks====
+
where '''difficulty''' is the total difficulty of the ingredients, '''effLvl''' the effective cooking level, '''clvl''', '''mlvl''' and '''olvl''' are the level of the [[Cooking (Enchantment)|Cooking]], [[Master Chef]] and [[Overly Well Done]] enchantment.
The number of stacks of the buff that will be applied when the dish is consumed can be determined by using the formula:
 
  
<math>Bonus\times2+1</math>
+
*Preparation always succeeds and instead has a minimum cooking level for more difficult ingredients.
  
 
==Buffs==
 
==Buffs==
Cooking and eating food created with a few specific ingredients (see below) can give various buffs, similar to those from [[Enchanting|enchantments]]. The amount of buffstacks given by the food is determined by the quality of the food and players effective cooking level (base cooking level + additional modifiers such as an augmented [[ladle]]), players can hover over the cooking skill icon to see their effective level.  
+
Cooking and eating food created with a few specific ingredients (see below) can give various buffs, similar to those from [[Enchanting|enchantments]]. The amount of buff stacks given by the food is determined by the quality of the food and players effective cooking level (base cooking level + additional modifiers such as an augmented [[ladle]]), players can hover over the cooking skill icon to see their effective level.  
  
<blockquote>Identical food buffs and enchantments will stack. ''For example, if a player has an active 30% Inferno buff from a [[Scroll_of_Inferno|scroll of inferno]], and a 10% inferno buff from food, they will have a total of 40%.''</blockquote>
+
<blockquote>Identical food buffs and enchantments will stack. ''For example, if a player has an active 30% Inferno buff from a [[Scroll of Inferno|scroll of inferno]], and a 10% inferno buff from food, they will have a total of 40%.''</blockquote>
  
 
Food can be eaten any time out of combat to recover health, food added to the combat inventory may be used during combat.  
 
Food can be eaten any time out of combat to recover health, food added to the combat inventory may be used during combat.  
Line 765: Line 1,199:
 
Non-combat buff stacks are consumed by performing an action out of combat, regardless of the type of skill being trained. ''I.E inferno stacks will be used even when not [[smithing]]''
 
Non-combat buff stacks are consumed by performing an action out of combat, regardless of the type of skill being trained. ''I.E inferno stacks will be used even when not [[smithing]]''
  
===Buffs gained from food===
+
===Buffs gained from food or potions===
{| class="wikitable"
+
{| class="wikitable hover-highlight"
!
 
 
!Name
 
!Name
! width="150" | Skill Affected
+
! width="150" |Skill Affected
! width="250" | Description
+
! width="250" |Description
 
!Buff Gained From
 
!Buff Gained From
!Top Tier Recipe
 
!Mid Tier Recipe
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/inferno_icon.png" alt="" height="62" width="62">
+
|Deep Fry
|Inferno
+
|[[Cooking]]
|[[Smithing]]
+
|Increased cooking speed by 8%. Caps at halving action time. Stacks with haste
|Gain a 10% chance to automatically smelt ores an additional time while [[smithing]].
+
|[[Fish Oil]]
|1 [[Pepper]]
+
|-
|4 [[Pumpkin|Pumpkins]], 1 [[Pepper]]
+
|{{img|Empowered Prospecting|40|40|word=1}}
|4 [[Tomato]], 1 [[Pepper]]
+
|[[Mining]]
 +
|Increases your chance to find gems and silver while mining by 100%. Rolls before Prospecting and does not stack with it. Does not require an earth rune
 +
|[[Yellow Pepper]]
 +
|-
 +
|{{img|root digging|40|40|word=1}}
 +
|[[Foraging]]
 +
|Gain a chance to find gems while foraging. Has a 10% to consume earth rune on success.
 +
|[[Mushroom]]
 +
|-
 +
|{{img|supercooling|40|40|word=1}}
 +
|[[Mining]]
 +
|Items with lower heat costs to process have an increased chance to be gathered. Has a 2% chance to consume a water rune every mining action.
 +
|[[Frost Flowers]]
 +
|-
 +
|{{img|empowered gathering|40|40|word=1}}
 +
|[[Mining]], [[Foraging]], and [[Fishing]]
 +
|Gain a 20% chance to find an extra resource while gathering. Rolls before gathering and does not stack with it.
 +
|[[Watermelon]]
 +
|-
 +
|{{img|Cooking (Enchantment)|40|word=1}}
 +
|[[Cooking]]
 +
|Decreases chance of burning food by 8% while cooking.
 +
|[[Salt]]
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/cooking_icon.png" alt="" height="62" width="62">
+
|{{img|Shrimp Lord|40|word=1}}
|Cooking
 
 
|[[Cooking]]
 
|[[Cooking]]
|Decreases chance of burning food by 8% while [[cooking]].
+
|Player gains 10% increased chance of finding [[Raw Shrimp]] while Cooking.
|1 [[Salt]]
+
|[[Raw Shrimp]]
|4 [[Pumpkin|Pumpkins]], 1 [[Salt]]
+
|-
|2 [[Raw Chicken|Raw Chickens]], 3 [[Salt]]
+
|{{img|Pyromancy|40|word=1}}
 +
|[[Cooking]] and [[Smithing]]
 +
|Player uses 10% less heat while Cooking and [[Smithing]].
 +
|[[Ashes]]
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/efficiency_icon.png" alt="" height="62" width="62">
+
|{{img|Inferno|40|word=1}}
|Efficiency
+
|[[Smithing]]
|All production skills except [[crafting]]
+
|Gain a 10% chance to automatically smelt ores an additional time while [[smithing]].
|Gain a 2% chance to produce an extra item during production tasks, '''except''' [[crafting]].
+
|[[Pepper]]
|1 [[Sugar]]
 
|4 [[Pumpkin|Pumpkins]], 1 [[Sugar]]
 
|4 [[Apple|Apples]], 1 [[Sugar]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/superheated_icon.png" alt="" height="62" width="62">
+
|{{img|Superheating|40|word=1}}
|Superheated
 
 
|[[Mining]]
 
|[[Mining]]
 
|Gain a 2% chance to instantly smelt an ore into a bar while [[mining]].
 
|Gain a 2% chance to instantly smelt an ore into a bar while [[mining]].
|1 [[Chilli Pepper]]
+
|[[Chili Pepper]]
|4 [[Pumpkin|Pumpkins]], 1 [[Chilli Pepper]]
+
|-
|4 [[Potato|Potatoes]], 1 [[Chilli Pepper]]
+
|{{img|Nature|40|word=1}}
 +
|[[Foraging]]
 +
|Gain 10% chance to collect bonus logs while foraging.
 +
|[[Mushroom]]
 +
|-
 +
|{{img|Fishing (Enchantment)|40|word=1}}
 +
|[[Fishing]]
 +
|Increases fishing catch rate by 10%.
 +
|[[Honey]]
 +
|-
 +
|{{img|Fishing Magnetism|40|word=1}}
 +
|[[Fishing]]
 +
|Increases bonus rarity by 4 and decreases bait and reel power by the same amount. Increases chance to find known rare nodes.
 +
|[[Raw Magnetic Minnow]]
 +
|-
 +
|{{img|Reinforced Line|40|word=1}}
 +
|[[Fishing]]
 +
|Increases reel power by 6.
 +
|[[Raw Tigerfish]]
 +
|-
 +
|{{img|Pungent Bait|40|word=1}}
 +
|[[Fishing]]
 +
|Increases bait power by 6.
 +
|[[Seaweed]]
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/gathering_icon.png" alt="" height="62" width="62">
+
|{{img|Oil Spill|40|word=1}}
|Gathering
+
|[[Fishing]]
 +
|Adds 7.5% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small.
 +
|[[Raw Slippery Eel]]
 +
|-
 +
|{{img|Deadliest Catch|40|word=1}}
 +
|[[Fishing]]
 +
|Increases bonuses from bait by 10%, but decreases chance of bait preservation by 5%. Increases chance to find known rare resources.
 +
|[[Raw Great White Shark]]
 +
|-
 +
|{{img|Gathering|40|word=1}}
 
|[[Mining]], [[Foraging]], and [[Fishing]]
 
|[[Mining]], [[Foraging]], and [[Fishing]]
 
|Gain a 20% chance to find an extra resource while gathering.
 
|Gain a 20% chance to find an extra resource while gathering.
|1 [[Banana]]
+
|[[Banana]]
|4 [[Pumpkin|Pumpkins]], 1 [[Banana]]
 
|4 [[Apple|Apples]], 1 [[Banana]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/runecrafting_icon.png" alt="" height="62" width="62">
+
|{{img|Runecrafting (Enchantment)|40|word=1}}
|Runecrafting
 
 
|[[Runecrafting]]
 
|[[Runecrafting]]
|Reduces essence used in [[runecrafting]] by 5%.
+
|Reduces essence used in [[runecrafting]] by 10%.
|1 [[Goblin Brain]]
+
|[[Goblin Brain]]
|4 [[Pumpkin|Pumpkins]], 1 [[Goblin Brain]]
 
|5 [[Goblin Brain|Goblin Brains]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/xp_increased.png" alt="" height="62" width="62">
+
|{{img|Efficiency|40|word=1}}
|Intuition
+
|Cooking, [[Smithing]], Runecrafting and Scrollcrafting
 +
|Gain a 2% chance to produce an extra item during cooking and smithing.
 +
|[[Sugar]]
 +
|-
 +
|{{img|Intuition|40|word=1}}
 
|Most activities
 
|Most activities
 
|Increases experience gained by 10% while doing most things.
 
|Increases experience gained by 10% while doing most things.
|1 [[Sageberry]]
+
|[[Sageberry]]
|4 [[Pumpkin|Pumpkins]], 1 [[Sageberry]]
 
|4 [[Apple|Apples]], 1 [[Sageberry]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/demon_skin.png" alt="" height="62" width="62">
+
|{{img|Demon Skin|40|word=1}}
|Demon Skin
 
 
|[[Combat]]
 
|[[Combat]]
 
|All damage taken is reduced by 2.
 
|All damage taken is reduced by 2.
|1 [[Ichor]]
+
|[[Ichor]]
|2 [[Raw Shark|Raw Sharks]], 2 [[Pumpkin|Pumpkins]], and 1 [[Ichor]]
 
|4 [[Apple|Apples]], 1 [[Ichor]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/pyromancy.png" alt="" height="62" width="62">
+
|{{img|Nimble|40|word=1}}
|Pyromancy
+
|[[Combat]]
|[[Cooking]] and [[Smithing]]
+
|Increases Defense by about 20%.
|Player uses 10% less heat while [[Cooking]] and [[Smithing]].
+
|[[Spider Legs]]
|1 [[Ashes]]
 
|3 [[Raw Chicken|Raw Chickens]], 2 [[Ashes]]
 
|4 [[Apple|Apples]], 1 [[Ashes]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/nimble.png" alt="" height="62" width="62">
+
|{{img|Flame Resistance|40|word=1}}
|Nimble
 
 
|[[Combat]]
 
|[[Combat]]
|Slightly increases evasion.
+
|Grants some resistance to intense heat.
|1 [[Spider Legs]]
+
|[[Water Imbued Dust]]
|3 [[Pumpkin|Pumpkins]], 1 [[Raw Shark]], and 1 [[Spider Legs|Spider Leg]]
 
|???
 
|-
 
|<img src="https://idlescape.com/images/magic/buffs/shrimlord_icon.png" alt="" height="62" width="62">
 
|Shrimp Lord
 
|[[Cooking]]
 
|Player gains 5% increased chance of finding [[Raw Shrimp]] while [[Cooking]].
 
|1 [[Raw Shrimp]]
 
|???
 
|???
 
|-
 
|}
 
<blockquote>''Top and mid tier recipes are based on community input and might not be best available in-game''</blockquote>
 
 
 
==Equipment==
 
 
 
[[Equipment#Tools|Equipment]] that can used to support cooking.
 
{| class="wikitable sortable"
 
|<img src="https://idlescape.com/images/combat/equipment/greater_ladle.png" alt=""  width="22">
 
!Name
 
!Requirement
 
!Source
 
!Effect
 
!Augmenting Bonus
 
!Enchantment Slots
 
|-
 
|<img src="https://idlescape.com/images/combat/equipment/lesser_ladle.png" alt="Lesser_Ladle" width="22">
 
|Lesser Ladle
 
|N/A
 
|Rare Goblin Drop
 
|None
 
|<nowiki>+3 Cooking Level</nowiki>
 
|5
 
|-
 
|<img src="https://idlescape.com/images/combat/equipment/ladle.png" alt="Ladle" width="22">
 
|Ladle
 
|N/A
 
|Rare Goblin Drop
 
|None
 
|<nowiki>+3 Cooking Level</nowiki>
 
|5
 
|-
 
|<img src="https://idlescape.com/images/combat/equipment/greater_ladle.png" alt="Greater_Ladle" width="22">
 
|Greater Ladle
 
|N/A
 
|Rare Goblin Drop
 
|None
 
|<nowiki>+3 Cooking Level</nowiki>
 
|5
 
 
|-
 
|-
 
|}
 
|}
  
 
==Enchantments==
 
==Enchantments==
[[Enchanting#List of Enchantments|Enchantments]] that benefit cooking.
+
{{Enchantments|Cooking}}
{| class="wikitable sortable"
 
|<img src="https://idlescape.com/images/enchanting/enchanted_scroll.png" alt="Scrollcrafting"  width="42">
 
!Scroll
 
!Slot
 
!width="50"|Level
 
!width="50"|Silver
 
!Rune Amount
 
!Runes
 
!Effect
 
|-
 
|<img src="https://idlescape.com/images/enchanting/scroll_of_the_shrimp_lord.png" alt="" height="60" width="60">
 
|[[Scroll of the Shrimp Lord]]
 
|Gloves, Boots
 
!style="text-align:center;"|1
 
!style="text-align:center;"|100
 
!style="text-align:center;"|10
 
|Air, Water, Chaos, Nature
 
|Gain 5% chance to find shrimps in any food you cook.
 
|-
 
|<img src="https://idlescape.com/images/enchanting/scroll_of_pyromancy.png" alt="" height="60" width="60">
 
|[[Scroll of Pyromancy]]
 
|Ring, Necklace
 
!style="text-align:center;"|7
 
!style="text-align:center;"|100
 
!style="text-align:center;"|30
 
|Fire, Water, Nature
 
|Use 10% less heat when cooking and smithing.
 
|-
 
|<img src="https://idlescape.com/images/enchanting/scroll_of_cooking.png" alt="" height="60" width="60">
 
|[[Scroll of Cooking]]
 
|Gloves, Boots
 
!style="text-align:center;"|40
 
!style="text-align:center;"|500
 
!style="text-align:center;"|50
 
|Earth, Fire, Water
 
|Decreases chance to burn food while cooking by 4%.
 
|-
 
|<img src="https://idlescape.com/images/enchanting/scroll_of_boosting.png" alt="" height="60" width="60">
 
|[[Scroll of Prolonging]]
 
|Gloves, Boots
 
!style="text-align:center;"|58
 
!style="text-align:center;"|700
 
!style="text-align:center;"|60
 
|Nature, Mind
 
|Grants 10% more buff stacks from consumables.
 
|}
 
  
 
==Bonus Items==
 
==Bonus Items==
 
See [[Shrimp Bauble]]
 
See [[Shrimp Bauble]]
<br />
+
 
 +
----
 +
{{Skills}}

Latest revision as of 07:31, 6 June 2024

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Cooking UI
This page is about the skill. For the enchantment, see Cooking (Enchantment).

Cooking is a skill that allows raw ingredients to be prepared and therefore cooked into edible food or brewed into potions. Players can unlock new recipes by preparing or obtaining new ingredients, and heat is needed to cook them.

Food has a chance to burn, depending on the player's effective cooking level and the experience given by the recipe. Either burnt food or burnt fish is produced when failing depending on the type of ingredients used. Effective cooking level and the amount of ingredients used also affects the level of food produced, which directly affects the amount of health and buff stacks the food will have. By leveling cooking, the player is able to cook better foods that give increased healing and better buffs.


Uses

  • Recover health by eating food or drinking potions out of combat.
  • Food can be placed in the combat inventory to recover health during combat.
    - Combat buffs are only applied when food is eaten during combat and disappears when leaving combat.
  • Can be used to obtain various buffs that help in other skills such as foraging, mining, etc.
  • Cooking filleted fish or preparing raw fish has a chance to produce fish oil which can be used in crafting to create pyre logs or brew Deep fry potions.

Fish Oil Chance

Oil chance is determined by the total size of fish in preparing, with each size giving 5% chance.

Fish Chance*
Raw Shrimp Raw Shrimp 5%
Raw Anchovy Raw Anchovy 5%
Raw Trout Raw Trout 10%
Raw Salmon Raw Salmon 10%
Raw Lobster Raw Lobster 10%
Raw Crab Raw Crab 15%
Raw Tuna Raw Tuna 20%
Raw Shark Raw Shark 20%
Raw Hammerhead Shark Raw Hammerhead Shark 25%
Raw Huge Tuna Raw Huge Tuna 40%

* Oil chance above 100% in the pot equates to chance for additional oil

Determining Produced Food

Ingredients

There are six factors associated with each ingredient:

  1. "Category" or "Tags" - This denotes which category or categories of food the ingredient belongs to. Ingredients can have multiple tags, and the value of a tag is equal to the size of the ingredient.
    • There are a total of 11 Tags: Fruit, Vegetable, Grain, Dairy, Meat, Fish, Monster, Sour, Bitter, Sweet and Spicy.
  2. Size - This is used to calculate the value of the ingredient's category/tag, and the time it takes to cook the dish.
  3. XP - The amount of experience gained when the ingredient is cooked. This is used to calculate difficulty (Chance to burn the food).
  4. Heat - The amount of heat required to cook the ingredient.
  5. Difficulty - Determines the burn chance of food.
  6. Buff - The buff effect that is added to the produced food or potion when this ingredient is used in the recipe. Only some ingredients are addable as a buff ingredient for food (Combat buffs) and buff ingredients for non combat buffs in potions.
    • The buff effect applies the buff with a level of 2 in food, and cannot be increased or decreased.
    • Potions are required for buff above 2 and can be brewed as a lv 1, 2, 3 or 4 buff
    • Buffs stack with enchants from other sources such as armor. E.g., if the player has 5 Gathering scrolls on their ring and consumes a potion that grants Gathering 2, the player will have a total effect of Gathering 7.

Ingredient Table When Preparing

Ingredient Category EXP Size Alchemy Size Difficulty Source Seed Buff
Milk Milk Dairy 10 2 2 Combat
Butter Butter Dairy 40 6 8 Crafting
Fish Oil Fish Oil Cooking / Preparing Fish
Fishing with Oil Spll
Deep fry
Raw Shrimp Raw Shrimp Fish 5 1 1 Fishing Shrimp Lord
Raw Anchovy Raw Anchovy Fish 10 1 2
Raw Magnetic Minnow Raw Magnetic Minnow Fishing Magnetism
Raw Salmon Raw Salmon Fish 15 2 3
Raw Trout Raw Trout Fish 10 2 2
Raw Lobster Raw Lobster Fish, Meat 15 2 3
Raw Tuna Raw Tuna Fish 25 4 5
Raw Tigerfish Raw Tigerfish Reinforced Line
Raw Slippery Eel Raw Slippery Eel Oil Spill
Raw Crab Raw Crab Fish, Meat 20 3 4
Raw Shark Raw Shark Fish 30 4 6
Raw Hammerhead Shark Raw Hammerhead Shark Fish, Sour 40 5 8
Raw Great White Shark Raw Great White Shark Deadliest Catch
Raw Huge Tuna Raw Huge Tuna Fish 50 8 1 10
Banana Banana Foraging Yes Gathering
Wildberry Wildberry Fruit 10 1 2 Yes
Sageberry Sageberry Farming Yes Intuition
Apple Apple Fruit, Sweet 30 5 1 6 Foraging Yes
Tomato Tomato Fruit, Sour 20 3 1 4 Yes
Wheat Wheat Grain 20 3 4 Foraging Yes
Rice Rice Grain 35 6 7 Yes
Water Imbued Dust Water Imbued Dust Crafting Flame Resistance
Ashes Ashes Combat Pyromancy
Raw Beef Raw Beef Meat 25 4 5 Combat
Raw Chicken Raw Chicken Meat 10 2 2
Ichor Ichor Monster 7 1 1.5 Combat Demon Skin
Goblin Brain Goblin Brain Runecrafting
Spider Legs Spider Legs Monster 15 2 3 Nimble
Raw Ancient Lobster Raw Ancient Lobster Monster, Meat 40 5 8 Fishing
Raw Megalodon Raw Megalodon Monster, Spicy 60 8 1 12
Raw Tentacle Meat Raw Tentacle Meat Monster 90 12 1 18
Pepper Pepper Farming Yes Inferno
Salt Salt Mining Cooking
Sugar Sugar Farming Yes Efficiency
Honey Honey Foraging Fishing
Seaweed Seaweed Fishing Pungent Bait
Carrot Carrot Vegetable 5 1 1 Foraging Yes
Mushroom Mushroom Bitter 5 1 1 Yes Nature
Chili Pepper Chili Pepper Spicy 5 2 1 1 Yes Superheated
Potato Potato Vegetable, Flour 15 2 3 Yes
Pumpkin Pumpkin Vegetable, Sweet 40 6 1 8 Yes
Watermelon Watermelon Empowered Gathering
Durian Durian Naturalist
Onion Onion Vegetable, Spicy 10 1 2 2
Mana Berry Mana Berry Rune Reserves
Thorny Root Thorny Root Flour, Bitter 10 1 3 2
Thorny Vine Thorny Vine Vegetable, Bitter 15 1 3 3
Mandrake Mandrake Vegetable, Bitter 40 2 7 8
Black Berry Black Berry Fruit, Sweet 35 1 6 7
Frost Flowers Frost Flowers Supercooling
Fairy Dust Fairy Dust Sweet, Spicy 50 4 10
Four-Leaf Clover Four-Leaf Clover Treasure Hunter
Pineapple Pineapple Fruit, Sweet, Sour 15 2 2 3
Lotus Flower Lotus Flower Vegetable, Sour, Spicy 70 1 6 14
Choccy Milk Choccy Milk Dairy 50 8 10 Combat


Ingredient table when cooking/brewing
Ingredient Category EXP Size Alchemy Size Difficulty Source
Filleted Fish Filleted Fish Fish 5 1 1 Preparing Raw Shrimp Raw Anchovy Raw Salmon Raw Trout Raw Lobster Raw Tuna Raw Crab Raw Shark Raw Hammerhead Shark Raw Huge Tuna
Churned Dairy Churned Dairy Dairy 5 1 1 Preparing Milk Butter Choccy Milk
Diced Fruit Diced Fruit Fruit 5 1 1 Preparing Wildberry Apple Tomato Black Berry Pineapple
Chopped Vegetables Chopped Vegetables Vegetable 5 1 1 Preparing Carrot Potato Pumpkin Onion Thorny Vine Mandrake Lotus Flower
Minced Meat Minced Meat Meat 5 1 1 Preparing Raw Lobster Raw Crab Raw Beef Raw Chicken Raw Ancient Lobster
Butchered Monster Butchered Monster Monster 7 1 1.5 Preparing Ichor Spider Legs Raw Ancient Lobster Raw Megalodon Raw Tentacle Meat
Sour Essence Sour Essence Sour 5 1 1 Preparing Raw Hammerhead Shark Tomato Pineapple Glow Spore Shroom Lotus Flower
Bitter Essence Bitter Essence Bitter 5 1 1 Preparing Mushroom Glow Spore Shroom Thorny Root Thorny Vine Mandrake
Sweet Essence Sweet Essence Sweet 5 1 1 Preparing Apple Pumpkin Raw Huge Tuna Pineapple Fairy Dust Black Berry
Spicy Essence Spicy Essence Spicy 5 1 1 Preparing Raw Megalodon Chili Pepper Onion Fairy Dust Ghost Shrooms Lotus Flower


Recipes

There are a total of 17 Cookable Food Recipes and 21 Types of buffs for potions

However

There are a total of 39 discovered recipes in the in-game recipe database. Each recipe has the following properties:

  1. ID - The unique ID of the recipe in the recipe list within the game's code.
  2. HP - The base hitpoint recovery value granted by the food when cooked without factoring ingredients or other quality bonuses.
  3. Value - The price that the dish can be sold to the vendor for.
  4. Ingredient Tags - The ingredient types that are required to cook the fish. E.g., the Birdie Pasta recipe has the poultry and grain tags, meaning that cooking 1x Raw Chicken and 1x Rice would create this recipe.

All Recipes Table

ID Food Total HP HP Tick HP #Tick Tick Delay Cooldown Vendor price Ingredient 1 Ingredient 2 Ingredient 3
2101 Monster Surprise Monster Surprise 105 0 7 15 8 10 30 Monster
2103 Seared Fish Seared Fish 86 5 9 9 6 6 30 Fish
2107 Sushi Sushi 190 22 21 8 5 11 100 Fish Grain
2109 Cottage Pie Cottage Pie 375 63 39 8 5 17 125 Meat Flour Dairy
2110 Fisherman's Pie Fisherman's Pie 355 61 42 7 4.67 15 125 Fish Flour Dairy
2111 Fruit Pie Fruit Pie 335 90 49 5 3.67 12 125 Fruit Flour Dairy
2112 Demon Cake Demon Cake 225 16 19 11 6 15 175 Monster Flour
2114 Fruit Cake Fruit Cake 180 45 29 5 3.5 8 125 Fruit Flour
2122 Meat Roast Meat Roast 402 18 32 12 7 24 150 Meat Fish Monster
2123 Fried Fruit Fried Fruit 64 22 14 3 3 3 100 Fruit
2124 Grilled Veggies Grilled Veggies 80 8 9 8 5 6 100 Vegetable
2125 Kebabs Kebabs 354 60 42 7 5 17 150 Meat Vegetable Fruit
2127 Milkshake Milkshake 180 56 31 4 3.5 7 75 Fruit Dairy
2129 Meaty Stew Meaty Stew 210 34 22 8 5.5 12 125 Dairy Meat
2134 Monster Curry Monster Curry 383 33 35 10 5.67 21 150 Monster Flour Vegetable
2136 Beast Curry Beast Curry 358 43 35 9 5.33 19 175 Meat Flour Vegetable
2137 Seafood Curry Seafood Curry 80 20 15 4 3 5 175 Fish Flour Vegetable

Food Quality

The quality of food is determined by the following formula:

Any fractional amounts gives the chance to craft a food with an additional +1 quality.

Every 40 Effective Cooking levels will provide +1 Quality to food produced.

Food Healing

The amount of HP recovered when the dish is consumed is based on the quality of food.

Seafood Curry has a base HP value of 41 HP and 8 ticks of 37 HP. A Seafood Curry with +9 Quality will recover hitpoints.

Food Buffs

The number of stacks of buff that will be applied when a dish is consumed is determined by the following formula:

Food with buffs can be created by using special buff-granting ingredients while cooking.

Cooking Speed

Cooking speed is determined by the following formula:


  • The first part of the formula represents the base cooking speed of the ingredients.
  • The second part accounts for the speed bonus from cooking stats on an augmented ladle.
  • The third part accounts for the speed bonus from the Haste enchantment.

There are further modifiers depending on the cooking types.



  • Preparation time uses the general cooking time. Preparation can be sped up indirectly with the Blitzing enchantment which prepares multiple ingredients at a time.
  • Alchemy uses the Deep Frying enchantment to speed up brewing.
  • Food cooking also uses the Deep Frying enchantment and additionally has it's duration increased depending of the number of types of ingredients.

All cooking types are also affected by the Inferno enchantment which gives a chance to instantly complete the next action.

Difficulty

Chance of success is determined by the following formula:

where difficulty is the total difficulty of the ingredients, effLvl the effective cooking level, clvl, mlvl and olvl are the level of the Cooking, Master Chef and Overly Well Done enchantment.

  • Preparation always succeeds and instead has a minimum cooking level for more difficult ingredients.

Buffs

Cooking and eating food created with a few specific ingredients (see below) can give various buffs, similar to those from enchantments. The amount of buff stacks given by the food is determined by the quality of the food and players effective cooking level (base cooking level + additional modifiers such as an augmented ladle), players can hover over the cooking skill icon to see their effective level.

Identical food buffs and enchantments will stack. For example, if a player has an active 30% Inferno buff from a scroll of inferno, and a 10% inferno buff from food, they will have a total of 40%.

Food can be eaten any time out of combat to recover health, food added to the combat inventory may be used during combat. Combat buffs will only be applied if the food is eaten during combat. Combat buffs will not be kept upon exiting combat, while skill-based buffs gained from eating food in combat will be kept until used once out of combat. Non-combat buff stacks are consumed by performing an action out of combat, regardless of the type of skill being trained. I.E inferno stacks will be used even when not smithing

Buffs gained from food or potions

Name Skill Affected Description Buff Gained From
Deep Fry Cooking Increased cooking speed by 8%. Caps at halving action time. Stacks with haste Fish Oil
Empowered Prospecting Empowered Prospecting Mining Increases your chance to find gems and silver while mining by 100%. Rolls before Prospecting and does not stack with it. Does not require an earth rune Yellow Pepper
Root Digging Root Digging Foraging Gain a chance to find gems while foraging. Has a 10% to consume earth rune on success. Mushroom
Supercooling Supercooling Mining Items with lower heat costs to process have an increased chance to be gathered. Has a 2% chance to consume a water rune every mining action. Frost Flowers
Empowered Gathering Empowered Gathering Mining, Foraging, and Fishing Gain a 20% chance to find an extra resource while gathering. Rolls before gathering and does not stack with it. Watermelon
Cooking (Enchantment) Cooking (Enchantment) Cooking Decreases chance of burning food by 8% while cooking. Salt
Shrimp Lord Shrimp Lord Cooking Player gains 10% increased chance of finding Raw Shrimp while Cooking. Raw Shrimp
Pyromancy Pyromancy Cooking and Smithing Player uses 10% less heat while Cooking and Smithing. Ashes
Inferno Inferno Smithing Gain a 10% chance to automatically smelt ores an additional time while smithing. Pepper
Superheating Superheating Mining Gain a 2% chance to instantly smelt an ore into a bar while mining. Chili Pepper
Nature Nature Foraging Gain 10% chance to collect bonus logs while foraging. Mushroom
Fishing (Enchantment) Fishing (Enchantment) Fishing Increases fishing catch rate by 10%. Honey
Fishing Magnetism Fishing Magnetism Fishing Increases bonus rarity by 4 and decreases bait and reel power by the same amount. Increases chance to find known rare nodes. Raw Magnetic Minnow
Reinforced Line Reinforced Line Fishing Increases reel power by 6. Raw Tigerfish
Pungent Bait Pungent Bait Fishing Increases bait power by 6. Seaweed
Oil Spill Oil Spill Fishing Adds 7.5% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small. Raw Slippery Eel
Deadliest Catch Deadliest Catch Fishing Increases bonuses from bait by 10%, but decreases chance of bait preservation by 5%. Increases chance to find known rare resources. Raw Great White Shark
Gathering Gathering Mining, Foraging, and Fishing Gain a 20% chance to find an extra resource while gathering. Banana
Runecrafting (Enchantment) Runecrafting (Enchantment) Runecrafting Reduces essence used in runecrafting by 10%. Goblin Brain
Efficiency Efficiency Cooking, Smithing, Runecrafting and Scrollcrafting Gain a 2% chance to produce an extra item during cooking and smithing. Sugar
Intuition Intuition Most activities Increases experience gained by 10% while doing most things. Sageberry
Demon Skin Demon Skin Combat All damage taken is reduced by 2. Ichor
Nimble Nimble Combat Increases Defense by about 20%. Spider Legs
Flame Resistance Flame Resistance Combat Grants some resistance to intense heat. Water Imbued Dust

Enchantments

List of useful Enchantments.

Scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of the Shrimp Lord Scroll of the Shrimp Lord Gloves, Boots 1 100 10 Air, Water, Chaos, Nature Gain 5% chance per cooking action to gain one Raw Shrimp.
Scroll of Cooking Scroll of Cooking Gloves, Boots, Ladle 40 500 50 Earth, Fire, Water Decrease chance to burn food while cooking by 4%.
Scroll of Inferno Scroll of Inferno Boots, Gloves 46 600 50 Earth, Fire, Chaos Gain a 4% chance per smithing/cooking action to complete another smithing/cooking action.

Caps at 80% strength; every 25% strength increases the number of times inferno can proc by 1.

For example at strength 1 (4%) it can proc once, at strength 7 (28%) it can proc twice, etc.
Scroll of Efficiency Scroll of Efficiency Gloves, Boots 91 1500 130 Air, Earth, Fire, Water, Nature Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers.
Scroll of Prolonging Scroll of Prolonging Gloves, Boots 58 700 60 Nature, Mind Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average).
Scroll of Enlightenment Scroll of Enlightenment Gloves, Boots 73 900 70 Air, Water, Chaos, Mind Gain 1 more essence per action where essence is acquired.
Scroll of Pyromancy Scroll of Pyromancy Ring, Necklace 7 100 30 Fire, Water, Nature Use 5% less heat when cooking and smithing. Caps at 80% reduction.
Scroll of Wealth Scroll of Wealth Ring, Necklace 37 500 50 Nature, Mind, Cosmic Automatically sells gathering and production items for 20% of their vendor price. Does not affect Crafting or stack with Scholar.
Scroll of the Scholar Scroll of the Scholar Ring, Necklace 88 1300 110 Chaos, Mind, Cosmic Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect Crafting or stack with Wealth. Only active for mastery experience, when a skill is at level 99.
Scroll of Haste Scroll of Haste Ring, Necklace 94 2000 200 Air, Chaos, Mind, Cosmic Increases non-combat action speed by 4%. Caps at halving action time. Stacks with Empowered Haste.
Scroll of Overly Well Done Scroll of Overly Well Done Ladle 2 100 10 Earth, Fire, Water Increases chance to burn food and reduces burn XP penalty (caps at no penalty) while cooking by 20%.
Scroll of the Master Chef Scroll of the Master Chef Ladle 84 1000 90 Earth, Fire, Water Decreases chance to burn food while cooking by 4% of your effective cooking level.

Bonus Items

See Shrimp Bauble