Fisherman's Waders
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Fisherman's Waders | |||||
250,000 | |||||
Source | Fishing | ||||
Slot | Legs | ||||
Enchantment Slots | 3 | ||||
Enchantments | Pungent Bait 3 | ||||
Defensive Stats | |||||
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Augment Bonus | |||||
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Fisherman's Waders is the body piece of the Fisherman Set and is enchanted with Pungent Bait 3 as default, which increases bait power by 9.
- Three pieces of the fisherman set provides the Master Fisherman buff which increases fishing stats by 15% excluding bait. Also reduces damage received and increase damage dealt by 25% in dangerous gathering encounters.
- Four pieces replaces the 3-set bonus with the Legendary Angler buff which increases fishing stats by 30% excluding bait. Also reduces damage received and increase damage dealt by 50% in dangerous gathering encounters.
How to Acquire
Crafted Item | Crafting Level | Base EXP | Ingredients |
---|---|---|---|
Fisherman's Waders | 450 Fishing Shard |
Enchanting
Pungent Bait 3 is the default enchantment, but can be disenchanted.
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
---|---|---|---|---|---|---|
Scroll of Weakening | Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Reinforcement | Helm, Body, Legs | 13 | 200 | 30 | Death, Chaos, Mind | Increases agility by 12. |
Scroll of Protection | Helm, Body, Legs | 31 | 400 | 40 | Air, Earth, Cosmic | Increases protection by 10. |
Scroll of Resistance | Helm, Body, Legs | 32 | 400 | 40 | Air, Fire, Cosmic | Increases resistance by 10. |
Scroll of Recklessness | Helm, Body, Legs | 80 | 1000 | 80 | Blood, Death, Chaos | Additively increases offensive magic, range, and melee affinity by 2.0% but reduces the respective defensive affinities by the same amount. |
Scroll of False Equilibrium | Helm, Body, Legs | 81 | 1000 | 80 | Blood, Death, Chaos | Increases maximum damage and decreases minimum damage by 1.5%. |
Scroll of Patience | Body, Legs | 82 | 1000 | 80 | Air, Water, Death | Slower abilities and attacks receive a maximum damage bonus scaling on attack speed. Scales off of ability speed, capping at 50% increase or decrease. |