Flamboyant Cape

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Flamboyant Cape
Vendor Value1,000,000 Gold
RarityRare
Level40 Enchanting
EnchantmentDanger Zone
Enchantment Level1
Enchantment Slots1
SlotCape
Enchanting
CostBase XP
1 Restored ClothRestored Cloth
1 Major ClothMajor Cloth
1 Rough ClothRough Cloth
1 Lesser ClothLesser Cloth
1 Imbued ClothImbued Cloth
1 Greater ClothGreater Cloth
320
Augmentation
Bonus Stats
+0.5 Mining
+0.5 Foraging
+0.5 Fishing
+0.5 Bait Power
+0.5 Bonus Rarity
+0.5 Reel Power
Research
SuccessFail
Singular Runic DustSingular Runic Dust
Rare Gear ScrapsRare Gear Scraps
Crafting
CategorySkilling
Level60
Experience20,250
Tooltip

A bright, flamboyant cape designed to catch the eye of monsters. Increases your combat ability in dangerous gathering encounters and gathering dungeons.

A Flamboyant Cape is a cape that, when augmented, improves player's Fishing, Bait Power, Rarity, Reel Power, Foraging, and Mining skills. This cloak requires level 40 Enchanting to equip. It is most often equipped for its default enchantment, Danger Zone.

Acquisition

A Flamboyant Cape is tradable, players can buy and sell it at the Marketplace. It can also be crafted using the following recipe:

IconNameSkill: LevelExperienceRecipe
Flamboyant Cape Crafting (Skilling): 6020,250Restored Cloth x250, Major Cloth x100, Rough Cloth x300, Lesser Cloth x200, Imbued Cloth x150, Greater Cloth x50

Enchanting

The Flamboyant Cape has one enchantment slot and is pre-enchanted with Danger Zone upon creation. Danger Zone increases the chance of a dangerous encounter by 50%. It also reduces dangerous gathering delay by 10% while reducing damage taken and increasing damage done by the same amount.

ScrollcraftingScrollSlotLevelSilver AmountRune AmountRunesEffect per scroll
Scroll of Endless AmmoScroll of Endless Ammocape, weapon2940040Mind, Chaos, NatureGain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune ReservesScroll of Rune Reservescape, weapon3550050Water, Mind, ChaosGain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).
Scroll of ImmunityScroll of Immunitycape5670070Earth, Cosmic, DeathGives a 1% chance to halve debuff stacks taken.
Scroll of Researcher's BoonScroll of Researcher's Booncape931900190Air, Mind, Cosmic, NatureIncreases shard generation rate by 10%.

Note that this cape can be disenchanted and re-enchanted, but there are no scrolls available to re-enchant it with Danger Zone.

See Also