Smith's Golem Torso
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![]() | 250,000 | ||||
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![]() | 39,999,419 | ||||
Slot | body | ||||
Enchantment Slots | 3 | ||||
Enchantments | Forge Enhancement | ||||
Stats | 0 smithing | ||||
Set Bonus | |||||
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Augment | |||||
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Tooltip | |||||
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The Smith's Golem Torso is a body armor that is enchanted with Forge Enhancement 3. Along with the Smith's Golem Legs and the Chaos Crest, this torso gear makes up the Smithing Set.
- Wearing the full set activates the Master Smith buff which increases equipment based smithing stats by 20%. This set also reduces damage received and increases damage dealt by 25% in dangerous gathering encounters.
- Equiping the entire set along with the Dwarven Tongs overrides the Master Smith bonus with the Legendary Smith buff. This bonus increases equipment based smithing stats by 40%, reduces damage received and increases damage dealt by 50% in dangerous gathering encounters.
Acquisition
Crafted Item | Crafting Level | Base EXP | Ingredients |
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450 ![]() |
Enchanting
Forge Enhancement 3 is the default enchantment which increases positive forge effects by 3% and caps off at 30%. While this armor can be disenchanted and re-enchanted, doing so may affect the Set Bonuses.
List of useful Enchantments.
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Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Gloves, Boots, Tongs | 34 | 400 | 40 | Air, Earth, Fire, Cosmic | Gain a mysterious chance to find gems and other rare materials while smithing. Each forge is designed to
extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted. |
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Boots, Gloves | 46 | 600 | 50 | Earth, Fire, Chaos | Gain a 4% chance per smithing/cooking action to complete another smithing/cooking action.
Caps at 80% strength; every 25% strength increases the number of times inferno can proc by 1. For example at strength 1 (4%) it can proc once, at strength 7 (28%) it can proc twice, etc. |
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Gloves, Boots | 91 | 1500 | 130 | Air, Earth, Fire, Water, Nature | Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers. |
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Gloves, Boots | 58 | 700 | 60 | Nature, Mind | Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
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Gloves, Boots | 73 | 900 | 70 | Air, Water, Chaos, Mind | Gain 1 more essence per action where essence is acquired. |
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Ring, Necklace | 7 | 100 | 30 | Fire, Water, Nature | Use 5% less heat when cooking and smithing. Caps at 80% reduction. |
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Ring, Necklace | 37 | 500 | 50 | Nature, Mind, Cosmic | Automatically sells gathering and production items for 20% of their vendor price. Does not affect Crafting or stack with Scholar. |
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Ring, Necklace | 88 | 1300 | 110 | Chaos, Mind, Cosmic | Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect Crafting or stack with Wealth. Only active for mastery experience, when a skill is at level 99. |
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Ring, Necklace | 94 | 2000 | 200 | Air, Chaos, Mind, Cosmic | Increases non-combat action speed by 4%. Caps at halving action time. Stacks with Empowered Haste. |
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Tongs | 38 | 500 | 40 | Air, Fire, Mind | Increases the forge's max heat intensity by 0.5. (Rounded down) |
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Tongs | 87 | 1200 | 100 | Earth, Fire, Mind | Reduces the amount of materials required to smelt a bar by 2%. |
Augmentation
Augmentation costs may change every 5 levels.
Item | Augment Level | Ingredients per Augment Action | Augment Bonus |
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1 x ![]() ![]() 3 x ![]() ![]() 7 x ![]() ![]() 4 x ![]() ![]() 6 x ![]() |
See Also