Mining
Mining is a gathering skill that allows players to obtain ore used in Smithing. Mining is also a source of Gems and Salt. Each mining location provides different possible loot, but gems and Geodes can be found in every location.
Contents
Uses
- Ore can be smelted into bars through Smithing
- Gems are used in Crafting and Augmenting
- Rune Slates are used in Runecrafting
- Geodes can be opened for a chance at ores, gems, additional geodes, or talismans
- Salt is used in Cooking
- Clay and Sand can be used to create Fertilizer
- Stone has no current use - it's classified as a "junk drop" for the purposes of the Destructive Testing enchantment
Mining Locations
There is currently a total of 8 Mining Locations available in the game:
Level | Name | EXP | GP | Base Time | Base XP per Hour | Possible Loot |
---|---|---|---|---|---|---|
1 | Clay Pit | 1-5 | 1-5 | 5.00 Seconds | 1872 | |
10 | City Outskirts | 1-15 | 1-20 | 8.00 Seconds | 2048 | |
20 | Village | 1-15 | 1-20 | 8.00 Seconds | 4613 | |
30 | Desert | 1-50 | 1-100 | 12.00 Seconds | 5867 | |
40 | Underground | 1-50 | 1-100 | 12.00 Seconds | 7140 | |
50 | Hidden Mine | 1-100 | 1-200 | 15.00 Seconds | 10764 | |
60 | Volcano | 1-100 | 1-200 | 15.00 Seconds | 12840 | |
70 | Deep Pit [Dangerous] | 10-150 | 15-500 | 20.00 Seconds | 12068* | |
Greater Demon (Deep Pit) | - | - | - | - | |
*Time spent in combat is not included.
The Deep Pit is a dangerous location. While mining there, a Greater Demon will occasionally spawn and attack the player. This fight cannot be escaped from, and losing to the Greater Demon will lock the player out of the location for 15 minutes. It is recommended that the player have 50+ in all combat stats and a minimum of at least Adamantite (Although Runite is highly recommended) before mining in Deep Pit.
Mining Speed
A player's mining speed for each location is determined based on the following formula:
Gathering Table
Ores
Item | EXP | GP | Location(s) Found | Highest Yield/Hour | |
---|---|---|---|---|---|
Copper Ore | 5 | 5 | Clay Pit | ||
Tin Ore | 5 | 5 | Clay Pit | ||
Iron Ore | 15 | 20 | Village | ||
Gold Ore | 25 | 100 | Underground | ||
Mithril Ore | 50 | 75 | Underground | ||
Adamantite Ore | 75 | 100 | Hidden Mine | ||
Runite Ore | 100 | 200 | Deep Pit | ||
Stygian Ore | 150 | 500 | Deep Pit |
Drop Frequency
Copper | Tin | Iron | Gold | Mithril | Addy | Runite | Clay | Stone | Sand | Silver | Coal | Slate | Stygian | Salt | Total | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clay Pit | 20 | 20 | 40 | 10 | 10 | 100 | ||||||||||
City Outskirt | 30 | 30 | 5 | 10 | 10 | 10 | 5 | 100 | ||||||||
Village | 50 | 25 | 25 | 100 | ||||||||||||
Desert | 9 | 5 | 20 | 3 | 20 | 20 | 10 | 9 | 10 | 106 | ||||||
Underground | 5 | 25 | 20 | 5 | 15 | 5 | 15 | 10 | 100 | |||||||
Hidden Mine | 10 | 10 | 35 | 5 | 10 | 20 | 10 | 100 | ||||||||
Volcano | 10 | 20 | 20 | 20 | 20 | 10 | 100 | |||||||||
Deep Pit | 25 | 50 | 25 | 10 | 110 |
Note that these numbers represent a frequency, that's why they sometimes add up to more than 100 in total.
To get percentage values, use the following formula: . i.e. Clay in Desert: (3 / 106) * 100 = 2.83%
Average Drop Per Hour
These numbers represent the number of each item you get per hour at base time
Copper | Tin | Iron | Gold | Mithril | Addy | Runite | Clay | Stone | Sand | Silver | Coal | Slate | Stygian | Salt | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clay Pit | 144 | 144 | 288 | 72 | 72 | ||||||||||
City Outskirt | 135 | 135 | 22.5 | 45 | 45 | 45 | 22.5 | ||||||||
Village | 225 | 112.5 | 112.5 | ||||||||||||
Desert | 25.47 | 14.15 | 56.6 | 8.49 | 56.6 | 56.6 | 28.3 | 25.47 | 28.3 | ||||||
Underground | 15 | 75 | 60 | 15 | 45 | 15 | 45 | 30 | |||||||
Hidden Mine | 24 | 24 | 84 | 12 | 24 | 48 | 24 | ||||||||
Volcano | 24 | 48 | 48 | 48 | 48 | 24 | |||||||||
Deep Pit | 40.91 | 81.82 | 40.91 | 16.36 |
Gems
Gems are rare rewards received while mining, chance of receiving a gem can be boosted with the Scroll of the Prospector. Gems are used in Crafting and as a material while Augmenting.
Several Monsters drop gems, including Lesser Demons and Deadly Red Spiders . Gems can also be found by opening Chests, using the Scroll of Refining enchantment while smithing or by using the Scroll of Root Digging while Foraging.
When mining, the chance to obtain a gem is based on the base timer of the area. When hunting gems, it therefore doesn't matter which area is used.
Item | GP | Distribution | |
---|---|---|---|
Sapphire | 1,000 | 40% | |
Emerald | 2,000 | 30% | |
Ruby | 5,000 | 20% | |
Diamond | 10,000 | 7% | |
Black Opal | 50,000 | 3% |
Other
Item | Exp | GP | Zones Found | |
---|---|---|---|---|
Clay | 1 | 1 | Clay Pit City Outskirt Desert | |
Stone | 1 | 1 | Clay Pit City Outskirt Village Underground | |
Sand | 1 | 1 | Clay Pit City Outskirt Desert | |
Silver | 25 | 100 | Desert Underground Hidden Mine Volcano | |
Coal | 10 | 20 | City Outskirt Village Desert Underground | |
Rune Slate | 10 | 15 | Desert Underground Hidden Mine Volcano Deep Pit | |
Salt | 10 | 10 | Desert Underground |
Equipment
Equipment that can used to support mining outside of enchantments.
Item | Requirement | Source | Effect | Augmenting Bonus | Enchantment Slots | |
---|---|---|---|---|---|---|
Bronze Pickaxe | - | Crafting | 10 Mining Level | +0.5 Mining Level | 1 | |
Iron Pickaxe | 10 Mining | Crafting | 20 Mining Level | +1 Mining Level | 2 | |
Mithril Pickaxe | 30 Mining | Crafting | 30 Mining Level | +1.5 Mining Level | 3 | |
Adamantite Pickaxe | 40 Mining | Crafting | 40 Mining Level | +2 Mining Level | 4 | |
Runite Pickaxe | 50 Mining | Crafting | 50 Mining Level | +2.5 Mining Level | 5 | |
Stygian Pickaxe | 60 Mining | Crafting | 60 Mining Level | +3 Mining Level | 6 |
Enchantments
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
---|---|---|---|---|---|---|
Scroll of Naturalist | Gloves, Boots | 49 | 600 | 60 | Air, Water, Nature, Cosmic | Increase your chance to gain chests as well as convert standard chests to their greater variants while gathering by 20%. |
Scroll of Prolonging | Gloves, Boots | 58 | 700 | 60 | Nature, Mind | Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
Scroll of Enlightenment | Gloves, Boots | 73 | 900 | 70 | Air, Water, Chaos, Mind | Gain 1 more essence per action where essence is acquired. |
Scroll of Gathering | Ring, Necklace | 64 | 800 | 70 | Earth, Fire, Water, Mind, Cosmic | Gain a 10% chance to find an extra resource while gathering. There is a 15% chance that a nature rune is consumed when it procs. Attempts to pull the rune from your stockpile then ammo pouch if none found. |
Scroll of Wealth | Ring, Necklace | 37 | 500 | 50 | Nature, Mind, Cosmic | Automatically sells gathering and production items for 20% of their vendor price. Does not affect Crafting or stack with Scholar. |
Scroll of the Scholar | Ring, Necklace | 88 | 1300 | 110 | Chaos, Mind, Cosmic | Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect Crafting or stack with Wealth. Only active for mastery experience, when a skill is at level 99. |
Scroll of Haste | Ring, Necklace | 94 | 2000 | 200 | Air, Chaos, Mind, Cosmic | Increases non-combat action speed by 4%. Caps at halving action time. Stacks with Empowered Haste. |
Scroll of Archaeology | Tacklebox, Fishing Set, Pickaxe, Hatchet, Mining Set, Foraging Set | 41 | 500 | 50 | Earth, Water, Nature | Gives access to a secondary drop table while gathering with rewards and chances heavily scaling on enchantment strength. The best finds are only found in the hardest to reach zones! |
Scroll of Destructive Testing | Pickaxe, Mining Set | 16 | 200 | 30 | Earth, Fire, Chaos, Mind | Sand, Stone and Clay mined will be destroyed and provide 5 mining experience per piece. Scholar rolls first and does not stack. |
Scroll of the Prospector | Pickaxe, Mining Set | 25 | 300 | 40 | Air, Fire, Cosmic | Increase your chance to find gems or silver while gathering by 50%. Has a 10% chance to consume an earth rune on success. Attempts to pull the rune from your stockpile then ammo pouch if none found. |
Scroll of Supercooling | Pickaxe, Mining Set | 75 | 900 | 80 | Earth, Water, Cosmic | Items with lower heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a water rune every mining action. Attempts to pull the rune from your stockpile then ammo pouch if none found. |
Scroll of Superheating | Pickaxe, Mining Set | 76 | 900 | 80 | Earth, Fire, Cosmic | Items with higher heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a fire rune every mining action. Attempts to pull the rune from your stockpile then ammo pouch if none found. |
Scroll of Dwarven Engineering | Pickaxe, Mining Set | 83 | 1000 | 90 | Air, Nature, Mind | Gives a 0.20% chance to massively boost amount gathered. |
Skills (Experience Table) | |
---|---|
Gathering | |
Production | |
Magic | |
Combat |
Attack • Strength • Defense • Constitution |