Difference between revisions of "Shrimp Bauble"
CosmicMatt (talk | contribs) m (Changed the wording so that the "above" reference in the text doesn't imply that a Bauble had to be above +9 (+10 instead) before the Bauble would then result in two encounters instead of one.) |
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|<img src="https://idlescape.com/images/misc/shrimp_bauble.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/misc/shrimp_bauble.png" alt="" height="60" width="60"> | ||
|Shrimp Bauble | |Shrimp Bauble | ||
− | |'''Fail''' augment | + | |'''Fail''' augment below +9 |
|<img src="https://idlescape.com/images/combat/monsters/shrimp_abberation.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/combat/monsters/shrimp_abberation.png" alt="" height="60" width="60"> | ||
|[[Aberrant Shrimp]] (Encounter) | |[[Aberrant Shrimp]] (Encounter) | ||
Line 67: | Line 67: | ||
|<img src="https://idlescape.com/images/misc/shrimp_bauble.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/misc/shrimp_bauble.png" alt="" height="60" width="60"> | ||
|Shrimp Bauble | |Shrimp Bauble | ||
− | |'''Fail''' augment above +9 | + | |'''Fail''' augment at or above +9 |
|<img src="https://idlescape.com/images/combat/monsters/shrimp_abberation.png" alt="" height="60" width="60"> | |<img src="https://idlescape.com/images/combat/monsters/shrimp_abberation.png" alt="" height="60" width="60"> | ||
|[[Aberrant Shrimp]] x2 (Encounter) | |[[Aberrant Shrimp]] x2 (Encounter) |
Revision as of 07:16, 29 December 2022
gold coin | 10 |
---|---|
Source | Cooking |
Shrimp Baubles were introduced during the Alikar's Follery event, they are used to summon the Aberrant Shrimp.
Creating
Shrimp Baubles are created by cooking 5 raw shrimp with at least 7 levels of the shrimp lord buff active at once. One cheap way of obtaining this is by equipping obsidian boots with 5 levels of the Shrimp Lord enchantment (see the enchanting notes section for information on how this works, namely that enchantments do not stack across multiple equipment), and eat food with shrimp lord 2. Warning: any less than 5 shrimp will not result in a shrimp bauble. A player should receive on average 1 bauble for every 500 shrimp cooked.
Burning the shrimp or receiving fish oil does not affect the chance to obtain the bauble.
Uses
When augmented at the cost of 1000 chaos essence until it breaks, it will summon an Aberrant Shrimp. If the player augments a shrimp bauble to +9, any further failed augment attempt will then result in two encounters when it breaks instead of one. Two Aberrant Shrimp is the maximum amount of encounters.
Image | Drops | Slot | Probability | Amount |
---|---|---|---|---|
Shrimp Helm | Helm | 1/4 | 1 | |
Shrimp Carapace | Breastplate | |||
Shrimp Greaves | Leggings | |||
Shrimp Shell | Shield | |||
Shrimp | Augmenting | 1/5 | 1 - 9 |
The Aberrant Shrimp may drop shrimp (not to be confused with Raw Shrimp), which can be augmented using 1 raw shrimp to create a Shrimp Ascendant.
Source Item | Chance of Transforming | Upgrade Image | Upgrade Result | |
---|---|---|---|---|
Raw Shrimp x5 | 1% (500 Raw Shrimps)
Cook with at least +7 Shrimp Lord |
Shrimp Bauble | ||
Shrimp Bauble | Fail augment below +9 | Aberrant Shrimp (Encounter) | ||
Shrimp Bauble | Fail augment at or above +9 | Aberrant Shrimp x2 (Encounter) | ||
Shrimp | [?] (Any augment) |
Shrimp Ascendant | ||
Shrimp Ascendant | [?] (Any augment) |
Shrimp Bauble |
See also