Greater Imp

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Revision as of 16:16, 23 September 2022 by Silent1 (talk | contribs) (Removed light-mode colors)
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Greater Imp
Greater Imp
ZonesCaves
Offensive Stats
Attack SpeedDPSCrit ChanceCrit Multiplier
2.4nil5%110%
Offensive Affinities
Melee splash.pngMagic splash.pngRange splash.png
0%0%0%
Stab splash.pngCrush splash.pngSlash splash.png
10%0%0%
Fire splash.pngIce splash.pngNature splash.png
25%0%0%
Chaos splash.pngPoison splash.pngLightning splash.png
0%0%0%
Defensive Stats
ThreatCrit AvoidanceCrit Reduction
7765%90%
Defensive Affinities
Melee splash.pngMagic splash.pngRange splash.png
20%50%-10%
Stab splash.pngCrush splash.pngSlash splash.png
-25%0%0%
Fire splash.pngIce splash.pngNature splash.png
30%-25%0%
Chaos splash.pngPoison splash.pngLightning splash.png
0%0%0%

Greater Imps are monsters found in the Caves at an encounter rate of 11%. Greater imps are almost identical to the Imp with the sole difference being their health which is doubled to 20.

Drops

100%

Image Item Quantity Rarity Price
Gold 1 - 5 Always -

Main Drops

Image Item Quantity Rarity Price
Ashes 1 5
Burnt Fish 1 1
Gold Ore 1 100
Coal 1 - 2 20
Scroll 1 900
Rune Slate 1 15
Air Rune.png Air Rune 1 10
Earth Rune.png Earth Rune 1 10
Fire Rune.png Fire Rune 1 10
Water Rune.png Water Rune 1 10
Blood Rune.png Blood Rune 1 10
Death Rune.png Death Rune 1 10
Chaos Rune.png Chaos Rune 1 10
Nature Rune.png Nature Rune 1 10
Mind Rune.png Mind Rune 1 10
Cosmic Rune.png Cosmic Rune 1 10
Demonic trial Demonic Trial 1 500

Universal Drops

Image Item Quantity Rarity Price
Satchel.png Satchel 1 Very rare 1000
Mysterious Seed 1 Very rare 7


Changes

11 December 2020 (Update v0.8):