Guard
Revision as of 18:38, 8 April 2025 by Demcookies (talk | contribs) (Update use infobox internal dps calc and Template:Loot_table)
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Zones | City | ||||||||
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Species | Human | ||||||||
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Guards are enemies found in the City.
Drops
Item | Quantity | Rarity | Vendor value | Tradeable | |
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![]() | Gold | 50–1,000 | 10% | 50–1,000 | Yes |
![]() | Basic Runic Dust | 1 | 1% | 500 | Yes |
![]() | Sapphire | 1 | 0.05% | 1,000 | Yes |
![]() | Emerald | 1 | 0.025% | 2,000 | Yes |
![]() | Dark Key Piece | 1 | 0.02% | 100,000 | Yes |
![]() | Ruby | 1 | 0.017% | 5,000 | Yes |
![]() | Diamond | 1 | 0.013% | 10,000 | Yes |
![]() | Book | 1 | 0.01% | 500 | Yes |
![]() | Damaged Militia Sling | 1 | 0.01% | 2,000 | Yes |
![]() | Black Opal | 1 | 0.006% | 50,000 | Yes |
![]() | Satchel | 1 | 0.003% | 1,000 | Yes |
![]() | Mysterious Seed | 1–32 | 0.003% | 7–224 | Yes |
Item | Quantity | Rarity | Vendor value | Tradeable | |
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![]() | Useless Metal Scraps | 1 | 10% | 100 | No |
![]() | Broken Armaments | 1 | 10% | 1,000 | No |
![]() | Armor Scraps | 1 | 3% | 1,500 | No |
Item | Quantity | Rarity | Vendor value | Tradeable | Leagues | |
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![]() | Iron Ore | 1–5 | 1% | 20–100 | Yes | ![]() |
ExpandMonsters |
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