Difference between revisions of "Scrollcrafting Guide"
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!Runes | !Runes | ||
! class="unsortable" style="width: 300px" |Effect per scroll | ! class="unsortable" style="width: 300px" |Effect per scroll | ||
+ | |- | ||
+ | |{{img|Scroll of Weakening|60|word=1}} | ||
+ | |[[Combat]] [[Equipment]] | ||
+ | |Helm, Body, Legs, Weapon, Shield | ||
+ | | style="text-align:center;" |1 | ||
+ | | style="text-align:center;" |50 | ||
+ | | style="text-align:center;" |25 | ||
+ | | style="text-align:center;" |10 | ||
+ | |Air, Fire, Mind | ||
+ | |Decreases the level requirements of the item by 1. | ||
|- | |- | ||
|{{img|Scroll of the Shrimp Lord|60|word=1}} | |{{img|Scroll of the Shrimp Lord|60|word=1}} | ||
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|Water, Fire, Earth | |Water, Fire, Earth | ||
|Increases chance to burn food and reduces burn XP penalty (caps at no penalty) while cooking by 20% | |Increases chance to burn food and reduces burn XP penalty (caps at no penalty) while cooking by 20% | ||
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|{{img|Scroll of Pyromancy|60|word=1}} | |{{img|Scroll of Pyromancy|60|word=1}} | ||
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There are more (mostly haste affixes), but with my limited knowledge, i just added them, since they are some of the most important affix/ enchantments used on it. | There are more (mostly haste affixes), but with my limited knowledge, i just added them, since they are some of the most important affix/ enchantments used on it. | ||
− | == Tips on Starting out: == | + | ==Tips on Starting out:== |
If you're someone starting out on this skill, it is recommended to finish the [[Quests|quest]] that needs you to make some scrolls. | If you're someone starting out on this skill, it is recommended to finish the [[Quests|quest]] that needs you to make some scrolls. | ||
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<br /> | <br /> | ||
− | === A sample list of useful scrolls to make : === | + | ===A sample list of useful scrolls to make :=== |
(This list is just a sample and isn't supposed to be 100% helpful. It's just here because these are some of the very useful enchants in-game that you can make serially and not need to regret later) | (This list is just a sample and isn't supposed to be 100% helpful. It's just here because these are some of the very useful enchants in-game that you can make serially and not need to regret later) | ||
The list has the scroll listed with the level required to make it. So the further you go, the more level you need to make that scroll. | The list has the scroll listed with the level required to make it. So the further you go, the more level you need to make that scroll. | ||
− | # [[Scroll of the Shrimp Lord]] ( for getting more shrimps while cooking. Do they fall from the sky when you cook? Nobody knows) | + | #[[Scroll of the Shrimp Lord]] ( for getting more shrimps while cooking. Do they fall from the sky when you cook? Nobody knows) |
− | # [[Scroll of Pyromancy]] ( When you feel like the forge or the stove is too hot. Reduces the heat used while not bothering what you're doing) | + | #[[Scroll of Pyromancy]] ( When you feel like the forge or the stove is too hot. Reduces the heat used while not bothering what you're doing) |
− | # [[Scroll of Cultivation]] ( To get your seed back while harvesting. You're basically getting a free loot roll if you hit that small chance) | + | #[[Scroll of Cultivation]] ( To get your seed back while harvesting. You're basically getting a free loot roll if you hit that small chance) |
− | # [[Scroll of Nature]] ( When you feel like your logs aren't enough. Helps you get more logs while foraging) | + | #[[Scroll of Nature]] ( When you feel like your logs aren't enough. Helps you get more logs while foraging) |
− | # [[Scroll of Taunting]] ( if you feel like making a tank merc by yourself ) | + | #[[Scroll of Taunting]] ( if you feel like making a tank merc by yourself ) |
− | # [[Scroll of Accuracy]] ( for those who feel like there isn't enough accuracy on their weapon) | + | #[[Scroll of Accuracy]] ( for those who feel like there isn't enough accuracy on their weapon) |
− | # [[Scroll of Protection]] ( again, for your tank, or your equipment, if you feel like you're not protected enough) | + | #[[Scroll of Protection]] ( again, for your tank, or your equipment, if you feel like you're not protected enough) |
− | # [[Scroll of Refining]] ( this is one of the best enchantment for smithing. Trust me , you'll need it when you're gonna smith someday) | + | #[[Scroll of Refining]] ( this is one of the best enchantment for smithing. Trust me , you'll need it when you're gonna smith someday) |
− | # [[Scroll of Metallurgy]] ( for those who feel like there isn't enough heat on the forge) | + | #[[Scroll of Metallurgy]] ( for those who feel like there isn't enough heat on the forge) |
− | # [[Scroll of Engraving]] ( One of the best enchantments for runecrafting. Trust me, this'll save you so many slates, you'll pretty much profit instantly ) | + | #[[Scroll of Engraving]] ( One of the best enchantments for runecrafting. Trust me, this'll save you so many slates, you'll pretty much profit instantly ) |
− | # [[Scroll of Archaeology]] ( This is a very special enchantment. More details later ) | + | #[[Scroll of Archaeology]] ( This is a very special enchantment. More details later ) |
− | # [[Scroll of Runecrafting]] ( One of the best enchantments for runecrafting. Combined with Engraving, it'll help you profit even more) | + | #[[Scroll of Runecrafting]] ( One of the best enchantments for runecrafting. Combined with Engraving, it'll help you profit even more) |
− | # [[Scroll of Inferno]] ( One of the best enchantments for cooking and smithing. This'll help you do multiple actions at once, potentially reducing your time consumption on these actions) | + | #[[Scroll of Inferno]] ( One of the best enchantments for cooking and smithing. This'll help you do multiple actions at once, potentially reducing your time consumption on these actions) |
− | # [[Scroll of Naturalist]] (This increases your chance of getting a chest. You know, those shiny things... ) | + | #[[Scroll of Naturalist]] (This increases your chance of getting a chest. You know, those shiny things... ) |
− | # [[Scroll of Scrapper]] ( For those who want to break things faster, maybe because you don't like it? ) | + | #[[Scroll of Scrapper]] ( For those who want to break things faster, maybe because you don't like it? ) |
− | # [[Scroll of Critical Strike]] ( This is the most popular enchantment for main weapon. You get a chance to hit more critically and it even multiplies your damage. who needs more than that? ) | + | #[[Scroll of Critical Strike]] ( This is the most popular enchantment for main weapon. You get a chance to hit more critically and it even multiplies your damage. who needs more than that? ) |
− | # [[Scroll of Prolonging]] ( One of the best enchantment, for when you need to have a buff stack that you feel like it'll be wasted on a single action. This'll help you use that buff stack more than once) | + | #[[Scroll of Prolonging]] ( One of the best enchantment, for when you need to have a buff stack that you feel like it'll be wasted on a single action. This'll help you use that buff stack more than once) |
− | # [[Scroll of Essence Concentration]] ( For those who feel like engraving and runecrafting enchants aren't enough, and you need more runes per action. ONLY USE WHEN YOU HAVE TOO MUCH ESSENCE) | + | #[[Scroll of Essence Concentration]] ( For those who feel like engraving and runecrafting enchants aren't enough, and you need more runes per action. ONLY USE WHEN YOU HAVE TOO MUCH ESSENCE) |
− | # [[Scroll of Embers]] ( One of the best enchantment for foraging. You'll get heat when you cut trees. Its free heat! Who doesn't need that? ) | + | #[[Scroll of Embers]] ( One of the best enchantment for foraging. You'll get heat when you cut trees. Its free heat! Who doesn't need that? ) |
− | # [[Scroll of Gathering]] ( One of the best enchantment for gathering. You'll get one more item while gathering. Who doesn't like free bonus rolls? ) | + | #[[Scroll of Gathering]] ( One of the best enchantment for gathering. You'll get one more item while gathering. Who doesn't like free bonus rolls? ) |
− | # [[Scroll of Fibrous Fabrication]] ( Best enchantment for weaving. Well practically the only enchantment that is specifically for weaving, but.. it works like engraving, but for weaving) | + | #[[Scroll of Fibrous Fabrication]] ( Best enchantment for weaving. Well practically the only enchantment that is specifically for weaving, but.. it works like engraving, but for weaving) |
− | # [[Scroll of Chances]] ( You're gonna have to rely on this enchantment when you want to transform something while researching. ) | + | #[[Scroll of Chances]] ( You're gonna have to rely on this enchantment when you want to transform something while researching. ) |
− | # [[Scroll of Enlightenment]] ( An all rounder enchantment that can can be used on your boots or gloves for when you don't have any other enchantment to put on. Gives you more essence from that skill so you can later craft more runes.) | + | #[[Scroll of Enlightenment]] ( An all rounder enchantment that can can be used on your boots or gloves for when you don't have any other enchantment to put on. Gives you more essence from that skill so you can later craft more runes.) |
− | # [[Scroll of Recklessness]] ( One of the most recommended scrolls to put on your combat armor, mainly helm, body, and legs. It increases your damage done, while you're left a lil more defenseless) | + | #[[Scroll of Recklessness]] ( One of the most recommended scrolls to put on your combat armor, mainly helm, body, and legs. It increases your damage done, while you're left a lil more defenseless) |
− | # [[Scroll of Duster]] ( For those who doesn't want their things to break faster. Just delays your sadness,and potentially compensates you with more dust or transformation tries. You can't use this with scrapper) | + | #[[Scroll of Duster]] ( For those who doesn't want their things to break faster. Just delays your sadness,and potentially compensates you with more dust or transformation tries. You can't use this with scrapper) |
− | # [[Scroll of False Equilibrium]] ( One of the most recommended scrolls to put on your combat armor, mainly helm, body, and legs. It tweaks your damage output range, so you'll have a chance to either deal more damage, or less depending on your luck) | + | #[[Scroll of False Equilibrium]] ( One of the most recommended scrolls to put on your combat armor, mainly helm, body, and legs. It tweaks your damage output range, so you'll have a chance to either deal more damage, or less depending on your luck) |
− | # [[Scroll of Patience]] ( One of the most recommended scrolls to put on your combat armor, mainly body, and legs. It expects you to hit slower, so you'll have more power when hitting slower. Practically testing how patient you are) | + | #[[Scroll of Patience]] ( One of the most recommended scrolls to put on your combat armor, mainly body, and legs. It expects you to hit slower, so you'll have more power when hitting slower. Practically testing how patient you are) |
− | # [[Scroll of Dwarven Engineering]] ( One of the best enchants for mining. it has a small chance, but when hit, you're getting free resources for that particular action. you know, more profit... ) | + | #[[Scroll of Dwarven Engineering]] ( One of the best enchants for mining. it has a small chance, but when hit, you're getting free resources for that particular action. you know, more profit... ) |
− | # [[Scroll of the Master Chef]] ( The name speaks all. Helps you burn your food less, so you can have a delicious snack in the middle of fighting... ) | + | #[[Scroll of the Master Chef]] ( The name speaks all. Helps you burn your food less, so you can have a delicious snack in the middle of fighting... ) |
− | # [[Scroll of the Treasure Hunter]] ( For those who wants to hunt for greater treasures, or just loot the enemies more? This increases your chance of getting items from slain enemies) | + | #[[Scroll of the Treasure Hunter]] ( For those who wants to hunt for greater treasures, or just loot the enemies more? This increases your chance of getting items from slain enemies) |
− | # [[Scroll of the Scholar]] ( For those who wants an extra shard while skilling. This converts the item you produced or gathered into a shard every x minutes.. leaving you confused with how a ore or log or fish or ingredient or cloth or metal bar or a plate of good food turned into a shard) | + | #[[Scroll of the Scholar]] ( For those who wants an extra shard while skilling. This converts the item you produced or gathered into a shard every x minutes.. leaving you confused with how a ore or log or fish or ingredient or cloth or metal bar or a plate of good food turned into a shard) |
− | # [[Scroll of Efficiency]] ( It practically doubles the thing you made.. you're getting double rewards while producing something. One of the best enchantments for production) | + | #[[Scroll of Efficiency]] ( It practically doubles the thing you made.. you're getting double rewards while producing something. One of the best enchantments for production) |
− | # [[Scroll of Haste]] ( The best enchantment for skilling and the highest level of scroll that you can make. Practically reduces the time taken to do things while skilling.. so you can do more on the same time. ) | + | #[[Scroll of Haste]] ( The best enchantment for skilling and the highest level of scroll that you can make. Practically reduces the time taken to do things while skilling.. so you can do more on the same time. ) |
Revision as of 12:02, 12 February 2025
Contents
Introduction
Scrollcrafting is a skill that helps you create a scroll, that you later may use on your tools to help you boost your task.
There are many kinds of scrolls, and each have their own separate uses, and separate requirements to how they're made and used.
Each enchantment scroll needs a piece of Scroll, Silver, and its own set of different runes.
Available scrolls that can be made and their requirements and use cases:
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Area Affected | Slot | Level | Exp | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Combat Equipment | Helm, Body, Legs, Weapon, Shield | 1 | 50 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
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Cooking | Gloves, Boots | 1 | 80 | 100 | 10 | Air, Water, Chaos, Nature | Gain a 5% chance per Cooking action to gain one Raw Shrimp. |
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Cooking | Ladle | 2 | 120 | 100 | 10 | Water, Fire, Earth | Increases chance to burn food and reduces burn XP penalty (caps at no penalty) while cooking by 20% |
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Cooking, Smithing | Ring, Necklace | 7 | 600 | 100 | 30 | Fire, Water, Nature | Use 5% less heat when Cooking and Smithing. Caps at 80% reduction. |
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Combat | Shield, Combat-Talisman | 10 | 700 | 200 | 30 | Blood, Nature, Cosmic | Passive heal per tick is increased by 20%, healing from food is increased by 10%. |
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Combat | Weapon | 11 | 700 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
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Farming | Hoe | 12 | 800 | 200 | 30 | Air, Water, Blood | Gain a 2% chance to get a seed back when harvesting. |
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Combat | Helm, Body, Legs | 13 | 800 | 200 | 30 | Death, Chaos, Mind | Increases agility by 12. |
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Fishing | Tacklebox, Fishing Set | 14 | 850 | 200 | 30 | Nature, Water | Increase bait power by 3. |
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Mining | Pickaxe, Mining Set | 16 | 900 | 200 | 30 | Earth, Fire, Chaos, Mind | Sand, Stone and Clay mined will be destroyed and provide 5 mining experience per piece. Scholar rolls first and does not stack. |
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Foraging | Hatchet | 19 | 1000 | 300 | 30 | Earth, Water, Nature, Cosmic | Access hidden tree nodes and greatly increase your chance to find a tree related node while Foraging. |
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Fishing | Gloves, Boots, Fishing Set | 20 | 1000 | 200 | 20 | Cosmic, Mind, Nature | 1% chance to replace a caught fish with a random fiber if it exists in the current fishing node. Chance is doubled when using metal hooks. Caps at 50% without a hook, otherwise 100% |
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Fishing | Gloves, Boots, Fishing Set | 20 | 1000 | 200 | 20 | Cosmic, Mind, Nature | 1% chance to replace a caught fish with a random driftwood, or rarely an aquamarine, if it exists in the current fishing node. Chance is doubled when using metal hooks. Caps at 50% without a hook, otherwise 100% |
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Foraging | Hatchet, Foraging Set | 22 | 1000 | 300 | 30 | Earth, Nature, Cosmic | Gain a chance to find gems while Foraging. Stronger enchantments are stronger chances. Has a 10% chance to consume an Earth Rune on success. Attempts to pull rune from your stockpile then ammo pouch if none found. |
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Fishing | Tacklebox, Fishing Set | 23 | 1250 | 300 | 40 | Water, Earth | Increases reel power by 3. |
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Mining | Pickaxe, Mining Set | 25 | 1500 | 300 | 40 | Air, Fire, Cosmic | Increase your chance to find gems or silver while gathering by 50%. Has a 10% chance to consume an Earth Rune on success. Attempts to pull the rune from your stockpile then ammo pouch if none found. |
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Combat | Helm, Body, Legs, Shield, Shield, Combat-talisman | 26 | 1600 | 400 | 40 | Chaos, Blood, Earth | Increases your threat by 20%. |
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Cooking | Ladle, Cooking Set | 27 | 1600 | 400 | 40 | Air, Water, Blood | Gain a chance to prepare another ingredient by 0.05% per effective cooking level. |
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Combat | Weapon | 28 | 1600 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all 3 styles by 3% multiplicativey. |
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Combat | Weapon | 28 | 1600 | 400 | 40 | Blood, Death, Cosmic | Increases accuracy for all elemental affinities by 5% multiplicativey. |
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Combat | Weapon | 28 | 1600 | 400 | 40 | Blood, Death, Earth | Increases accuracy for all physical affinities by 5% multiplicativey. |
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Combat | Cape, Weapon | 29 | 1650 | 400 | 40 | Mind, Nature, Chaos | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
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Combat | Weapon | 30 | 1650 | 400 | 40 | Nature, Blood, Earth | Access hidden seed nodes and greatly increase your chance to find a seed related node while Foraging. |
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Combat | Helm, Body, Legs | 31 | 1700 | 400 | 40 | Air, Earth, Cosmic | Increases protection by 10. |
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Combat | Helm, Body, Legs | 32 | 1750 | 400 | 40 | Cosmic, Fire, Air | Increases resistance by 10. |
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Fishing | Tacklebox | 33 | 1750 | 400 | 40 | Cosmic, Water, Earth | Increase bonus rarity by 2 and decreases bait and reel power by the same amount. Increases chance to find known rare nodes. |
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Smithing | Gloves, Boots, Tongs, smithingset | 34 | 1800 | 400 | 40 | Air, Earth, Fire, Cosmic | Gain a mysterious chance to find gems and other rare materials while Smithing. Each forge is designed to extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted. |
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Combat | Cape, Weapon | 35 | 2100 | 500 | 50 | Mind, Chaos, Water | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
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Farming | Hoe | 36 | 2300 | 500 | 50 | Earth, Nature, Cosmic | Gain a fixed 10% chance per harvested plant to get 2000 Gold Coins. |
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Gathering and Production skills | Ring, Necklace | 37 | 2300 | 500 | 50 | Nature, Mind, Cosmic | Automatically sell resources for 20% more gold than their vendor value. Does not affect Crafting or stack with Scholar. |
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Smithing | Tongs, smithingset | 38 | 2350 | 500 | 40 | Mind, Fire, Air | Increases the forge's max heat intensity by 0.5 (rounded down). |
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Runecrafting | Chisel | 39 | 2400 | 500 | 50 | Cosmic, Mind, Nature | Gives a 2% chance to not consume rune slates while Runecrafting. |
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Cooking | Gloves, Boots, Ladle | 40 | 2400 | 500 | 50 | Earth, Fire, Water | Decreases chance to burn food while Cooking by 4%. |
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Gathering Skills | Tacklebox, Fishing Set, Pickaxe, Hatchet, Mining Set, Foraging Set | 41 | 2400 | 500 | 50 | Nature, Water, Earth | Gives access to a secondary drop table while gathering with rewards and chances heavily scaling on enchantment strength. The best finds are only found in the hardest to reach zones! |
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Foraging | Hatchet, Foraging Set | 42 | 2450 | 500 | 50 | Nature, Death, Fire | Access hidden plant nodes and greatly increase your chance to find a plant related node while Foraging. |
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Runecrafting | Gloves, Boots, Chisel | 43 | 2500 | 500 | 50 | Nature, Mind, Cosmic | Reduces essence used in Runecrafting by 5%. |
Scroll of the Fishy Fortune | Fishing | Gloves, Boots, Fishing Set | 44 | 2600 | 500 | 50 | Mind, Water, Earth | 1% chance to double fish caught while fishing. Caps at 50%. |
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Smithing | Gloves, Boots | 46 | 2600 | 600 | 50 | Earth, Fire, Chaos | Gain a 4% chance per Smithing/Cooking action to complete another Smithing/Cooking action. Caps at 80% strength and 5 consecutive procs. |
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Fishing | Tacklebox, Fishing Set | 47 | 2800 | 600 | 60 | Chaos, Water, Earth | Increases chance to preserve bait by 4%. |
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Gathering Skills | Gloves, Boots | 49 | 3200 | 600 | 60 | Air, Water, Nature, Cosmic | Increase your chance to gain chests as well as convert standard chests to their greater variants while gathering by 20%. |
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Fishing | Tacklebox, Fishing Set | 50 | 3300 | 600 | 60 | Mind, Water, Earth | Increases chance of find aquatic fibers by 25%. |
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Enchanting | Gloves, Boots | 51 | 3300 | 600 | 60 | Nature, Mind, Cosmic | Decreases your chance to successfully research an item by 10%. |
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Combat | Weapon | 52 | 3300 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
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Fishing | Gloves, Boots | 55 | 3400 | 700 | 60 | Earth, Water, Mind | Increases the fish catch chance by 2.5%. |
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Combat | Capes | 56 | 3450 | 700 | 70 | Earth, Death, Cosmic | Gives a 10% chance to halve debuff stacks taken. |
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Consumables | Gloves, Boots | 58 | 3500 | 700 | 60 | Nature, Mind | Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
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Runecrafting | Gloves, Boots, Chisel | 59 | 4000 | 700 | 70 | Cosmic, Mind, Chaos | Increases the number of runes crafted per action by 1 as well as increases essence cost by 25%. |
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Foraging | Hatchet, Foraging Set | 61 | 4200 | 700 | 70 | Fire, Nature | Gain a 10% chance to additionally gain the heat from a burnable when gathering it without burning the item. |
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Smithing | Tongs, smithingset | 62 | 4200 | 700 | 70 | Mind, Fire, Earth | Increases input and output of materials in Smithing by 2%. Heat cost is instead increased by 3%. |
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Gather Skills | Ring, Necklace | 64 | 4300 | 800 | 70 | Earth, Fire, Water, Mind, Cosmic | Gain a 10% chance to find an extra resource while gathering. There is a 15% chance that a Nature Rune is consumed when it procs. Attempts to pull the rune from your stockpile then ammo pouch if none found. |
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Runecrafting | Chisel, Runecrafting Set | 66 | 4400 | 800 | 80 | Air, Mind, Cosmic | Gain a 2% chance to preserve fibers while weaving. Caps at 80% |
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Crafting | Gloves, Boots | 67 | 4400 | 800 | 70 | Air, Nature | Each crafted item costs 2% less ingredients.(Currently replaced by a quest talent reward, and doesn't work as it used to.) |
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Combat | Shield, Combat-Talisman | 68 | 4400 | 800 | 70 | Nature, Chaos, Blood | Increases stamina by 10. |
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Fishing | Tacklebox | 69 | 4450 | 800 | 70 | Death, Water, Earth | Adds a 8% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small. |
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Augumentation | Gloves, Boots | 70 | 4500 | 800 | 70 | Nature, Mind, Cosmic | Increase the chance of a successful augmentation by 1%. |
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Fishing | Tacklebox, Fishing Set | 71 | 4550 | 900 | 70 | Blood, Water, Earth | Increase bonuses from bait by 5% but decreases the chance of bait preservation by 5%. |
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Farming | Hoe | 72 | 4600 | 900 | 70 | Earth, Water, Nature | Gain a 2% chance to get double yield when harvesting. |
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Runecrafting | Gloves, Boots | 73 | 4600 | 900 | 70 | Air, Water, Chaos, Mind | Gain 1 more essence per action where essence is acquired. |
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Cooking | Ladle, Cooking Set | 74 | 4800 | 900 | 80 | Fire, Chaos, Mind | Gain 1% to create a random buff food while cooking or brewing. Amount increases with the number of ingredients used. |
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Mining | Pickaxe, Mining Set | 75 | 5000 | 900 | 80 | Earth, Water, Cosmic | Items with lower heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a Water Rune every mining action. Attempts to pull from your stockpile then ammo pouch if none found. |
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Mining | Pickaxe, Mining Set | 76 | 5400 | 900 | 80 | Earth, Fire, Cosmic | Items with higher heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a Fire Rune every mining action. Attempts to pull from your stockpile then ammo pouch if none found. |
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Smithing | Tongs, smithingset | 77 | 5500 | 900 | 90 | Cosmic, Nature, Fire | Decreases negative forge effects by 1%. Caps at 30% |
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Smithing | Tongs, smithingset | 78 | 5400 | 900 | 90 | Cosmic, Water, Fire | Increases positive forge effects by 1%. Caps at 30% |
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Combat, Equipment | Shield | 79 | 5500 | 900 | 80 | Blood, Death, Chaos | Gain 1% of your protection as strength. |
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Combat, Equipment | Shield | 79 | 5500 | 900 | 80 | Blood, Death, Chaos | Gain 1% of your Resistance as Intellect. Caps at 100%. |
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Combat, Equipment | Shield | 79 | 5500 | 900 | 80 | Blood, Death, Chaos | Gain 1% of your agility as dexterity. Caps at 100% |
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Combat | Helm, Body, Legs | 80 | 5550 | 1000 | 80 | Blood, Death, Chaos | Additively increases offensive magic, range and melee affinities by 2%, but reduces the respective defensive affinities by the same amount. |
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Enchanting | Gloves, Boots | 81 | 5220 | 1000 | 80 | Nature, Mind, Cosmic | Increases your average number of research attempts before an item is destroyed by 3. |
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Combat | Helm, Body, Legs | 81 | 5600 | 1000 | 80 | Chaos, Death, Blood | Increase maximum damage and decreases minimum damage by 1.5%. |
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Combat | Body, Legs | 82 | 5600 | 1000 | 80 | Air, Water, Death | Slower abilities and attacks receive a maximum damage bonus scaling based on attack speed. Scales off of ability speed, capping at 50% increase or decrease. |
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Mining | Pickaxe, Mining Set | 83 | 5600 | 1000 | 90 | Mind, Nature, Air | Gives a 0.20% chance to massively boost amount gathered. |
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Cooking | Ladle | 84 | 5650 | 1000 | 90 | Water, Fire, Earth | Decrease chance to burn food while cooking by 4% of your effective cooking level. (level 99 * 4% = -3.96% burn chance) |
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Combat | Gloves, Boots | 85 | 5700 | 1200 | 100 | Chaos, Nature, Cosmic | Increases your chance of finding items from slain enemies by 3%. |
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Smithing | Tongs, smithingset | 87 | 6400 | 1200 | 100 | Mind, Fire, Earth | Reduces the amount of materials required to smelt a bar by 2%. Caps at 80%. |
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All Skills* | Ring, Necklace | 88 | 6500 | 1300 | 110 | Chaos, Mind, Cosmic | Converts a gathered or produced item while Cooking, Fishing, Foraging, Mining, Runecrafting, or Smithing into a single skilling shard every 37.5 minutes. Can be further boosted through interactions with enchantments that cause instant action completion or increased main drop generation. |
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Farming | Hoe | 90 | 6600 | 1400 | 120 | Air, Earth, Water, Nature, Cosmic | Increase minimum harvest yield by 6%. |
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Cooking, Smithing | Gloves, Boots | 91 | 6600 | 1500 | 130 | Air, Earth, Fire, Water, Nature | Gain a 1% chance to produce an extra item during Cooking, Smithing, Scrollcrafting, and Weaving fibers. |
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Enchanting | Gloves, Boots | 92 | 6800 | 1600 | 160 | Mind, Chaos, Fire, Air | Gain a 4% chance per enchanting action to complete another enchanting action. Caps at 80% strength and 5 consecutive procs. |
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All Skill except Combat | Ring, Necklace | 94 | 7500 | 2000 | 200 | Air, Chaos, Mind, Cosmic | Increases non-combat action speed by 4%. Caps at halving action time. Stacks with Empowered Haste. |
in-game , if you click on a gear icon on the enchanting tab, it'll filter the scrolls based on the item that you clicked on. if you clicked on a pickaxe, you'll see a list of only-pickaxe allowed scrolls, and so on.
Uses:
There are a few reasons why one would want to make scrolls:
- To use it on their own equipment, mainly for their own uses.
- To level up enchanting by making scrolls, and enchanting it on their equipment
- To sell it to other people for a profit, since there are cases where people tend to buy the scrolls rather than make their own
- To sell it to other people to help, this is in the case that most newbies cannot make some scrolls, like the haste scroll which needs one to be level 94 in enchanting, and is very hard to reach in a beginner phase.
There are some enchantments and affixes that affect the process of scrollcrafting.
- Efficiency (Enchantment) : This enchantment is used on either gloves or boots, and can be used to get a x% chance to get double the product. For scrollcrafting, one has a chance to get double scrolls at a single action. This is helpful when you want more scrolls for a limited resource, since it'll save you one scroll worth of resources when it procs
- Production Doubling (Affix): This is a affix that works similarly as efficiency. In scrollcrafting, this affix gives a chance to double the scroll made. This affix doesn't stack with efficiency and rolls separately. So you have a chance to roll efficiency and doubling at the same time, increasing your scrollcrafting output from 1 to 4 with just the resource of 1 scroll. Though i'll remind that this is a very low chance, so don't rely on both of them to roll together too often.
- Production Preservation (Affix): This is a affix that preserves your item when you make a scroll. For example, when making the Scroll of Haste, you have a chance to preserve either the scroll used on it, or the silver used on it, or any one of the rune types used on it. This preservation affects one resource per action, like 2000 silver ( which is used per action for a haste scroll) , or 200 runes of either type.
- Scrollcrafting mat preserve (Affix): This is a affix similar to production preservation, but this one is exclusive to scrollcrafting, and doesn't stack with production preservation, meaning you can have two instance of resource saving at the same time, if you have both of these affixes with you.
- Haste (Enchantment) : This enchantment is used on either necklace or ring, and is used to increase your non-combat speed. In this case, its supposed to decrease the time taken to make a scroll for you. This is very useful because at later levels, you can make scrolls faster and wont need to bother waiting for a while ( even if thats just in like 1 or 2 seconds).
There are more (mostly haste affixes), but with my limited knowledge, i just added them, since they are some of the most important affix/ enchantments used on it.
Tips on Starting out:
If you're someone starting out on this skill, it is recommended to finish the quest that needs you to make some scrolls.
But then again, if you're at enchanting level 1, you can just make some shrimp lord scrolls.
So if you're trying to level up enchanting with just scrolls, starting out with Scroll of the Shrimp Lord is a nice place to do it. You can use that scroll on one of your boots, or gloves so you can get further more enchanting xp.
After you're done getting some levels there, making some Scroll of Pyromancy would help you as well. You can make a few of them, and then put them in one of your ring or necklace, which'll give you some more enchanting xp.
You can then slowly move on to Scroll of Cultivation, as this can be used on your farming hoe, and its one of the first farming enchant scroll you can make yourself.
A sample list of useful scrolls to make :
(This list is just a sample and isn't supposed to be 100% helpful. It's just here because these are some of the very useful enchants in-game that you can make serially and not need to regret later)
The list has the scroll listed with the level required to make it. So the further you go, the more level you need to make that scroll.
- Scroll of the Shrimp Lord ( for getting more shrimps while cooking. Do they fall from the sky when you cook? Nobody knows)
- Scroll of Pyromancy ( When you feel like the forge or the stove is too hot. Reduces the heat used while not bothering what you're doing)
- Scroll of Cultivation ( To get your seed back while harvesting. You're basically getting a free loot roll if you hit that small chance)
- Scroll of Nature ( When you feel like your logs aren't enough. Helps you get more logs while foraging)
- Scroll of Taunting ( if you feel like making a tank merc by yourself )
- Scroll of Accuracy ( for those who feel like there isn't enough accuracy on their weapon)
- Scroll of Protection ( again, for your tank, or your equipment, if you feel like you're not protected enough)
- Scroll of Refining ( this is one of the best enchantment for smithing. Trust me , you'll need it when you're gonna smith someday)
- Scroll of Metallurgy ( for those who feel like there isn't enough heat on the forge)
- Scroll of Engraving ( One of the best enchantments for runecrafting. Trust me, this'll save you so many slates, you'll pretty much profit instantly )
- Scroll of Archaeology ( This is a very special enchantment. More details later )
- Scroll of Runecrafting ( One of the best enchantments for runecrafting. Combined with Engraving, it'll help you profit even more)
- Scroll of Inferno ( One of the best enchantments for cooking and smithing. This'll help you do multiple actions at once, potentially reducing your time consumption on these actions)
- Scroll of Naturalist (This increases your chance of getting a chest. You know, those shiny things... )
- Scroll of Scrapper ( For those who want to break things faster, maybe because you don't like it? )
- Scroll of Critical Strike ( This is the most popular enchantment for main weapon. You get a chance to hit more critically and it even multiplies your damage. who needs more than that? )
- Scroll of Prolonging ( One of the best enchantment, for when you need to have a buff stack that you feel like it'll be wasted on a single action. This'll help you use that buff stack more than once)
- Scroll of Essence Concentration ( For those who feel like engraving and runecrafting enchants aren't enough, and you need more runes per action. ONLY USE WHEN YOU HAVE TOO MUCH ESSENCE)
- Scroll of Embers ( One of the best enchantment for foraging. You'll get heat when you cut trees. Its free heat! Who doesn't need that? )
- Scroll of Gathering ( One of the best enchantment for gathering. You'll get one more item while gathering. Who doesn't like free bonus rolls? )
- Scroll of Fibrous Fabrication ( Best enchantment for weaving. Well practically the only enchantment that is specifically for weaving, but.. it works like engraving, but for weaving)
- Scroll of Chances ( You're gonna have to rely on this enchantment when you want to transform something while researching. )
- Scroll of Enlightenment ( An all rounder enchantment that can can be used on your boots or gloves for when you don't have any other enchantment to put on. Gives you more essence from that skill so you can later craft more runes.)
- Scroll of Recklessness ( One of the most recommended scrolls to put on your combat armor, mainly helm, body, and legs. It increases your damage done, while you're left a lil more defenseless)
- Scroll of Duster ( For those who doesn't want their things to break faster. Just delays your sadness,and potentially compensates you with more dust or transformation tries. You can't use this with scrapper)
- Scroll of False Equilibrium ( One of the most recommended scrolls to put on your combat armor, mainly helm, body, and legs. It tweaks your damage output range, so you'll have a chance to either deal more damage, or less depending on your luck)
- Scroll of Patience ( One of the most recommended scrolls to put on your combat armor, mainly body, and legs. It expects you to hit slower, so you'll have more power when hitting slower. Practically testing how patient you are)
- Scroll of Dwarven Engineering ( One of the best enchants for mining. it has a small chance, but when hit, you're getting free resources for that particular action. you know, more profit... )
- Scroll of the Master Chef ( The name speaks all. Helps you burn your food less, so you can have a delicious snack in the middle of fighting... )
- Scroll of the Treasure Hunter ( For those who wants to hunt for greater treasures, or just loot the enemies more? This increases your chance of getting items from slain enemies)
- Scroll of the Scholar ( For those who wants an extra shard while skilling. This converts the item you produced or gathered into a shard every x minutes.. leaving you confused with how a ore or log or fish or ingredient or cloth or metal bar or a plate of good food turned into a shard)
- Scroll of Efficiency ( It practically doubles the thing you made.. you're getting double rewards while producing something. One of the best enchantments for production)
- Scroll of Haste ( The best enchantment for skilling and the highest level of scroll that you can make. Practically reduces the time taken to do things while skilling.. so you can do more on the same time. )