Monsters
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A monster is the official term for an attackable NPC. They can range from a weak, low-level rat to the extremely strong ice giant. Monsters are often fought by players for experience and loot.
Eating food in combat from the combat inventory provides healing and buffs. To put food in the combat inventory, click the item in your regular inventory and click "Add to Combat Inventory". Equipment can also be equipped in the same way, with the "Equip" button.
Damage and defense against monsters are determined by a player's combat levels and equipment.
Help us find monster drop-rates by posting your loot log in this form: Drop Rate Sheet
Non-event Monsters
Monster | Combat Level | Hitpoints | Zone | |
---|---|---|---|---|
Small Rat | 1 | 2 | Farm | |
Chicken | 1 | 3 | Farm | |
Cow | 2 | 8 | Farm | |
Goblin | 2 | 5 | Farm, Caves | |
Imp | 2 | 10 | Caves | |
Guard | 21 | 22 | City | |
Black Knight | 33 | 42 | City | |
Deadly Red Spider | 34 | 35 | Lava Maze | |
Lesser Demon | 82 | 81 | Lava Maze | |
Spriggan | 89 | 75 | Living Forest | |
Greater Demon | 92 | 89 | Deep Pit | |
Fire Giant | 117 | 130 | Valley of Giants | |
Moss Giant | 124 | 150 | Valley of Giants | |
Ice Giant | 135 | 160 | Valley of Giants |
Event Monsters
Monster | Combat Level | Hitpoints | |
---|---|---|---|
Mysterious Man | 1337 | 5 | |
Snowman | 1337 | 50 | |
Jewel Thief | ? | ? | |
Aberrant Shrimp | ? | ? | |
Evil Elf | ? | 35 | |
Evil Christmas Tree | ? | 50 | |
Gummy Shark | ? | 40 | |
Evil Snowman | ? | 70 | |
Lumpy, Dumpy & Clumpy | ? | 50 | |
Krampus | ? | 150 |