Difference between revisions of "Healing"

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The Scroll of Healing is one of the many scrolls that can be created via [[Enchanting|Scrollcrafting]] using [[Silver|silver]] and a variety of runes. Enchantment scrolls can be applied to a piece of gear to provide passive buffs/effects.
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{{Incomplete|[[Refactor]] March 02, 2023}}{{Infobox Enchantment
{| class="wikitable"
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|title = Healing
|<img src="https://idlescape.com/images/enchanting/enchanted_scroll.png" alt="Scrollcrafting"  width="42">
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!Scroll
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|desc = Passive healing is increased by 0.5 health per minute.
!Slot
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|max-buff = 8
!Level
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|max-effect = +1 health per 12 seconds
!Silver
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|scroll-img = https://play.idlescape.com/images/enchanting/scroll_of_healing.png
!Rune 1
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|scroll-name = Scroll of Healing
!Rune 2
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|scroll-slot = [[:Category:Shield|Shield]] (8)<br>[[:Category:Combat Amulet|Combat Amulet]] (3)
!Rune 3
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|scroll-source = [[Enchanting#Scrollcrafting]]
!Rune 4
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|scroll-level = 10
!Rune 5
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|silver = 200
!Effect
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|rune-amount = 30
|-
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|rune-type = Blood, Nature, Cosmic
|<img src="https://idlescape.com/images/enchanting/scroll_of_healing.png" alt="" height="60" width="60">
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|experience = 700
|[[Scroll of Healing]]
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}}'''Healing''' increases health regeneration by 0.5 health per minute. The time between healing is decreased instead of increasing the amount healed.
|Shield
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|10
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==Uses==
|200
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Healing is the most efficient way to recover health as;
|30 Blood
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* Food requires regular topping up and buying or [[cooking]]
|30 Nature
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* [[Corruption]] is zone specific and consumes all [[ichor]] obtained in combat
|30 Cosmic
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* [[Overhealing]] requires a large max hit and sacrifices damage output from [[Critical Strike]]
| -
 
| -
 
|Boost your health regen rate.
 
|}
 
  
===Health Regen Rate===
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Combine any of the above in addition to armor and other defensive enchantments for harder zones.
Base time to regen 1 HP: 60 seconds
 
  
Formula: 1 HP = 60 / (1 + 0.5 x Healing Enchant)
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==Formula==
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<math>TimeToRegen1HP (seconds) = \frac{60}{1 + 0.5 \times Healing}</math>
 
<!-- <math>60/\left(1+0.5\cdot H\right)</math>  
 
<!-- <math>60/\left(1+0.5\cdot H\right)</math>  
 
Where H is number of healing enchant scrolls-->
 
Where H is number of healing enchant scrolls-->
 
{| class="wikitable"
 
{| class="wikitable"
!Number of scrolls
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!Number of buffs
 
!Time to regen 1HP
 
!Time to regen 1HP
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|-
 +
|0
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|60 seconds
 
|-
 
|-
 
|1
 
|1
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|-
 
|-
 
|}
 
|}
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==Scroll==
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Different equipment with the same enchantment do not stack and only the higher applies.
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{| class="wikitable"
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|<img src="https://play.idlescape.com/images/enchanting/enchanted_scroll.png" alt="Scrollcrafting"  width="42">
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!Scroll
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!Slot
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!Level
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!Silver
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!Rune 1
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!Rune 2
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!Rune 3
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|-
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|<img src="https://play.idlescape.com/images/enchanting/scroll_of_healing.png" alt="" height="60" width="60">
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|[[Scroll of Healing]]
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|Shield, Combat Amulet
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|10
 +
|200
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|30 Blood
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|30 Nature
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|30 Cosmic
 +
|}
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 +
{{Navbar Enchantments}}{{Navbar Items|Magic}}

Latest revision as of 02:18, 18 May 2023

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This page or section is incomplete and could use improvement.
Reason: Refactor March 02, 2023
You can discuss this issue on the talk page or edit this page to improve it.
Healing
Healing
DescriptionPassive healing is increased by 0.5 health per minute.
Scroll
Scroll of Healing
SlotShield (8)
Combat Amulet (3)
SourceEnchanting#Scrollcrafting
Level10
Silver200
Rune Amount30
Rune TypeBlood, Nature, Cosmic
Experience700

Healing increases health regeneration by 0.5 health per minute. The time between healing is decreased instead of increasing the amount healed.

Uses

Healing is the most efficient way to recover health as;

Combine any of the above in addition to armor and other defensive enchantments for harder zones.

Formula

Number of buffs Time to regen 1HP
0 60 seconds
1 40 seconds
2 30 seconds
3 24 seconds
4 20 seconds
5 17.1 seconds
6 15 seconds
7 13.3 seconds
8 12 seconds

Scroll

Different equipment with the same enchantment do not stack and only the higher applies.

Scrollcrafting Scroll Slot Level Silver Rune 1 Rune 2 Rune 3
Scroll of Healing Shield, Combat Amulet 10 200 30 Blood 30 Nature 30 Cosmic