Difference between revisions of "Efficiency"

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m (Marked as incomplete due to refactor)
(Accounting for 7 slots in gloves and boots in infobox, modified description, added more scenarios in uses but need questions answered, might make uses into a table; added scroll of efficiency info, potions section and global buffs section)
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{{Incomplete|[[Refactor]] March 02, 2023}}{{Infobox Enchantment
 
{{Incomplete|[[Refactor]] March 02, 2023}}{{Infobox Enchantment
 
|title = Efficiency
 
|title = Efficiency
|desc = Gain 1% chance to produce an extra item during cooking and smithing.
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|desc = Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers.
|max-buff = 6 +2
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|max-buff = 7 +4
|max-effect = 6% (8%) chance to produce an extra item
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|max-effect = 7% (11%) chance to produce an extra item
 
|scroll-name = Scroll of Efficiency
 
|scroll-name = Scroll of Efficiency
|scroll-slot = [[:Category:Gloves|Gloves]] (6)<br>[[:Category:Boots|Boots]] (6)
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|scroll-slot = [[:Category:Gloves|Gloves]] (7)<br>[[:Category:Boots|Boots]] (7)
|scroll-source = [[Enchanting#Scrollcrafting]]
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|scroll-source = [[Scrollcrafting]]
 
|scroll-level = 91
 
|scroll-level = 91
 
|silver = 1,000
 
|silver = 1,000
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|food-name = Sugar
 
|food-name = Sugar
 
|food-source = [[Farming]] - [[Sugarcane Seed]]
 
|food-source = [[Farming]] - [[Sugarcane Seed]]
|food-effect = Gain 2% chance to produce an extra item during cooking and smithing.
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|food-effect = Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers.
}}'''Efficiency''' adds a 1% chance to create an extra item while [[Cooking]] and [[Smithing]]. The extra item does not use any materials to produce.
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}}
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'''Efficiency''' adds a 1% chance to create an extra item while cooking, smithing, scrollcrafting, and weaving fibers. The extra item does not use any materials to produce.
  
 
==Uses==
 
==Uses==
When cooking with fish, there's a chance to obtain extra [[Fish Oil]] in addition to food.
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*Efficiency '''does not''' affect [[combat]], loot, gold, experience, treasure chests, runecrafting essence generation, skilling shard production, [[Enchanting#Affix Warding|affix warding]], {{img|Crafting|25|word=1}} items, {{img|Farming|25|word=1}}, {{img|Foraging|25|word=1}}, {{img|Mining|25|word=1}}, {{img|Fishing|25|word=1}}, {{img|Augmenting|25|word=1}}, {{img|Researching|25|word=1}} or {{img|Enchanting|25|word=1}} items with scrolls.
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*During {{img|Scrollcrafting|25|word=1}}, Efficiency provides an opportunity for an extra scroll to be created.
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*If preparing a raw or whole ingredient to be used in {{img|Cooking|25|word=1}}, there is a chance that Efficiency will result in an extra prepared cooking ingredient.
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*After successfully cooking a food [[Cooking#All Recipes Table|recipe]], there is a possibility that Efficiency will result in an extra dish (with identical cooking level and buff additives if applicable).  
  
Used with [[Scholar]] and [[Wealth]], the extra item except fish oil is destroyed and extra gold{{?}} but not experience is gained.  
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*If the dish containing {{img|Filleted Fish|word=1}} fails to cook, Efficiency gives a chance to produce an extra {{img|Burnt Fish|25|word=1}}.
  
When smithing with [[Refining]], extra gems are not obtained when finding a gem.{{?}}
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*If the unsuccessful dish does not contain Filleted Fish, then there is a chance that Efficiency will create an extra {{img|Burnt Food|25|word=1}}.
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*When brewing a batch of [[potion]]s, there is a chance that efficiency will generate an extra potion with identical enchantment and potion strength level, if the potion brewing was a success.
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*If the batch of potions fails to brew, then there is a possibility that efficiency will generate extra {{img|Ashes|25|word=1}}.
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*If the {{img|Shrimp Lord|25|word=1}} enchantment is active (through drinking Shrimp Lord potions, wearing an item enchanted by [[Scroll of the Shrimp Lord|Scrolls of the Shrimp Lord]], or the [[Shrine of Toucan]] is offering the Shrimp Lord buff), then an extra {{img|Raw Shrimp|25|word=1}} will potentially be produced while preparing any ingredient, cooking any [[Cooking#All Recipes Table|dish]] or brewing any [[potion]] through [[Cooking#Brewing|alchemy]].
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*Extra {{img|Fish Oil|25|word=1}} may be produced after [[Cooking#Preparation|preparing]] ingredients that yield {{img|Filleted Fish|25|word=1}}, {{img|Cooking|25|word=1}} with Filleted Fish or [[Cooking#Brewing|brewing]] potions using Filleted Fish.
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*If preparing {{img|Raw Shrimp|25|word=1}} into {{img|Filleted Fish}}, Efficiency may provide a chance to generate an extra piece of Filleted Fish or an extra {{img|Fish Oil|25|word=1}} (if a fish oil was produced). If a Shrimp Bauble was generated, Efficiency will not give a chance to generate an extra Shrimp Bauble. {{?}}
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*After brewing a batch of [[Shrimp Lord]] potions (which contain Raw Shrimp and Filleted Fish), Efficiency provides a chance to generate an additional item of the following: an extra Shrimp Lord potion (if the potion was successful), an extra Fish Oil (if one was produced), or extra Ashes (if the potions failed). If a Shrimp Bauble was generated, Efficiency will not give a chance to generate an extra Shrimp Bauble. {{?}} <!-- Uncertain if Shrimp Baubles are affected by Efficiency during brewing -->
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*Efficiency will not generate an extra {{img|Prismatic Extract|25|word=1}} if one is generated during ingredient preparation, dish cooking or potion brewing. {{?}} <!-- Uncertain if Prismatic Extracts are affected by Efficiency for prep, cooking or brew. If they are, is it possible that efficiency rolls independently each for the raw shrimp, fish oil, dish/potion (or Burnt Food/Burnt Fish/Ashes)  -->
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*While {{img|Smithing|25|word=1}} with the [[Refining]] enchantment, efficiency if activated will produce one extra bar, it does not produce extra refinement byproducts.
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*While {{img|Runecrafting|25|word=1}}, Efficiency has a chance to produce an extra [[rune]] of the same type that was produced.
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*Efficiency when used in rune [[Cloth#Cloth Weaving|Cloth Weaving]], has a chance to produce an extra cloth of the same type that was woven.
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*[[Threadbare Charm]] with Efficiency when used in rune [[Cloth#Cloth Weaving|Cloth Weaving]] has a chance to weave a cloth of the same type as the original. It will not weave an extra cloth of lesser quality, as in it does not weave a copy of the extra cloth that is produced by Threadbare Charm itself.
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*If an {{img|Ancient Cloth Fragment|25|word=1}} is produced as a byproduct of cloth weaving, there is a chance that efficiency will produce an extra Ancient Cloth Fragment.
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*Used with [[Scholar]], the manufactured (cooked, runecrafted, or smithed) item may be destroyed and a skilling shard produced. Efficiency will not generate an extra skilling shard. <-- Will Scholar destroy all the byproducts, ie Prismatic Extract, Raw Shrimp, Shrimp Bauble, Fish Oil, refining byproducts, ancient cloth fragments or the extra byproducts produced by Efficiency? -->
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*Used with [[Wealth]], the item(s) that is manufactured originally is sold. Those items generated through efficiency are not. {{?}} Efficiency does not affect the amount of gold or experience gained through the skill itself, nor does it affect the gold or experienced gained through the Wealth enchantment.
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<!-- Uncertain if the byproducts are automatically sold ie, the prismatic extract, raw shrimp, shrimp bauble, fish oil, refining byproducts, ancient cloth fragments or if the extra byproducts created by Efficiency are also sold too -->
  
 
==Scroll==
 
==Scroll==
Different equipment with the same enchantment do not stack and only the higher applies.  
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The Scroll of Efficiency has a vendor value of 2000 gold and is tradeable at the [[Marketplace]].
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This scroll is used to enchant gloves or boots, and is created through {{img|Scrollcrafting|25|word=1}}:
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{{Item Recipes|Scroll of Efficiency}}
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''Note: Different equipment with the same enchantment do not stack and only the higher applies.''
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==Potions==
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[[Potion]]s of Efficiency are brewed through [[Alchemy]]. They require a batch of vials, variable amounts of {{img|Heat|25|word=1}}. {{img|Sugar|25|word=1}}, {{img|Bitter Essence|25|word=1}}, and {{img|Water Essence|25|word=1}}.
  
The Scroll of Efficiency can only be crafted with a maximum 72% success rate as mastery levels in [[Enchanting]] do not improve scroll crafting chance.
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==Global Buffs==
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A temporary Efficiency 2 buff may be purchased at the [[Platinum Shop]] with real life currency. The Efficiency buff may be bought at the [[Shrine of Toucan]] with in-game gold when it becomes available at the altar.
  
 
{{Navbar Enchantments}}{{Navbar Items|Magic}}
 
{{Navbar Enchantments}}{{Navbar Items|Magic}}

Revision as of 19:58, 28 May 2025

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Reason: Refactor March 02, 2023
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Efficiency
Efficiency
DebuffNo
ProlongingYes
Related SkillsProduction
Scroll
Scroll of EfficiencyScroll of Efficiency
Slot (Max)Gloves (7)
Boots (7)
Experience6,600
Level91
Cost1,500 SilverSilver
130 Air RuneAir Rune
130 Earth RuneEarth Rune
130 Fire RuneFire Rune
130 Water RuneWater Rune
130 Nature RuneNature Rune
1 ScrollScroll
Cooking Ingredient
SugarSugar
SourceFarming - Sugarcane Seed
Description

Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers.

Efficiency adds a 1% chance to create an extra item while cooking, smithing, scrollcrafting, and weaving fibers. The extra item does not use any materials to produce.

Uses

  • During Scrollcrafting Scrollcrafting, Efficiency provides an opportunity for an extra scroll to be created.
  • If preparing a raw or whole ingredient to be used in Cooking Cooking, there is a chance that Efficiency will result in an extra prepared cooking ingredient.
  • After successfully cooking a food recipe, there is a possibility that Efficiency will result in an extra dish (with identical cooking level and buff additives if applicable).
  • If the unsuccessful dish does not contain Filleted Fish, then there is a chance that Efficiency will create an extra Burnt Food Burnt Food.
  • When brewing a batch of potions, there is a chance that efficiency will generate an extra potion with identical enchantment and potion strength level, if the potion brewing was a success.
  • If the batch of potions fails to brew, then there is a possibility that efficiency will generate extra Ashes Ashes.
  • If preparing Raw Shrimp Raw Shrimp into Filleted Fish, Efficiency may provide a chance to generate an extra piece of Filleted Fish or an extra Fish Oil Fish Oil (if a fish oil was produced). If a Shrimp Bauble was generated, Efficiency will not give a chance to generate an extra Shrimp Bauble. [?]
  • After brewing a batch of Shrimp Lord potions (which contain Raw Shrimp and Filleted Fish), Efficiency provides a chance to generate an additional item of the following: an extra Shrimp Lord potion (if the potion was successful), an extra Fish Oil (if one was produced), or extra Ashes (if the potions failed). If a Shrimp Bauble was generated, Efficiency will not give a chance to generate an extra Shrimp Bauble. [?]
  • Efficiency will not generate an extra Prismatic Extract Prismatic Extract if one is generated during ingredient preparation, dish cooking or potion brewing. [?]
  • While Smithing Smithing with the Refining enchantment, efficiency if activated will produce one extra bar, it does not produce extra refinement byproducts.
  • While Runecrafting Runecrafting, Efficiency has a chance to produce an extra rune of the same type that was produced.
  • Efficiency when used in rune Cloth Weaving, has a chance to produce an extra cloth of the same type that was woven.
  • Threadbare Charm with Efficiency when used in rune Cloth Weaving has a chance to weave a cloth of the same type as the original. It will not weave an extra cloth of lesser quality, as in it does not weave a copy of the extra cloth that is produced by Threadbare Charm itself.
  • If an Ancient Cloth Fragment is produced as a byproduct of cloth weaving, there is a chance that efficiency will produce an extra Ancient Cloth Fragment.
  • Used with Scholar, the manufactured (cooked, runecrafted, or smithed) item may be destroyed and a skilling shard produced. Efficiency will not generate an extra skilling shard. <-- Will Scholar destroy all the byproducts, ie Prismatic Extract, Raw Shrimp, Shrimp Bauble, Fish Oil, refining byproducts, ancient cloth fragments or the extra byproducts produced by Efficiency? -->
  • Used with Wealth, the item(s) that is manufactured originally is sold. Those items generated through efficiency are not. [?] Efficiency does not affect the amount of gold or experience gained through the skill itself, nor does it affect the gold or experienced gained through the Wealth enchantment.

Scroll

The Scroll of Efficiency has a vendor value of 2000 gold and is tradeable at the Marketplace.

This scroll is used to enchant gloves or boots, and is created through Scrollcrafting Scrollcrafting:

IconNameSkill: LevelExperienceRecipe
Scroll of Efficiency Scrollcrafting: 916,600Air Rune x130, Earth Rune x130, Fire Rune x130, Water Rune x130, Silver x1,500, Scroll x1, Nature Rune x130

Note: Different equipment with the same enchantment do not stack and only the higher applies.

Potions

Potions of Efficiency are brewed through Alchemy. They require a batch of vials, variable amounts of Heat Heat. Sugar Sugar, Bitter Essence Bitter Essence, and Water Essence Water Essence.

Global Buffs

A temporary Efficiency 2 buff may be purchased at the Platinum Shop with real life currency. The Efficiency buff may be bought at the Shrine of Toucan with in-game gold when it becomes available at the altar.